2 * Copyright 2015 The Chromium OS Authors. All rights reserved.
3 * Use of this source code is governed by a BSD-style license that can be
4 * found in the LICENSE file.
13 #include <mediatek_drm.h>
18 static int mediatek_bo_create(struct bo *bo, uint32_t width, uint32_t height,
19 uint32_t format, uint32_t flags)
23 struct drm_mtk_gem_create gem_create;
25 drv_bo_from_format(bo, width, height, format);
27 memset(&gem_create, 0, sizeof(gem_create));
28 gem_create.size = bo->offsets[bo->num_planes - 1] +
29 bo->sizes[bo->num_planes - 1];
31 ret = drmIoctl(bo->drv->fd, DRM_IOCTL_MTK_GEM_CREATE, &gem_create);
33 fprintf(stderr, "drv: DRM_IOCTL_MTK_GEM_CREATE failed "
34 "(size=%llu)\n", gem_create.size);
38 for (plane = 0; plane < bo->num_planes; plane++)
39 bo->handles[plane].u32 = gem_create.handle;
44 static void *mediatek_bo_map(struct bo *bo)
47 struct drm_mtk_gem_map_off gem_map;
49 memset(&gem_map, 0, sizeof(gem_map));
50 gem_map.handle = bo->handles[0].u32;
52 ret = drmIoctl(bo->drv->fd, DRM_IOCTL_MTK_GEM_MAP_OFFSET, &gem_map);
54 fprintf(stderr,"drv: DRM_IOCTL_MTK_GEM_MAP_OFFSET failed\n");
58 return mmap(0, bo->sizes[0], PROT_READ | PROT_WRITE, MAP_SHARED,
59 bo->drv->fd, gem_map.offset);
62 static drv_format_t mediatek_resolve_format(drv_format_t format)
65 case DRV_FORMAT_FLEX_IMPLEMENTATION_DEFINED:
66 /*HACK: See b/28671744 */
67 return DRV_FORMAT_XBGR8888;
68 case DRV_FORMAT_FLEX_YCbCr_420_888:
69 return DRV_FORMAT_YVU420;
75 const struct backend backend_mediatek =
78 .bo_create = mediatek_bo_create,
79 .bo_destroy = drv_gem_bo_destroy,
80 .bo_map = mediatek_bo_map,
81 .resolve_format = mediatek_resolve_format,
83 {DRV_FORMAT_XRGB8888, DRV_BO_USE_SCANOUT | DRV_BO_USE_CURSOR |
84 DRV_BO_USE_RENDERING | DRV_BO_USE_HW_TEXTURE |
85 DRV_BO_USE_HW_RENDER | DRV_BO_USE_HW_2D |
86 DRV_BO_USE_SW_READ_RARELY | DRV_BO_USE_SW_WRITE_RARELY},
87 {DRV_FORMAT_XRGB8888, DRV_BO_USE_SCANOUT | DRV_BO_USE_CURSOR |
88 DRV_BO_USE_LINEAR | DRV_BO_USE_SW_READ_OFTEN |
89 DRV_BO_USE_SW_WRITE_OFTEN},
90 {DRV_FORMAT_ARGB8888, DRV_BO_USE_SCANOUT | DRV_BO_USE_CURSOR |
91 DRV_BO_USE_RENDERING | DRV_BO_USE_HW_TEXTURE |
92 DRV_BO_USE_HW_RENDER | DRV_BO_USE_HW_2D |
93 DRV_BO_USE_SW_READ_RARELY | DRV_BO_USE_SW_WRITE_RARELY},
94 {DRV_FORMAT_ARGB8888, DRV_BO_USE_SCANOUT | DRV_BO_USE_CURSOR |
95 DRV_BO_USE_LINEAR | DRV_BO_USE_SW_READ_OFTEN |
96 DRV_BO_USE_SW_WRITE_OFTEN},
97 {DRV_FORMAT_YVU420, DRV_BO_USE_LINEAR | DRV_BO_USE_SW_READ_OFTEN |
98 DRV_BO_USE_SW_WRITE_OFTEN},