mDataPos = pos;
mNextObjectHint = 0;
+ mObjectsSorted = false;
}
status_t Parcel::setDataCapacity(size_t size)
LOG_ALWAYS_FATAL("Parcel::remove() not yet implemented!");
}
+status_t Parcel::validateReadData(size_t upperBound) const
+{
+ // Don't allow non-object reads on object data
+ if (mObjectsSorted || mObjectsSize <= 1) {
+data_sorted:
+ // Expect to check only against the next object
+ if (mNextObjectHint < mObjectsSize && upperBound > mObjects[mNextObjectHint]) {
+ // For some reason the current read position is greater than the next object
+ // hint. Iterate until we find the right object
+ size_t nextObject = mNextObjectHint;
+ do {
+ if (mDataPos < mObjects[nextObject] + sizeof(flat_binder_object)) {
+ // Requested info overlaps with an object
+ ALOGE("Attempt to read from protected data in Parcel %p", this);
+ return PERMISSION_DENIED;
+ }
+ nextObject++;
+ } while (nextObject < mObjectsSize && upperBound > mObjects[nextObject]);
+ mNextObjectHint = nextObject;
+ }
+ return NO_ERROR;
+ }
+ // Quickly determine if mObjects is sorted.
+ binder_size_t* currObj = mObjects + mObjectsSize - 1;
+ binder_size_t* prevObj = currObj;
+ while (currObj > mObjects) {
+ prevObj--;
+ if(*prevObj > *currObj) {
+ goto data_unsorted;
+ }
+ currObj--;
+ }
+ mObjectsSorted = true;
+ goto data_sorted;
+
+data_unsorted:
+ // Insertion Sort mObjects
+ // Great for mostly sorted lists. If randomly sorted or reverse ordered mObjects become common,
+ // switch to std::sort(mObjects, mObjects + mObjectsSize);
+ for (binder_size_t* iter0 = mObjects + 1; iter0 < mObjects + mObjectsSize; iter0++) {
+ binder_size_t temp = *iter0;
+ binder_size_t* iter1 = iter0 - 1;
+ while (iter1 >= mObjects && *iter1 > temp) {
+ *(iter1 + 1) = *iter1;
+ iter1--;
+ }
+ *(iter1 + 1) = temp;
+ }
+ mNextObjectHint = 0;
+ mObjectsSorted = true;
+ goto data_sorted;
+}
+
status_t Parcel::read(void* outData, size_t len) const
{
if (len > INT32_MAX) {
if ((mDataPos+pad_size(len)) >= mDataPos && (mDataPos+pad_size(len)) <= mDataSize
&& len <= pad_size(len)) {
+ if (mObjectsSize > 0) {
+ status_t err = validateReadData(mDataPos + pad_size(len));
+ if(err != NO_ERROR) return err;
+ }
memcpy(outData, mData+mDataPos, len);
mDataPos += pad_size(len);
ALOGV("read Setting data pos of %p to %zu", this, mDataPos);
if ((mDataPos+pad_size(len)) >= mDataPos && (mDataPos+pad_size(len)) <= mDataSize
&& len <= pad_size(len)) {
+ if (mObjectsSize > 0) {
+ status_t err = validateReadData(mDataPos + pad_size(len));
+ if(err != NO_ERROR) return NULL;
+ }
+
const void* data = mData+mDataPos;
mDataPos += pad_size(len);
ALOGV("readInplace Setting data pos of %p to %zu", this, mDataPos);
COMPILE_TIME_ASSERT_FUNCTION_SCOPE(PAD_SIZE_UNSAFE(sizeof(T)) == sizeof(T));
if ((mDataPos+sizeof(T)) <= mDataSize) {
+ if (mObjectsSize > 0) {
+ status_t err = validateReadData(mDataPos + sizeof(T));
+ if(err != NO_ERROR) return err;
+ }
+
const void* data = mData+mDataPos;
mDataPos += sizeof(T);
*pArg = *reinterpret_cast<const T*>(data);
mObjects = const_cast<binder_size_t*>(objects);
mObjectsSize = mObjectsCapacity = objectsCount;
mNextObjectHint = 0;
+ mObjectsSorted = false;
mOwner = relFunc;
mOwnerCookie = relCookie;
for (size_t i = 0; i < mObjectsSize; i++) {
mObjects = NULL;
mObjectsSize = mObjectsCapacity = 0;
mNextObjectHint = 0;
+ mObjectsSorted = false;
mHasFds = false;
mFdsKnown = true;
mAllowFds = true;
mDataCapacity = desired;
mObjectsSize = mObjectsCapacity = objectsSize;
mNextObjectHint = 0;
+ mObjectsSorted = false;
} else if (mData) {
if (objectsSize < mObjectsSize) {
}
mObjectsSize = objectsSize;
mNextObjectHint = 0;
+ mObjectsSorted = false;
}
// We own the data, so we can just do a realloc().
mObjectsSize = 0;
mObjectsCapacity = 0;
mNextObjectHint = 0;
+ mObjectsSorted = false;
mHasFds = false;
mFdsKnown = true;
mAllowFds = true;