return true;
}
- ValueAnimator va = LauncherAnimUtils.ofFloat(child, 0f, 1f);
+ ValueAnimator va = LauncherAnimUtils.ofFloat(0f, 1f);
va.setDuration(duration);
mReorderAnimators.put(lp, va);
if (noMovement) {
return;
}
- ValueAnimator va = LauncherAnimUtils.ofFloat(child, 0f, 1f);
+ ValueAnimator va = LauncherAnimUtils.ofFloat(0f, 1f);
a = va;
// Animations are disabled in power save mode, causing the repeated animation to jump
@Thunk int mDirection = STOPPED;
public InterruptibleInOutAnimator(View view, long duration, float fromValue, float toValue) {
- mAnimator = LauncherAnimUtils.ofFloat(view, fromValue, toValue).setDuration(duration);
+ mAnimator = LauncherAnimUtils.ofFloat(fromValue, toValue).setDuration(duration);
mOriginalDuration = duration;
mOriginalFromValue = fromValue;
mOriginalToValue = toValue;
return anim;
}
- public static ValueAnimator ofFloat(View target, float... values) {
+ public static ValueAnimator ofFloat(float... values) {
ValueAnimator anim = new ValueAnimator();
anim.setFloatValues(values);
cancelOnDestroyActivity(anim);
setScaleY(initialScale);
// Animate the view into the correct position
- mAnim = LauncherAnimUtils.ofFloat(this, 0f, 1f);
+ mAnim = LauncherAnimUtils.ofFloat(0f, 1f);
mAnim.setDuration(VIEW_ZOOM_DURATION);
mAnim.addUpdateListener(new AnimatorUpdateListener() {
@Override
}
public void crossFade(int duration) {
- ValueAnimator va = LauncherAnimUtils.ofFloat(this, 0f, 1f);
+ ValueAnimator va = LauncherAnimUtils.ofFloat(0f, 1f);
va.setDuration(duration);
va.setInterpolator(new DecelerateInterpolator(1.5f));
va.addUpdateListener(new AnimatorUpdateListener() {
mScaleAnimator.cancel();
}
- mScaleAnimator = LauncherAnimUtils.ofFloat(null, 0f, 1.0f);
+ mScaleAnimator = LauncherAnimUtils.ofFloat(0f, 1.0f);
mScaleAnimator.addUpdateListener(new AnimatorUpdateListener() {
@Override
final float transX0 = mTmpParams.transX;
final float transY0 = mTmpParams.transY;
- mValueAnimator = LauncherAnimUtils.ofFloat(FolderIcon.this, 0f, 1.0f);
+ mValueAnimator = LauncherAnimUtils.ofFloat(0f, 1.0f);
mValueAnimator.addUpdateListener(new AnimatorUpdateListener(){
public void onAnimationUpdate(ValueAnimator animation) {
float progress = animation.getAnimatedFraction();