using System;
+using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
internal Dictionary<int, BlockDesignator> BlockID_Designators { get; private set; }
internal Dictionary<AssetLocation, EntityDesignator> Entity_Designators { get; private set; }
internal Dictionary<int, string> RockIdCodes { get; private set; }
+ internal Dictionary<int, string> AiryIdCodes { get; private set; }
internal CommandType CurrentState { get; set; }
//Run status, Chunks processed, stats, center of map....
private void ChunkAChanging(Vec3i chunkCoord, IWorldChunk chunk, EnumChunkDirtyReason reason)
{
- Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
-
- columnCounter.AddOrUpdate(topPosition, 1, (key, colAct) => colAct + 1);
+ Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
+
+ //TODO: Track Y Chunk - Column, surface chunks being more important
+ //Only NEW/LOADED chunks unless edits > N
+ //if (reason == EnumChunkDirtyReason.NewlyCreated || reason == EnumChunkDirtyReason.NewlyLoaded)
+ //{
+ columnCounter.AddOrUpdate(topPosition, 1, (key, colAct) => colAct + 1);
+ //}
}
private void AwakenCartographer(float delayed)
if (mapChunk == null)
{
+ //TODO: REVISIT THIS CHUNK!
Logger.Warning("SKIP CHUNK: ({0}) - Map Chunk NULL!", mostActiveCol.Key);
nullMapCount++;
columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
if (chunkTopMetadata.Contains(mostActiveCol.Key))
{
chunkMeta = chunkTopMetadata[mostActiveCol.Key];
-#if DEBUG
- Logger.VerboseDebug("Loaded chunk {0}", mostActiveCol.Key);
-#endif
+ #if DEBUG
+ Logger.VerboseDebug("Loaded meta-chunk {0}", mostActiveCol.Key);
+ #endif
}
else
{
chunkMeta = CreateColumnMetadata(mostActiveCol, mapChunk);
-#if DEBUG
- Logger.VerboseDebug("Created chunk {0}", mostActiveCol.Key);
-#endif
+ #if DEBUG
+ Logger.VerboseDebug("Created meta-chunk {0}", mostActiveCol.Key);
+ #endif
}
ProcessChunkBlocks(mostActiveCol.Key, mapChunk, ref chunkMeta);
ChunkRenderer.SetupPngImage(mostActiveCol.Key, path, _chunkPath, ref chunkMeta);
- ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, out updatedPixels);
+ ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, ref chunkTopMetadata, out updatedPixels);
if (updatedPixels > 0)
{
-#if DEBUG
- Logger.VerboseDebug("Wrote chunk shard: ({0}) - Edits#:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
-#endif
+ #if DEBUG
+ Logger.VerboseDebug("Wrote top-chunk shard: ({0}) - Edits#:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
+ #endif
updatedChunks++;
chunkTopMetadata.Update(chunkMeta);
columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
else
{
columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
-#if DEBUG
- Logger.VerboseDebug("Un-painted chunk: ({0}) ", mostActiveCol.Key);
-#endif
+ #if DEBUG
+ Logger.VerboseDebug("Un-painted chunk shard: ({0}) ", mostActiveCol.Key);
+ #endif
}
}
- //Cleanup persisted Metadata...
- chunkTopMetadata.ClearMetadata();
}
UpdateStatus(this.updatedChunksTotal, this.nullChunkCount, updatedChunks);
updatedChunksTotal += updatedChunks;
JsonGenerator.GenerateJSONMetadata(chunkTopMetadata, startChunkColumn, POIs, EOIs, RockIdCodes);
updatedChunks = 0;
+
+ //Cleanup in-memory Metadata...
+ chunkTopMetadata.ClearMetadata( );
}
//Then sleep until interupted again, and repeat
this.Entity_Designators = new Dictionary<AssetLocation, EntityDesignator>();
this.RockIdCodes = Helpers.ArbitrarytBlockIdHunter(ClientAPI, new AssetLocation(GlobalConstants.DefaultDomain, "rock-"), EnumBlockMaterial.Stone);
- //Add special marker types for BlockID's of "Interest", overwrite colour, and method
+ var airBlocksQuery = from airyBlock in ClientAPI.World.Blocks
+ where airyBlock.MatterState == EnumMatterState.Solid
+ where airyBlock.BlockMaterial == EnumBlockMaterial.Plant || airyBlock.BlockMaterial == EnumBlockMaterial.Leaves
+ where airyBlock.CollisionBoxes == null || airyBlock.CollisionBoxes.Length == 0
+ select airyBlock;
+ //^^ 'Solid' phase - 'Plant' Blocks without any boundg box ? Except water...
+ this.AiryIdCodes = airBlocksQuery.ToDictionary(aBlk => aBlk.BlockId, aBlk => aBlk.Code.Path);
+ //Add special marker types for BlockID's of "Interest", overwrite colour, and method
Reload_POI_Designators();
}
/// <param name="chunkMeta">Chunk metadata</param>
private void ProcessChunkBlocks(Vec2i key, IMapChunk mapChunk, ref ColumnMeta chunkMeta)
{
+ int targetChunkY = mapChunk.YMax / chunkSize;//Surface ish...
+ byte chunkTally = 0;
- int targetChunkY = mapChunk.YMax / chunkSize;//Surface ...
- for (; targetChunkY > 0; targetChunkY--)
+ #if DEBUG
+ Logger.VerboseDebug("Start col @ X{0} Y{1} Z{2} !", key.X, targetChunkY, key.Y);
+ #endif
+
+ chunkMeta.ResetMetadata(ClientAPI.World.BlockAccessor.MapSizeY);
+
+ for (; targetChunkY > 0; targetChunkY--)
{
WorldChunk worldChunk = ClientAPI.World.BlockAccessor.GetChunk(key.X, targetChunkY, key.Y) as WorldChunk;
nullChunkCount++;
continue;
}
- worldChunk.Unpack( );//RESEARCH: Thread Unsafe?
+ if (worldChunk.IsPacked())
+ {
+ Logger.VerboseDebug("WORLD chunk: Compressed: X{0} Y{1} Z{2}", key.X, targetChunkY, key.Y);
+ worldChunk.Unpack( );//RESEARCH: Thread Unsafe?
+ }
/*************** Chunk Entities Scanning *********************/
if (worldChunk.BlockEntities != null && worldChunk.BlockEntities.Count > 0)
{
#if DEBUG
- Logger.VerboseDebug("Surface@ {0} = BlockEntities: {1}", key, worldChunk.BlockEntities.Count);
+ Logger.VerboseDebug("Scan pos.({0}) for BlockEntities# {1}", key, worldChunk.BlockEntities.Count);
#endif
foreach (var blockEnt in worldChunk.BlockEntities)
}
}
- chunkMeta.ColumnPresense[targetChunkY] = true;
-
/********************* Chunk/Column BLOCKs scanning ****************/
//Heightmap, Stats, block tally
int X_index, Y_index, Z_index;
- //Ensure ChunkData Metadata fields arn't null...due to being tossed out
- if (chunkMeta.HeightMap == null) { chunkMeta.HeightMap = new ushort[chunkSize, chunkSize]; }
- if (chunkMeta.RockRatio == null) { chunkMeta.RockRatio = new Dictionary<int, uint>(10); }
+ //First Chance fail-safe;
+ if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) {
+ Logger.VerboseDebug("WORLD chunk; Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", key.X, targetChunkY, key.Y);
+ nullChunkCount++;
+ continue;
+ }
- for (Y_index = 0; Y_index < chunkSize - 1; Y_index++)
+ chunkMeta.ColumnPresense[targetChunkY] = true;
+ chunkTally++;
+ for (Y_index = 0; Y_index < chunkSize; Y_index++)
{
- for (Z_index = 0; Z_index < chunkSize - 1; Z_index++)
+ for (Z_index = 0; Z_index < chunkSize; Z_index++)
{
- for (X_index = 0; X_index < chunkSize - 1; X_index++)
+ for (X_index = 0; X_index < chunkSize; X_index++)
{
- /* Encode packed indicie
- (y * chunksize + z) * chunksize + x
- */
- var indicie = Helpers.ChunkBlockIndicie16(X_index, Y_index, Z_index);
- int aBlockId = worldChunk.Blocks[indicie];
-
- if (aBlockId == 0)
- {//Air
- chunkMeta.AirBlocks++;
- continue;
- }
+ var indicie = MapUtil.Index3d(X_index, Y_index, Z_index, chunkSize, chunkSize);
- if (RockIdCodes.ContainsKey(aBlockId))
- {
- if (chunkMeta.RockRatio.ContainsKey(aBlockId))
- chunkMeta.RockRatio[aBlockId]++;
- else
- chunkMeta.RockRatio.Add(aBlockId, 1);
- }
+ //'Last' Chance fail-safe;
+ if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) {
+ Logger.VerboseDebug("Processing Block: Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", X_index, Y_index, Z_index);
+ nullChunkCount++;
+ goto loop_bustout; ;
+ }
+
+ int aBlockId = worldChunk.Blocks[indicie];
- chunkMeta.NonAirBlocks++;
+ if (aBlockId == 0 || AiryIdCodes.ContainsKey(aBlockId)) {//Airy blocks,,,
+ chunkMeta.AirBlocks++;
+ continue;
+ }
+
+ if (RockIdCodes.ContainsKey(aBlockId)) {
+ if (chunkMeta.RockRatio.ContainsKey(aBlockId))
+ chunkMeta.RockRatio[aBlockId]++;
+ else
+ chunkMeta.RockRatio.Add(aBlockId, 1);
+ }
+
+ chunkMeta.NonAirBlocks++;
- //Heightmap
- if (chunkMeta.HeightMap[X_index, Z_index] == 0)
+ ushort localHeight = ( ushort )(Y_index + (targetChunkY * chunkSize));
+ //Heightmap - Need to ignore Grass & Snow
+ if (localHeight > chunkMeta.HeightMap[X_index, Z_index])
{
- chunkMeta.HeightMap[X_index, Z_index] = (ushort) (Y_index + (targetChunkY * chunkSize));
+ chunkMeta.HeightMap[X_index, Z_index] = localHeight;
+ if (localHeight > chunkMeta.YMax) chunkMeta.YMax = localHeight;
}
}
}
-
}
-
+ loop_bustout:;
}
+ Logger.VerboseDebug("COLUMN X{0} Z{1}: {2}, processed.", key.X , key.Y, chunkTally + 1);
}
private void UpdateEntityMetadata()