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Revisit(er) & ReadOnly chunk use
[automap/automap.git] / ShardProcessor / ShardProcessor.csproj
index 2d9462d..51134df 100644 (file)
@@ -18,7 +18,7 @@
     <ErrorReport>prompt</ErrorReport>\r
     <WarningLevel>4</WarningLevel>\r
     <ExternalConsole>true</ExternalConsole>\r
-    <Commandlineparameters>--heightmap ~/ApplicationData/vintagestory/Maps/World_19781215</Commandlineparameters>\r
+    <Commandlineparameters></Commandlineparameters>\r
   </PropertyGroup>\r
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">\r
     <Optimize>true</Optimize>\r
@@ -38,9 +38,6 @@
     <Reference Include="Newtonsoft.Json">\r
       <HintPath>..\Automap\VS_libs\Newtonsoft.Json.dll</HintPath>\r
     </Reference>\r
-    <Reference Include="Automap">\r
-      <HintPath>..\Automap\bin\Debug\Automap.dll</HintPath>\r
-    </Reference>\r
     <Reference Include="VintagestoryAPI">\r
       <HintPath>..\Automap\VS_libs\VintagestoryAPI.dll</HintPath>\r
     </Reference>\r
     <Reference Include="VSSurvivalMod">\r
       <HintPath>..\Automap\VS_libs\VSSurvivalMod.dll</HintPath>\r
     </Reference>\r
+    <Reference Include="System.Data" />\r
+    <Reference Include="System.Data.SQLite">\r
+      <HintPath>..\Automap\VS_libs\System.Data.SQLite.dll</HintPath>\r
+    </Reference>\r
   </ItemGroup>\r
   <ItemGroup>\r
     <Compile Include="Program.cs" />\r
     <Compile Include="Properties\AssemblyInfo.cs" />\r
+    <Compile Include="LogAdaptor.cs" />\r
+    <Compile Include="WalkableMapDB.cs" />\r
+    <Compile Include="ProcessingMethods.cs" />\r
+  </ItemGroup>\r
+  <ItemGroup>\r
+    <ProjectReference Include="..\Automap\Automap.csproj">\r
+      <Project>{0287E0DF-B785-40E8-BB50-2D684B45FC61}</Project>\r
+      <Name>Automap</Name>\r
+    </ProjectReference>\r
   </ItemGroup>\r
   <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />\r
 </Project>
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