internal const string _mapPath = @"Maps";
internal const string _chunkPath = @"Chunks";
+ internal const uint editThreshold = 1;
private const string _domain = @"automap";
private const string chunkFile_filter = @"*_*.png";
private const string poiFileName = @"poi_binary";
private const string pointsTsvFileName = @"points_of_interest.tsv";
private static Regex chunkShardRegex = new Regex(@"(?<X>[\d]+)_(?<Z>[\d]+)\.png", RegexOptions.Singleline);
- private ConcurrentDictionary<Vec2i, uint> columnCounter = new ConcurrentDictionary<Vec2i, uint>(3, 150);
+ private ConcurrentDictionary<Vec2i, ColumnCounter> columnCounters = new ConcurrentDictionary<Vec2i, ColumnCounter>(3, 150);
private ColumnsMetadata chunkTopMetadata;
private PointsOfInterest POIs = new PointsOfInterest();
private EntitiesOfInterest EOIs = new EntitiesOfInterest();
this.ClientAPI = clientAPI;
this.Logger = logger;
chunkSize = ClientAPI.World.BlockAccessor.ChunkSize;
- ClientAPI.Event.LevelFinalize += EngageAutomap;
+
configuration = config;
+ ClientAPI.Event.LevelFinalize += EngageAutomap;
- //TODO:Choose which one from GUI
- this.ChunkRenderer = new StandardRenderer(clientAPI, logger, this.configuration.SeasonalColors);
+ this.ChunkRenderer = InstantiateChosenRenderer(config.RendererName);
//Listen on bus for commands
ClientAPI.Event.RegisterEventBusListener(CommandListener, 1.0, AutomapSystem.AutomapCommandEventKey);
private void ChunkAChanging(Vec3i chunkCoord, IWorldChunk chunk, EnumChunkDirtyReason reason)
{
- Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
-
- //TODO: Track Y Chunk - Column, surface chunks being more important
- //Only NEW/LOADED chunks unless edits > N
- //if (reason == EnumChunkDirtyReason.NewlyCreated || reason == EnumChunkDirtyReason.NewlyLoaded)
- //{
- columnCounter.AddOrUpdate(topPosition, 1, (key, colAct) => colAct + 1);
- //}
+ Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
+ bool newOrEdit = (reason == EnumChunkDirtyReason.NewlyCreated || reason == EnumChunkDirtyReason.NewlyLoaded);
+
+ columnCounters.AddOrUpdate(topPosition,
+ new ColumnCounter(chunkSize, newOrEdit, chunkCoord),
+ (chkPos, chkChng) => chkChng.Update(chunkCoord, chunkSize, newOrEdit)
+ );
+
}
private void AwakenCartographer(float delayed)
try
{
- uint ejectedItem = 0;
+ ColumnCounter ejectedItem ;
uint updatedChunks = 0;
uint updatedPixels = 0;
//-- Should dodge enumerator changing underfoot....at a cost.
- if (!columnCounter.IsEmpty)
+ if (!columnCounters.IsEmpty)
{
- var tempSet = columnCounter.ToArray().OrderByDescending(kvp => kvp.Value);
+ var tempSet = columnCounters.ToArray().Where(cks => cks.Value.WeightedSum > editThreshold) .OrderByDescending(kvp => kvp.Value.WeightedSum);
UpdateEntityMetadata();
foreach (var mostActiveCol in tempSet)
//TODO: REVISIT THIS CHUNK!
Logger.Warning("SKIP CHUNK: ({0}) - Map Chunk NULL!", mostActiveCol.Key);
nullMapCount++;
- columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
+ columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
continue;
}
if (updatedPixels > 0)
{
#if DEBUG
- Logger.VerboseDebug("Wrote top-chunk shard: ({0}) - Edits#:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
+ Logger.VerboseDebug("Wrote top-chunk shard: ({0}) - Weight:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
#endif
updatedChunks++;
chunkTopMetadata.Update(chunkMeta);
- columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
+ columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
}
else
{
- columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
+ columnCounters.TryRemove(mostActiveCol.Key, out ejectedItem);
#if DEBUG
Logger.VerboseDebug("Un-painted chunk shard: ({0}) ", mostActiveCol.Key);
#endif
chunkTopMetadata.ClearMetadata( );
}
+ #if DEBUG
+ Logger.VerboseDebug("Clearing Column Counters of: {0} non-written shards", columnCounters.Count);
+ #endif
+
+ columnCounters.Clear( );
+
//Then sleep until interupted again, and repeat
#if DEBUG
Logger.VerboseDebug("Thread '{0}' about to sleep indefinitely.", Thread.CurrentThread.Name);
}
- private ColumnMeta CreateColumnMetadata(KeyValuePair<Vec2i, uint> mostActiveCol, IMapChunk mapChunk)
+ private ColumnMeta CreateColumnMetadata(KeyValuePair<Vec2i, ColumnCounter> mostActiveCol, IMapChunk mapChunk)
{
ColumnMeta data = new ColumnMeta(mostActiveCol.Key.Copy(), ClientAPI, (byte) chunkSize, (ClientAPI.World.BlockAccessor.MapSizeY / chunkSize));
BlockPos equivBP = new BlockPos(mostActiveCol.Key.X * chunkSize,
AddNote(cmdData.Notation);
break;
}
-#if DEBUG
+ #if DEBUG
ClientAPI.TriggerChatMessage($"Automap commanded to: {cmdData.State} ");
-#endif
+ #endif
}
#endregion
+ private AChunkRenderer InstantiateChosenRenderer(string rendererName )
+ {
+ Logger.VerboseDebug("Using '{0}' style Shard Renderer", rendererName);
+ switch (rendererName)
+ {
+ case StandardRenderer.Name:
+ return new StandardRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);
+
+ case AlternateRenderer.Name:
+ return new AlternateRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);
+
+ case FlatRenderer.Name:
+ return new FlatRenderer(ClientAPI, Logger, this.configuration.SeasonalColors);
+
+ default:
+ throw new ArgumentOutOfRangeException("rendererName",rendererName,"That value isn't supported or known...");
+ }
+
+ return null;
+ }
}
}