2018-06-22 | Alexis Hetu | Memory leak fix |
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2018-06-22 | Alexis Hetu | Std:unordered_map removed from Optimizer for improved... Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-06-20 | Alexis Hetu | Allow Linux build without X11 dependency Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-06-18 | Alexis Hetu | Fixed size verification assert to include border Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-06-14 | Alexis Hetu | Optimizer optimization Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-06-14 | Alexis Hetu | Allow SwiftShader to compile on Fuchsia Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-06-05 | Alexis Hetu | Fix IOSurface synchronization issues Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-06-04 | Alexis Hetu | Quick build fix Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-06-04 | Alexis Hetu | Fixed synchronization issue on MacOS Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-05-16 | Alexis Hetu | Fix glBlitFramebuffer validation for BGRA8 IOSurfaces Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-05-16 | Alexis Hetu | Fixed atan corner case Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-05-14 | Alexis Hetu | Revert part of "Fix Linux build." to fix swiftshader_unittests Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2018-05-11 | Alexis Hetu | Pitch fix for IO surfaces Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-05-09 | Alexis Hetu | Rectangle texture addressing fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-04-24 | Alexis Hetu | Fixed sampler within struct uniform used as function... Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-04-19 | Alexis Hetu | Load sibling libraries from the same directory Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-04-13 | Alexis Hetu | Added check for temporary register overflow Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-04-10 | Alexis Hetu | Chromium build fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-04-10 | Alexis Hetu | Fix CMake build Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-04-09 | Alexis Hetu | eglCreatePbufferFromClientBuffer implementation Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-04-09 | Alexis Hetu | WebGL test fix for MacOS Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-04-06 | Alexis Hetu | Fixed buffer offset when primitive restart is enabled Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-03-27 | Alexis Hetu | Expose surfaceless context extension strings Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-03-26 | Alexis Hetu | Allow Blitter::fastClear to directly write to external... Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-03-26 | Alexis Hetu | Multisampled blitter clear fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-03-20 | Alexis Hetu | Moving Chromium's version of the libraries first Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-03-14 | Alexis Hetu | GL_CHROMIUM_color_buffer_float_rgba extension support Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-03-08 | Alexis Hetu | Build fix: Unit test code cleanup Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2018-03-08 | Alexis Hetu | Added support for sampler2DRect in ESSL3 Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-03-01 | Alexis Hetu | Release surface on releaseTexImage Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-02-28 | Alexis Hetu | Texture rectangle related fixes and associated tests Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-02-08 | Alexis Hetu | Fuzzer fix Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2018-02-07 | Alexis Hetu | Use of uninitialized value fixed Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-02-06 | Alexis Hetu | Fragment output fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-02-05 | Alexis Hetu | Fragment output location fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-02-01 | Alexis Hetu | Unsigned int GLSL parsing fixed Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-02-01 | Alexis Hetu | Primitive restart fixed Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-02-01 | Alexis Hetu | Added missing entry from GL_ARB_texture_rectangle Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-02-01 | Alexis Hetu | Fixed warnings treated as errors Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-02-01 | Alexis Hetu | Construct non matrices from matrix in GLSL Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2018-02-01 | Alexis Hetu | Row major matrix packing fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-02-01 | Alexis Hetu | Texture Rectangle implementation Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-02-01 | Alexis Hetu | Support for fragment output location Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-31 | Alexis Hetu | Flex update Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-24 | Alexis Hetu | UNIFORM_BUFFER_OFFSET_ALIGNMENT set to 4 Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-16 | Alexis Hetu | createDepthStencilSurface stencil fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-16 | Alexis Hetu | Maximum call stack depth increase Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-15 | Alexis Hetu | eglWaitClient, eglWaitGL and eglWaitNative implementation Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-12 | Alexis Hetu | GLSL mix implementation Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-12 | Alexis Hetu | Remove GL_APPLE_texture_format_BGRA8888 from gl strings Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-10 | Alexis Hetu | Fixed more BGRA failures Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-10 | Alexis Hetu | Restore BGRA support Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-10 | Alexis Hetu | Build fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-09 | Alexis Hetu | Filtering fix for out of bounds blit Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-09 | Alexis Hetu | Fix sRGB linear filtering in blitter Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-09 | Alexis Hetu | Structure field type validation Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-05 | Alexis Hetu | Uniform block instance name validation Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-05 | Alexis Hetu | Allow blitting with out of bounds source coordinates Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-05 | Alexis Hetu | Error messages for uniform block validation Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-05 | Alexis Hetu | Varying interpolation qualifier check Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-04 | Alexis Hetu | Sampler allocation fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2018-01-03 | Alexis Hétu | Revert "Fixed sampler allocation" Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-21 | Alexis Hetu | Fixed flatshading for triangle strip and triangle fan Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-20 | Alexis Hetu | Fixed sampler allocation Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-19 | Alexis Hetu | Fixed program binary failure Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-18 | Alexis Hetu | ETC2 RGBA fix Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-18 | Alexis Hetu | convert_float_int fix Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-18 | Alexis Hetu | Preprocessor update from ANGLE Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-18 | Alexis Hetu | Fixed EAC failures Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-13 | Alexis Hetu | Default drawBuffer/readBuffer for non default Framebuffer Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-12 | Alexis Hetu | Fixed GL_VERTEX_ATTRIB_ARRAY_INTEGER queries Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2017-12-12 | Alexis Hetu | Fixed first-class arrays Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-12 | Alexis Hetu | New default vertex attribute size Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-07 | Alexis Hetu | Rename version to shaderModel Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2017-12-07 | Alexis Hetu | Allow out of bounds coordinates in glBlitFramebuffer Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-06 | Alexis Hetu | Minor C++11 code cleanup Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-06 | Alexis Hetu | Fix attribute location binding Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2017-12-04 | Alexis Hetu | glGenerateMipmap validation Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-04 | Alexis Hetu | Update to number of allowed shader inputs/outputs for... Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-01 | Alexis Hetu | Program related validation Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-01 | Alexis Hetu | Allow Predator to find the right component Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-12-01 | Alexis Hetu | Functionality to update borders of cube textures. Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2017-12-01 | Alexis Hetu | Add support for borders around textures. Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> |
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2017-11-28 | Alexis Hetu | Removed error from extraneous matrix packing qualifier Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-28 | Alexis Hetu | Added missing case to ConvertRenderbufferFormat Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-28 | Alexis Hetu | Increased maximum token size Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-23 | Alexis Hetu | Added validation to shader related functions Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-22 | Alexis Hetu | Fixed glFlushMappedBufferRange validation Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-22 | Alexis Hetu | Framebuffer related validity checks Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-22 | Alexis Hetu | glGenerateMipmap validation Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-22 | Alexis Hetu | glCompressedTexSub* validation fixes Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-17 | Alexis Hetu | Pixel unpack buffer validation follow up Reviewed-by: Alexis Hétu <sugoi@google.com> Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-17 | Alexis Hetu | Fixed signed/unsigned mismatch Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-17 | Alexis Hetu | Depth related fixes Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-17 | Alexis Hetu | Pixel unpack buffer validation Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-15 | Alexis Hetu | Fix glDeleteSync validation Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-15 | Alexis Hetu | glVertexAttribPointer validation Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-15 | Alexis Hetu | Allow multiple query types simultaneously Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-14 | Alexis Hetu | Buffer mapping state validation fixes Tested-by: Alexis Hétu <sugoi@google.com> |
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2017-11-14 | Alexis Hetu | arcsin/arccos/arctan precision fix Tested-by: Alexis Hétu <sugoi@google.com> |
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