DRM_FORMAT_XRGB1555, DRM_FORMAT_XRGB2101010,
DRM_FORMAT_XRGB8888 };
-static const uint32_t tileable_texture_source_formats[] = { DRM_FORMAT_GR88, DRM_FORMAT_NV12,
- DRM_FORMAT_R8, DRM_FORMAT_UYVY,
- DRM_FORMAT_YUYV };
+static const uint32_t tileable_texture_source_formats[] = { DRM_FORMAT_GR88, DRM_FORMAT_R8,
+ DRM_FORMAT_UYVY, DRM_FORMAT_YUYV };
-static const uint32_t texture_source_formats[] = { DRM_FORMAT_YVU420, DRM_FORMAT_YVU420_ANDROID };
+static const uint32_t texture_source_formats[] = { DRM_FORMAT_YVU420, DRM_FORMAT_YVU420_ANDROID,
+ DRM_FORMAT_NV12 };
struct i915_device {
uint32_t gen;
/*HACK: See b/28671744 */
return DRM_FORMAT_XBGR8888;
case DRM_FORMAT_FLEX_YCbCr_420_888:
- /* KBL camera subsystem requires NV12. */
- if (use_flags & (BO_USE_CAMERA_READ | BO_USE_CAMERA_WRITE))
- return DRM_FORMAT_NV12;
- return DRM_FORMAT_YVU420;
+ /*
+ * KBL camera subsystem requires NV12. Our other use cases
+ * don't care:
+ * - Hardware video supports NV12,
+ * - USB Camera HALv3 supports NV12,
+ * - USB Camera HALv1 doesn't use this format.
+ * Moreover, NV12 is preferred for video, due to overlay
+ * support on SKL+.
+ */
+ return DRM_FORMAT_NV12;
default:
return format;
}