Added getRenderPosition() API to AudioHardwareInterface to retreive number of audio frames
written by DSP to DAC.
// The audio flinger will put the output in standby and then change the parameter value.
virtual status_t setParameters(const String8& keyValuePairs) = 0;
virtual String8 getParameters(const String8& keys) = 0;
+
+ // return the number of audio frames written by the audio dsp to DAC since
+ // the output has exited standby
+ virtual status_t getRenderPosition(uint32_t *dspFrames) = 0;
};
/**