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Fix clearing all samples of multisample render targets.
[android-x86/external-swiftshader.git]
/
src
/
Renderer
/
Surface.hpp
2017-07-21
Nicolas Capens
Fix clearing all samples of multisample render targets.
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2017-06-12
Antoine Labour
Synchronize in ~ImageImplementation
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2017-06-08
Nicolas Capens
Avoid dummy key methods by using pure abstract classes.
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2017-05-19
Nicolas Capens
Fix locking a destroyed mutex.
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2017-05-11
Nicolas Capens
Prevent LTO from eliminating cross-library virtual...
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2017-05-03
Nicolas Capens
Add Subzero as a Git subtree.
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2017-03-29
Nicolas Capens
Refactor read pixel format/type validation.
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2017-02-15
Nicolas Capens
Fix external surface pitch/slice retrieval.
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2017-02-10
Alexis Hetu
Fixed Mac build
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2017-02-07
Nicolas Capens
Add dummy key methods for UBSan RTTI.
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2016-11-17
Alexis Hetu
glBlitFramebuffer support for depth/stencil formats
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2016-10-06
Alexis Hetu
Adding functionality to stencils
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2016-05-11
Nicolas Capens
Apply the Apache 2.0 license.
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2016-04-28
Alexis Hetu
SRGB implementation
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2016-04-14
Alexis Hetu
Added FORMAT_X32B32G32R32F as a renderable format
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2016-03-24
Nicolas Capens
Refactor buffer clearing.
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2015-12-31
Nicolas Capens
Pass the gralloc buffer stride to sw::Surface.
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2015-11-27
Alexis Hetu
Blitter clear implementation
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2015-10-22
Alexis Hetu
Integer types support in Blitter
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2015-10-21
Alexis Hetu
New enums for new texture formats
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2015-09-30
Alexis Hetu
ETC2 decoder
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2015-09-24
Nicolas Capens
Enable R5G6B5 as an internal format.
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2015-09-22
Nicolas Capens
Improve color clear precision.
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2015-09-03
Alexis Hetu
Handling ETC2, EAC and ASTC related enums
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2015-09-02
Nicolas Capens
Implement support for YV12 texture sampling.
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2015-06-11
Nicolas Capens
Support creating a Surface from a user pointer.
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2015-06-11
Nicolas Capens
Add support for OpenGL ES 2.0 image formats to Surface.
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2015-06-11
Nicolas Capens
Lock the external buffer when dirty.
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2015-06-11
Nicolas Capens
Use only external surface dimensions.
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2015-05-26
Nicolas Capens
Implement R5G6B5 clear.
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2015-05-09
Nicolas Capens
Fix rendering to a destroyed gralloc buffer.
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2015-03-31
Nicolas Capens
Enable using RGBA as internal formats.
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2015-02-20
Alexis Hetu
Texture3D copy to level
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2014-12-01
Nicolas Capens
Implement ETC1 compressed textures support.
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2014-10-22
Nicolas Capens
Use unsigned enum base types to use them as state bitfi...
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2014-05-06
John Bauman
Add SwiftShader dump from Feb 6 2013
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2014-05-06
John Bauman
Update SwiftShader to April code dump.
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2014-05-06
John Bauman
Add SwiftShader source to repo
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