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Added configurability for Renderer choice,
[automap/automap.git] / Automap / Data / PersistedConfiguration.cs
index 4f4a35c..23bce7d 100644 (file)
@@ -14,7 +14,17 @@ namespace Automap
                /// <value>To autostart.</value>
                public bool Autostart { get; set; } = false;
 
-               //public string ChosenRendererName { get; set; }
+               /// <summary>
+               /// Use Same season effected colors as ingame-map.
+               /// </summary>
+               /// <value>The seasonal colors.</value>
+               public bool SeasonalColors { get; set; } = true;
+
+               /// <summary>
+               /// Which appearance 'theme' should shards have?
+               /// </summary>
+               /// <value>'Standard' / 'Alternate' / 'Flat'</value>
+               public string RendererName { get; set; } = @"Standard";
 
                //All - Designators, setup
                public List<BlockDesignator> BlockDesignators { get; set; }