OSDN Git Service

Apparently 'fixed' Air Block type filters (non-solid plants)
[automap/automap.git] / Automap / Subsystems / AutomapSystem.cs
index c1b3956..f61fef5 100644 (file)
@@ -1,4 +1,5 @@
 using System;
+using System.Collections;
 using System.Collections.Concurrent;
 using System.Collections.Generic;
 using System.IO;
@@ -47,6 +48,7 @@ namespace Automap
                internal Dictionary<int, BlockDesignator> BlockID_Designators { get; private set; }
                internal Dictionary<AssetLocation, EntityDesignator> Entity_Designators { get; private set; }
                internal Dictionary<int, string> RockIdCodes { get; private set; }
+               internal Dictionary<int, string> AiryIdCodes { get; private set; }
 
                internal CommandType CurrentState { get; set; }
                //Run status, Chunks processed, stats, center of map....
@@ -130,9 +132,14 @@ namespace Automap
 
                private void ChunkAChanging(Vec3i chunkCoord, IWorldChunk chunk, EnumChunkDirtyReason reason)
                {
-                       Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
-
-                       columnCounter.AddOrUpdate(topPosition, 1, (key, colAct) => colAct + 1);
+               Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
+
+               //TODO: Track Y Chunk - Column, surface chunks being more important
+               //Only NEW/LOADED chunks unless edits > N 
+               //if (reason == EnumChunkDirtyReason.NewlyCreated || reason == EnumChunkDirtyReason.NewlyLoaded)
+               //{
+               columnCounter.AddOrUpdate(topPosition, 1, (key, colAct) => colAct + 1);
+               //}
                }
 
                private void AwakenCartographer(float delayed)
@@ -194,6 +201,7 @@ namespace Automap
 
                                                if (mapChunk == null)
                                                {
+                                                       //TODO: REVISIT THIS CHUNK!
                                                        Logger.Warning("SKIP CHUNK: ({0}) - Map Chunk NULL!", mostActiveCol.Key);
                                                        nullMapCount++;
                                                        columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
@@ -204,27 +212,27 @@ namespace Automap
                                                if (chunkTopMetadata.Contains(mostActiveCol.Key))
                                                {
                                                        chunkMeta = chunkTopMetadata[mostActiveCol.Key];
-#if DEBUG
-                                                       Logger.VerboseDebug("Loaded chunk {0}", mostActiveCol.Key);
-#endif
+                                                       #if DEBUG
+                                                       Logger.VerboseDebug("Loaded meta-chunk {0}", mostActiveCol.Key);
+                                                       #endif
                                                }
                                                else
                                                {
                                                        chunkMeta = CreateColumnMetadata(mostActiveCol, mapChunk);
-#if DEBUG
-                                                       Logger.VerboseDebug("Created chunk {0}", mostActiveCol.Key);
-#endif
+                                                       #if DEBUG
+                                                       Logger.VerboseDebug("Created meta-chunk {0}", mostActiveCol.Key);
+                                                       #endif
                                                }
                                                ProcessChunkBlocks(mostActiveCol.Key, mapChunk, ref chunkMeta);
 
                                                ChunkRenderer.SetupPngImage(mostActiveCol.Key, path, _chunkPath, ref chunkMeta);
-                                               ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, out updatedPixels);
+                                               ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, ref chunkTopMetadata, out updatedPixels);
 
                                                if (updatedPixels > 0)
                                                {
-#if DEBUG
-                                                       Logger.VerboseDebug("Wrote chunk shard: ({0}) - Edits#:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
-#endif
+                                                       #if DEBUG
+                                                       Logger.VerboseDebug("Wrote top-chunk shard: ({0}) - Edits#:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
+                                                       #endif
                                                        updatedChunks++;
                                                        chunkTopMetadata.Update(chunkMeta);
                                                        columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
@@ -232,13 +240,11 @@ namespace Automap
                                                else
                                                {
                                                        columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
-#if DEBUG
-                                                       Logger.VerboseDebug("Un-painted chunk: ({0}) ", mostActiveCol.Key);
-#endif
+                                                       #if DEBUG
+                                                       Logger.VerboseDebug("Un-painted chunk shard: ({0}) ", mostActiveCol.Key);
+                                                       #endif
                                                }
                                        }
-                                       //Cleanup persisted Metadata...
-                                       chunkTopMetadata.ClearMetadata();
                                }
 
                                UpdateStatus(this.updatedChunksTotal, this.nullChunkCount, updatedChunks);
@@ -249,6 +255,9 @@ namespace Automap
                                        updatedChunksTotal += updatedChunks;
                                        JsonGenerator.GenerateJSONMetadata(chunkTopMetadata, startChunkColumn, POIs, EOIs, RockIdCodes);
                                        updatedChunks = 0;
+
+                                       //Cleanup in-memory Metadata...
+                                       chunkTopMetadata.ClearMetadata( );
                                }
 
                                //Then sleep until interupted again, and repeat
@@ -320,8 +329,15 @@ namespace Automap
                        this.Entity_Designators = new Dictionary<AssetLocation, EntityDesignator>();
                        this.RockIdCodes = Helpers.ArbitrarytBlockIdHunter(ClientAPI, new AssetLocation(GlobalConstants.DefaultDomain, "rock-"), EnumBlockMaterial.Stone);
 
-                       //Add special marker types for BlockID's of "Interest", overwrite colour, and method
+                       var airBlocksQuery = from airyBlock in ClientAPI.World.Blocks
+                                                        where airyBlock.MatterState == EnumMatterState.Solid
+                                                        where airyBlock.BlockMaterial == EnumBlockMaterial.Plant || airyBlock.BlockMaterial == EnumBlockMaterial.Leaves
+                                                        where airyBlock.CollisionBoxes == null || airyBlock.CollisionBoxes.Length == 0
+                                                        select airyBlock;                      
+                       //^^ 'Solid' phase - 'Plant' Blocks without any boundg box ? Except water...
+                       this.AiryIdCodes = airBlocksQuery.ToDictionary(aBlk => aBlk.BlockId, aBlk => aBlk.Code.Path);
 
+                       //Add special marker types for BlockID's of "Interest", overwrite colour, and method
                        Reload_POI_Designators();
                }
 
@@ -535,9 +551,16 @@ namespace Automap
                /// <param name="chunkMeta">Chunk metadata</param>
                private void ProcessChunkBlocks(Vec2i key, IMapChunk mapChunk, ref ColumnMeta chunkMeta)
                {
+                       int targetChunkY = mapChunk.YMax / chunkSize;//Surface ish... 
+                       byte chunkTally = 0;
 
-                       int targetChunkY = mapChunk.YMax / chunkSize;//Surface ... 
-                       for (; targetChunkY > 0; targetChunkY--)
+               #if DEBUG
+               Logger.VerboseDebug("Start col @ X{0} Y{1} Z{2} !", key.X, targetChunkY, key.Y);
+               #endif
+
+               chunkMeta.ResetMetadata(ClientAPI.World.BlockAccessor.MapSizeY);
+
+               for (; targetChunkY > 0; targetChunkY--)
                        {
                                WorldChunk worldChunk = ClientAPI.World.BlockAccessor.GetChunk(key.X, targetChunkY, key.Y) as WorldChunk;
 
@@ -549,14 +572,18 @@ namespace Automap
                                        nullChunkCount++;
                                        continue;
                                }
-                               worldChunk.Unpack( );//RESEARCH: Thread Unsafe?
 
+                               if (worldChunk.IsPacked()) 
+                               {
+                               Logger.VerboseDebug("WORLD chunk: Compressed: X{0} Y{1} Z{2}", key.X, targetChunkY, key.Y);
+                               worldChunk.Unpack( );//RESEARCH: Thread Unsafe? 
+                               }
 
                                /*************** Chunk Entities Scanning *********************/
                                if (worldChunk.BlockEntities != null && worldChunk.BlockEntities.Count > 0)
                                {
                                        #if DEBUG
-                                       Logger.VerboseDebug("Surface@ {0} = BlockEntities: {1}", key, worldChunk.BlockEntities.Count);
+                                       Logger.VerboseDebug("Scan pos.({0}) for BlockEntities# {1}", key, worldChunk.BlockEntities.Count);
                                        #endif
 
                                        foreach (var blockEnt in worldChunk.BlockEntities)
@@ -569,56 +596,64 @@ namespace Automap
                                        }
                                }
 
-                               chunkMeta.ColumnPresense[targetChunkY] = true;
-
                                /********************* Chunk/Column BLOCKs scanning ****************/
                                //Heightmap, Stats, block tally
 
                                int X_index, Y_index, Z_index;
 
-                               //Ensure ChunkData Metadata fields arn't null...due to being tossed out
-                               if (chunkMeta.HeightMap == null) { chunkMeta.HeightMap = new ushort[chunkSize, chunkSize]; }
-                               if (chunkMeta.RockRatio == null) { chunkMeta.RockRatio = new Dictionary<int, uint>(10); }
+                               //First Chance fail-safe;
+                               if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) {
+                               Logger.VerboseDebug("WORLD chunk; Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", key.X, targetChunkY, key.Y);
+                               nullChunkCount++;
+                               continue;
+                               }               
 
-                               for (Y_index = 0; Y_index < chunkSize - 1; Y_index++)
+                               chunkMeta.ColumnPresense[targetChunkY] = true;
+                               chunkTally++;
+                               for (Y_index = 0; Y_index < chunkSize; Y_index++)
                                {
-                                       for (Z_index = 0; Z_index < chunkSize - 1; Z_index++)
+                                       for (Z_index = 0; Z_index < chunkSize; Z_index++)
                                        {
-                                               for (X_index = 0; X_index < chunkSize - 1; X_index++)
+                                               for (X_index = 0; X_index < chunkSize; X_index++) 
                                                {
-                                                       /* Encode packed indicie
-                                                       (y * chunksize + z) * chunksize + x
-                                                       */
-                                                       var indicie = Helpers.ChunkBlockIndicie16(X_index, Y_index, Z_index);
-                                                       int aBlockId = worldChunk.Blocks[indicie];
-
-                                                       if (aBlockId == 0)
-                                                       {//Air
-                                                               chunkMeta.AirBlocks++;
-                                                               continue;
-                                                       }
+                                               var indicie = MapUtil.Index3d(X_index, Y_index, Z_index, chunkSize, chunkSize);
 
-                                                       if (RockIdCodes.ContainsKey(aBlockId))
-                                                       {
-                                                               if (chunkMeta.RockRatio.ContainsKey(aBlockId))
-                                                                       chunkMeta.RockRatio[aBlockId]++;
-                                                               else
-                                                                       chunkMeta.RockRatio.Add(aBlockId, 1);
-                                                       }
+                                               //'Last' Chance fail-safe;
+                                               if (worldChunk.Blocks == null || worldChunk.Blocks.Length <= 0) {
+                                               Logger.VerboseDebug("Processing Block: Missing block DATA⁈ X{0} Y{1} Z{2} ⁈", X_index, Y_index, Z_index);
+                                               nullChunkCount++;
+                                               goto loop_bustout; ;
+                                               }
+
+                                               int aBlockId = worldChunk.Blocks[indicie];
 
-                                                       chunkMeta.NonAirBlocks++;
+                                               if (aBlockId == 0 || AiryIdCodes.ContainsKey(aBlockId)) {//Airy blocks,,,
+                                               chunkMeta.AirBlocks++;
+                                               continue;
+                                               }
+
+                                               if (RockIdCodes.ContainsKey(aBlockId)) {
+                                               if (chunkMeta.RockRatio.ContainsKey(aBlockId))
+                                                       chunkMeta.RockRatio[aBlockId]++;
+                                               else
+                                                       chunkMeta.RockRatio.Add(aBlockId, 1);
+                                               }
+
+                                               chunkMeta.NonAirBlocks++;
 
-                                                       //Heightmap 
-                                                       if (chunkMeta.HeightMap[X_index, Z_index] == 0)
+                                               ushort localHeight = ( ushort )(Y_index + (targetChunkY * chunkSize));
+                                               //Heightmap - Need to ignore Grass & Snow
+                                               if (localHeight > chunkMeta.HeightMap[X_index, Z_index]) 
                                                        {
-                                                       chunkMeta.HeightMap[X_index, Z_index] = (ushort) (Y_index + (targetChunkY * chunkSize));
+                                                       chunkMeta.HeightMap[X_index, Z_index] = localHeight;
+                                                       if (localHeight > chunkMeta.YMax) chunkMeta.YMax = localHeight;
                                                        }
                                                }
                                        }
-
                                }
-
+                               loop_bustout:;
                        }
+                       Logger.VerboseDebug("COLUMN X{0} Z{1}: {2}, processed.", key.X , key.Y, chunkTally + 1);
                }
 
                private void UpdateEntityMetadata()