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Events should attched after config data is loaded...
[automap/automap.git] / Automap / Subsystems / AutomapSystem.cs
index 6636ea9..04db4c2 100644 (file)
@@ -1,17 +1,14 @@
 using System;
+using System.Collections;
 using System.Collections.Concurrent;
 using System.Collections.Generic;
 using System.IO;
 using System.Linq;
-using System.Reflection;
 using System.Text;
 using System.Text.RegularExpressions;
 using System.Threading;
 
 using Hjg.Pngcs;
-using Hjg.Pngcs.Chunks;
-
-using Newtonsoft.Json;
 
 using ProtoBuf;
 
@@ -31,11 +28,12 @@ namespace Automap
                private Snapshotter snapshot;
                private ICoreClientAPI ClientAPI { get; set; }
                private ILogger Logger { get; set; }
-               private IChunkRenderer ChunkRenderer { get; set; }
+               private AChunkRenderer ChunkRenderer { get; set; }
                private JsonGenerator JsonGenerator { get; set; }
 
                internal const string _mapPath = @"Maps";
                internal const string _chunkPath = @"Chunks";
+               internal const uint editThreshold = 1;
                private const string _domain = @"automap";
                private const string chunkFile_filter = @"*_*.png";
                private const string poiFileName = @"poi_binary";
@@ -43,7 +41,7 @@ namespace Automap
                private const string pointsTsvFileName = @"points_of_interest.tsv";
                private static Regex chunkShardRegex = new Regex(@"(?<X>[\d]+)_(?<Z>[\d]+)\.png", RegexOptions.Singleline);
 
-               private ConcurrentDictionary<Vec2i, uint> columnCounter = new ConcurrentDictionary<Vec2i, uint>(3, 150);
+               private ConcurrentDictionary<Vec2i, ColumnCounter> columnCounters = new ConcurrentDictionary<Vec2i, ColumnCounter>(3, 150);
                private ColumnsMetadata chunkTopMetadata;
                private PointsOfInterest POIs = new PointsOfInterest();
                private EntitiesOfInterest EOIs = new EntitiesOfInterest();
@@ -51,6 +49,7 @@ namespace Automap
                internal Dictionary<int, BlockDesignator> BlockID_Designators { get; private set; }
                internal Dictionary<AssetLocation, EntityDesignator> Entity_Designators { get; private set; }
                internal Dictionary<int, string> RockIdCodes { get; private set; }
+               internal Dictionary<int, string> AiryIdCodes { get; private set; }
 
                internal CommandType CurrentState { get; set; }
                //Run status, Chunks processed, stats, center of map....
@@ -71,11 +70,11 @@ namespace Automap
                        this.ClientAPI = clientAPI;
                        this.Logger = logger;
                        chunkSize = ClientAPI.World.BlockAccessor.ChunkSize;
-                       ClientAPI.Event.LevelFinalize += EngageAutomap;
+
                        configuration = config;
+                       ClientAPI.Event.LevelFinalize += EngageAutomap;
 
-                       //TODO:Choose which one from GUI 
-                       this.ChunkRenderer = new StandardRenderer(clientAPI, logger);
+                       this.ChunkRenderer = InstantiateChosenRenderer(config.RendererName);
 
                        //Listen on bus for commands
                        ClientAPI.Event.RegisterEventBusListener(CommandListener, 1.0, AutomapSystem.AutomapCommandEventKey);
@@ -107,7 +106,7 @@ namespace Automap
                        outputText.Flush();
 
                        Prefill_POI_Designators();
-                       startChunkColumn = new Vec2i((ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.X / chunkSize), (ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.Z / chunkSize));
+                       startChunkColumn = new Vec2i((ClientAPI.World.Player.Entity.Pos.AsBlockPos.X / chunkSize), (ClientAPI.World.Player.Entity.Pos.AsBlockPos.Z / chunkSize));
                        chunkTopMetadata = new ColumnsMetadata(startChunkColumn);
                        Logger.Notification("AUTOMAP Start {0}", startChunkColumn);
                        Reload_Metadata();
@@ -134,9 +133,14 @@ namespace Automap
 
                private void ChunkAChanging(Vec3i chunkCoord, IWorldChunk chunk, EnumChunkDirtyReason reason)
                {
-                       Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
-
-                       columnCounter.AddOrUpdate(topPosition, 1, (key, colAct) => colAct + 1);
+               Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);              
+               bool newOrEdit = (reason == EnumChunkDirtyReason.NewlyCreated || reason == EnumChunkDirtyReason.NewlyLoaded);
+               
+               columnCounters.AddOrUpdate(topPosition, 
+                                             new ColumnCounter(chunkSize, newOrEdit, chunkCoord), 
+                                             (chkPos, chkChng) => chkChng.Update(chunkCoord, chunkSize, newOrEdit)
+                                            );
+               
                }
 
                private void AwakenCartographer(float delayed)
@@ -182,14 +186,14 @@ namespace Automap
 
                        try
                        {
-                               uint ejectedItem = 0;
+                               ColumnCounter ejectedItem ;
                                uint updatedChunks = 0;
                                uint updatedPixels = 0;
 
                                //-- Should dodge enumerator changing underfoot....at a cost.
-                               if (!columnCounter.IsEmpty)
+                               if (!columnCounters.IsEmpty)
                                {
-                                       var tempSet = columnCounter.ToArray().OrderByDescending(kvp => kvp.Value);
+                                       var tempSet = columnCounters.ToArray().Where(cks => cks.Value.WeightedSum > editThreshold) .OrderByDescending(kvp => kvp.Value.WeightedSum);
                                        UpdateEntityMetadata();
 
                                        foreach (var mostActiveCol in tempSet)
@@ -198,9 +202,10 @@ namespace Automap
 
                                                if (mapChunk == null)
                                                {
+                                                       //TODO: REVISIT THIS CHUNK!
                                                        Logger.Warning("SKIP CHUNK: ({0}) - Map Chunk NULL!", mostActiveCol.Key);
                                                        nullMapCount++;
-                                                       columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
+                                                       columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
                                                        continue;
                                                }
 
@@ -208,41 +213,39 @@ namespace Automap
                                                if (chunkTopMetadata.Contains(mostActiveCol.Key))
                                                {
                                                        chunkMeta = chunkTopMetadata[mostActiveCol.Key];
-#if DEBUG
-                                                       Logger.VerboseDebug("Loaded chunk {0}", mostActiveCol.Key);
-#endif
+                                                       #if DEBUG
+                                                       Logger.VerboseDebug("Loaded meta-chunk {0}", mostActiveCol.Key);
+                                                       #endif
                                                }
                                                else
                                                {
                                                        chunkMeta = CreateColumnMetadata(mostActiveCol, mapChunk);
-#if DEBUG
-                                                       Logger.VerboseDebug("Created chunk {0}", mostActiveCol.Key);
-#endif
+                                                       #if DEBUG
+                                                       Logger.VerboseDebug("Created meta-chunk {0}", mostActiveCol.Key);
+                                                       #endif
                                                }
                                                ProcessChunkBlocks(mostActiveCol.Key, mapChunk, ref chunkMeta);
 
-                                               PngWriter pngWriter = SetupPngImage(mostActiveCol.Key, ref chunkMeta);
-                                               ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, pngWriter, out updatedPixels);
+                                               ChunkRenderer.SetupPngImage(mostActiveCol.Key, path, _chunkPath, ref chunkMeta);
+                                               ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, ref chunkTopMetadata, out updatedPixels);
 
                                                if (updatedPixels > 0)
                                                {
-#if DEBUG
-                                                       Logger.VerboseDebug("Wrote chunk shard: ({0}) - Edits#:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
-#endif
+                                                       #if DEBUG
+                                                       Logger.VerboseDebug("Wrote top-chunk shard: ({0}) - Weight:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
+                                                       #endif
                                                        updatedChunks++;
                                                        chunkTopMetadata.Update(chunkMeta);
-                                                       columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
+                                                       columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
                                                }
                                                else
                                                {
-                                                       columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
-#if DEBUG
-                                                       Logger.VerboseDebug("Un-painted chunk: ({0}) ", mostActiveCol.Key);
-#endif
+                                                       columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
+                                                       #if DEBUG
+                                                       Logger.VerboseDebug("Un-painted chunk shard: ({0}) ", mostActiveCol.Key);
+                                                       #endif
                                                }
                                        }
-                                       //Cleanup persisted Metadata...
-                                       chunkTopMetadata.ClearMetadata();
                                }
 
                                UpdateStatus(this.updatedChunksTotal, this.nullChunkCount, updatedChunks);
@@ -253,8 +256,17 @@ namespace Automap
                                        updatedChunksTotal += updatedChunks;
                                        JsonGenerator.GenerateJSONMetadata(chunkTopMetadata, startChunkColumn, POIs, EOIs, RockIdCodes);
                                        updatedChunks = 0;
+
+                                       //Cleanup in-memory Metadata...
+                                       chunkTopMetadata.ClearMetadata( );
                                }
 
+                               #if DEBUG
+                               Logger.VerboseDebug("Clearing Column Counters of: {0} non-written shards", columnCounters.Count);
+                               #endif
+
+                               columnCounters.Clear( );
+
                                //Then sleep until interupted again, and repeat
 #if DEBUG
                                Logger.VerboseDebug("Thread '{0}' about to sleep indefinitely.", Thread.CurrentThread.Name);
@@ -324,8 +336,15 @@ namespace Automap
                        this.Entity_Designators = new Dictionary<AssetLocation, EntityDesignator>();
                        this.RockIdCodes = Helpers.ArbitrarytBlockIdHunter(ClientAPI, new AssetLocation(GlobalConstants.DefaultDomain, "rock-"), EnumBlockMaterial.Stone);
 
-                       //Add special marker types for BlockID's of "Interest", overwrite colour, and method
+                       var airBlocksQuery = from airyBlock in ClientAPI.World.Blocks
+                                                        where airyBlock.MatterState == EnumMatterState.Solid
+                                                        where airyBlock.BlockMaterial == EnumBlockMaterial.Plant || airyBlock.BlockMaterial == EnumBlockMaterial.Leaves
+                                                        where airyBlock.CollisionBoxes == null || airyBlock.CollisionBoxes.Length == 0
+                                                        select airyBlock;                      
+                       //^^ 'Solid' phase - 'Plant' Blocks without any boundg box ? Except water...
+                       this.AiryIdCodes = airBlocksQuery.ToDictionary(aBlk => aBlk.BlockId, aBlk => aBlk.Code.Path);
 
+                       //Add special marker types for BlockID's of "Interest", overwrite colour, and method
                        Reload_POI_Designators();
                }
 
@@ -428,9 +447,9 @@ namespace Automap
 
                }
 
-               private ColumnMeta CreateColumnMetadata(KeyValuePair<Vec2i, uint> mostActiveCol, IMapChunk mapChunk)
+               private ColumnMeta CreateColumnMetadata(KeyValuePair<Vec2i, ColumnCounter> mostActiveCol, IMapChunk mapChunk)
                {
-                       ColumnMeta data = new ColumnMeta(mostActiveCol.Key.Copy(), ClientAPI, (byte) chunkSize);
+                       ColumnMeta data = new ColumnMeta(mostActiveCol.Key.Copy(), ClientAPI, (byte) chunkSize, (ClientAPI.World.BlockAccessor.MapSizeY / chunkSize));
                        BlockPos equivBP = new BlockPos(mostActiveCol.Key.X * chunkSize,
                                                                                        mapChunk.YMax,
                                                                                        mostActiveCol.Key.Y * chunkSize);
@@ -496,6 +515,11 @@ namespace Automap
                                                Logger.Error("PNG Corruption file '{0}' - Reason: {1}", shardFile.Name, someEx);
                                                continue;
                                        }
+                                       catch (ProtoException protoEx) 
+                                       {
+                                               Logger.Error("ProtoBuf invalid! file:'{0}' - Reason: {1}", shardFile.Name, protoEx);
+                                               continue;
+                                       }
                                }
                        }
 
@@ -524,29 +548,7 @@ namespace Automap
 
                }
 
-               private PngWriter SetupPngImage(Vec2i coord, ref ColumnMeta metadata)
-               {
-                       ImageInfo imageInf = new ImageInfo(chunkSize, chunkSize, 8, false);
-
-                       string filename = $"{coord.X}_{coord.Y}.png";
-                       filename = Path.Combine(path, _chunkPath ,filename);
-
-                       PngWriter pngWriter = FileHelper.CreatePngWriter(filename, imageInf, true);
-                       PngMetadata meta = pngWriter.GetMetadata();
-                       meta.SetTimeNow();
-                       meta.SetText("Chunk_X", coord.X.ToString("D"));
-                       meta.SetText("Chunk_Y", coord.Y.ToString("D"));
-                       //Setup specialized meta-data PNG chunks here...
-                       PngMetadataChunk pngChunkMeta = new PngMetadataChunk(pngWriter.ImgInfo)
-                       {
-                               ChunkMetadata = metadata
-                       };
-                       pngWriter.GetChunksList().Queue(pngChunkMeta);
-                       pngWriter.CompLevel = 5;// 9 is the maximum compression but thats too high for the small benefit it gives
-                       pngWriter.CompressionStrategy = Hjg.Pngcs.Zlib.EDeflateCompressStrategy.Huffman;
 
-                       return pngWriter;
-               }
 
                /// <summary>
                /// Does the heavy lifting of Scanning columns of chunks - scans for BlockEntity, creates Heightmap and stats...
@@ -556,87 +558,109 @@ namespace Automap
                /// <param name="chunkMeta">Chunk metadata</param>
                private void ProcessChunkBlocks(Vec2i key, IMapChunk mapChunk, ref ColumnMeta chunkMeta)
                {
+                       int targetChunkY = mapChunk.YMax / chunkSize;//Surface ish... 
+                       byte chunkTally = 0;
+
+               #if DEBUG
+               Logger.VerboseDebug("Start col @ X{0} Y{1} Z{2} !", key.X, targetChunkY, key.Y);
+               #endif
+
+               chunkMeta.ResetMetadata(ClientAPI.World.BlockAccessor.MapSizeY);
 
-                       int targetChunkY = mapChunk.YMax / chunkSize;//Surface ... 
-                       for (; targetChunkY > 0; targetChunkY--)
+               for (; targetChunkY > 0; targetChunkY--)
                        {
-                               WorldChunk chunkData = ClientAPI.World.BlockAccessor.GetChunk(key.X, targetChunkY, key.Y) as WorldChunk;
+                               WorldChunk worldChunk = ClientAPI.World.BlockAccessor.GetChunk(key.X, targetChunkY, key.Y) as WorldChunk;
 
-                               if (chunkData == null || chunkData.BlockEntities == null)
+                               if (worldChunk == null || worldChunk.BlockEntities == null)
                                {
-#if DEBUG
-                                       Logger.VerboseDebug("Chunk null or empty X{0} Y{1} Z{2}", key.X, targetChunkY, key.Y);
-#endif
+                                       #if DEBUG
+                                       Logger.VerboseDebug("WORLD chunk: null or empty X{0} Y{1} Z{2} !", key.X, targetChunkY, key.Y);
+                                       #endif
                                        nullChunkCount++;
                                        continue;
                                }
 
+                               if (worldChunk.IsPacked()) 
+                               {
+                               Logger.VerboseDebug("WORLD chunk: Compressed: X{0} Y{1} Z{2}", key.X, targetChunkY, key.Y);
+                               worldChunk.Unpack( );//RESEARCH: Thread Unsafe? 
+                               }
+
                                /*************** Chunk Entities Scanning *********************/
-                               if (chunkData.BlockEntities != null && chunkData.BlockEntities.Length > 0)
+                               if (worldChunk.BlockEntities != null && worldChunk.BlockEntities.Count > 0)
                                {
-#if DEBUG
-                                       Logger.VerboseDebug("Surface@ {0} = BlockEntities: {1}", key, chunkData.BlockEntities.Length);
-#endif
+                                       #if DEBUG
+                                       Logger.VerboseDebug("Scan pos.({0}) for BlockEntities# {1}", key, worldChunk.BlockEntities.Count);
+                                       #endif
 
-                                       foreach (var blockEnt in chunkData.BlockEntities)
+                                       foreach (var blockEnt in worldChunk.BlockEntities)
                                        {
-                                               if (blockEnt != null && blockEnt.Block != null && BlockID_Designators.ContainsKey(blockEnt.Block.BlockId))
+                                               if (blockEnt.Value != null && blockEnt.Value.Block != null && BlockID_Designators.ContainsKey(blockEnt.Value.Block.BlockId))
                                                {
-                                                       var designator = BlockID_Designators[blockEnt.Block.BlockId];
-                                                       designator.SpecialAction(ClientAPI, POIs, blockEnt.Pos.Copy(), blockEnt.Block);
+                                                       var designator = BlockID_Designators[blockEnt.Value.Block.BlockId];
+                                                       designator.SpecialAction(ClientAPI, POIs, blockEnt.Value.Pos.Copy(), blockEnt.Value.Block);
                                                }
                                        }
                                }
+
                                /********************* Chunk/Column BLOCKs scanning ****************/
                                //Heightmap, Stats, block tally
-                               chunkData.Unpack();
-
-                               //int X_index, Y_index, Z_index;
-
-                               //Ensure ChunkData Metadata fields arn't null...due to being tossed out
-                               //if (chunkMeta.HeightMap == null) { chunkMeta.HeightMap = new ushort[chunkSize, chunkSize]; }
-                               //if (chunkMeta.RockRatio == null) { chunkMeta.RockRatio = new Dictionary<int, uint>(10); }
-
-                               //for (Y_index = 0; Y_index < chunkSize - 1; Y_index++)
-                               //{
-                               //      for (Z_index = 0; Z_index < chunkSize - 1; Z_index++)
-                               //      {
-                               //              for (X_index = 0; X_index < chunkSize - 1; X_index++)
-                               //              {
-                               //                      /* Encode packed indicie
-                               //                      (y * chunksize + z) * chunksize + x
-                               //                      */
-                               //                      var indicie = Helpers.ChunkBlockIndicie16(X_index, Y_index, Z_index);
-                               //                      int aBlockId = chunkData.Blocks[indicie];
-
-                               //                      if (aBlockId == 0)
-                               //                      {//Air
-                               //                              chunkMeta.AirBlocks++;
-                               //                              continue;
-                               //                      }
-
-                               //                      if (RockIdCodes.ContainsKey(aBlockId))
-                               //                      {
-                               //                              if (chunkMeta.RockRatio.ContainsKey(aBlockId))
-                               //                                      chunkMeta.RockRatio[aBlockId]++;
-                               //                              else
-                               //                                      chunkMeta.RockRatio.Add(aBlockId, 1);
-                               //                      }
-
-                               //                      chunkMeta.NonAirBlocks++;
-
-                               //                      //Heightmap 
-                               //                      //if (chunkMeta.HeightMap[X_index, Z_index] == 0)
-                               //                      //{
-
-                               //                      //      chunkMeta.HeightMap[X_index, Z_index] = (ushort) (Y_index + (targetChunkY * chunkSize));
-                               //                      //}
-                               //              }
-                               //      }
-
-                               //}
 
+                               int X_index, Y_index, Z_index;
+
+                               //First Chance fail-safe;
+                               if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) {
+                               Logger.VerboseDebug("WORLD chunk; Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", key.X, targetChunkY, key.Y);
+                               nullChunkCount++;
+                               continue;
+                               }               
+
+                               chunkMeta.ColumnPresense[targetChunkY] = true;
+                               chunkTally++;
+                               for (Y_index = 0; Y_index < chunkSize; Y_index++)
+                               {
+                                       for (Z_index = 0; Z_index < chunkSize; Z_index++)
+                                       {
+                                               for (X_index = 0; X_index < chunkSize; X_index++) 
+                                               {
+                                               var indicie = MapUtil.Index3d(X_index, Y_index, Z_index, chunkSize, chunkSize);
+
+                                               //'Last' Chance fail-safe;
+                                               if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) {
+                                               Logger.VerboseDebug("Processing Block: Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", X_index, Y_index, Z_index);
+                                               nullChunkCount++;
+                                               goto loop_bustout; ;
+                                               }
+
+                                               int aBlockId = worldChunk.Blocks[indicie];
+
+                                               if (aBlockId == 0 || AiryIdCodes.ContainsKey(aBlockId)) {//Airy blocks,,,
+                                               chunkMeta.AirBlocks++;
+                                               continue;
+                                               }
+
+                                               if (RockIdCodes.ContainsKey(aBlockId)) {
+                                               if (chunkMeta.RockRatio.ContainsKey(aBlockId))
+                                                       chunkMeta.RockRatio[aBlockId]++;
+                                               else
+                                                       chunkMeta.RockRatio.Add(aBlockId, 1);
+                                               }
+
+                                               chunkMeta.NonAirBlocks++;
+
+                                               ushort localHeight = ( ushort )(Y_index + (targetChunkY * chunkSize));
+                                               //Heightmap - Need to ignore Grass & Snow
+                                               if (localHeight > chunkMeta.HeightMap[X_index, Z_index]) 
+                                                       {
+                                                       chunkMeta.HeightMap[X_index, Z_index] = localHeight;
+                                                       if (localHeight > chunkMeta.YMax) chunkMeta.YMax = localHeight;
+                                                       }
+                                               }
+                                       }
+                               }
+                               loop_bustout:;
                        }
+                       Logger.VerboseDebug("COLUMN X{0} Z{1}: {2}, processed.", key.X , key.Y, chunkTally + 1);
                }
 
                private void UpdateEntityMetadata()
@@ -646,14 +670,14 @@ namespace Automap
                        foreach (var loadedEntity in ClientAPI.World.LoadedEntities.ToArray())
                        {
 
-#if DEBUG
+                               #if DEBUG
                                //Logger.VerboseDebug($"ENTITY: ({loadedEntity.Value.Code}) = #{loadedEntity.Value.EntityId} {loadedEntity.Value.State} {loadedEntity.Value.LocalPos}    <<<<<<<<<<<<");
-#endif
+                               #endif
 
                                var dMatch = Entity_Designators.SingleOrDefault(se => se.Key.Equals(loadedEntity.Value.Code));
                                if (dMatch.Value != null)
                                {
-                                       dMatch.Value.SpecialAction(ClientAPI, this.EOIs, loadedEntity.Value.LocalPos.AsBlockPos.Copy(), loadedEntity.Value);
+                                       dMatch.Value.SpecialAction(ClientAPI, this.EOIs, loadedEntity.Value.Pos.AsBlockPos.Copy(), loadedEntity.Value);
                                }
 
                        }
@@ -666,7 +690,7 @@ namespace Automap
                        var playerNodePoi = new PointOfInterest()
                        {
                                Name = "Note",
-                               Location = ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.Copy(),
+                               Location = ClientAPI.World.Player.Entity.Pos.AsBlockPos.Copy(),
                                Notes = notation,
                                Timestamp = DateTime.UtcNow,
                        };
@@ -699,12 +723,32 @@ namespace Automap
                                        AddNote(cmdData.Notation);
                                        break;
                        }
-#if DEBUG
+                       #if DEBUG
                        ClientAPI.TriggerChatMessage($"Automap commanded to: {cmdData.State} ");
-#endif
+                       #endif
                }
                #endregion
 
+               private AChunkRenderer InstantiateChosenRenderer(string rendererName )
+               {
+               Logger.VerboseDebug("Using '{0}' style Shard Renderer", rendererName);
+               switch (rendererName) 
+               {                               
+               case StandardRenderer.Name:
+                       return new StandardRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);
+               
+               case AlternateRenderer.Name:
+                       return new AlternateRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);
+       
+               case FlatRenderer.Name:
+                       return new FlatRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);  
+
+               default:
+                       throw new ArgumentOutOfRangeException("rendererName",rendererName,"That value isn't supported or known...");
+               }
+
+               return null;
+               }
        }
 
 }