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ALSA: usb-audio: Fix a stack buffer overflow bug in check_input_term
authorHui Peng <benquike@gmail.com>
Thu, 15 Aug 2019 04:31:34 +0000 (00:31 -0400)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Fri, 6 Sep 2019 08:19:44 +0000 (10:19 +0200)
commit 19bce474c45be69a284ecee660aa12d8f1e88f18 upstream.

`check_input_term` recursively calls itself with input from
device side (e.g., uac_input_terminal_descriptor.bCSourceID)
as argument (id). In `check_input_term`, if `check_input_term`
is called with the same `id` argument as the caller, it triggers
endless recursive call, resulting kernel space stack overflow.

This patch fixes the bug by adding a bitmap to `struct mixer_build`
to keep track of the checked ids and stop the execution if some id
has been checked (similar to how parse_audio_unit handles unitid
argument).

Reported-by: Hui Peng <benquike@gmail.com>
Reported-by: Mathias Payer <mathias.payer@nebelwelt.net>
Signed-off-by: Hui Peng <benquike@gmail.com>
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
sound/usb/mixer.c

index 248a4bd..12718b0 100644 (file)
@@ -82,6 +82,7 @@ struct mixer_build {
        unsigned char *buffer;
        unsigned int buflen;
        DECLARE_BITMAP(unitbitmap, MAX_ID_ELEMS);
+       DECLARE_BITMAP(termbitmap, MAX_ID_ELEMS);
        struct usb_audio_term oterm;
        const struct usbmix_name_map *map;
        const struct usbmix_selector_map *selector_map;
@@ -710,15 +711,24 @@ static int get_term_name(struct mixer_build *state, struct usb_audio_term *iterm
  * parse the source unit recursively until it reaches to a terminal
  * or a branched unit.
  */
-static int check_input_term(struct mixer_build *state, int id,
+static int __check_input_term(struct mixer_build *state, int id,
                            struct usb_audio_term *term)
 {
        int err;
        void *p1;
+       unsigned char *hdr;
 
        memset(term, 0, sizeof(*term));
-       while ((p1 = find_audio_control_unit(state, id)) != NULL) {
-               unsigned char *hdr = p1;
+       for (;;) {
+               /* a loop in the terminal chain? */
+               if (test_and_set_bit(id, state->termbitmap))
+                       return -EINVAL;
+
+               p1 = find_audio_control_unit(state, id);
+               if (!p1)
+                       break;
+
+               hdr = p1;
                term->id = id;
                switch (hdr[2]) {
                case UAC_INPUT_TERMINAL:
@@ -733,7 +743,7 @@ static int check_input_term(struct mixer_build *state, int id,
 
                                /* call recursively to verify that the
                                 * referenced clock entity is valid */
-                               err = check_input_term(state, d->bCSourceID, term);
+                               err = __check_input_term(state, d->bCSourceID, term);
                                if (err < 0)
                                        return err;
 
@@ -765,7 +775,7 @@ static int check_input_term(struct mixer_build *state, int id,
                case UAC2_CLOCK_SELECTOR: {
                        struct uac_selector_unit_descriptor *d = p1;
                        /* call recursively to retrieve the channel info */
-                       err = check_input_term(state, d->baSourceID[0], term);
+                       err = __check_input_term(state, d->baSourceID[0], term);
                        if (err < 0)
                                return err;
                        term->type = d->bDescriptorSubtype << 16; /* virtual type */
@@ -812,6 +822,15 @@ static int check_input_term(struct mixer_build *state, int id,
        return -ENODEV;
 }
 
+
+static int check_input_term(struct mixer_build *state, int id,
+                           struct usb_audio_term *term)
+{
+       memset(term, 0, sizeof(*term));
+       memset(state->termbitmap, 0, sizeof(state->termbitmap));
+       return __check_input_term(state, id, term);
+}
+
 /*
  * Feature Unit
  */