/// Point of Interest Rule Designator
/// </summary>
public class BlockDesignator
- {
+ {
public Color OverwriteColor;
public BlockDesignatonAction SpecialAction;
public AssetLocation Pattern;
public EnumBlockMaterial? Material;
public bool Enabled { get; set; }
- private BlockDesignator( )
+ private BlockDesignator()
{
- throw new NotSupportedException( );
+ throw new NotSupportedException();
}
- public BlockDesignator( AssetLocation pattern , Color overwriteColor, EnumBlockMaterial? material)
- {
+ public BlockDesignator(AssetLocation pattern, Color overwriteColor, EnumBlockMaterial? material)
+ {
this.Pattern = pattern;
this.OverwriteColor = overwriteColor;
this.Material = material;
this.Enabled = true;
}
- public BlockDesignator(AssetLocation pattern, Color overwriteColor, EnumBlockMaterial? material ,BlockDesignatonAction specialAct )
+ public BlockDesignator(AssetLocation pattern, Color overwriteColor, EnumBlockMaterial? material, BlockDesignatonAction specialAct)
{
- this.Pattern = pattern;
- this.OverwriteColor = overwriteColor;
- this.Material = material;
- this.SpecialAction = specialAct;
- this.Enabled = true;
+ this.Pattern = pattern;
+ this.OverwriteColor = overwriteColor;
+ this.Material = material;
+ this.SpecialAction = specialAct;
+ this.Enabled = true;
}
- public override string ToString( )
+ public override string ToString()
{
- return Pattern.ToShortString() +"|"+ OverwriteColor.Name + "|" + Material ?? "";
+ return Pattern.ToShortString() + "|" + OverwriteColor.Name + "|" + Material ?? "";
}
}
}