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[android-x86/hardware-intel-common-libva.git] / dummy_drv_video / object_heap.c
1 /*
2  * Copyright (c) 2007 Intel Corporation. All Rights Reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the
6  * "Software"), to deal in the Software without restriction, including
7  * without limitation the rights to use, copy, modify, merge, publish,
8  * distribute, sub license, and/or sell copies of the Software, and to
9  * permit persons to whom the Software is furnished to do so, subject to
10  * the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the
13  * next paragraph) shall be included in all copies or substantial portions
14  * of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
19  * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
20  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
21  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
22  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24
25 #include <stdlib.h>
26 #include <assert.h>
27 #include "object_heap.h"
28
29 #define ASSERT  assert
30
31 #define LAST_FREE   -1
32 #define ALLOCATED   -2
33
34 /*
35  * Expands the heap
36  * Return 0 on success, -1 on error
37  */
38 static int
39 object_heap_expand(object_heap_p heap)
40 {
41     int i;
42     void *new_heap_index;
43     int next_free;
44     int new_heap_size = heap->heap_size + heap->heap_increment;
45     int bucket_index = new_heap_size / heap->heap_increment - 1;
46
47     if (bucket_index >= heap->num_buckets) {
48         int new_num_buckets = heap->num_buckets + 8;
49         void **new_bucket;
50
51         new_bucket = realloc(heap->bucket, new_num_buckets * sizeof(void *));
52         if (NULL == new_bucket) {
53             return -1;
54         }
55
56         heap->num_buckets = new_num_buckets;
57         heap->bucket = new_bucket;
58     }
59
60     new_heap_index = (void *) malloc(heap->heap_increment * heap->object_size);
61     if (NULL == new_heap_index) {
62         return -1; /* Out of memory */
63     }
64
65     heap->bucket[bucket_index] = new_heap_index;
66     next_free = heap->next_free;
67     for (i = new_heap_size; i-- > heap->heap_size;) {
68         object_base_p obj = (object_base_p)(new_heap_index + (i - heap->heap_size) * heap->object_size);
69         obj->id = i + heap->id_offset;
70         obj->next_free = next_free;
71         next_free = i;
72     }
73     heap->next_free = next_free;
74     heap->heap_size = new_heap_size;
75     return 0; /* Success */
76 }
77
78 /*
79  * Return 0 on success, -1 on error
80  */
81 int
82 object_heap_init(object_heap_p heap, int object_size, int id_offset)
83 {
84     pthread_mutex_init(&heap->mutex, NULL);
85     heap->object_size = object_size;
86     heap->id_offset = id_offset & OBJECT_HEAP_OFFSET_MASK;
87     heap->heap_size = 0;
88     heap->heap_increment = 16;
89     heap->next_free = LAST_FREE;
90     heap->num_buckets = 0;
91     heap->bucket = NULL;
92     return object_heap_expand(heap);
93 }
94
95 /*
96  * Allocates an object
97  * Returns the object ID on success, returns -1 on error
98  */
99 static int
100 object_heap_allocate_unlocked(object_heap_p heap)
101 {
102     object_base_p obj;
103     int bucket_index, obj_index;
104
105     if (LAST_FREE == heap->next_free) {
106         if (-1 == object_heap_expand(heap)) {
107             return -1; /* Out of memory */
108         }
109     }
110     ASSERT(heap->next_free >= 0);
111
112     bucket_index = heap->next_free / heap->heap_increment;
113     obj_index = heap->next_free % heap->heap_increment;
114
115     obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size);
116     heap->next_free = obj->next_free;
117     obj->next_free = ALLOCATED;
118     return obj->id;
119 }
120
121 int
122 object_heap_allocate(object_heap_p heap)
123 {
124     int ret;
125
126     pthread_mutex_lock(&heap->mutex);
127     ret = object_heap_allocate_unlocked(heap);
128     pthread_mutex_unlock(&heap->mutex);
129     return ret;
130 }
131
132 /*
133  * Lookup an object by object ID
134  * Returns a pointer to the object on success, returns NULL on error
135  */
136 static object_base_p
137 object_heap_lookup_unlocked(object_heap_p heap, int id)
138 {
139     object_base_p obj;
140     int bucket_index, obj_index;
141
142     if ((id < heap->id_offset) || (id > (heap->heap_size + heap->id_offset))) {
143         return NULL;
144     }
145     id &= OBJECT_HEAP_ID_MASK;
146     bucket_index = id / heap->heap_increment;
147     obj_index = id % heap->heap_increment;
148     obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size);
149
150     /* Check if the object has in fact been allocated */
151     if (obj->next_free != ALLOCATED) {
152         return NULL;
153     }
154     return obj;
155 }
156
157 object_base_p
158 object_heap_lookup(object_heap_p heap, int id)
159 {
160     object_base_p obj;
161
162     pthread_mutex_lock(&heap->mutex);
163     obj = object_heap_lookup_unlocked(heap, id);
164     pthread_mutex_unlock(&heap->mutex);
165     return obj;
166 }
167
168 /*
169  * Iterate over all objects in the heap.
170  * Returns a pointer to the first object on the heap, returns NULL if heap is empty.
171  */
172 object_base_p
173 object_heap_first(object_heap_p heap, object_heap_iterator *iter)
174 {
175     *iter = -1;
176     return object_heap_next(heap, iter);
177 }
178
179 /*
180  * Iterate over all objects in the heap.
181  * Returns a pointer to the next object on the heap, returns NULL if heap is empty.
182  */
183 static object_base_p
184 object_heap_next_unlocked(object_heap_p heap, object_heap_iterator *iter)
185 {
186     object_base_p obj;
187     int bucket_index, obj_index;
188     int i = *iter + 1;
189
190     while (i < heap->heap_size) {
191         bucket_index = i / heap->heap_increment;
192         obj_index = i % heap->heap_increment;
193
194         obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size);
195         if (obj->next_free == ALLOCATED) {
196             *iter = i;
197             return obj;
198         }
199         i++;
200     }
201     *iter = i;
202     return NULL;
203 }
204
205 object_base_p
206 object_heap_next(object_heap_p heap, object_heap_iterator *iter)
207 {
208     object_base_p obj;
209
210     pthread_mutex_lock(&heap->mutex);
211     obj = object_heap_next_unlocked(heap, iter);
212     pthread_mutex_unlock(&heap->mutex);
213     return obj;
214 }
215
216 /*
217  * Frees an object
218  */
219 static void
220 object_heap_free_unlocked(object_heap_p heap, object_base_p obj)
221 {
222     /* Check if the object has in fact been allocated */
223     ASSERT(obj->next_free == ALLOCATED);
224
225     obj->next_free = heap->next_free;
226     heap->next_free = obj->id & OBJECT_HEAP_ID_MASK;
227 }
228
229 void
230 object_heap_free(object_heap_p heap, object_base_p obj)
231 {
232     if (!obj)
233         return;
234     pthread_mutex_lock(&heap->mutex);
235     object_heap_free_unlocked(heap, obj);
236     pthread_mutex_unlock(&heap->mutex);
237 }
238
239 /*
240  * Destroys a heap, the heap must be empty.
241  */
242 void
243 object_heap_destroy(object_heap_p heap)
244 {
245     object_base_p obj;
246     int bucket_index, obj_index, i;
247
248     /* Check if heap is empty */
249     for (i = 0; i < heap->heap_size; i++) {
250         /* Check if object is not still allocated */
251         bucket_index = i / heap->heap_increment;
252         obj_index = i % heap->heap_increment;
253         obj = (object_base_p)(heap->bucket[bucket_index] + obj_index * heap->object_size);
254         ASSERT(obj->next_free != ALLOCATED);
255     }
256
257     for (i = 0; i < heap->heap_size / heap->heap_increment; i++) {
258         free(heap->bucket[i]);
259     }
260
261     pthread_mutex_destroy(&heap->mutex);
262
263     free(heap->bucket);
264     heap->bucket = NULL;
265     heap->heap_size = 0;
266     heap->next_free = LAST_FREE;
267 }