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Fixed JSON format
[automap/automap.git] / Automap / Subsystems / AutomapSystem.cs
index 6dfa240..6f022a2 100644 (file)
@@ -484,15 +484,15 @@ namespace Automap
                                {
                                jsonWriter.Write("['{0}_{1}',", shard.Location.X, shard.Location.Y);
                                jsonWriter.Write("{");
-                               jsonWriter.Write("ChunkAge = '{0}',", shard.ChunkAge);//World age - relative? or last edit ??
-                               jsonWriter.Write("Temperature = {0},", shard.Temperature.ToString("F1"));
-                               jsonWriter.Write("YMax = {0},", shard.YMax);
-                               jsonWriter.Write("Fertility = {0},", shard.Fertility.ToString("F1"));
-                               jsonWriter.Write("ForestDensity = {0},", shard.ForestDensity.ToString("F1"));
-                               jsonWriter.Write("Rainfall = {0},", shard.Rainfall.ToString("F1"));
-                               jsonWriter.Write("ShrubDensity = {0},", shard.ShrubDensity.ToString("F1"));
-                               jsonWriter.Write("AirBlocks = {0},", shard.AirBlocks);
-                               jsonWriter.Write("NonAirBlocks = {0},", shard.NonAirBlocks);
+                               jsonWriter.Write("ChunkAge : '{0}',", shard.ChunkAge);//World age - relative? or last edit ??
+                               jsonWriter.Write("Temperature : {0},", shard.Temperature.ToString("F1"));
+                               jsonWriter.Write("YMax : {0},", shard.YMax);
+                               jsonWriter.Write("Fertility : {0},", shard.Fertility.ToString("F1"));
+                               jsonWriter.Write("ForestDensity : {0},", shard.ForestDensity.ToString("F1"));
+                               jsonWriter.Write("Rainfall : {0},", shard.Rainfall.ToString("F1"));
+                               jsonWriter.Write("ShrubDensity : {0},", shard.ShrubDensity.ToString("F1"));
+                               jsonWriter.Write("AirBlocks : {0},", shard.AirBlocks);
+                               jsonWriter.Write("NonAirBlocks : {0},", shard.NonAirBlocks);
                                //TODO: Heightmap
                                //TODO: Rock-ratio
                                jsonWriter.Write("}],");