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Fix clearing all samples of multisample render targets.
[android-x86/external-swiftshader.git] / src / Renderer / Surface.hpp
2017-07-21 Nicolas CapensFix clearing all samples of multisample render targets.
2017-06-12 Antoine LabourSynchronize in ~ImageImplementation
2017-06-08 Nicolas CapensAvoid dummy key methods by using pure abstract classes.
2017-05-19 Nicolas CapensFix locking a destroyed mutex.
2017-05-11 Nicolas CapensPrevent LTO from eliminating cross-library virtual...
2017-05-03 Nicolas CapensAdd Subzero as a Git subtree.
2017-03-29 Nicolas CapensRefactor read pixel format/type validation.
2017-02-15 Nicolas CapensFix external surface pitch/slice retrieval.
2017-02-10 Alexis HetuFixed Mac build
2017-02-07 Nicolas CapensAdd dummy key methods for UBSan RTTI.
2016-11-17 Alexis HetuglBlitFramebuffer support for depth/stencil formats
2016-10-06 Alexis HetuAdding functionality to stencils
2016-05-11 Nicolas CapensApply the Apache 2.0 license.
2016-04-28 Alexis HetuSRGB implementation
2016-04-14 Alexis HetuAdded FORMAT_X32B32G32R32F as a renderable format
2016-03-24 Nicolas CapensRefactor buffer clearing.
2015-12-31 Nicolas CapensPass the gralloc buffer stride to sw::Surface.
2015-11-27 Alexis HetuBlitter clear implementation
2015-10-22 Alexis HetuInteger types support in Blitter
2015-10-21 Alexis HetuNew enums for new texture formats
2015-09-30 Alexis HetuETC2 decoder
2015-09-24 Nicolas CapensEnable R5G6B5 as an internal format.
2015-09-22 Nicolas CapensImprove color clear precision.
2015-09-03 Alexis HetuHandling ETC2, EAC and ASTC related enums
2015-09-02 Nicolas CapensImplement support for YV12 texture sampling.
2015-06-11 Nicolas CapensSupport creating a Surface from a user pointer.
2015-06-11 Nicolas CapensAdd support for OpenGL ES 2.0 image formats to Surface.
2015-06-11 Nicolas CapensLock the external buffer when dirty.
2015-06-11 Nicolas CapensUse only external surface dimensions.
2015-05-26 Nicolas CapensImplement R5G6B5 clear.
2015-05-09 Nicolas CapensFix rendering to a destroyed gralloc buffer.
2015-03-31 Nicolas CapensEnable using RGBA as internal formats.
2015-02-20 Alexis HetuTexture3D copy to level
2014-12-01 Nicolas CapensImplement ETC1 compressed textures support.
2014-10-22 Nicolas CapensUse unsigned enum base types to use them as state bitfi...
2014-05-06 John BaumanAdd SwiftShader dump from Feb 6 2013
2014-05-06 John BaumanUpdate SwiftShader to April code dump.
2014-05-06 John BaumanAdd SwiftShader source to repo