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1 /*
2  * Copyright 2014, 2015 Red Hat.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 #ifndef VIRGL_HW_H
24 #define VIRGL_HW_H
25
26 #include <stdint.h>
27
28 struct virgl_box {
29         uint32_t x, y, z;
30         uint32_t w, h, d;
31 };
32
33 /* formats known by the HW device - based on gallium subset */
34 enum virgl_formats {
35    VIRGL_FORMAT_B8G8R8A8_UNORM          = 1,
36    VIRGL_FORMAT_B8G8R8X8_UNORM          = 2,
37    VIRGL_FORMAT_A8R8G8B8_UNORM          = 3,
38    VIRGL_FORMAT_X8R8G8B8_UNORM          = 4,
39    VIRGL_FORMAT_B5G5R5A1_UNORM          = 5,
40    VIRGL_FORMAT_B4G4R4A4_UNORM          = 6,
41    VIRGL_FORMAT_B5G6R5_UNORM            = 7,
42    VIRGL_FORMAT_R10G10B10A2_UNORM       = 8,
43    VIRGL_FORMAT_L8_UNORM                = 9,    /**< ubyte luminance */
44    VIRGL_FORMAT_A8_UNORM                = 10,   /**< ubyte alpha */
45    VIRGL_FORMAT_L8A8_UNORM              = 12,   /**< ubyte alpha, luminance */
46    VIRGL_FORMAT_L16_UNORM               = 13,   /**< ushort luminance */
47
48    VIRGL_FORMAT_Z16_UNORM               = 16,
49    VIRGL_FORMAT_Z32_UNORM               = 17,
50    VIRGL_FORMAT_Z32_FLOAT               = 18,
51    VIRGL_FORMAT_Z24_UNORM_S8_UINT       = 19,
52    VIRGL_FORMAT_S8_UINT_Z24_UNORM       = 20,
53    VIRGL_FORMAT_Z24X8_UNORM             = 21,
54    VIRGL_FORMAT_S8_UINT                 = 23,   /**< ubyte stencil */
55
56    VIRGL_FORMAT_R32_FLOAT               = 28,
57    VIRGL_FORMAT_R32G32_FLOAT            = 29,
58    VIRGL_FORMAT_R32G32B32_FLOAT         = 30,
59    VIRGL_FORMAT_R32G32B32A32_FLOAT      = 31,
60
61    VIRGL_FORMAT_R16_UNORM               = 48,
62    VIRGL_FORMAT_R16G16_UNORM            = 49,
63
64    VIRGL_FORMAT_R16G16B16A16_UNORM      = 51,
65
66    VIRGL_FORMAT_R16_SNORM               = 56,
67    VIRGL_FORMAT_R16G16_SNORM            = 57,
68    VIRGL_FORMAT_R16G16B16A16_SNORM      = 59,
69
70    VIRGL_FORMAT_R8_UNORM                = 64,
71    VIRGL_FORMAT_R8G8_UNORM              = 65,
72    VIRGL_FORMAT_R8G8B8_UNORM            = 66,
73    VIRGL_FORMAT_R8G8B8A8_UNORM          = 67,
74
75    VIRGL_FORMAT_R8_SNORM                = 74,
76    VIRGL_FORMAT_R8G8_SNORM              = 75,
77    VIRGL_FORMAT_R8G8B8_SNORM            = 76,
78    VIRGL_FORMAT_R8G8B8A8_SNORM          = 77,
79
80    VIRGL_FORMAT_R16_FLOAT               = 91,
81    VIRGL_FORMAT_R16G16_FLOAT            = 92,
82    VIRGL_FORMAT_R16G16B16_FLOAT         = 93,
83    VIRGL_FORMAT_R16G16B16A16_FLOAT      = 94,
84
85    VIRGL_FORMAT_L8_SRGB                 = 95,
86    VIRGL_FORMAT_L8A8_SRGB               = 96,
87    VIRGL_FORMAT_B8G8R8A8_SRGB           = 100,
88    VIRGL_FORMAT_B8G8R8X8_SRGB           = 101,
89    VIRGL_FORMAT_R8G8B8A8_SRGB           = 104,
90
91    /* compressed formats */
92    VIRGL_FORMAT_DXT1_RGB                = 105,
93    VIRGL_FORMAT_DXT1_RGBA               = 106,
94    VIRGL_FORMAT_DXT3_RGBA               = 107,
95    VIRGL_FORMAT_DXT5_RGBA               = 108,
96
97    /* sRGB, compressed */
98    VIRGL_FORMAT_DXT1_SRGB               = 109,
99    VIRGL_FORMAT_DXT1_SRGBA              = 110,
100    VIRGL_FORMAT_DXT3_SRGBA              = 111,
101    VIRGL_FORMAT_DXT5_SRGBA              = 112,
102
103    /* rgtc compressed */
104    VIRGL_FORMAT_RGTC1_UNORM             = 113,
105    VIRGL_FORMAT_RGTC1_SNORM             = 114,
106    VIRGL_FORMAT_RGTC2_UNORM             = 115,
107    VIRGL_FORMAT_RGTC2_SNORM             = 116,
108
109    VIRGL_FORMAT_A8B8G8R8_UNORM          = 121,
110    VIRGL_FORMAT_B5G5R5X1_UNORM          = 122,
111    VIRGL_FORMAT_R11G11B10_FLOAT         = 124,
112    VIRGL_FORMAT_R9G9B9E5_FLOAT          = 125,
113    VIRGL_FORMAT_Z32_FLOAT_S8X24_UINT    = 126,
114
115    VIRGL_FORMAT_B10G10R10A2_UNORM       = 131,
116    VIRGL_FORMAT_R8G8B8X8_UNORM          = 134,
117    VIRGL_FORMAT_B4G4R4X4_UNORM          = 135,
118    VIRGL_FORMAT_X24S8_UINT              = 136,
119    VIRGL_FORMAT_S8X24_UINT              = 137,
120    VIRGL_FORMAT_B2G3R3_UNORM            = 139,
121
122    VIRGL_FORMAT_L16A16_UNORM            = 140,
123    VIRGL_FORMAT_A16_UNORM               = 141,
124
125    VIRGL_FORMAT_A8_SNORM                = 147,
126    VIRGL_FORMAT_L8_SNORM                = 148,
127    VIRGL_FORMAT_L8A8_SNORM              = 149,
128
129    VIRGL_FORMAT_A16_SNORM               = 151,
130    VIRGL_FORMAT_L16_SNORM               = 152,
131    VIRGL_FORMAT_L16A16_SNORM            = 153,
132
133    VIRGL_FORMAT_A16_FLOAT               = 155,
134    VIRGL_FORMAT_L16_FLOAT               = 156,
135    VIRGL_FORMAT_L16A16_FLOAT            = 157,
136
137    VIRGL_FORMAT_A32_FLOAT               = 159,
138    VIRGL_FORMAT_L32_FLOAT               = 160,
139    VIRGL_FORMAT_L32A32_FLOAT            = 161,
140
141    VIRGL_FORMAT_YV12                    = 163,
142    VIRGL_FORMAT_YV16                    = 164,
143    VIRGL_FORMAT_IYUV                    = 165,  /**< aka I420 */
144    VIRGL_FORMAT_NV12                    = 166,
145    VIRGL_FORMAT_NV21                    = 167,
146
147    VIRGL_FORMAT_R8_UINT                 = 177,
148    VIRGL_FORMAT_R8G8_UINT               = 178,
149    VIRGL_FORMAT_R8G8B8_UINT             = 179,
150    VIRGL_FORMAT_R8G8B8A8_UINT           = 180,
151
152    VIRGL_FORMAT_R8_SINT                 = 181,
153    VIRGL_FORMAT_R8G8_SINT               = 182,
154    VIRGL_FORMAT_R8G8B8_SINT             = 183,
155    VIRGL_FORMAT_R8G8B8A8_SINT           = 184,
156
157    VIRGL_FORMAT_R16_UINT                = 185,
158    VIRGL_FORMAT_R16G16_UINT             = 186,
159    VIRGL_FORMAT_R16G16B16_UINT          = 187,
160    VIRGL_FORMAT_R16G16B16A16_UINT       = 188,
161
162    VIRGL_FORMAT_R16_SINT                = 189,
163    VIRGL_FORMAT_R16G16_SINT             = 190,
164    VIRGL_FORMAT_R16G16B16_SINT          = 191,
165    VIRGL_FORMAT_R16G16B16A16_SINT       = 192,
166    VIRGL_FORMAT_R32_UINT                = 193,
167    VIRGL_FORMAT_R32G32_UINT             = 194,
168    VIRGL_FORMAT_R32G32B32_UINT          = 195,
169    VIRGL_FORMAT_R32G32B32A32_UINT       = 196,
170
171    VIRGL_FORMAT_R32_SINT                = 197,
172    VIRGL_FORMAT_R32G32_SINT             = 198,
173    VIRGL_FORMAT_R32G32B32_SINT          = 199,
174    VIRGL_FORMAT_R32G32B32A32_SINT       = 200,
175
176    VIRGL_FORMAT_A8_UINT                 = 201,
177    VIRGL_FORMAT_L8_UINT                 = 203,
178    VIRGL_FORMAT_L8A8_UINT               = 204,
179
180    VIRGL_FORMAT_A8_SINT                 = 205,
181    VIRGL_FORMAT_L8_SINT                 = 207,
182    VIRGL_FORMAT_L8A8_SINT               = 208,
183
184    VIRGL_FORMAT_A16_UINT                = 209,
185    VIRGL_FORMAT_L16_UINT                = 211,
186    VIRGL_FORMAT_L16A16_UINT             = 212,
187
188    VIRGL_FORMAT_A16_SINT                = 213,
189    VIRGL_FORMAT_L16_SINT                = 215,
190    VIRGL_FORMAT_L16A16_SINT             = 216,
191
192    VIRGL_FORMAT_A32_UINT                = 217,
193    VIRGL_FORMAT_L32_UINT                = 219,
194    VIRGL_FORMAT_L32A32_UINT             = 220,
195
196    VIRGL_FORMAT_A32_SINT                = 221,
197    VIRGL_FORMAT_L32_SINT                = 223,
198    VIRGL_FORMAT_L32A32_SINT             = 224,
199
200    VIRGL_FORMAT_B10G10R10A2_UINT        = 225,
201    VIRGL_FORMAT_R8G8B8X8_SNORM          = 229,
202
203    VIRGL_FORMAT_R8G8B8X8_SRGB           = 230,
204
205    VIRGL_FORMAT_R8G8B8X8_UINT           = 231,
206    VIRGL_FORMAT_R8G8B8X8_SINT           = 232,
207    VIRGL_FORMAT_B10G10R10X2_UNORM       = 233,
208    VIRGL_FORMAT_R16G16B16X16_UNORM      = 234,
209    VIRGL_FORMAT_R16G16B16X16_SNORM      = 235,
210    VIRGL_FORMAT_R16G16B16X16_FLOAT      = 236,
211    VIRGL_FORMAT_R16G16B16X16_UINT       = 237,
212    VIRGL_FORMAT_R16G16B16X16_SINT       = 238,
213
214    VIRGL_FORMAT_R10G10B10A2_UINT        = 253,
215
216    VIRGL_FORMAT_BPTC_RGBA_UNORM         = 255,
217    VIRGL_FORMAT_BPTC_SRGBA              = 256,
218    VIRGL_FORMAT_BPTC_RGB_FLOAT          = 257,
219    VIRGL_FORMAT_BPTC_RGB_UFLOAT         = 258,
220
221    VIRGL_FORMAT_R10G10B10X2_UNORM       = 308,
222    VIRGL_FORMAT_A4B4G4R4_UNORM          = 311,
223
224    VIRGL_FORMAT_R8_SRGB                 = 312,
225    VIRGL_FORMAT_MAX /* = PIPE_FORMAT_COUNT */,
226
227    /* Below formats must not be used in the guest. */
228    VIRGL_FORMAT_B8G8R8X8_UNORM_EMULATED,
229    VIRGL_FORMAT_B8G8R8A8_UNORM_EMULATED,
230    VIRGL_FORMAT_MAX_EXTENDED
231 };
232
233 /* These are used by the capability_bits field in virgl_caps_v2. */
234 #define VIRGL_CAP_NONE 0
235 #define VIRGL_CAP_TGSI_INVARIANT       (1 << 0)
236 #define VIRGL_CAP_TEXTURE_VIEW         (1 << 1)
237 #define VIRGL_CAP_SET_MIN_SAMPLES      (1 << 2)
238 #define VIRGL_CAP_COPY_IMAGE           (1 << 3)
239 #define VIRGL_CAP_TGSI_PRECISE         (1 << 4)
240 #define VIRGL_CAP_TXQS                 (1 << 5)
241 #define VIRGL_CAP_MEMORY_BARRIER       (1 << 6)
242 #define VIRGL_CAP_COMPUTE_SHADER       (1 << 7)
243 #define VIRGL_CAP_FB_NO_ATTACH         (1 << 8)
244 #define VIRGL_CAP_ROBUST_BUFFER_ACCESS (1 << 9)
245 #define VIRGL_CAP_TGSI_FBFETCH         (1 << 10)
246 #define VIRGL_CAP_SHADER_CLOCK         (1 << 11)
247 #define VIRGL_CAP_TEXTURE_BARRIER      (1 << 12)
248 #define VIRGL_CAP_TGSI_COMPONENTS      (1 << 13)
249 #define VIRGL_CAP_GUEST_MAY_INIT_LOG   (1 << 14)
250 #define VIRGL_CAP_SRGB_WRITE_CONTROL   (1 << 15)
251 #define VIRGL_CAP_QBO                  (1 << 16)
252 #define VIRGL_CAP_TRANSFER             (1 << 17)
253 #define VIRGL_CAP_FBO_MIXED_COLOR_FORMATS  (1 << 18)
254 #define VIRGL_CAP_FAKE_FP64            (1 << 19)
255 #define VIRGL_CAP_BIND_COMMAND_ARGS    (1 << 20)
256 #define VIRGL_CAP_MULTI_DRAW_INDIRECT  (1 << 21)
257 #define VIRGL_CAP_INDIRECT_PARAMS      (1 << 22)
258 #define VIRGL_CAP_TRANSFORM_FEEDBACK3  (1 << 23)
259 #define VIRGL_CAP_3D_ASTC              (1 << 24)
260 #define VIRGL_CAP_INDIRECT_INPUT_ADDR  (1 << 25)
261 #define VIRGL_CAP_COPY_TRANSFER        (1 << 26)
262 #define VIRGL_CAP_CLIP_HALFZ           (1 << 27)
263 #define VIRGL_CAP_APP_TWEAK_SUPPORT    (1 << 28)
264 #define VIRGL_CAP_BGRA_SRGB_IS_EMULATED  (1 << 29)
265
266 /* virgl bind flags - these are compatible with mesa 10.5 gallium.
267  * but are fixed, no other should be passed to virgl either.
268  */
269 #define VIRGL_BIND_DEPTH_STENCIL (1 << 0)
270 #define VIRGL_BIND_RENDER_TARGET (1 << 1)
271 #define VIRGL_BIND_SAMPLER_VIEW  (1 << 3)
272 #define VIRGL_BIND_VERTEX_BUFFER (1 << 4)
273 #define VIRGL_BIND_INDEX_BUFFER  (1 << 5)
274 #define VIRGL_BIND_CONSTANT_BUFFER (1 << 6)
275 #define VIRGL_BIND_DISPLAY_TARGET (1 << 7)
276 #define VIRGL_BIND_COMMAND_ARGS  (1 << 8)
277 #define VIRGL_BIND_STREAM_OUTPUT (1 << 11)
278 #define VIRGL_BIND_SHADER_BUFFER (1 << 14)
279 #define VIRGL_BIND_QUERY_BUFFER  (1 << 15)
280 #define VIRGL_BIND_CURSOR        (1 << 16)
281 #define VIRGL_BIND_CUSTOM        (1 << 17)
282 #define VIRGL_BIND_SCANOUT       (1 << 18)
283 /* Used for buffers that are backed by guest storage and
284  * are only read by the host.
285  */
286 #define VIRGL_BIND_STAGING       (1 << 19)
287 #define VIRGL_BIND_SHARED        (1 << 20)
288
289 #define VIRGL_BIND_PREFER_EMULATED_BGRA  (1 << 21)
290
291 #define VIRGL_BIND_LINEAR (1 << 22)
292
293 struct virgl_caps_bool_set1 {
294         unsigned indep_blend_enable:1;
295         unsigned indep_blend_func:1;
296         unsigned cube_map_array:1;
297         unsigned shader_stencil_export:1;
298         unsigned conditional_render:1;
299         unsigned start_instance:1;
300         unsigned primitive_restart:1;
301         unsigned blend_eq_sep:1;
302         unsigned instanceid:1;
303         unsigned vertex_element_instance_divisor:1;
304         unsigned seamless_cube_map:1;
305         unsigned occlusion_query:1;
306         unsigned timer_query:1;
307         unsigned streamout_pause_resume:1;
308         unsigned texture_multisample:1;
309         unsigned fragment_coord_conventions:1;
310         unsigned depth_clip_disable:1;
311         unsigned seamless_cube_map_per_texture:1;
312         unsigned ubo:1;
313         unsigned color_clamping:1; /* not in GL 3.1 core profile */
314         unsigned poly_stipple:1; /* not in GL 3.1 core profile */
315         unsigned mirror_clamp:1;
316         unsigned texture_query_lod:1;
317         unsigned has_fp64:1;
318         unsigned has_tessellation_shaders:1;
319         unsigned has_indirect_draw:1;
320         unsigned has_sample_shading:1;
321         unsigned has_cull:1;
322         unsigned conditional_render_inverted:1;
323         unsigned derivative_control:1;
324         unsigned polygon_offset_clamp:1;
325         unsigned transform_feedback_overflow_query:1;
326         /* DO NOT ADD ANYMORE MEMBERS - need to add another 32-bit to v2 caps */
327 };
328
329 /* endless expansion capabilites - current gallium has 252 formats */
330 struct virgl_supported_format_mask {
331         uint32_t bitmask[16];
332 };
333 /* capabilities set 2 - version 1 - 32-bit and float values */
334 struct virgl_caps_v1 {
335         uint32_t max_version;
336         struct virgl_supported_format_mask sampler;
337         struct virgl_supported_format_mask render;
338         struct virgl_supported_format_mask depthstencil;
339         struct virgl_supported_format_mask vertexbuffer;
340         struct virgl_caps_bool_set1 bset;
341         uint32_t glsl_level;
342         uint32_t max_texture_array_layers;
343         uint32_t max_streamout_buffers;
344         uint32_t max_dual_source_render_targets;
345         uint32_t max_render_targets;
346         uint32_t max_samples;
347         uint32_t prim_mask;
348         uint32_t max_tbo_size;
349         uint32_t max_uniform_blocks;
350         uint32_t max_viewports;
351         uint32_t max_texture_gather_components;
352 };
353
354 /*
355  * This struct should be growable when used in capset 2,
356  * so we shouldn't have to add a v3 ever.
357  */
358 struct virgl_caps_v2 {
359         struct virgl_caps_v1 v1;
360         float min_aliased_point_size;
361         float max_aliased_point_size;
362         float min_smooth_point_size;
363         float max_smooth_point_size;
364         float min_aliased_line_width;
365         float max_aliased_line_width;
366         float min_smooth_line_width;
367         float max_smooth_line_width;
368         float max_texture_lod_bias;
369         uint32_t max_geom_output_vertices;
370         uint32_t max_geom_total_output_components;
371         uint32_t max_vertex_outputs;
372         uint32_t max_vertex_attribs;
373         uint32_t max_shader_patch_varyings;
374         int32_t min_texel_offset;
375         int32_t max_texel_offset;
376         int32_t min_texture_gather_offset;
377         int32_t max_texture_gather_offset;
378         uint32_t texture_buffer_offset_alignment;
379         uint32_t uniform_buffer_offset_alignment;
380         uint32_t shader_buffer_offset_alignment;
381         uint32_t capability_bits;
382         uint32_t sample_locations[8];
383         uint32_t max_vertex_attrib_stride;
384         uint32_t max_shader_buffer_frag_compute;
385         uint32_t max_shader_buffer_other_stages;
386         uint32_t max_shader_image_frag_compute;
387         uint32_t max_shader_image_other_stages;
388         uint32_t max_image_samples;
389         uint32_t max_compute_work_group_invocations;
390         uint32_t max_compute_shared_memory_size;
391         uint32_t max_compute_grid_size[3];
392         uint32_t max_compute_block_size[3];
393         uint32_t max_texture_2d_size;
394         uint32_t max_texture_3d_size;
395         uint32_t max_texture_cube_size;
396         uint32_t max_combined_shader_buffers;
397         uint32_t max_atomic_counters[6];
398         uint32_t max_atomic_counter_buffers[6];
399         uint32_t max_combined_atomic_counters;
400         uint32_t max_combined_atomic_counter_buffers;
401         uint32_t host_feature_check_version;
402         struct virgl_supported_format_mask supported_readback_formats;
403         struct virgl_supported_format_mask scanout;
404 };
405
406 union virgl_caps {
407         uint32_t max_version;
408         struct virgl_caps_v1 v1;
409         struct virgl_caps_v2 v2;
410 };
411
412 enum virgl_errors {
413         VIRGL_ERROR_NONE,
414         VIRGL_ERROR_UNKNOWN,
415         VIRGL_ERROR_UNKNOWN_RESOURCE_FORMAT,
416 };
417
418 enum virgl_ctx_errors {
419         VIRGL_ERROR_CTX_NONE,
420         VIRGL_ERROR_CTX_UNKNOWN,
421         VIRGL_ERROR_CTX_ILLEGAL_SHADER,
422         VIRGL_ERROR_CTX_ILLEGAL_HANDLE,
423         VIRGL_ERROR_CTX_ILLEGAL_RESOURCE,
424         VIRGL_ERROR_CTX_ILLEGAL_SURFACE,
425         VIRGL_ERROR_CTX_ILLEGAL_VERTEX_FORMAT,
426         VIRGL_ERROR_CTX_ILLEGAL_CMD_BUFFER,
427         VIRGL_ERROR_CTX_GLES_HAVE_TES_BUT_MISS_TCS,
428         VIRGL_ERROR_GL_ANY_SAMPLES_PASSED,
429 };
430
431 #define VIRGL_RESOURCE_Y_0_TOP (1 << 0)
432 #endif