public DesignatonAction SpecialAction;
public AssetLocation Pattern;
public EnumBlockMaterial? Material;
+ public bool Enabled { get; set; }
private Designator( )
{
{
this.Pattern = pattern;
this.OverwriteColor = overwriteColor;
- Material = material;
+ this.Material = material;
+ this.Enabled = true;
}
public Designator(AssetLocation pattern, Color overwriteColor, EnumBlockMaterial? material ,DesignatonAction specialAct )
this.OverwriteColor = overwriteColor;
this.Material = material;
this.SpecialAction = specialAct;
+ this.Enabled = true;
}
public override string ToString( )