EndProject\r
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "unittests", "tests\unittests\unittests.vcxproj", "{CF8EBC89-8762-49DC-9440-6C82B3499913}"\r
EndProject\r
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VertexRoutineFuzzer", "tests\fuzzers\VertexRoutineFuzzer.vcxproj", "{FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}"\r
+ ProjectSection(ProjectDependencies) = postProject\r
+ {7B02CB19-4CDF-4F79-BC9B-7F3F6164A003} = {7B02CB19-4CDF-4F79-BC9B-7F3F6164A003}\r
+ {5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD} = {5B3A6DB8-1E7E-40D7-92B9-DA8AAE619FAD}\r
+ EndProjectSection\r
+EndProject\r
Global\r
GlobalSection(SolutionConfigurationPlatforms) = preSolution\r
Debug|Win32 = Debug|Win32\r
{CF8EBC89-8762-49DC-9440-6C82B3499913}.Release|Win32.Build.0 = Release|Win32\r
{CF8EBC89-8762-49DC-9440-6C82B3499913}.Release|x64.ActiveCfg = Release|x64\r
{CF8EBC89-8762-49DC-9440-6C82B3499913}.Release|x64.Build.0 = Release|x64\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Debug|Win32.ActiveCfg = Debug|Win32\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Debug|Win32.Build.0 = Debug|Win32\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Debug|x64.ActiveCfg = Debug|x64\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Debug|x64.Build.0 = Debug|x64\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Profile|Win32.ActiveCfg = Release|Win32\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Profile|Win32.Build.0 = Release|Win32\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Profile|x64.ActiveCfg = Release|x64\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Profile|x64.Build.0 = Release|x64\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Release|Win32.ActiveCfg = Release|Win32\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Release|Win32.Build.0 = Release|Win32\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Release|x64.ActiveCfg = Release|x64\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}.Release|x64.Build.0 = Release|x64\r
EndGlobalSection\r
GlobalSection(SolutionProperties) = preSolution\r
HideSolutionNode = FALSE\r
{9088FC9E-9843-4E0D-85D0-1B657AFC480A} = {B7E24D8E-6BE9-4DEF-A8B9-6A6E60CA60E9}\r
{4EC107AB-89E8-4A0B-8366-B3E81085AE07} = {ED25C308-5BDB-43A7-BED6-C2C059FC2D7D}\r
{CF8EBC89-8762-49DC-9440-6C82B3499913} = {ED25C308-5BDB-43A7-BED6-C2C059FC2D7D}\r
+ {FBDCFF88-0CE1-43C3-B694-8F45946FAFE3} = {ED25C308-5BDB-43A7-BED6-C2C059FC2D7D}\r
EndGlobalSection\r
GlobalSection(ExtensibilityGlobals) = postSolution\r
SolutionGuid = {4DF423D2-8425-48A7-9CEC-835C4C3CA957}\r
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>\r
+<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+ <ItemGroup Label="ProjectConfigurations">\r
+ <ProjectConfiguration Include="Debug|Win32">\r
+ <Configuration>Debug</Configuration>\r
+ <Platform>Win32</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Release|Win32">\r
+ <Configuration>Release</Configuration>\r
+ <Platform>Win32</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Debug|x64">\r
+ <Configuration>Debug</Configuration>\r
+ <Platform>x64</Platform>\r
+ </ProjectConfiguration>\r
+ <ProjectConfiguration Include="Release|x64">\r
+ <Configuration>Release</Configuration>\r
+ <Platform>x64</Platform>\r
+ </ProjectConfiguration>\r
+ </ItemGroup>\r
+ <PropertyGroup Label="Globals">\r
+ <VCProjectVersion>15.0</VCProjectVersion>\r
+ <ProjectGuid>{FBDCFF88-0CE1-43C3-B694-8F45946FAFE3}</ProjectGuid>\r
+ <RootNamespace>VertexRoutineFuzzer</RootNamespace>\r
+ <WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>\r
+ </PropertyGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <UseDebugLibraries>true</UseDebugLibraries>\r
+ <PlatformToolset>v141</PlatformToolset>\r
+ <CharacterSet>NotSet</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <UseDebugLibraries>false</UseDebugLibraries>\r
+ <PlatformToolset>v141</PlatformToolset>\r
+ <WholeProgramOptimization>true</WholeProgramOptimization>\r
+ <CharacterSet>NotSet</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <UseDebugLibraries>true</UseDebugLibraries>\r
+ <PlatformToolset>v141</PlatformToolset>\r
+ <CharacterSet>NotSet</CharacterSet>\r
+ </PropertyGroup>\r
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
+ <ConfigurationType>Application</ConfigurationType>\r
+ <UseDebugLibraries>false</UseDebugLibraries>\r
+ <PlatformToolset>v141</PlatformToolset>\r
+ <WholeProgramOptimization>true</WholeProgramOptimization>\r
+ <CharacterSet>NotSet</CharacterSet>\r
+ </PropertyGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
+ <ImportGroup Label="ExtensionSettings">\r
+ </ImportGroup>\r
+ <ImportGroup Label="Shared">\r
+ </ImportGroup>\r
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ </ImportGroup>\r
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ </ImportGroup>\r
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ </ImportGroup>\r
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
+ </ImportGroup>\r
+ <PropertyGroup Label="UserMacros" />\r
+ <PropertyGroup />\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
+ <ClCompile>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <Optimization>Disabled</Optimization>\r
+ <SDLCheck>true</SDLCheck>\r
+ <ConformanceMode>true</ConformanceMode>\r
+ <AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)src\OpenGL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>FUZZER_STANDALONE_REPRODUCE;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>WS2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
+ <ClCompile>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <Optimization>Disabled</Optimization>\r
+ <SDLCheck>true</SDLCheck>\r
+ <ConformanceMode>true</ConformanceMode>\r
+ <AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)src\OpenGL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>FUZZER_STANDALONE_REPRODUCE;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
+ </ClCompile>\r
+ <Link>\r
+ <AdditionalDependencies>WS2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
+ <ClCompile>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <Optimization>MaxSpeed</Optimization>\r
+ <FunctionLevelLinking>true</FunctionLevelLinking>\r
+ <IntrinsicFunctions>true</IntrinsicFunctions>\r
+ <SDLCheck>true</SDLCheck>\r
+ <ConformanceMode>true</ConformanceMode>\r
+ <AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)src\OpenGL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>FUZZER_STANDALONE_REPRODUCE;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\r
+ </ClCompile>\r
+ <Link>\r
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+ <OptimizeReferences>true</OptimizeReferences>\r
+ <AdditionalDependencies>WS2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
+ <ClCompile>\r
+ <WarningLevel>Level3</WarningLevel>\r
+ <Optimization>MaxSpeed</Optimization>\r
+ <FunctionLevelLinking>true</FunctionLevelLinking>\r
+ <IntrinsicFunctions>true</IntrinsicFunctions>\r
+ <SDLCheck>true</SDLCheck>\r
+ <ConformanceMode>true</ConformanceMode>\r
+ <AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)src\OpenGL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <PreprocessorDefinitions>FUZZER_STANDALONE_REPRODUCE;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\r
+ </ClCompile>\r
+ <Link>\r
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>\r
+ <OptimizeReferences>true</OptimizeReferences>\r
+ <AdditionalDependencies>WS2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+ </Link>\r
+ </ItemDefinitionGroup>\r
+ <ItemGroup>\r
+ <ClCompile Include="..\..\src\OpenGL\common\debug.cpp" />\r
+ <ClCompile Include="VertexRoutineFuzzer.cpp" />\r
+ </ItemGroup>\r
+ <ItemGroup>\r
+ <ProjectReference Include="..\..\src\OpenGL\compiler\Compiler.vcxproj">\r
+ <Project>{5b3a6db8-1e7e-40d7-92b9-da8aae619fad}</Project>\r
+ </ProjectReference>\r
+ <ProjectReference Include="..\..\src\SwiftShader\SwiftShader.vcxproj">\r
+ <Project>{7b02cb19-4cdf-4f79-bc9b-7f3f6164a003}</Project>\r
+ </ProjectReference>\r
+ </ItemGroup>\r
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
+ <ImportGroup Label="ExtensionTargets">\r
+ </ImportGroup>\r
+</Project>
\ No newline at end of file