/// <value>To autostart.</value>
public bool Autostart { get; set; } = false;
- //public string ChosenRendererName { get; set; }
+ /// <summary>
+ /// Use Same season effected colors as ingame-map.
+ /// </summary>
+ /// <value>The seasonal colors.</value>
+ public bool SeasonalColors { get; set; } = true;
+
+ /// <summary>
+ /// Which appearance 'theme' should shards have?
+ /// </summary>
+ /// <value>'Standard' / 'Alternate' / 'Flat'</value>
+ public string RendererName { get; set; } = @"Standard";
//All - Designators, setup
public List<BlockDesignator> BlockDesignators { get; set; }