ATRACE_CALL();
switch (what) {
case MessageQueue::INVALIDATE: {
+ updateVrMode();
+
bool frameMissed = !mHadClientComposition &&
mPreviousPresentFence != Fence::NO_FENCE &&
- mPreviousPresentFence->getSignalTime() == INT64_MAX;
+ (mPreviousPresentFence->getSignalTime() ==
+ Fence::SIGNAL_TIME_PENDING);
ATRACE_INT("FrameMissed", static_cast<int>(frameMissed));
if (mPropagateBackpressure && frameMissed) {
signalLayerUpdate();