OSDN Git Service

Switch to LLVM 7.0 for Visual Studio solution
[android-x86/external-swiftshader.git] / build / Visual Studio 15 2017 Win64 / third_party / SPIRV-Tools / source / spirv-tools-spv-amd-gcn-shader.vcxproj.filters
1 <?xml version="1.0" encoding="utf-8"?>\r
2 <Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
3   <ItemGroup>\r
4     <CustomBuild Include="$(SolutionDir)build\Visual Studio 15 2017 Win64\CMakeFiles\9dfff45db06cc5e650558716138bc064\spv-amd-gcn-shader.insts.inc.rule">\r
5       <Filter>CMake Rules</Filter>\r
6     </CustomBuild>\r
7     <CustomBuild Include="$(SolutionDir)build\Visual Studio 15 2017 Win64\CMakeFiles\18df793f4fb1c21db34fc298696ce393\spirv-tools-spv-amd-gcn-shader.rule">\r
8       <Filter>CMake Rules</Filter>\r
9     </CustomBuild>\r
10   </ItemGroup>\r
11   <ItemGroup>\r
12     <None Include="$(SolutionDir)build\Visual Studio 15 2017 Win64\third_party\SPIRV-Tools\source\CMakeFiles\spirv-tools-spv-amd-gcn-shader" />\r
13   </ItemGroup>\r
14   <ItemGroup>\r
15     <Filter Include="CMake Rules">\r
16       <UniqueIdentifier>{F9C83099-B062-3CB2-AD40-CA4D4008C58C}</UniqueIdentifier>\r
17     </Filter>\r
18   </ItemGroup>\r
19 </Project>\r