import android.annotation.Nullable;
import android.icu.util.ULocale;
import android.os.LocaleList;
+import android.text.TextUtils;
import java.util.ArrayList;
import java.util.Arrays;
/**
* Calculates a matching score for the single desired locale.
*
- * @see LocaleUtils#calculateMatchingScore(ULocale, LocaleList, byte[])
+ * @see LocaleUtils#filterByLanguage(List, LocaleExtractor, LocaleList, ArrayList)
*
* @param supported The locale supported by IME subtype.
* @param desired The locale preferred by user.
return 3;
}
- /**
- * Calculates a matching score for the desired locale list.
- *
- * <p>The supported locale gets a matching score of 3 if all language, script and country of the
- * supported locale matches with the desired locale. The supported locale gets a matching
- * score of 2 if the language and script of the supported locale matches with the desired
- * locale. The supported locale gets a matching score of 1 if only language of the supported
- * locale matches with the desired locale. The supported locale gets a matching score of 0 if
- * the language of the supported locale doesn't match with the desired locale.</p>
- *
- * @param supported The locale supported by IME subtyle.
- * @param desired The locale list preferred by user. Typically system locale list.
- * @param out The output buffer to be stored the individual score for the desired language list.
- * The length of {@code out} must be same as the length of {@code desired} language list.
- * @return {@code false} if supported locale doesn't match with any desired locale list.
- * Otherwise {@code true}.
- */
- private static boolean calculateMatchingScore(@NonNull final ULocale supported,
- @NonNull final LocaleList desired, @NonNull byte[] out) {
- if (desired.isEmpty()) {
- return false;
- }
-
- boolean allZeros = true;
- final int N = desired.size();
- for (int i = 0; i < N; ++i) {
- final Locale locale = desired.get(i);
-
- if (!locale.getLanguage().equals(supported.getLanguage())) {
- // TODO: cache the result of addLikelySubtags if it is slow.
- out[i] = 0;
- } else {
- out[i] = calculateMatchingSubScore(
- supported, ULocale.addLikelySubtags(ULocale.forLocale(locale)));
- if (allZeros && out[i] != 0) {
- allZeros = false;
- }
- }
- }
- return !allZeros;
- }
-
private static final class ScoreEntry implements Comparable<ScoreEntry> {
public int mIndex = -1;
@NonNull public final byte[] mScore; // matching score of the i-th system languages.
/**
* Filters the given items based on language preferences.
*
- * <p>For each language found in {@code preferredLanguages}, this method tries to copy at most
+ * <p>For each language found in {@code preferredLocales}, this method tries to copy at most
* one best-match item from {@code source} to {@code dest}. For example, if
- * {@code "en-GB", "ja", "en-AU", "fr-CA", "en-IN"} is specified to {@code preferredLanguages},
+ * {@code "en-GB", "ja", "en-AU", "fr-CA", "en-IN"} is specified to {@code preferredLocales},
* this method tries to copy at most one English locale, at most one Japanese, and at most one
* French locale from {@code source} to {@code dest}. Here the best matching English locale
* will be searched from {@code source} based on matching score. For the score design, see
- * {@link LocaleUtils#calculateMatchingScore(ULocale, LocaleList, byte[])}</p>
+ * {@link LocaleUtils#calculateMatchingSubScore(ULocale, ULocale)}</p>
*
* @param sources Source items to be filtered.
* @param extractor Type converter from the source items to {@link Locale} object.
- * @param preferredLanguages Ordered list of locales with which the input items will be
+ * @param preferredLocales Ordered list of locales with which the input items will be
* filtered.
* @param dest Destination into which the filtered items will be added.
* @param <T> Type of the data items.
public static <T> void filterByLanguage(
@NonNull List<T> sources,
@NonNull LocaleExtractor<T> extractor,
- @NonNull LocaleList preferredLanguages,
+ @NonNull LocaleList preferredLocales,
@NonNull ArrayList<T> dest) {
+ if (preferredLocales.isEmpty()) {
+ return;
+ }
+
+ final int numPreferredLocales = preferredLocales.size();
final HashMap<String, ScoreEntry> scoreboard = new HashMap<>();
- final byte[] score = new byte[preferredLanguages.size()];
+ final byte[] score = new byte[numPreferredLocales];
+ final ULocale[] preferredULocaleCache = new ULocale[numPreferredLocales];
final int sourceSize = sources.size();
for (int i = 0; i < sourceSize; ++i) {
final Locale locale = extractor.get(sources.get(i));
- if (locale == null ||
- !calculateMatchingScore(ULocale.addLikelySubtags(ULocale.forLocale(locale)),
- preferredLanguages, score)) {
+ if (locale == null) {
+ continue;
+ }
+
+ boolean canSkip = true;
+ for (int j = 0; j < numPreferredLocales; ++j) {
+ final Locale preferredLocale = preferredLocales.get(j);
+ if (!TextUtils.equals(locale.getLanguage(), preferredLocale.getLanguage())) {
+ score[j] = 0;
+ continue;
+ }
+ if (preferredULocaleCache[j] == null) {
+ preferredULocaleCache[j] = ULocale.addLikelySubtags(
+ ULocale.forLocale(preferredLocale));
+ }
+ score[j] = calculateMatchingSubScore(
+ preferredULocaleCache[j],
+ ULocale.addLikelySubtags(ULocale.forLocale(locale)));
+ if (canSkip && score[j] != 0) {
+ canSkip = false;
+ }
+ }
+ if (canSkip) {
continue;
}