<Reference Include="Pngcs">
<HintPath>VS_libs\Pngcs.dll</HintPath>
</Reference>
+ <Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="AutomapMod.cs" />
<Compile Include="Renderers\AlternateRenderer.cs" />
<Compile Include="Data\EntitiesOfInterest.cs" />
<Compile Include="Data\EntityDesignator.cs" />
+ <Compile Include="Data\StatusData.cs" />
+ <Compile Include="Data\CommandData.cs" />
+ <Compile Include="Data\RunState.cs" />
</ItemGroup>
<ItemGroup>
<Folder Include="VS_libs\" />
return forSide.IsClient();
}
- public override void StartClientSide(ICoreClientAPI api)
- {
- this.API = api;
+ public override void StartClientSide(ICoreClientAPI api)
+ {
+ this.API = api;
- if (api.Side == EnumAppSide.Client)
- {
- this.ClientAPI = api as ICoreClientAPI;
- this.Logger = Mod.Logger;
+ if (api.Side == EnumAppSide.Client)
+ {
+ this.ClientAPI = api as ICoreClientAPI;
+ this.Logger = Mod.Logger;
- ClientAPI.Logger.VerboseDebug("Automap Present!");
- _localAutomap = new AutomapSystem(this.ClientAPI, this.Logger);
- _automapDialog = new AutomapGUIDialog(ClientAPI, _localAutomap);
+ ClientAPI.Logger.VerboseDebug("Automap Present!");
+ _localAutomap = new AutomapSystem(this.ClientAPI, this.Logger);
+ _automapDialog = new AutomapGUIDialog(ClientAPI, _localAutomap);
- ClientAPI.Input.RegisterHotKey(AutomapGUIDialog._automapControlPanelKey, "Automap control panel", GlKeys.A, HotkeyType.GUIOrOtherControls);
- ClientAPI.Input.SetHotKeyHandler(AutomapGUIDialog._automapControlPanelKey, ToggleAM_Dialog);
- }
+ ClientAPI.Input.RegisterHotKey(AutomapGUIDialog._automapControlPanelKey, "Automap control panel", GlKeys.M, HotkeyType.GUIOrOtherControls, shiftPressed: true);
+ ClientAPI.Input.SetHotKeyHandler(AutomapGUIDialog._automapControlPanelKey, ToggleAM_Dialog);
+ }
base.StartClientSide(api);
}
- public override double ExecuteOrder()
- {
- return 0.2;
- }
-
- private bool ToggleAM_Dialog(KeyCombination comb)
- {
- if (_automapDialog.IsOpened()) _automapDialog.TryClose();
- else _automapDialog.TryOpen();
-
- return true;
- }
+ public override double ExecuteOrder()
+ {
+ return 0.2;
+ }
+ private bool ToggleAM_Dialog(KeyCombination comb)
+ {
+ if (_automapDialog.IsOpened()) _automapDialog.TryClose();
+ else _automapDialog.TryOpen();
- }
+ return true;
+ }
+ }
}
namespace Automap
{
- public delegate void BlockDesignatonAction(ICoreClientAPI clientAPI, PointsOfInterest poi, BlockPos posn, Block block);
-
- /// <summary>
- /// Point of Interest Rule Designator
- /// </summary>
- public class BlockDesignator
- {
- public Color OverwriteColor;
- public BlockDesignatonAction SpecialAction;
- public AssetLocation Pattern;
- public EnumBlockMaterial? Material;
- public bool Enabled { get; set; }
-
- private BlockDesignator()
- {
- throw new NotSupportedException();
- }
-
- public BlockDesignator(AssetLocation pattern, Color overwriteColor, EnumBlockMaterial? material)
- {
- this.Pattern = pattern;
- this.OverwriteColor = overwriteColor;
- this.Material = material;
- this.Enabled = true;
- }
-
- public BlockDesignator(AssetLocation pattern, Color overwriteColor, EnumBlockMaterial? material, BlockDesignatonAction specialAct)
- {
- this.Pattern = pattern;
- this.OverwriteColor = overwriteColor;
- this.Material = material;
- this.SpecialAction = specialAct;
- this.Enabled = true;
- }
-
- public override string ToString()
- {
- return Pattern.ToShortString() + "|" + OverwriteColor.Name + "|" + Material ?? "";
- }
- }
+ public delegate void BlockDesignatonAction(ICoreClientAPI clientAPI, PointsOfInterest poi, BlockPos posn, Block block);
+
+ /// <summary>
+ /// Point of Interest Rule Designator
+ /// </summary>
+ public class BlockDesignator
+ {
+ public Color OverwriteColor;
+ public BlockDesignatonAction SpecialAction;
+ public AssetLocation Pattern;
+ public EnumBlockMaterial? Material;
+ public bool Enabled { get; set; }
+
+ private BlockDesignator()
+ {
+ throw new NotSupportedException();
+ }
+
+ public BlockDesignator(AssetLocation pattern, Color overwriteColor, EnumBlockMaterial? material)
+ {
+ this.Pattern = pattern;
+ this.OverwriteColor = overwriteColor;
+ this.Material = material;
+ this.Enabled = true;
+ }
+
+ public BlockDesignator(AssetLocation pattern, Color overwriteColor, EnumBlockMaterial? material, BlockDesignatonAction specialAct)
+ {
+ this.Pattern = pattern;
+ this.OverwriteColor = overwriteColor;
+ this.Material = material;
+ this.SpecialAction = specialAct;
+ this.Enabled = true;
+ }
+
+ public override string ToString()
+ {
+ return Pattern.ToShortString() + "|" + OverwriteColor.Name + "|" + Material ?? "";
+ }
+ }
}
namespace Automap
{
- [ProtoContract]
- public struct ColumnMeta
- {
- [ProtoMember(1)]
- public Vec2i Location;
-
- [ProtoMember(2)]
- public TimeSpan ChunkAge;//In game, calendar?
-
- [ProtoMember(3)]
- public float Temperature;// Temperature
-
- [ProtoMember(4)]
- public ushort YMax;// Y feature height
-
- [ProtoMember(5)]
- public Dictionary<int, uint> RockRatio;//(surface) Geographic region (rock) Ratio. [BlockID * count]
-
- [ProtoMember(6)]
- public float Fertility;
-
- [ProtoMember(7)]
- public float ForestDensity;
-
- [ProtoMember(8)]
- public float Rainfall;
-
- [ProtoMember(9)]
- public float ShrubDensity;
-
- [ProtoMember(10)]
- public ushort AirBlocks;
-
- [ProtoMember(11)]
- public ushort NonAirBlocks;
-
- //[ProtoMember(12,OverwriteList = true)]
- [ProtoIgnore]
- public ushort[,] HeightMap;
-
- public ColumnMeta(Vec2i loc, int chunkSize = 32)
- {
- Location = loc;
- ChunkAge = TimeSpan.Zero;
- Temperature = 0f;
- YMax = 0;
- RockRatio = new Dictionary<int, uint>(10);
- Fertility = 0f;
- ForestDensity = 0f;
- Rainfall = 0f;
- ShrubDensity = 0f;
- AirBlocks = 0;
- NonAirBlocks = 0;
- HeightMap = new ushort[chunkSize, chunkSize];
- }
-
- internal void UpdateFieldsFrom(ClimateCondition climate, IMapChunk mapChunk, TimeSpan chunkAge)
- {
- this.ChunkAge = chunkAge;
- this.Temperature = climate.Temperature;
- this.Fertility = climate.Fertility;
- this.ForestDensity = climate.ForestDensity;
- this.Rainfall = climate.Rainfall;
- this.ShrubDensity = climate.ShrubDensity;
-
- this.YMax = mapChunk.YMax;
-
- }
- }
-
- public class ColumnsMetadata : KeyedCollection<Vec2i, ColumnMeta>
- {
- private ColumnsMetadata()
- {
- throw new NotSupportedException();
- }
-
- public ColumnsMetadata(Vec2i startChunkColumn)
- {
- North_mostChunk = startChunkColumn.Y;
- South_mostChunk = startChunkColumn.Y;
- East_mostChunk = startChunkColumn.X;
- West_mostChunk = startChunkColumn.X;
- }
-
- public int North_mostChunk
- {
- get; private set;
- }
-
- public int South_mostChunk
- {
- get; private set;
- }
-
- public int East_mostChunk
- {
- get; private set;
- }
-
- public int West_mostChunk
- {
- get; private set;
- }
-
- protected override Vec2i GetKeyForItem(ColumnMeta item)
- {
- return item.Location;
- }
-
- internal void Update(ColumnMeta metaData)
- {
- if (this.Contains(metaData.Location))
- {
- this.Remove(metaData.Location);
- this.Add(metaData);
- }
- else
- {
- this.Add(metaData);
- }
-
- }
-
- public new void Add(ColumnMeta newItem)
- {
- if (North_mostChunk > newItem.Location.Y)
- {
- North_mostChunk = newItem.Location.Y;
- }
-
- if (South_mostChunk < newItem.Location.Y)
- {
- South_mostChunk = newItem.Location.Y;
- }
-
- if (East_mostChunk < newItem.Location.X)
- {
- East_mostChunk = newItem.Location.X;
- }
-
- if (West_mostChunk > newItem.Location.X)
- {
- West_mostChunk = newItem.Location.X;
- }
-
- base.Add(newItem);
- }
-
- }
+ [ProtoContract]
+ public struct ColumnMeta
+ {
+ [ProtoMember(1)]
+ public Vec2i Location;
+
+ [ProtoMember(2)]
+ public TimeSpan ChunkAge;//OLDEST CHUNK. from chunk last edit
+
+ [ProtoMember(3)]
+ public float Temperature;// Temperature - surface
+
+ [ProtoMember(4)]
+ public ushort YMax;// Y feature height
+
+ [ProtoMember(5)]
+ public Dictionary<int, uint> RockRatio;//[Column] Geographic region (rock) Ratio. [BlockID * count]
+
+ [ProtoMember(6)]
+ public float Fertility;
+
+ [ProtoMember(7)]
+ public float ForestDensity;
+
+ [ProtoMember(8)]
+ public float Rainfall;
+
+ [ProtoMember(9)]
+ public float ShrubDensity;
+
+ [ProtoMember(10)]
+ public ushort AirBlocks;
+
+ [ProtoMember(11)]
+ public ushort NonAirBlocks;
+
+ //[ProtoMember(12,OverwriteList = true)]
+ [ProtoIgnore]
+ public ushort[,] HeightMap;
+
+ public ColumnMeta(Vec2i loc, int chunkSize = 32)
+ {
+ Location = loc;
+ ChunkAge = TimeSpan.Zero;
+ Temperature = 0f;
+ YMax = 0;
+ RockRatio = new Dictionary<int, uint>(10);
+ Fertility = 0f;
+ ForestDensity = 0f;
+ Rainfall = 0f;
+ ShrubDensity = 0f;
+ AirBlocks = 0;
+ NonAirBlocks = 0;
+ HeightMap = new ushort[chunkSize, chunkSize];
+ }
+
+ internal void UpdateFieldsFrom(ClimateCondition climate, IMapChunk mapChunk, TimeSpan chunkAge)
+ {
+ this.ChunkAge = chunkAge;
+ this.Temperature = climate.Temperature;
+ this.Fertility = climate.Fertility;
+ this.ForestDensity = climate.ForestDensity;
+ this.Rainfall = climate.Rainfall;
+ this.ShrubDensity = climate.ShrubDensity;
+
+ this.YMax = mapChunk.YMax;
+
+ }
+ }
+
+ public class ColumnsMetadata : KeyedCollection<Vec2i, ColumnMeta>
+ {
+ private ColumnsMetadata()
+ {
+ throw new NotSupportedException();
+ }
+
+ public ColumnsMetadata(Vec2i startChunkColumn)
+ {
+ North_mostChunk = startChunkColumn.Y;
+ South_mostChunk = startChunkColumn.Y;
+ East_mostChunk = startChunkColumn.X;
+ West_mostChunk = startChunkColumn.X;
+ }
+
+ public int North_mostChunk
+ {
+ get; private set;
+ }
+
+ public int South_mostChunk
+ {
+ get; private set;
+ }
+
+ public int East_mostChunk
+ {
+ get; private set;
+ }
+
+ public int West_mostChunk
+ {
+ get; private set;
+ }
+
+ protected override Vec2i GetKeyForItem(ColumnMeta item)
+ {
+ return item.Location;
+ }
+
+ internal void Update(ColumnMeta metaData)
+ {
+ if (this.Contains(metaData.Location))
+ {
+ this.Remove(metaData.Location);
+ this.Add(metaData);
+ }
+ else
+ {
+ this.Add(metaData);
+ }
+
+ }
+
+ public new void Add(ColumnMeta newItem)
+ {
+ if (North_mostChunk > newItem.Location.Y)
+ {
+ North_mostChunk = newItem.Location.Y;
+ }
+
+ if (South_mostChunk < newItem.Location.Y)
+ {
+ South_mostChunk = newItem.Location.Y;
+ }
+
+ if (East_mostChunk < newItem.Location.X)
+ {
+ East_mostChunk = newItem.Location.X;
+ }
+
+ if (West_mostChunk > newItem.Location.X)
+ {
+ West_mostChunk = newItem.Location.X;
+ }
+
+ base.Add(newItem);
+ }
+
+ }
}
--- /dev/null
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Drawing;
+using System.IO;
+
+using ProtoBuf;
+
+using Vintagestory.API.Common;
+using Vintagestory.API.Datastructures;
+
+namespace Automap
+{
+ [ProtoContract(SkipConstructor = true)]
+ //[ProtoInclude(5,typeof(DelegateState))]
+ public class CommandData : IAttribute
+ {
+ [ProtoMember(1)]
+ public RunState State { get; set; }//Run , Stop, SingleSnapshot -> Stop
+
+ [ProtoMember(2)]
+ private List<DelegateState> DelegatesFlags;
+
+ [ProtoMember(3)]
+ public string Notation { get; set; }
+
+ //POI Delegate list {enabled/Disable}, color?
+ //Other params...? Tick rate?
+ //Choose : Renderer(s)
+
+
+ public CommandData(RunState assumeState, bool[] theseDelegates)
+ {
+ State = assumeState;
+
+ DelegatesFlags = new List<DelegateState>(theseDelegates.Length);
+ foreach (var df in theseDelegates)
+ {
+ DelegatesFlags.Add(new DelegateState()
+ {
+ Enabled = df,
+ AlternateColor = null,
+ });
+
+ }
+
+ }
+
+ public CommandData(RunState assumeState)
+ {
+ State = assumeState;//Never RUN.
+
+ DelegatesFlags = new List<DelegateState>();
+ }
+
+
+ public void FromBytes(BinaryReader stream)
+ {
+ var temp = ProtoBuf.Serializer.Deserialize<CommandData>(stream.BaseStream);
+ this.State = temp.State;
+ this.DelegatesFlags = temp.DelegatesFlags;
+
+ }
+
+ public void ToBytes(BinaryWriter stream)
+ {
+ ProtoBuf.Serializer.Serialize<CommandData>(stream.BaseStream, this);
+
+
+ }
+
+
+
+ public int GetAttributeId()
+ {
+ return 12346;
+ }
+
+ public object GetValue()
+ {
+ return this;
+ }
+
+
+ public string ToJsonToken()
+ {
+ return $"New-State:{State}, Delegates# {DelegatesFlags.Count} ";
+ }
+
+ public bool Equals(IWorldAccessor worldForResolve, IAttribute attr)
+ {
+ var other = attr.GetValue() as CommandData;
+
+ if (this.State == other.State)
+ {
+ return true;
+ }
+
+ return false;
+ }
+ }
+
+ [ProtoContract]
+ internal struct DelegateState
+ {
+ [ProtoMember(1)]
+ public bool Enabled;
+
+ [ProtoMember(2)]
+ public Color? AlternateColor;
+
+
+
+ }
+}
+
namespace Automap
{
- /// <summary>
- /// Entities of interest.
- /// </summary>
- /// <remarks>Tracked by ID - these never leave.</remarks>
- public class EntitiesOfInterest
- {
- private Dictionary<long, PointOfInterest> entitySet = new Dictionary<long, PointOfInterest>(50);
-
-
- internal void Upsert(Entity something, string message = @"")
- {
- if (entitySet.ContainsKey(something.EntityId))
- {
- var movingPOI = entitySet[something.EntityId];
- movingPOI.Location = something.Pos.AsBlockPos.Copy();
- movingPOI.Timestamp = DateTimeOffset.UtcNow;
- }
- else
- {
- PointOfInterest newPOI = new PointOfInterest();
- newPOI.EntityId = something.EntityId;
- newPOI.Location = something.Pos.AsBlockPos.Copy();
- newPOI.Timestamp = DateTimeOffset.UtcNow;
- newPOI.Notes = message;
- entitySet.Add(something.EntityId, newPOI);
- }
-
- }
-
-
- public List<PointOfInterest> PointsList
- {
- get
- {
- return entitySet.Values.ToList();
- }
- }
-
- }
+ /// <summary>
+ /// Entities of interest.
+ /// </summary>
+ /// <remarks>Tracked by ID - these never leave.</remarks>
+ public class EntitiesOfInterest
+ {
+ private Dictionary<long, PointOfInterest> entitySet = new Dictionary<long, PointOfInterest>(50);
+
+
+ internal void Upsert(Entity something, string message = @"")
+ {
+ if (entitySet.ContainsKey(something.EntityId))
+ {
+ var movingPOI = entitySet[something.EntityId];
+ movingPOI.Location = something.Pos.AsBlockPos.Copy();
+ movingPOI.Timestamp = DateTimeOffset.UtcNow;
+ }
+ else
+ {
+ PointOfInterest newPOI = new PointOfInterest();
+ newPOI.EntityId = something.EntityId;
+ newPOI.Location = something.Pos.AsBlockPos.Copy();
+ newPOI.Timestamp = DateTimeOffset.UtcNow;
+ newPOI.Notes = message;
+ entitySet.Add(something.EntityId, newPOI);
+ }
+
+ }
+
+
+ public List<PointOfInterest> PointsList
+ {
+ get {
+ return entitySet.Values.ToList();
+ }
+ }
+
+ }
}
namespace Automap
{
- public delegate void EntityDesignatonAction(ICoreClientAPI clientAPI, EntitiesOfInterest poi, BlockPos posn, Entity entity);
-
- /// <summary>
- /// Point of Interest Rule Designator
- /// </summary>
- public class EntityDesignator
- {
- public Color OverwriteColor;
- public EntityDesignatonAction SpecialAction;
- public AssetLocation Pattern;
- public EnumEntityState? StateCheck;//Needed?
- public bool Enabled { get; set; }
-
- private EntityDesignator()
- {
- throw new NotSupportedException();
- }
-
- public EntityDesignator(AssetLocation pattern, Color overwriteColor, EnumEntityState? state)
- {
- this.Pattern = pattern;
- this.OverwriteColor = overwriteColor;
- this.StateCheck = state;
- this.Enabled = true;
- }
-
- public EntityDesignator(AssetLocation pattern, Color overwriteColor, EnumEntityState? state, EntityDesignatonAction specialAct)
- {
- this.Pattern = pattern;
- this.OverwriteColor = overwriteColor;
- this.StateCheck = state;
- this.SpecialAction = specialAct;
- this.Enabled = true;
- }
-
- public override string ToString()
- {
- return Pattern.ToShortString() + "|" + OverwriteColor.Name + "|" + StateCheck ?? "";
- }
- }
+ public delegate void EntityDesignatonAction(ICoreClientAPI clientAPI, EntitiesOfInterest poi, BlockPos posn, Entity entity);
+
+ /// <summary>
+ /// Point of Interest Rule Designator
+ /// </summary>
+ public class EntityDesignator
+ {
+ public Color OverwriteColor;
+ public EntityDesignatonAction SpecialAction;
+ public AssetLocation Pattern;
+ public EnumEntityState? StateCheck;//Needed?
+ public bool Enabled { get; set; }
+
+ private EntityDesignator()
+ {
+ throw new NotSupportedException();
+ }
+
+ public EntityDesignator(AssetLocation pattern, Color overwriteColor, EnumEntityState? state)
+ {
+ this.Pattern = pattern;
+ this.OverwriteColor = overwriteColor;
+ this.StateCheck = state;
+ this.Enabled = true;
+ }
+
+ public EntityDesignator(AssetLocation pattern, Color overwriteColor, EnumEntityState? state, EntityDesignatonAction specialAct)
+ {
+ this.Pattern = pattern;
+ this.OverwriteColor = overwriteColor;
+ this.StateCheck = state;
+ this.SpecialAction = specialAct;
+ this.Enabled = true;
+ }
+
+ public override string ToString()
+ {
+ return Pattern.ToShortString() + "|" + OverwriteColor.Name + "|" + StateCheck ?? "";
+ }
+ }
}
namespace Automap
{
- /// <summary>
- /// Png metadata chunk.
- /// </summary>
- /// <remarks>There can be only one. (per PNG file)</remarks>
- public class PngMetadataChunk : PngChunkSingle
- {
- // ID must follow the PNG conventions: four ascii letters,
- public readonly static string ID = "cHUK";
+ /// <summary>
+ /// Png metadata chunk.
+ /// </summary>
+ /// <remarks>There can be only one. (per PNG file)</remarks>
+ public class PngMetadataChunk : PngChunkSingle
+ {
+ // ID must follow the PNG conventions: four ascii letters,
+ public readonly static string ID = "cHUK";
- public ColumnMeta ChunkMetadata { get; set; }
+ public ColumnMeta ChunkMetadata { get; set; }
- public PngMetadataChunk(ImageInfo info) : base(ID, info)
- {
+ public PngMetadataChunk(ImageInfo info) : base(ID, info)
+ {
- }
+ }
- public override ChunkOrderingConstraint GetOrderingConstraint()
- {
- return ChunkOrderingConstraint.NONE;
- }
+ public override ChunkOrderingConstraint GetOrderingConstraint()
+ {
+ return ChunkOrderingConstraint.NONE;
+ }
- public override ChunkRaw CreateRawChunk()
- {
- var datas = SerializerUtil.Serialize<ColumnMeta>(ChunkMetadata);
+ public override ChunkRaw CreateRawChunk()
+ {
+ var datas = SerializerUtil.Serialize<ColumnMeta>(ChunkMetadata);
- ChunkRaw rawChunk = createEmptyChunk(datas.Length, true);
- rawChunk.Data = datas;
+ ChunkRaw rawChunk = createEmptyChunk(datas.Length, true);
+ rawChunk.Data = datas;
- return rawChunk;
- }
+ return rawChunk;
+ }
- public override void ParseFromRaw(ChunkRaw rawChunk)
- {
- this.ChunkMetadata = SerializerUtil.Deserialize<ColumnMeta>(rawChunk.Data);
- }
+ public override void ParseFromRaw(ChunkRaw rawChunk)
+ {
+ this.ChunkMetadata = SerializerUtil.Deserialize<ColumnMeta>(rawChunk.Data);
+ }
- public override void CloneDataFromRead(PngChunk other)
- {
- PngMetadataChunk clone = (PngMetadataChunk)other;
- this.ChunkMetadata = clone.ChunkMetadata;
- }
+ public override void CloneDataFromRead(PngChunk other)
+ {
+ PngMetadataChunk clone = (PngMetadataChunk) other;
+ this.ChunkMetadata = clone.ChunkMetadata;
+ }
- }
+ }
}
namespace Automap
{
- /// <summary>
- /// Actual Physical Point in space - that is interesting.
- /// </summary>
- public struct PointOfInterest
- {
- public string Notes;
- public BlockPos Location;
- public DateTimeOffset Timestamp;
- public long? EntityId;
- }
+ /// <summary>
+ /// Actual Physical Point in space - that is interesting.
+ /// </summary>
+ public struct PointOfInterest
+ {
+ public string Notes;
+ public BlockPos Location;
+ public DateTimeOffset Timestamp;
+ public long? EntityId;
+ }
- public class PointsOfInterest : KeyedCollection<BlockPos, PointOfInterest>
- {
- protected override BlockPos GetKeyForItem(PointOfInterest item)
- {
- return item.Location;
- }
+ public class PointsOfInterest : KeyedCollection<BlockPos, PointOfInterest>
+ {
+ protected override BlockPos GetKeyForItem(PointOfInterest item)
+ {
+ return item.Location;
+ }
- internal void AddReplace(PointOfInterest poi)
- {
- if (this.Contains(poi.Location))
- {
- this.Remove(poi.Location);
- this.Add(poi);
- }
- else
- {
- this.Add(poi);
- }
+ internal void AddReplace(PointOfInterest poi)
+ {
+ if (this.Contains(poi.Location))
+ {
+ this.Remove(poi.Location);
+ this.Add(poi);
+ }
+ else
+ {
+ this.Add(poi);
+ }
}
}
--- /dev/null
+using System;
+namespace Automap
+{
+ /// <summary>
+ /// Command Type
+ /// </summary>
+ public enum RunState : byte
+ {
+ Stop = 0x00,
+ Run = 0x01,
+ Snapshot = 0x02,
+ Notation = 0x03,
+ }
+}
+
--- /dev/null
+using System;
+using System.IO;
+using Vintagestory.API.Common;
+using Vintagestory.API.Datastructures;
+
+namespace Automap {
+ public class StatusData : IAttribute {
+ public uint TotalUpdates { get; set; }
+ public uint VoidChunks { get; set; }
+ public uint Delta { get; set; }
+ public uint Max_N, Max_E, Max_S, Max_W;
+ public RunState CurrentState { get; set; }
+
+ public StatusData(uint totalUpdates, uint voidChunks, uint delta, RunState currently) {
+ TotalUpdates = totalUpdates;
+ VoidChunks = voidChunks;
+ Delta = delta;
+ CurrentState = currently;
+ }
+
+ public void FromBytes(BinaryReader stream) {
+ TotalUpdates = stream.ReadUInt32();
+ VoidChunks = stream.ReadUInt32();
+ Delta = stream.ReadUInt32();
+ CurrentState = (RunState) stream.ReadByte();
+ }
+
+ public int GetAttributeId() {
+ return 12345;
+ }
+
+ public object GetValue() {
+ return this;
+ }
+
+ public void ToBytes(BinaryWriter stream) {
+ stream.Write(TotalUpdates);
+ stream.Write(VoidChunks);
+ stream.Write(Delta);
+ stream.Write((byte) CurrentState);
+ }
+
+ public string ToJsonToken() {
+ return $"TotalUpdate:{TotalUpdates}, VoidChunks:{VoidChunks}, Delta:{Delta}";
+ }
+
+ public bool Equals(IWorldAccessor worldForResolve, IAttribute attr) {
+ StatusData other = attr.GetValue() as StatusData;
+
+ if (this.TotalUpdates == other.TotalUpdates &&
+ this.VoidChunks == other.VoidChunks &&
+ this.Delta == other.Delta &&
+ this.CurrentState == other.CurrentState) {
+ return true;
+ }
+ return false;
+ }
+ }
+}
+
new EntityDesignator(
new AssetLocation("game", "humanoid-trader"),
Color.LightGoldenrodYellow,
- EnumEntityState.Active,
+ EnumEntityState.Active,
KeepTrackOfMerchant
);
/// Not just blocks, but block-entities as well!
/// </summary>
/// <returns>The block designators.</returns>
- public static List<BlockDesignator> DefaultBlockDesignators( )
+ public static List<BlockDesignator> DefaultBlockDesignators()
{
- return new List<BlockDesignator>{
+ return new List<BlockDesignator>{
DefaultDesignators.Roads,
DefaultDesignators.GroundSigns,
DefaultDesignators.WallSigns,
};
}
- public static List<EntityDesignator> DefaultEntityDesignators( )
+ public static List<EntityDesignator> DefaultEntityDesignators()
{
return new List<EntityDesignator>{
DefaultDesignators.Traders,
internal static void DecodeSign(ICoreClientAPI clientAPI, PointsOfInterest poi, BlockPos posn, Block block)
{
- clientAPI.Logger.VerboseDebug("Sign Designator Invoked!");
- //sign Text into a POI field...
- BlockEntitySign signEntity = clientAPI.World.BlockAccessor.GetBlockEntity(posn) as BlockEntitySign;
-
- if (signEntity != null && !String.IsNullOrEmpty(signEntity.text))
- {
-
- poi.AddReplace(
- new PointOfInterest {
- Location = posn.Copy( ),
- Notes = signEntity.text,
- Timestamp = DateTimeOffset.UtcNow,
- }
- );
-
- }
+#if DEBUG
+ clientAPI.Logger.VerboseDebug("Sign Designator Invoked!");
+#endif
+ //sign Text into a POI field...
+ BlockEntitySign signEntity = clientAPI.World.BlockAccessor.GetBlockEntity(posn) as BlockEntitySign;
+
+ if (signEntity != null && !String.IsNullOrEmpty(signEntity.text))
+ {
+
+ poi.AddReplace(
+ new PointOfInterest
+ {
+ Location = posn.Copy(),
+ Notes = signEntity.text,
+ Timestamp = DateTimeOffset.UtcNow,
+ }
+ );
+
+ }
}
internal static void DecodePostSign(ICoreClientAPI clientAPI, PointsOfInterest poi, BlockPos posn, Block block)
{
- clientAPI.Logger.VerboseDebug("Post-sign Designator Invoked!");
- //sign post Text into a POI field...
- BlockEntitySignPost signEntity = clientAPI.World.BlockAccessor.GetBlockEntity(posn) as BlockEntitySignPost;
-
- if (signEntity != null && signEntity.textByCardinalDirection?.Length > 0 ) {
-
- poi.AddReplace(
- new PointOfInterest {
- Location = posn.Copy( ),
- Notes = string.Join(",", signEntity.textByCardinalDirection),
- Timestamp = DateTimeOffset.UtcNow,
- }
- );
-
- }
+#if DEBUG
+ clientAPI.Logger.VerboseDebug("Post-sign Designator Invoked!");
+#endif
+ //sign post Text into a POI field...
+ BlockEntitySignPost signEntity = clientAPI.World.BlockAccessor.GetBlockEntity(posn) as BlockEntitySignPost;
+
+ if (signEntity != null && signEntity.textByCardinalDirection?.Length > 0)
+ {
+
+ poi.AddReplace(
+ new PointOfInterest
+ {
+ Location = posn.Copy(),
+ Notes = string.Join(",", signEntity.textByCardinalDirection),
+ Timestamp = DateTimeOffset.UtcNow,
+ }
+ );
+
+ }
}
internal static void KeepTrackOfMerchant(ICoreClientAPI clientAPI, EntitiesOfInterest poi, BlockPos posn, Entity entity)
{
- clientAPI.Logger.VerboseDebug("Trader: {0} @ {1}", entity.GetName( ), posn);
-
- var message = $"{entity.GetName( )}";
- var traderJoe = entity as EntityTrader;
- if (traderJoe.TradeProps != null) {
- message = $"{traderJoe.GetName( )} Alive:{traderJoe.Alive} - Gears: {traderJoe.TradeProps.Money}, ";
- }
- poi.Upsert(entity, message);
+ clientAPI.Logger.VerboseDebug("Trader: {0} @ {1}", entity.GetName(), posn);
+
+ var message = $"{entity.GetName()}";
+ var traderJoe = entity as EntityTrader;
+ if (traderJoe.TradeProps != null)
+ {
+ message = $"{traderJoe.GetName()} Alive:{traderJoe.Alive} - Gears: {traderJoe.TradeProps.Money}, ";
+ }
+ poi.Upsert(entity, message);
}
internal static void DecodeTranslocator(ICoreClientAPI clientAPI, PointsOfInterest poi, BlockPos posn, Block block)
{
- clientAPI.Logger.VerboseDebug("TRANSLOCATOR Designator Invoked!");
- //Where to? and from!
-
- BlockEntityStaticTranslocator te = clientAPI.World.BlockAccessor.GetBlockEntity(posn) as BlockEntityStaticTranslocator;
+ clientAPI.Logger.VerboseDebug("TRANSLOCATOR Designator Invoked!");
+ //Where to? and from!
- if (te != null ) {
+ BlockEntityStaticTranslocator te = clientAPI.World.BlockAccessor.GetBlockEntity(posn) as BlockEntityStaticTranslocator;
- StringBuilder textTarget = new StringBuilder( );
- //translocatorEntity.GetBlockInfo(clientAPI.World.Player, textTarget);
+ if (te != null)
+ {
- textTarget.Append(te.Activated ? "Online " : "offline ");
- textTarget.Append(" Dest.: ");
- textTarget.Append(te.TargetLocation != null ? te.TargetLocation.PrettyCoords(clientAPI) : "???");//Or ABS coords?
+ StringBuilder textTarget = new StringBuilder();
+ //translocatorEntity.GetBlockInfo(clientAPI.World.Player, textTarget);
- poi.AddReplace(
- new PointOfInterest {
- Location = posn.Copy( ),
- Notes = textTarget.ToString(),
- Timestamp = DateTimeOffset.UtcNow,
- }
- );
+ textTarget.Append(te.Activated ? "Online " : "offline ");
+ textTarget.Append(" Dest.: ");
+ textTarget.Append(te.TargetLocation != null ? te.TargetLocation.PrettyCoords(clientAPI) : "???");//Or ABS coords?
- }
+ poi.AddReplace(
+ new PointOfInterest
+ {
+ Location = posn.Copy(),
+ Notes = textTarget.ToString(),
+ Timestamp = DateTimeOffset.UtcNow,
+ }
+ );
+
+ }
}
}
}
namespace Automap
{
- public class AlternateRenderer : IChunkRenderer
- {
- private readonly int chunkSize;
-
-
- /// <summary>
- /// V.G.D:'s Alternative renderer
- /// </summary>
- /// <param name="clientAPI">Client API.</param>
- /// <param name="logger">Logger.</param>
- public AlternateRenderer(ICoreClientAPI clientAPI, ILogger logger) : base(clientAPI, logger)
- {
- chunkSize = ClientAPI.World.BlockAccessor.ChunkSize;
- }
-
- public override void GenerateChunkPngShard(Vec2i chunkPos, IMapChunk mc, ColumnMeta metaData, PngWriter pngWriter, out uint pixelCount)
- {
- pixelCount = 0;
- BlockPos tmpPos = new BlockPos();
- Vec2i localpos = new Vec2i();
- var chunksColumn = new IWorldChunk[ClientAPI.World.BlockAccessor.MapSizeY / chunkSize];
-
- int topChunkY = mc.YMax / chunkSize;//Heywaitaminute -- this isn't a highest FEATURE, if Rainmap isn't accurate!
- //Metadata of DateTime chunk was edited, chunk coords.,world-seed? Y-Max feature height
- //Grab a chunk COLUMN... Topmost Y down...
- for (int chunkY = 0; chunkY <= topChunkY; chunkY++)
- {
- chunksColumn[chunkY] = ClientAPI.World.BlockAccessor.GetChunk(chunkPos.X, chunkY, chunkPos.Y);
- //What to do if chunk is a void? invalid?
- }
-
- //pre-create PNG line slices...
- ImageLine[] lines = Enumerable.Repeat(new object(), chunkSize).Select(l => new ImageLine(pngWriter.ImgInfo)).ToArray();
- ushort[] allMapYs = mc.RainHeightMap;
- for (int posIndex = 0; posIndex < (chunkSize * chunkSize); posIndex++)
- {
- int currY = allMapYs[posIndex];
- int localChunkY = currY / chunkSize;
- if (localChunkY >= (chunksColumn.Length)) continue; //Out of range!
- if (chunksColumn[localChunkY] == null) continue;
-
- MapUtil.PosInt2d(posIndex, chunkSize, localpos);
- int localX = localpos.X;
- int localZ = localpos.Y;
-
- chunksColumn[localChunkY].Unpack();
- int blockId = chunksColumn[localChunkY].Blocks[MapUtil.Index3d(localX, currY % chunkSize, localZ, chunkSize, chunkSize)];
-
- Block block = ClientAPI.World.Blocks[blockId];
-
- tmpPos.Set(chunkSize * chunkPos.X + localX, currY, chunkSize * chunkPos.Y + localZ);
-
- int red;
- int green;
- int blue;
-
- //============ POI Population =================
- if (BlockID_Designators.ContainsKey(blockId))
- {
- var desig = BlockID_Designators[blockId];
- red = desig.OverwriteColor.R;
- green = desig.OverwriteColor.G;
- blue = desig.OverwriteColor.B;
-
-
- ImageLineHelper.SetPixel(lines[localZ], localX, red, green, blue);
- continue;
- }
-
- float b = GetSlope(localX, localZ, allMapYs);
-
- int col = block.GetColor(ClientAPI, tmpPos);
- int packedFormat = ColorUtil.ColorMultiply3Clamped(col, b);
-
- red = ColorUtil.ColorB(packedFormat);
- green = ColorUtil.ColorG(packedFormat);
- blue = ColorUtil.ColorR(packedFormat);
- ImageLineHelper.SetPixel(lines[localZ], localX, red, green, blue);
-
- //chunkImage.SetPixel(localX, localZ, pixelColor);
- pixelCount++;
- }
-
- for (int row = 0; row < pngWriter.ImgInfo.Rows; row++)
- {
- pngWriter.WriteRow(lines[row], row);
- }
-
- pngWriter.End();
- }
-
- private float GetSlope(int x, int y, ushort[] heightMap)
- {
- int baseY = heightMap[MapUtil.Index2d(x, y, chunkSize)];
- float runningY = 0;
- // check bounds. i hate this.
- int locIndex;
- if (x > 0)
- {
- locIndex = MapUtil.Index2d(x - 1, y, chunkSize);
- runningY += (baseY - heightMap[locIndex]);
- }
- if (x < chunkSize - 1)
- {
- locIndex = MapUtil.Index2d(x + 1, y, chunkSize);
- runningY += (baseY - heightMap[locIndex]);
- }
- if (y > 0)
- {
- locIndex = MapUtil.Index2d(x, y - 1, chunkSize);
- runningY += (baseY - heightMap[locIndex]);
- }
- if (y < chunkSize - 1)
- {
- locIndex = MapUtil.Index2d(x, y + 1, chunkSize);
- runningY += (baseY - heightMap[locIndex]);
- }
- runningY /= 4; // average now
- runningY /= 5; // idk
- return 1 + runningY;
- }
- }
+ public class AlternateRenderer : IChunkRenderer
+ {
+ private readonly int chunkSize;
+
+
+ /// <summary>
+ /// V.G.D:'s Alternative renderer
+ /// </summary>
+ /// <param name="clientAPI">Client API.</param>
+ /// <param name="logger">Logger.</param>
+ public AlternateRenderer(ICoreClientAPI clientAPI, ILogger logger) : base(clientAPI, logger)
+ {
+ chunkSize = ClientAPI.World.BlockAccessor.ChunkSize;
+ }
+
+ public override void GenerateChunkPngShard(Vec2i chunkPos, IMapChunk mc, ColumnMeta metaData, PngWriter pngWriter, out uint pixelCount)
+ {
+ pixelCount = 0;
+ BlockPos tmpPos = new BlockPos();
+ Vec2i localpos = new Vec2i();
+ var chunksColumn = new IWorldChunk[ClientAPI.World.BlockAccessor.MapSizeY / chunkSize];
+
+ int topChunkY = mc.YMax / chunkSize;//Heywaitaminute -- this isn't a highest FEATURE, if Rainmap isn't accurate!
+ //Metadata of DateTime chunk was edited, chunk coords.,world-seed? Y-Max feature height
+ //Grab a chunk COLUMN... Topmost Y down...
+ for (int chunkY = 0; chunkY <= topChunkY; chunkY++)
+ {
+ chunksColumn[chunkY] = ClientAPI.World.BlockAccessor.GetChunk(chunkPos.X, chunkY, chunkPos.Y);
+ //What to do if chunk is a void? invalid?
+ }
+
+ //pre-create PNG line slices...
+ ImageLine[] lines = Enumerable.Repeat(new object(), chunkSize).Select(l => new ImageLine(pngWriter.ImgInfo)).ToArray();
+ ushort[] allMapYs = mc.RainHeightMap;
+ for (int posIndex = 0; posIndex < (chunkSize * chunkSize); posIndex++)
+ {
+ int currY = allMapYs[posIndex];
+ int localChunkY = currY / chunkSize;
+ if (localChunkY >= (chunksColumn.Length)) continue; //Out of range!
+ if (chunksColumn[localChunkY] == null) continue;
+
+ MapUtil.PosInt2d(posIndex, chunkSize, localpos);
+ int localX = localpos.X;
+ int localZ = localpos.Y;
+
+ chunksColumn[localChunkY].Unpack();
+ int blockId = chunksColumn[localChunkY].Blocks[MapUtil.Index3d(localX, currY % chunkSize, localZ, chunkSize, chunkSize)];
+
+ Block block = ClientAPI.World.Blocks[blockId];
+
+ tmpPos.Set(chunkSize * chunkPos.X + localX, currY, chunkSize * chunkPos.Y + localZ);
+
+ int red;
+ int green;
+ int blue;
+
+ //============ POI Population =================
+ if (BlockID_Designators.ContainsKey(blockId))
+ {
+ var desig = BlockID_Designators[blockId];
+ red = desig.OverwriteColor.R;
+ green = desig.OverwriteColor.G;
+ blue = desig.OverwriteColor.B;
+
+
+ ImageLineHelper.SetPixel(lines[localZ], localX, red, green, blue);
+ continue;
+ }
+
+ float b = GetSlope(localX, localZ, allMapYs);
+
+ int col = block.GetColor(ClientAPI, tmpPos);
+ int packedFormat = ColorUtil.ColorMultiply3Clamped(col, b);
+
+ red = ColorUtil.ColorB(packedFormat);
+ green = ColorUtil.ColorG(packedFormat);
+ blue = ColorUtil.ColorR(packedFormat);
+ ImageLineHelper.SetPixel(lines[localZ], localX, red, green, blue);
+
+ //chunkImage.SetPixel(localX, localZ, pixelColor);
+ pixelCount++;
+ }
+
+ for (int row = 0; row < pngWriter.ImgInfo.Rows; row++)
+ {
+ pngWriter.WriteRow(lines[row], row);
+ }
+
+ pngWriter.End();
+ }
+
+ private float GetSlope(int x, int y, ushort[] heightMap)
+ {
+ int baseY = heightMap[MapUtil.Index2d(x, y, chunkSize)];
+ float runningY = 0;
+ // check bounds. i hate this.
+ int locIndex;
+ if (x > 0)
+ {
+ locIndex = MapUtil.Index2d(x - 1, y, chunkSize);
+ runningY += (baseY - heightMap[locIndex]);
+ }
+ if (x < chunkSize - 1)
+ {
+ locIndex = MapUtil.Index2d(x + 1, y, chunkSize);
+ runningY += (baseY - heightMap[locIndex]);
+ }
+ if (y > 0)
+ {
+ locIndex = MapUtil.Index2d(x, y - 1, chunkSize);
+ runningY += (baseY - heightMap[locIndex]);
+ }
+ if (y < chunkSize - 1)
+ {
+ locIndex = MapUtil.Index2d(x, y + 1, chunkSize);
+ runningY += (baseY - heightMap[locIndex]);
+ }
+ runningY /= 4; // average now
+ runningY /= 5; // idk
+ return 1 + runningY;
+ }
+ }
}
public virtual ILogger Logger { get; protected set; }
public virtual Dictionary<int, BlockDesignator> BlockID_Designators { get; set; }
- protected IChunkRenderer(ICoreClientAPI clientAPI, ILogger logger)
- {
- this.ClientAPI = clientAPI;
- this.Logger = logger;
- }
+ protected IChunkRenderer(ICoreClientAPI clientAPI, ILogger logger)
+ {
+ this.ClientAPI = clientAPI;
+ this.Logger = logger;
+ }
public abstract void GenerateChunkPngShard(Vec2i chunkPos, IMapChunk mapChunk, ColumnMeta metaData, PngWriter pngWriter, out uint pixelCount);
}
namespace Automap
{
- public class StandardRenderer : IChunkRenderer
- {
- private readonly int chunkSize;
-
-
- /// <summary>
- /// Renders shards similar to the Default VS version, plus P.O.I. markings.
- /// </summary>
- /// <param name="clientAPI">Client API.</param>
- /// <param name="logger">Logger.</param>
- public StandardRenderer(ICoreClientAPI clientAPI, ILogger logger) : base(clientAPI, logger)
- {
- chunkSize = ClientAPI.World.BlockAccessor.ChunkSize;
- }
-
- public override void GenerateChunkPngShard(Vec2i chunkPos, IMapChunk mc, ColumnMeta metaData, PngWriter pngWriter, out uint pixelCount)
- {
- pixelCount = 0;
- BlockPos tmpPos = new BlockPos();
- Vec2i localpos = new Vec2i();
-
- var chunksColumn = new IWorldChunk[ClientAPI.World.BlockAccessor.MapSizeY / chunkSize];
-
- int topChunkY = mc.YMax / chunkSize;//Heywaitaminute -- this isn't a highest FEATURE, if Rainmap isn't accurate!
-
- for (int chunkY = 0; chunkY <= topChunkY; chunkY++)
- {
- chunksColumn[chunkY] = ClientAPI.World.BlockAccessor.GetChunk(chunkPos.X, chunkY, chunkPos.Y);
- //What to do if chunk is a void? invalid?
- }
-
- // Prefetch map chunks, in pattern
- IMapChunk[] mapChunks = new IMapChunk[]
- {
- ClientAPI.World.BlockAccessor.GetMapChunk(chunkPos.X - 1, chunkPos.Y - 1),
- ClientAPI.World.BlockAccessor.GetMapChunk(chunkPos.X - 1, chunkPos.Y),
- ClientAPI.World.BlockAccessor.GetMapChunk(chunkPos.X, chunkPos.Y - 1)
- };
-
- //pre-create PNG line slices...
- ImageLine[] lines = Enumerable.Repeat(new object(), chunkSize).Select(l => new ImageLine(pngWriter.ImgInfo)).ToArray();
-
- for (int posIndex = 0; posIndex < (chunkSize * chunkSize); posIndex++)
- {
- int mapY = mc.RainHeightMap[posIndex];
- int localChunkY = mapY / chunkSize;
- if (localChunkY >= (chunksColumn.Length)) continue;//Out of range!
-
- MapUtil.PosInt2d(posIndex, chunkSize, localpos);
- int localX = localpos.X;
- int localZ = localpos.Y;
-
- float b = 1;
- int leftTop, rightTop, leftBot;
-
- IMapChunk leftTopMapChunk = mc;
- IMapChunk rightTopMapChunk = mc;
- IMapChunk leftBotMapChunk = mc;
-
- int topX = localX - 1;
- int botX = localX;
- int leftZ = localZ - 1;
- int rightZ = localZ;
-
- if (topX < 0 && leftZ < 0)
- {
- leftTopMapChunk = mapChunks[0];
- rightTopMapChunk = mapChunks[1];
- leftBotMapChunk = mapChunks[2];
- }
- else
- {
- if (topX < 0)
- {
- leftTopMapChunk = mapChunks[1];
- rightTopMapChunk = mapChunks[1];
- }
- if (leftZ < 0)
- {
- leftTopMapChunk = mapChunks[2];
- leftBotMapChunk = mapChunks[2];
- }
- }
-
- topX = GameMath.Mod(topX, chunkSize);
- leftZ = GameMath.Mod(leftZ, chunkSize);
-
- leftTop = leftTopMapChunk == null ? 0 : Math.Sign(mapY - leftTopMapChunk.RainHeightMap[leftZ * chunkSize + topX]);
- rightTop = rightTopMapChunk == null ? 0 : Math.Sign(mapY - rightTopMapChunk.RainHeightMap[rightZ * chunkSize + topX]);
- leftBot = leftBotMapChunk == null ? 0 : Math.Sign(mapY - leftBotMapChunk.RainHeightMap[leftZ * chunkSize + botX]);
-
- float slopeness = (leftTop + rightTop + leftBot);
-
- if (slopeness > 0) b = 1.2f;
- if (slopeness < 0) b = 0.8f;
-
- b -= 0.15f; //Slope boost value
-
- if (chunksColumn[localChunkY] == null)
- {
-
- continue;
- }
-
- chunksColumn[localChunkY].Unpack();
- int blockId = chunksColumn[localChunkY].Blocks[MapUtil.Index3d(localpos.X, mapY % chunkSize, localpos.Y, chunkSize, chunkSize)];
-
- Block block = ClientAPI.World.Blocks[blockId];
-
- tmpPos.Set(chunkSize * chunkPos.X + localpos.X, mapY, chunkSize * chunkPos.Y + localpos.Y);
-
- int avgCol = block.GetColor(ClientAPI, tmpPos);
- int rndCol = block.GetRandomColor(ClientAPI, tmpPos, BlockFacing.UP);
- int col = ColorUtil.ColorOverlay(avgCol, rndCol, 0.125f);
- var packedFormat = ColorUtil.ColorMultiply3Clamped(col, b);
-
- int red = ColorUtil.ColorB(packedFormat);
- int green = ColorUtil.ColorG(packedFormat);
- int blue = ColorUtil.ColorR(packedFormat);
-
-
- //============ POI Population =================
- if (BlockID_Designators.ContainsKey(blockId))
- {
- var desig = BlockID_Designators[blockId];
-
- if (desig.Enabled)
- {
- red = desig.OverwriteColor.R;
- green = desig.OverwriteColor.G;
- blue = desig.OverwriteColor.B;
- }
- }
-
- ImageLineHelper.SetPixel(lines[localZ], localX, red, green, blue);
-
- //chunkImage.SetPixel(localX, localZ, pixelColor);
- pixelCount++;
- }
-
- for (int row = 0; row < pngWriter.ImgInfo.Rows; row++)
- {
- pngWriter.WriteRow(lines[row], row);
- }
-
- pngWriter.End();
- }
- }
+ public class StandardRenderer : IChunkRenderer
+ {
+ private readonly int chunkSize;
+
+
+ /// <summary>
+ /// Renders shards similar to the Default VS version, plus P.O.I. markings.
+ /// </summary>
+ /// <param name="clientAPI">Client API.</param>
+ /// <param name="logger">Logger.</param>
+ public StandardRenderer(ICoreClientAPI clientAPI, ILogger logger) : base(clientAPI, logger)
+ {
+ chunkSize = ClientAPI.World.BlockAccessor.ChunkSize;
+ }
+
+ public override void GenerateChunkPngShard(Vec2i chunkPos, IMapChunk mc, ColumnMeta metaData, PngWriter pngWriter, out uint pixelCount)
+ {
+ pixelCount = 0;
+ BlockPos tmpPos = new BlockPos();
+ Vec2i localpos = new Vec2i();
+
+ var chunksColumn = new IWorldChunk[ClientAPI.World.BlockAccessor.MapSizeY / chunkSize];
+
+ int topChunkY = mc.YMax / chunkSize;//Heywaitaminute -- this isn't a highest FEATURE, if Rainmap isn't accurate!
+
+ for (int chunkY = 0; chunkY <= topChunkY; chunkY++)
+ {
+ chunksColumn[chunkY] = ClientAPI.World.BlockAccessor.GetChunk(chunkPos.X, chunkY, chunkPos.Y);
+ //What to do if chunk is a void? invalid?
+ }
+
+ // Prefetch map chunks, in pattern
+ IMapChunk[] mapChunks = new IMapChunk[]
+ {
+ ClientAPI.World.BlockAccessor.GetMapChunk(chunkPos.X - 1, chunkPos.Y - 1),
+ ClientAPI.World.BlockAccessor.GetMapChunk(chunkPos.X - 1, chunkPos.Y),
+ ClientAPI.World.BlockAccessor.GetMapChunk(chunkPos.X, chunkPos.Y - 1)
+ };
+
+ //pre-create PNG line slices...
+ ImageLine[] lines = Enumerable.Repeat(new object(), chunkSize).Select(l => new ImageLine(pngWriter.ImgInfo)).ToArray();
+
+ for (int posIndex = 0; posIndex < (chunkSize * chunkSize); posIndex++)
+ {
+ int mapY = mc.RainHeightMap[posIndex];
+ int localChunkY = mapY / chunkSize;
+ if (localChunkY >= (chunksColumn.Length)) continue;//Out of range!
+
+ MapUtil.PosInt2d(posIndex, chunkSize, localpos);
+ int localX = localpos.X;
+ int localZ = localpos.Y;
+
+ float b = 1;
+ int leftTop, rightTop, leftBot;
+
+ IMapChunk leftTopMapChunk = mc;
+ IMapChunk rightTopMapChunk = mc;
+ IMapChunk leftBotMapChunk = mc;
+
+ int topX = localX - 1;
+ int botX = localX;
+ int leftZ = localZ - 1;
+ int rightZ = localZ;
+
+ if (topX < 0 && leftZ < 0)
+ {
+ leftTopMapChunk = mapChunks[0];
+ rightTopMapChunk = mapChunks[1];
+ leftBotMapChunk = mapChunks[2];
+ }
+ else
+ {
+ if (topX < 0)
+ {
+ leftTopMapChunk = mapChunks[1];
+ rightTopMapChunk = mapChunks[1];
+ }
+ if (leftZ < 0)
+ {
+ leftTopMapChunk = mapChunks[2];
+ leftBotMapChunk = mapChunks[2];
+ }
+ }
+
+ topX = GameMath.Mod(topX, chunkSize);
+ leftZ = GameMath.Mod(leftZ, chunkSize);
+
+ leftTop = leftTopMapChunk == null ? 0 : Math.Sign(mapY - leftTopMapChunk.RainHeightMap[leftZ * chunkSize + topX]);
+ rightTop = rightTopMapChunk == null ? 0 : Math.Sign(mapY - rightTopMapChunk.RainHeightMap[rightZ * chunkSize + topX]);
+ leftBot = leftBotMapChunk == null ? 0 : Math.Sign(mapY - leftBotMapChunk.RainHeightMap[leftZ * chunkSize + botX]);
+
+ float slopeness = (leftTop + rightTop + leftBot);
+
+ if (slopeness > 0) b = 1.2f;
+ if (slopeness < 0) b = 0.8f;
+
+ b -= 0.15f; //Slope boost value
+
+ if (chunksColumn[localChunkY] == null)
+ {
+
+ continue;
+ }
+
+ chunksColumn[localChunkY].Unpack();
+ int blockId = chunksColumn[localChunkY].Blocks[MapUtil.Index3d(localpos.X, mapY % chunkSize, localpos.Y, chunkSize, chunkSize)];
+
+ Block block = ClientAPI.World.Blocks[blockId];
+
+ tmpPos.Set(chunkSize * chunkPos.X + localpos.X, mapY, chunkSize * chunkPos.Y + localpos.Y);
+
+ int avgCol = block.GetColor(ClientAPI, tmpPos);
+ int rndCol = block.GetRandomColor(ClientAPI, tmpPos, BlockFacing.UP);
+ int col = ColorUtil.ColorOverlay(avgCol, rndCol, 0.125f);
+ var packedFormat = ColorUtil.ColorMultiply3Clamped(col, b);
+
+ int red = ColorUtil.ColorB(packedFormat);
+ int green = ColorUtil.ColorG(packedFormat);
+ int blue = ColorUtil.ColorR(packedFormat);
+
+
+ //============ POI Population =================
+ if (BlockID_Designators.ContainsKey(blockId))
+ {
+ var desig = BlockID_Designators[blockId];
+
+ if (desig.Enabled)
+ {
+ red = desig.OverwriteColor.R;
+ green = desig.OverwriteColor.G;
+ blue = desig.OverwriteColor.B;
+ }
+ }
+
+ ImageLineHelper.SetPixel(lines[localZ], localX, red, green, blue);
+
+ //chunkImage.SetPixel(localX, localZ, pixelColor);
+ pixelCount++;
+ }
+
+ for (int row = 0; row < pngWriter.ImgInfo.Rows; row++)
+ {
+ pngWriter.WriteRow(lines[row], row);
+ }
+
+ pngWriter.End();
+ }
+ }
}
using Vintagestory.API.Client;
using Vintagestory.API.Common;
+using Vintagestory.API.Datastructures;
namespace Automap
{
- public class AutomapGUIDialog : GuiDialog
- {
- public const string _automapControlPanelKey = "automapControlPanelKey";
-
- private ILogger Logger;
- private AutomapSystem _automapSystem;
-
- public override string ToggleKeyCombinationCode
- {
- get
- {
- return _automapControlPanelKey;
- }
- }
-
- public AutomapGUIDialog(ICoreClientAPI capi, AutomapSystem ams) : base(capi)
- {
- _automapSystem = ams;
- Logger = capi.Logger;
- SetupDialog();
- }
-
- private void SetupDialog()
- {
- ElementBounds dialogBounds = ElementStdBounds.AutosizedMainDialog.WithAlignment(EnumDialogArea.CenterMiddle);
-
- ElementBounds textBounds = ElementBounds.Fixed(0, 40, 500, 300);
-
- ElementBounds bgBounds = ElementBounds.Fill.WithFixedPadding(GuiStyle.ElementToDialogPadding);
- bgBounds.BothSizing = ElementSizing.FitToChildren;
- bgBounds.WithChildren(textBounds);
-
- ElementBounds toggleBounds = textBounds.CopyOffsetedSibling(3, 5, 5, 2);
- toggleBounds.fixedHeight = 18;
- toggleBounds.fixedWidth = 50;
-
- ElementBounds txtStatusBounds = textBounds.CopyOffsetedSibling(0, 20, 2, 4);
- txtStatusBounds.fixedHeight = 16;
- txtStatusBounds.percentWidth = 1;
-
-
- this.SingleComposer = capi.Gui.CreateCompo("automapControlPanel", dialogBounds)
- .AddShadedDialogBG(bgBounds)
- .AddDialogTitleBar("Automap Controls", OnTitleBarCloseClicked)
- .AddStaticText("Configure Automap settings:", CairoFont.WhiteDetailText(), textBounds)
- .AddToggleButton("Run", CairoFont.ButtonText(), RunToggle, toggleBounds, "btnRun")
- .AddStaticText("Idle.", CairoFont.WhiteSmallText().WithFontSize(12), txtStatusBounds, "txtStatus")
- .Compose();
- }
-
- private void OnTitleBarCloseClicked()
- {
- TryClose();
- }
-
- /// <summary>
- /// Toggle Automap from/to RUN state
- /// </summary>
- /// <returns>The toggle.</returns>
- /// <param name="t1">T1.</param>
- internal void RunToggle(bool toggle)
- {
- _automapSystem.Enabled = toggle;
- Logger.VerboseDebug("Dialog Changed; [ Automap Enabled: {0} ]", toggle);
- var statusText = this.SingleComposer.GetStaticText("txtStatus");
- statusText.SetValue($"Running: {this._automapSystem.Enabled}, Total: {this._automapSystem.updatedChunksTotal}, Nulls: {this._automapSystem.nullChunkCount} ");
-
- }
- }
+ public class AutomapGUIDialog : GuiDialog
+ {
+ public const string _automapControlPanelKey = "automapControlPanelKey";
+ private const string _statusTextKey = @"txtStatus";
+ private const string _noteTextKey = @"edtNote";
+
+ private ILogger Logger;
+
+ private long dashTickHandle;
+
+ public override string ToggleKeyCombinationCode
+ {
+ get {
+ return _automapControlPanelKey;
+ }
+ }
+
+ private uint totalShards, voidShards, changesThisTick;
+ private RunState lastState;
+
+
+ public AutomapGUIDialog(ICoreClientAPI capi, AutomapSystem ams) : base(capi)
+ {
+
+ Logger = capi.Logger;
+ SetupDialog();
+ capi.Event.RegisterEventBusListener(AutomapStatusMsg, 1.0D, AutomapSystem.AutomapStatusEventKey);
+
+ }
+
+ //Event for GUI status display
+
+ private void SetupDialog()
+ {
+ ElementBounds dialogBounds = ElementStdBounds.AutosizedMainDialog.WithAlignment(EnumDialogArea.CenterMiddle);
+
+ ElementBounds textBounds = ElementBounds.Fixed(0, 40, 500, 300);
+
+ ElementBounds bgBounds = ElementBounds.Fill.WithFixedPadding(GuiStyle.ElementToDialogPadding);
+ bgBounds.BothSizing = ElementSizing.FitToChildren;
+ bgBounds.WithChildren(textBounds);
+
+ ElementBounds toggleBounds = textBounds.CopyOffsetedSibling(0, 72, 5, 2);
+ toggleBounds.fixedHeight = 24;
+ toggleBounds.fixedWidth = 64;
+
+ ElementBounds txtStatusBounds = textBounds.CopyOffsetedSibling(0, 26, 2, 4);
+ txtStatusBounds.fixedHeight = 16;
+ txtStatusBounds.percentWidth = 1;
+
+ ElementBounds btnNoteArea = textBounds.CopyOffsetedSibling(0, 42, 2, 5);
+ btnNoteArea.fixedHeight = 24;
+ btnNoteArea.fixedWidth = 20;
+
+ ElementBounds txtNoteArea = btnNoteArea.CopyOffsetedSibling(64, 0, 1, 6);
+ txtNoteArea.fixedHeight = 24;
+ txtNoteArea.fixedWidth = 256;
+
+
+ this.SingleComposer = capi.Gui.CreateCompo("automapControlPanel", dialogBounds)
+ .AddShadedDialogBG(bgBounds)
+ .AddDialogTitleBar("Automap Controls", OnTitleBarCloseClicked)
+ .AddStaticText("Configure Automap settings:", CairoFont.WhiteDetailText(), textBounds)
+ .AddToggleButton("Run", CairoFont.ButtonText(), RunToggle, toggleBounds, "btnRun")
+ .AddDynamicText("Idle.", CairoFont.WhiteSmallText().WithFontSize(12), EnumTextOrientation.Left, txtStatusBounds, _statusTextKey)
+ .AddTextInput(txtNoteArea, null, CairoFont.WhiteMediumText().WithFontSize(16), _noteTextKey)
+ .AddButton("Note:", CreateNote, btnNoteArea, CairoFont.ButtonText())
+ .Compose();
+
+ //Controls for ALL Block & Entity Designators (Enable/Disable)
+ //_automapSystem.BlockID_Designators
+ //_automapSystem.Entity_Designators
+ //Renderer selection
+ //Message verbosity? Speed?
+
+ //A Button to add POI - notes manually (when AM running)
+
+ }
+
+ private void OnTitleBarCloseClicked()
+ {
+ TryClose();
+ }
+
+ /// <summary>
+ /// Toggle Automap from/to RUN state
+ /// </summary>
+ /// <returns>The toggle.</returns>
+ /// <param name="toggle">Run.</param>
+ internal void RunToggle(bool toggle)
+ {
+ Logger.VerboseDebug("Dialog Changed; [ Automap Enabled: {0} ]", toggle);
+ var statusText = this.SingleComposer.GetDynamicText(_statusTextKey);
+ statusText.SetNewText($"State: {(toggle ? "Run" : "Halt")}, Total: {totalShards}, Nulls: {voidShards} ");
+
+ CommandData cmd;
+
+ if (toggle)
+ {
+ dashTickHandle = capi.Event.RegisterGameTickListener(UpdateDashDisplay, 6001);
+ cmd = new CommandData(toggle ? RunState.Run : RunState.Stop, new bool[] { true, true, true, true, true });
+ }
+ else
+ {
+ capi.Event.UnregisterGameTickListener(dashTickHandle);
+ cmd = new CommandData(toggle ? RunState.Run : RunState.Stop);
+ }
+
+ capi.Event.PushEvent(AutomapSystem.AutomapCommandEventKey, cmd);
+ }
+
+ private bool CreateNote()
+ {
+ var noteCmd = new CommandData(RunState.Notation);
+ var txtNote = this.SingleComposer.GetTextInput(_noteTextKey);
+ if (!String.IsNullOrWhiteSpace(txtNote.GetText()))
+ {
+ noteCmd.Notation = txtNote.GetText();
+ txtNote.SetValue(string.Empty);
+
+ capi.Event.PushEvent(AutomapSystem.AutomapCommandEventKey, noteCmd);
+ }
+ return false;//???
+ }
+
+ private void AutomapStatusMsg(string eventName, ref EnumHandling handling, IAttribute data)
+ {
+ Logger.VerboseDebug("MsgBus RX: AutomapStatusMsg");
+ StatusData realData = data as StatusData;
+ totalShards = realData.TotalUpdates;
+ voidShards = realData.VoidChunks;
+ changesThisTick = realData.Delta;
+ lastState = realData.CurrentState;
+ }
+
+ private void UpdateDashDisplay(float delay)
+ {
+ var statusText = this.SingleComposer.GetDynamicText(_statusTextKey);
+ statusText.SetNewText($"State: {lastState}, Total: {totalShards}, Delta: {changesThisTick} Nulls: {voidShards} ");
+
+
+ }
+
+
+ }
}
using Vintagestory.API.Client;
using Vintagestory.API.Common;
using Vintagestory.API.Common.Entities;
+using Vintagestory.API.Config;
+using Vintagestory.API.Datastructures;
using Vintagestory.API.MathTools;
using Vintagestory.Common;
namespace Automap
{
- public class AutomapSystem
- {
- private Thread cartographer_thread;
- private ICoreClientAPI ClientAPI { get; set; }
- private ILogger Logger { get; set; }
- private IChunkRenderer ChunkRenderer { get; set; }
+ public class AutomapSystem
+ {
+ private Thread cartographer_thread;
+ private ICoreClientAPI ClientAPI { get; set; }
+ private ILogger Logger { get; set; }
+ private IChunkRenderer ChunkRenderer { get; set; }
- private const string _mapPath = @"Maps";
- private const string _chunkPath = @"Chunks";
- private const string _domain = @"automap";
- private const string chunkFile_filter = @"*_*.png";
- private static Regex chunkShardRegex = new Regex(@"(?<X>[\d]+)_(?<Z>[\d]+).png", RegexOptions.Singleline);
+ private const string _mapPath = @"Maps";
+ private const string _chunkPath = @"Chunks";
+ private const string _domain = @"automap";
+ private const string chunkFile_filter = @"*_*.png";
+ private static Regex chunkShardRegex = new Regex(@"(?<X>[\d]+)_(?<Z>[\d]+).png", RegexOptions.Singleline);
- private ConcurrentDictionary<Vec2i, uint> columnCounter = new ConcurrentDictionary<Vec2i, uint>(3, 150);
- private ColumnsMetadata chunkTopMetadata;
- private PointsOfInterest POIs;
- private EntitiesOfInterest EOIs;
+ private ConcurrentDictionary<Vec2i, uint> columnCounter = new ConcurrentDictionary<Vec2i, uint>(3, 150);
+ private ColumnsMetadata chunkTopMetadata;
+ private PointsOfInterest POIs = new PointsOfInterest();
+ private EntitiesOfInterest EOIs = new EntitiesOfInterest();
- internal Dictionary<int, BlockDesignator> BlockID_Designators { get; private set; }
- internal Dictionary<AssetLocation, EntityDesignator> Entity_Designators { get; private set; }
+ internal Dictionary<int, BlockDesignator> BlockID_Designators { get; private set; }
+ internal Dictionary<AssetLocation, EntityDesignator> Entity_Designators { get; private set; }
+ internal Dictionary<int, string> RockIdCodes { get; private set; }
- internal bool Enabled { get; set; }
- //Run status, Chunks processed, stats, center of map....
- internal uint nullChunkCount, updatedChunksTotal;
- internal Vec2i startChunkColumn;
+ internal RunState CurrentState { get; set; }
+ //Run status, Chunks processed, stats, center of map....
+ private uint nullChunkCount, updatedChunksTotal;
+ private Vec2i startChunkColumn;
- private readonly int chunkSize;
- private string path;
- private IAsset stylesFile;
+ private readonly int chunkSize;
+ private string path;
+ private IAsset stylesFile;
+ public static string AutomapStatusEventKey = @"AutomapStatus";
+ public static string AutomapCommandEventKey = @"AutomapCommand";
- public AutomapSystem(ICoreClientAPI clientAPI, ILogger logger)
- {
- this.ClientAPI = clientAPI;
- this.Logger = logger;
- chunkSize = ClientAPI.World.BlockAccessor.ChunkSize;
- ClientAPI.Event.LevelFinalize += EngageAutomap;
- //TODO:Choose which one from GUI
- this.ChunkRenderer = new StandardRenderer(clientAPI, logger);
- }
+ public AutomapSystem(ICoreClientAPI clientAPI, ILogger logger)
+ {
+ this.ClientAPI = clientAPI;
+ this.Logger = logger;
+ chunkSize = ClientAPI.World.BlockAccessor.ChunkSize;
+ ClientAPI.Event.LevelFinalize += EngageAutomap;
+ //TODO:Choose which one from GUI
+ this.ChunkRenderer = new StandardRenderer(clientAPI, logger);
- #region Internals
- private void EngageAutomap()
- {
- path = ClientAPI.GetOrCreateDataPath(_mapPath);
- path = ClientAPI.GetOrCreateDataPath(Path.Combine(path, "World_" + ClientAPI.World.Seed));//Add name of World too...'ServerApi.WorldManager.CurrentWorldName'
+ //Listen on bus for commands
+ ClientAPI.Event.RegisterEventBusListener(CommandListener, 1.0, AutomapSystem.AutomapCommandEventKey);
- stylesFile = ClientAPI.World.AssetManager.Get(new AssetLocation(_domain, "config/automap_format.css"));
- Logger.VerboseDebug("CSS loaded: {0} size: {1}", stylesFile.IsLoaded(), stylesFile.ToText().Length);
+ }
- Prefill_POI_Designators();
- startChunkColumn = new Vec2i((ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.X / chunkSize), (ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.Z / chunkSize));
- chunkTopMetadata = new ColumnsMetadata(startChunkColumn);
- Logger.Notification("AUTOMAP Start {0}", startChunkColumn);
- Reload_Metadata();
+ #region Internals
+ private void EngageAutomap()
+ {
+ path = ClientAPI.GetOrCreateDataPath(_mapPath);
+ path = ClientAPI.GetOrCreateDataPath(Path.Combine(path, "World_" + ClientAPI.World.Seed));//Add name of World too...'ServerApi.WorldManager.CurrentWorldName'
- ClientAPI.Event.ChunkDirty += ChunkAChanging;
+ stylesFile = ClientAPI.World.AssetManager.Get(new AssetLocation(_domain, "config/automap_format.css"));
+ Logger.VerboseDebug("CSS loaded: {0} size: {1}", stylesFile.IsLoaded(), stylesFile.ToText().Length);
- cartographer_thread = new Thread(Cartographer)
- {
- Name = "Cartographer",
- Priority = ThreadPriority.Lowest,
- IsBackground = true
- };
+ Prefill_POI_Designators();
+ startChunkColumn = new Vec2i((ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.X / chunkSize), (ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.Z / chunkSize));
+ chunkTopMetadata = new ColumnsMetadata(startChunkColumn);
- ClientAPI.Event.RegisterGameTickListener(AwakenCartographer, 6000);
- }
+ Logger.Notification("AUTOMAP Start {0}", startChunkColumn);
+ Reload_Metadata();
- private void ChunkAChanging(Vec3i chunkCoord, IWorldChunk chunk, EnumChunkDirtyReason reason)
- {
- Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
+ ClientAPI.Event.ChunkDirty += ChunkAChanging;
- columnCounter.AddOrUpdate(topPosition, 1, (key, colAct) => colAct + 1);
- }
+ cartographer_thread = new Thread(Cartographer)
+ {
+ Name = "Cartographer",
+ Priority = ThreadPriority.Lowest,
+ IsBackground = true
+ };
- private void AwakenCartographer(float delayed)
- {
+ ClientAPI.Event.RegisterGameTickListener(AwakenCartographer, 6000);
+ }
- if (Enabled && (ClientAPI.IsGamePaused != false || ClientAPI.IsShuttingDown != true))
- {
+ private void ChunkAChanging(Vec3i chunkCoord, IWorldChunk chunk, EnumChunkDirtyReason reason)
+ {
+ Vec2i topPosition = new Vec2i(chunkCoord.X, chunkCoord.Z);
+
+ columnCounter.AddOrUpdate(topPosition, 1, (key, colAct) => colAct + 1);
+ }
+
+ private void AwakenCartographer(float delayed)
+ {
+
+ if (CurrentState == RunState.Run && (ClientAPI.IsGamePaused != false || ClientAPI.IsShuttingDown != true))
+ {
#if DEBUG
- Logger.VerboseDebug("Cartographer re-trigger from [{0}]", cartographer_thread.ThreadState);
+ Logger.VerboseDebug("Cartographer re-trigger from [{0}]", cartographer_thread.ThreadState);
#endif
- if (cartographer_thread.ThreadState.HasFlag(ThreadState.Unstarted))
- {
- cartographer_thread.Start();
- }
- else if (cartographer_thread.ThreadState.HasFlag(ThreadState.WaitSleepJoin))
- {
- //Time to (re)write chunk shards
- cartographer_thread.Interrupt();
- }
+ if (cartographer_thread.ThreadState.HasFlag(ThreadState.Unstarted))
+ {
+ cartographer_thread.Start();
+ }
+ else if (cartographer_thread.ThreadState.HasFlag(ThreadState.WaitSleepJoin))
+ {
+ //Time to (re)write chunk shards
+ cartographer_thread.Interrupt();
+ }
+ //#if DEBUG
+ //ClientAPI.TriggerChatMessage($"Automap {updatedChunksTotal} Updates - MAX (N:{chunkTopMetadata.North_mostChunk},S:{chunkTopMetadata.South_mostChunk},E:{chunkTopMetadata.East_mostChunk}, W:{chunkTopMetadata.West_mostChunk} - TOTAL: {chunkTopMetadata.Count})");
+ //#endif
+ }
+ else if (CurrentState == RunState.Snapshot)
+ {
+ //TODO: Snapshot generator second thread...
+ }
+
+ }
+
+
+ private void Cartographer()
+ {
+ wake:
+ Logger.VerboseDebug("Cartographer thread awoken");
+
+ try
+ {
+ uint ejectedItem = 0;
+ uint updatedChunks = 0;
+
+ //-- Should dodge enumerator changing underfoot....at a cost.
+ if (!columnCounter.IsEmpty)
+ {
+ var tempSet = columnCounter.ToArray().OrderByDescending(kvp => kvp.Value);
+ foreach (var mostActiveCol in tempSet)
+ {
+
+ var mapChunk = ClientAPI.World.BlockAccessor.GetMapChunk(mostActiveCol.Key);
+
+ if (mapChunk == null)
+ {
+ Logger.Warning("SKIP CHUNK: ({0}) - Map Chunk NULL!", mostActiveCol.Key);
+ nullChunkCount++;
+ columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
+ continue;
+ }
+
+ ColumnMeta chunkMeta = CreateColumnMetadata(mostActiveCol, mapChunk);
+ PngWriter pngWriter = SetupPngImage(mostActiveCol.Key, chunkMeta);
+ UpdateEntityMetadata();
+ ProcessChunkBlocks(mostActiveCol.Key, mapChunk, chunkMeta);
+
+ uint updatedPixels = 0;
+
+ ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, pngWriter, out updatedPixels);
+
+ if (updatedPixels > 0)
+ {
+
#if DEBUG
- ClientAPI.TriggerChatMessage($"Automap {updatedChunksTotal} Updates - MAX (N:{chunkTopMetadata.North_mostChunk},S:{chunkTopMetadata.South_mostChunk},E:{chunkTopMetadata.East_mostChunk}, W:{chunkTopMetadata.West_mostChunk} - TOTAL: {chunkTopMetadata.Count})");
+ Logger.VerboseDebug("Wrote chunk shard: ({0}) - Edits#:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
#endif
- }
+ updatedChunks++;
+ chunkTopMetadata.Update(chunkMeta);
+ columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
+ }
+ else
+ {
+ columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
+ Logger.VerboseDebug("Un-painted chunk: ({0}) ", mostActiveCol.Key);
+ }
- }
+ }
+ }
+ UpdateStatus(this.updatedChunksTotal, this.nullChunkCount, updatedChunks);
- private void Cartographer()
- {
- wake:
- Logger.VerboseDebug("Cartographer thread awoken");
+ if (updatedChunks > 0)
+ {
+ //What about chunk updates themselves; a update bitmap isn't kept...
+ updatedChunksTotal += updatedChunks;
+ GenerateMapHTML();
+ GenerateJSONMetadata();
+ updatedChunks = 0;
+ }
+
+ //Then sleep until interupted again, and repeat
+
+ Logger.VerboseDebug("Thread '{0}' about to sleep indefinitely.", Thread.CurrentThread.Name);
+
+ Thread.Sleep(Timeout.Infinite);
+
+ }
+ catch (ThreadInterruptedException)
+ {
+
+ Logger.VerboseDebug("Thread '{0}' interupted [awoken]", Thread.CurrentThread.Name);
+ goto wake;
+
+ }
+ catch (ThreadAbortException)
+ {
+ Logger.VerboseDebug("Thread '{0}' aborted.", Thread.CurrentThread.Name);
+
+ }
+ finally
+ {
+ Logger.VerboseDebug("Thread '{0}' executing finally block.", Thread.CurrentThread.Name);
+ }
+ }
+
+ private void UpdateStatus(uint totalUpdates, uint voidChunks, uint delta)
+ {
+ StatusData updateData = new StatusData(totalUpdates, voidChunks, delta, RunState.Run);
+
+ this.ClientAPI.Event.PushEvent(AutomapStatusEventKey, updateData);
+ }
+
+ private void Prefill_POI_Designators()
+ {
+
+ this.BlockID_Designators = new Dictionary<int, BlockDesignator>();
+ this.Entity_Designators = new Dictionary<AssetLocation, EntityDesignator>();
+ this.RockIdCodes = Helpers.ArbitrarytBlockIdHunter(ClientAPI, new AssetLocation(GlobalConstants.DefaultDomain, "rock"), EnumBlockMaterial.Stone);
+
+ //Add special marker types for BlockID's of "Interest", overwrite colour, and method
+
+ Install_POI_Designators(DefaultDesignators.DefaultBlockDesignators(), DefaultDesignators.DefaultEntityDesignators());
+ }
+
+ private void Install_POI_Designators(ICollection<BlockDesignator> blockDesig, List<EntityDesignator> entDesig)
+ {
+ Logger.VerboseDebug("Connecting {0} standard Block-Designators", blockDesig.Count);
+ foreach (var designator in blockDesig)
+ {
+ var blockIDs = Helpers.ArbitrarytBlockIdHunter(ClientAPI, designator.Pattern, designator.Material);
+ if (blockIDs.Count > 0) { Logger.VerboseDebug("Designator {0} has {1} associated blockIDs", designator.ToString(), blockIDs.Count); }
+ foreach (var entry in blockIDs)
+ {
+ BlockID_Designators.Add(entry.Key, designator);
+ }
+ }
+ this.ChunkRenderer.BlockID_Designators = BlockID_Designators;
+
+
+ Logger.VerboseDebug("Connecting {0} standard Entity-Designators", entDesig.Count);
+ foreach (var designator in entDesig)
+ {
+ //Get Variants first, from EntityTypes...better be populated!
+ var matched = ClientAPI.World.EntityTypes.FindAll(entp => entp.Code.BeginsWith(designator.Pattern.Domain, designator.Pattern.Path));
+
+ foreach (var match in matched)
+ {
+ Logger.VerboseDebug("Linked Entity: {0} Designator: {1}", match.Code, designator);
+ this.Entity_Designators.Add(match.Code, designator);
+ }
+
+
+
+ //EntityProperties props = ClientAPI.World.GetEntityType(designator.Pattern);
+ }
+
+
+ }
+
+
+ private void GenerateMapHTML()
+ {
+ string mapFilename = Path.Combine(path, "Automap.html");
+
+ int TopNorth = chunkTopMetadata.North_mostChunk;
+ int TopSouth = chunkTopMetadata.South_mostChunk;
+ int TopEast = chunkTopMetadata.East_mostChunk;
+ int TopWest = chunkTopMetadata.West_mostChunk;
+
+ using (StreamWriter outputText = new StreamWriter(File.Open(mapFilename, FileMode.Create, FileAccess.Write, FileShare.ReadWrite)))
+ {
+ using (HtmlTextWriter tableWriter = new HtmlTextWriter(outputText))
+ {
+ tableWriter.BeginRender();
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Html);
+
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Head);
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Title);
+ tableWriter.WriteEncodedText("Generated Automap");
+ tableWriter.RenderEndTag();
+ //CSS style here
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Style);
+ tableWriter.Write(stylesFile.ToText());
+ tableWriter.RenderEndTag();//</style>
+
+ tableWriter.RenderEndTag();
+
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Body);
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.P);
+ tableWriter.WriteEncodedText($"Created {DateTimeOffset.UtcNow.ToString("u")}");
+ tableWriter.RenderEndTag();
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.P);
+ tableWriter.WriteEncodedText($"W:{TopWest}, E: {TopEast}, N:{TopNorth}, S:{TopSouth} ");
+ tableWriter.RenderEndTag();
+ tableWriter.WriteLine();
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Table);
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Caption);
+ tableWriter.WriteEncodedText($"Start: {startChunkColumn}, Seed: {ClientAPI.World.Seed}\n");
+ tableWriter.RenderEndTag();
+
+ //################ X-Axis <thead> #######################
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Thead);
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Tr);
+
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Th);
+ tableWriter.Write("N, W");
+ tableWriter.RenderEndTag();
+
+ for (int xAxisT = TopWest; xAxisT <= TopEast; xAxisT++)
+ {
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Th);
+ tableWriter.Write(xAxisT);
+ tableWriter.RenderEndTag();
+ }
+
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Th);
+ tableWriter.Write("N, E");
+ tableWriter.RenderEndTag();
+
+ tableWriter.RenderEndTag();
+ tableWriter.RenderEndTag();
+ //###### </thead> ################################
+
+ //###### <tbody> - Chunk rows & Y-axis cols
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Tbody);
+
+ //######## <tr> for every vertical row
+ for (int yAxis = TopNorth; yAxis <= TopSouth; yAxis++)
+ {
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Tr);
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
+ tableWriter.Write(yAxis);//legend: Y-axis
+ tableWriter.RenderEndTag();
+
+ for (int xAxis = TopWest; xAxis <= TopEast; xAxis++)
+ {
+ //###### <td> #### for chunk shard
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
+ var colLoc = new Vec2i(xAxis, yAxis);
+ if (chunkTopMetadata.Contains(colLoc))
+ {
+ ColumnMeta meta = chunkTopMetadata[colLoc];
+ //Tooltip first
+ tableWriter.AddAttribute(HtmlTextWriterAttribute.Class, "tooltip");
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Div);
+
+ tableWriter.AddAttribute(HtmlTextWriterAttribute.Src, $"{xAxis}_{yAxis}.png");
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Img);
+ tableWriter.RenderEndTag();
+ // <span class="tooltiptext">Tooltip text
+ tableWriter.AddAttribute(HtmlTextWriterAttribute.Class, "tooltiptext");
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Span);
+
+ StringBuilder tooltipText = new StringBuilder();
+ tooltipText.Append($"{meta.Location.PrettyCoords(ClientAPI)} ");
+ tooltipText.Append($" Max-Height: {meta.YMax}, Temp: {meta.Temperature.ToString("F1")} ");
+ tooltipText.Append($" Rainfall: {meta.Rainfall.ToString("F1")}, ");
+ tooltipText.Append($" Shrubs: {meta.ShrubDensity.ToString("F1")}, ");
+ tooltipText.Append($" Forest: {meta.ForestDensity.ToString("F1")}, ");
+ tooltipText.Append($" Fertility: {meta.Fertility.ToString("F1")}, ");
+
+ if (meta.RockRatio != null)
+ {
+ foreach (KeyValuePair<int, uint> blockID in meta.RockRatio)
+ {
+ var block = ClientAPI.World.GetBlock(blockID.Key);
+ tooltipText.AppendFormat(" {0} × {1},\t", block.Code.GetName(), meta.RockRatio[blockID.Key]);
+ }
+ }
+
+ tableWriter.WriteEncodedText(tooltipText.ToString());
+
+ tableWriter.RenderEndTag();//</span>
+
+
+ tableWriter.RenderEndTag();//</div> --tooltip enclosure
+ }
+ else
+ {
+ tableWriter.Write("?");
+ }
+
+ tableWriter.RenderEndTag();
+ }//############ </td> ###########
+
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
+ tableWriter.Write(yAxis);//legend: Y-axis
+ tableWriter.RenderEndTag();
+
+ tableWriter.RenderEndTag();
+
+ }
+ tableWriter.RenderEndTag();
+
+ //################ X-Axis <tfoot> #######################
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Tfoot);
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Tr);
+
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
+ tableWriter.Write("S, W");
+ tableWriter.RenderEndTag();
+
+ for (int xAxisB = TopWest; xAxisB <= TopEast; xAxisB++)
+ {
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
+ tableWriter.Write(xAxisB);
+ tableWriter.RenderEndTag();
+ }
+
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
+ tableWriter.Write("S, E");
+ tableWriter.RenderEndTag();
+
+ tableWriter.RenderEndTag();
+ tableWriter.RenderEndTag();
+ //###### </tfoot> ################################
+
+
+ tableWriter.RenderEndTag();//</table>
+
+ //############## POI list #####################
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.P);
+ tableWriter.WriteLine("Points of Interest");
+ tableWriter.RenderEndTag();
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Ul);
+ foreach (var poi in this.POIs)
+ {
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Li);
+ tableWriter.WriteEncodedText(poi.Location.PrettyCoords(this.ClientAPI) + "\t");
+ tableWriter.WriteEncodedText(poi.Notes + "\t");
+ tableWriter.WriteEncodedText(poi.Timestamp.ToString("u"));
+ tableWriter.RenderEndTag();
+ }
+
+ foreach (var eoi in this.EOIs.PointsList)
+ {
+ tableWriter.RenderBeginTag(HtmlTextWriterTag.Li);
+ tableWriter.WriteEncodedText(eoi.Location.PrettyCoords(this.ClientAPI) + "\t");
+ tableWriter.WriteEncodedText(eoi.Notes + "\t");
+ tableWriter.WriteEncodedText(eoi.Timestamp.ToString("u"));
+ tableWriter.RenderEndTag();
+ }
+
+ tableWriter.RenderEndTag();
+
+
+
+
+ tableWriter.RenderEndTag();//### </BODY> ###
+
+ tableWriter.EndRender();
+ tableWriter.Flush();
+ }
+ outputText.Flush();
+ }
+
+ Logger.VerboseDebug("Generated HTML map");
+ }
+
+ /// <summary>
+ /// Generates the JSON Metadata. (in MAP object format )
+ /// </summary>
+ private void GenerateJSONMetadata()
+ {
+ string jsonFilename = Path.Combine(path, "Metadata.js");
+
+ StreamWriter jsonWriter = new StreamWriter(jsonFilename, false, Encoding.UTF8);
+ using (jsonWriter)
+ {
+ jsonWriter.Write("ViewFrame.chunks={};");
+ jsonWriter.Write("ViewFrame.chunks.worldSeedNum={0};", ClientAPI.World.Seed);
+ jsonWriter.Write("ViewFrame.chunks.genTime=new Date('{0}');", DateTimeOffset.UtcNow.ToString("O"));
+ jsonWriter.Write("ViewFrame.chunks.startCoords=[{0},{1}];", startChunkColumn.X, startChunkColumn.Y);
+ jsonWriter.Write("ViewFrame.chunks.chunkSize={0};", chunkSize);
+ jsonWriter.Write("ViewFrame.chunks.northMostChunk={0};", chunkTopMetadata.North_mostChunk);
+ jsonWriter.Write("ViewFrame.chunks.southMostChunk={0};", chunkTopMetadata.South_mostChunk);
+ jsonWriter.Write("ViewFrame.chunks.eastMostChunk={0};", chunkTopMetadata.East_mostChunk);
+ jsonWriter.Write("ViewFrame.chunks.westMostChunk={0};", chunkTopMetadata.West_mostChunk);
+ //MAP object format - [key, value]: key is "x_y"
+ jsonWriter.Write("ViewFrame.chunks.chunkMetadata=new Map([");
+ foreach (var shard in chunkTopMetadata)
+ {
+ jsonWriter.Write("['{0}_{1}',", shard.Location.X, shard.Location.Y);
+ jsonWriter.Write("{");
+ jsonWriter.Write("prettyCoord:'{0}',", shard.Location.PrettyCoords(ClientAPI));
+ jsonWriter.Write("chunkAge:'{0}',", shard.ChunkAge.ToString("g"));//World age - relative? or last edit ??
+ jsonWriter.Write("temp:{0},", shard.Temperature.ToString("F1"));
+ jsonWriter.Write("YMax:{0},", shard.YMax);
+ jsonWriter.Write("fert:{0},", shard.Fertility.ToString("F1"));
+ jsonWriter.Write("forestDens:{0},", shard.ForestDensity.ToString("F1"));
+ jsonWriter.Write("rain:{0},", shard.Rainfall.ToString("F1"));
+ jsonWriter.Write("shrubDens:{0},", shard.ShrubDensity.ToString("F1"));
+ jsonWriter.Write("airBlocks:{0},", shard.AirBlocks);
+ jsonWriter.Write("nonAirBlocks:{0},", shard.NonAirBlocks);
+ //TODO: Heightmap
+ //TODO: Rock-ratio
+ jsonWriter.Write("}],");
+ }
+ jsonWriter.Write("]);");
+
+
+ jsonWriter.Write("ViewFrame.chunks.pointsOfInterest = new Map([");
+ foreach (var poi in POIs)
+ {
+ jsonWriter.Write("['{0}_{1}',", poi.Location.X, poi.Location.Z);
+ jsonWriter.Write("{");
+ jsonWriter.Write("prettyCoord:'{0}',", poi.Location.PrettyCoords(ClientAPI));
+ jsonWriter.Write("notes:'{0}',", poi.Notes.Replace("'", "\'").Replace("\n","\\n"));
+ jsonWriter.Write("time:new Date('{0}'),", poi.Timestamp.ToString("O"));
+ jsonWriter.Write("chunkPos:'{0}_{1}',", (poi.Location.X / chunkSize), (poi.Location.Z / chunkSize));
+ jsonWriter.Write("}],");
+ }
+
+ foreach (var poi in EOIs.PointsList)
+ {
+ jsonWriter.Write("['{0}_{1}',", poi.Location.X, poi.Location.Z);
+ jsonWriter.Write("{");
+ jsonWriter.Write("prettyCoord:'{0}',", poi.Location.PrettyCoords(ClientAPI));
+ jsonWriter.Write("notes:'{0}',", poi.Notes.Replace("'", "\'"));
+ jsonWriter.Write("time:new Date('{0}'),", poi.Timestamp.ToString("O"));
+ jsonWriter.Write("chunkPos:'{0}_{1}',", (poi.Location.X / chunkSize), (poi.Location.Z / chunkSize));
+ jsonWriter.Write("}],");
+ }
+ jsonWriter.Write("]);");
+
+ jsonWriter.Flush();
+ }
+
+ }
+
+
+ private ColumnMeta CreateColumnMetadata(KeyValuePair<Vec2i, uint> mostActiveCol, IMapChunk mapChunk)
+ {
+ ColumnMeta data = new ColumnMeta(mostActiveCol.Key.Copy(), chunkSize);
+ BlockPos equivBP = new BlockPos(mostActiveCol.Key.X * chunkSize,
+ mapChunk.YMax,
+ mostActiveCol.Key.Y * chunkSize);
+
+ var climate = ClientAPI.World.BlockAccessor.GetClimateAt(equivBP);
+ data.UpdateFieldsFrom(climate, mapChunk, TimeSpan.FromHours(ClientAPI.World.Calendar.TotalHours));
+
+ return data;
+ }
+
+ /// <summary>
+ /// Reload chunk bounds from chunk shards
+ /// </summary>
+ /// <returns>The metadata.</returns>
+ private void Reload_Metadata()
+ {
+ var worldmapDir = new DirectoryInfo(path);
+
+ if (worldmapDir.Exists)
+ {
+
+ var files = worldmapDir.GetFiles(chunkFile_filter);
+
+ if (files.Length > 0)
+ {
+#if DEBUG
+ Logger.VerboseDebug("{0} Existing world chunk shards", files.Length);
+#endif
- try
- {
- uint ejectedItem = 0;
- uint updatedChunks = 0;
- //-- Should dodge enumerator changing underfoot....at a cost.
- if (!columnCounter.IsEmpty)
- {
- var tempSet = columnCounter.ToArray().OrderByDescending(kvp => kvp.Value);
- foreach (var mostActiveCol in tempSet)
- {
- var mapChunk = ClientAPI.World.BlockAccessor.GetMapChunk(mostActiveCol.Key);
+ foreach (var shardFile in files)
+ {
- if (mapChunk == null)
- {
- Logger.Warning("SKIP CHUNK: ({0}) - Map Chunk NULL!", mostActiveCol.Key);
- nullChunkCount++;
- columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
- continue;
- }
+ if (shardFile.Length < 512) continue;
+ var result = chunkShardRegex.Match(shardFile.Name);
+ if (result.Success)
+ {
+ int X_chunk_pos = int.Parse(result.Groups["X"].Value);
+ int Z_chunk_pos = int.Parse(result.Groups["Z"].Value);
- ColumnMeta chunkMeta = CreateColumnMetadata(mostActiveCol, mapChunk);
- PngWriter pngWriter = SetupPngImage(mostActiveCol.Key, chunkMeta);
- UpdateEntityMetadata();
- ProcessChunkBlocks(mostActiveCol.Key, mapChunk, chunkMeta);
+ //Parse PNG chunks for METADATA in shard
+ using (var fileStream = shardFile.OpenRead())
+ {
+ //TODO: Add corrupted PNG Exception handing HERE !
+ PngReader pngRead = new PngReader(fileStream);
+ pngRead.ReadSkippingAllRows();
+ pngRead.End();
+ PngMetadataChunk metadataFromPng = pngRead.GetChunksList().GetById1(PngMetadataChunk.ID) as PngMetadataChunk;
- ChunkRenderer.GenerateChunkPngShard(mostActiveCol.Key, mapChunk, chunkMeta, pngWriter, out uint updatedPixels);
+ chunkTopMetadata.Add(metadataFromPng.ChunkMetadata);
+ }
- if (updatedPixels > 0)
- {
+ }
+ }
+ }
+ }
+ else
+ {
#if DEBUG
- Logger.VerboseDebug("Wrote chunk shard: ({0}) - Edits#:{1}, Pixels#:{2}", mostActiveCol.Key, mostActiveCol.Value, updatedPixels);
+ Logger.VerboseDebug("Could not open world map directory");
#endif
- updatedChunks++;
- chunkTopMetadata.Update(chunkMeta);
- columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
- }
- else
- {
- columnCounter.TryRemove(mostActiveCol.Key, out ejectedItem);
- Logger.VerboseDebug("Un-painted chunk: ({0}) ", mostActiveCol.Key);
- }
-
- }
- }
-
- if (updatedChunks > 0)
- {
- //What about chunk updates themselves; a update bitmap isn't kept...
- updatedChunksTotal += updatedChunks;
- GenerateMapHTML();
- updatedChunks = 0;
- }
-
- //Then sleep until interupted again, and repeat
-
- Logger.VerboseDebug("Thread '{0}' about to sleep indefinitely.", Thread.CurrentThread.Name);
-
- Thread.Sleep(Timeout.Infinite);
-
- }
- catch (ThreadInterruptedException)
- {
-
- Logger.VerboseDebug("Thread '{0}' interupted [awoken]", Thread.CurrentThread.Name);
- goto wake;
-
- }
- catch (ThreadAbortException)
- {
- Logger.VerboseDebug("Thread '{0}' aborted.", Thread.CurrentThread.Name);
-
- }
- finally
- {
- Logger.VerboseDebug("Thread '{0}' executing finally block.", Thread.CurrentThread.Name);
- }
- }
-
- private void Prefill_POI_Designators()
- {
- this.POIs = new PointsOfInterest();
- this.EOIs = new EntitiesOfInterest();
- this.BlockID_Designators = new Dictionary<int, BlockDesignator>();
- this.Entity_Designators = new Dictionary<AssetLocation, EntityDesignator>();
-
- //Add special marker types for BlockID's of "Interest", overwrite colour, and method
-
- Install_POI_Designators(DefaultDesignators.DefaultBlockDesignators(), DefaultDesignators.DefaultEntityDesignators());
- }
-
- private void Install_POI_Designators(ICollection<BlockDesignator> blockDesig, List<EntityDesignator> entDesig)
- {
- Logger.VerboseDebug("Connecting {0} standard Block-Designators", blockDesig.Count);
- foreach (var designator in blockDesig)
- {
- var blockIDs = Helpers.ArbitrarytBlockIdHunter(ClientAPI, designator.Pattern, designator.Material);
- if (blockIDs.Count > 0) { Logger.VerboseDebug("Designator {0} has {1} associated blockIDs", designator.ToString(), blockIDs.Count); }
- foreach (var entry in blockIDs)
- {
- BlockID_Designators.Add(entry.Key, designator);
- }
- }
- this.ChunkRenderer.BlockID_Designators = BlockID_Designators;
-
-
- Logger.VerboseDebug("Connecting {0} standard Entity-Designators", entDesig.Count);
- foreach (var designator in entDesig)
- {
- //Get Variants first, from EntityTypes...better be populated!
- var matched = ClientAPI.World.EntityTypes.FindAll(entp => entp.Code.BeginsWith(designator.Pattern.Domain, designator.Pattern.Path));
-
- foreach (var match in matched)
- {
- Logger.VerboseDebug("Linked Entity: {0} Designator: {1}", match.Code, designator);
- this.Entity_Designators.Add(match.Code, designator);
- }
-
-
-
- //EntityProperties props = ClientAPI.World.GetEntityType(designator.Pattern);
- }
-
-
- }
-
- //TODO: Convert to RAZOR model
- private void GenerateMapHTML()
- {
- string mapFilename = Path.Combine(path, "Automap.html");
-
- int TopNorth = chunkTopMetadata.North_mostChunk;
- int TopSouth = chunkTopMetadata.South_mostChunk;
- int TopEast = chunkTopMetadata.East_mostChunk;
- int TopWest = chunkTopMetadata.West_mostChunk;
-
- using (StreamWriter outputText = new StreamWriter(File.Open(mapFilename, FileMode.Create, FileAccess.Write, FileShare.ReadWrite)))
- {
- using (HtmlTextWriter tableWriter = new HtmlTextWriter(outputText))
- {
- tableWriter.BeginRender();
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Html);
-
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Head);
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Title);
- tableWriter.WriteEncodedText("Generated Automap");
- tableWriter.RenderEndTag();
- //CSS style here
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Style);
- tableWriter.Write(stylesFile.ToText());
- tableWriter.RenderEndTag();//</style>
-
- //## JSON map-state data ######################
- tableWriter.AddAttribute(HtmlTextWriterAttribute.Type, "text/javascript");
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Script);
-
- tableWriter.Write("var available_images = [");
-
- foreach (var shard in this.chunkTopMetadata)
- {
- tableWriter.Write("{{X:{0},Y:{1} }}, ", shard.Location.X, shard.Location.Y);
- }
-
- tableWriter.Write(" ];\n");
-
- tableWriter.RenderEndTag();
-
- tableWriter.RenderEndTag();
-
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Body);
- tableWriter.RenderBeginTag(HtmlTextWriterTag.P);
- tableWriter.WriteEncodedText($"Created {DateTimeOffset.UtcNow.ToString("u")}");
- tableWriter.RenderEndTag();
- tableWriter.RenderBeginTag(HtmlTextWriterTag.P);
- tableWriter.WriteEncodedText($"W:{TopWest}, E: {TopEast}, N:{TopNorth}, S:{TopSouth} ");
- tableWriter.RenderEndTag();
- tableWriter.WriteLine();
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Table);
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Caption);
- tableWriter.WriteEncodedText($"Start: {startChunkColumn}, Seed: {ClientAPI.World.Seed}\n");
- tableWriter.RenderEndTag();
-
- //################ X-Axis <thead> #######################
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Thead);
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Tr);
-
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Th);
- tableWriter.Write("N, W");
- tableWriter.RenderEndTag();
-
- for (int xAxisT = TopWest; xAxisT <= TopEast; xAxisT++)
- {
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Th);
- tableWriter.Write(xAxisT);
- tableWriter.RenderEndTag();
- }
-
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Th);
- tableWriter.Write("N, E");
- tableWriter.RenderEndTag();
-
- tableWriter.RenderEndTag();
- tableWriter.RenderEndTag();
- //###### </thead> ################################
-
- //###### <tbody> - Chunk rows & Y-axis cols
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Tbody);
-
- //######## <tr> for every vertical row
- for (int yAxis = TopNorth; yAxis <= TopSouth; yAxis++)
- {
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Tr);
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
- tableWriter.Write(yAxis);//legend: Y-axis
- tableWriter.RenderEndTag();
-
- for (int xAxis = TopWest; xAxis <= TopEast; xAxis++)
- {
- //###### <td> #### for chunk shard
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
- var colLoc = new Vec2i(xAxis, yAxis);
- if (chunkTopMetadata.Contains(colLoc))
- {
- ColumnMeta meta = chunkTopMetadata[colLoc];
- //Tooltip first
- tableWriter.AddAttribute(HtmlTextWriterAttribute.Class, "tooltip");
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Div);
-
- tableWriter.AddAttribute(HtmlTextWriterAttribute.Src, $"{xAxis}_{yAxis}.png");
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Img);
- tableWriter.RenderEndTag();
- // <span class="tooltiptext">Tooltip text
- tableWriter.AddAttribute(HtmlTextWriterAttribute.Class, "tooltiptext");
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Span);
-
- StringBuilder tooltipText = new StringBuilder();
- tooltipText.Append($"{meta.Location.PrettyCoords(ClientAPI)} ");
- tooltipText.Append($" Max-Height: {meta.YMax}, Temp: {meta.Temperature.ToString("F1")} ");
- tooltipText.Append($" Rainfall: {meta.Rainfall.ToString("F1")}, ");
- tooltipText.Append($" Shrubs: {meta.ShrubDensity.ToString("F1")}, ");
- tooltipText.Append($" Forest: {meta.ForestDensity.ToString("F1")}, ");
- tooltipText.Append($" Fertility: {meta.Fertility.ToString("F1")}, ");
-
- if (meta.RockRatio != null)
- {
- foreach (KeyValuePair<int, uint> blockID in meta.RockRatio)
- {
- var block = ClientAPI.World.GetBlock(blockID.Key);
- tooltipText.AppendFormat(" {0} × {1},\t", block.Code.GetName(), meta.RockRatio[blockID.Key]);
- }
- }
-
- tableWriter.WriteEncodedText(tooltipText.ToString());
-
- tableWriter.RenderEndTag();//</span>
-
-
- tableWriter.RenderEndTag();//</div> --tooltip enclosure
- }
- else
- {
- tableWriter.Write("?");
- }
-
- tableWriter.RenderEndTag();
- }//############ </td> ###########
-
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
- tableWriter.Write(yAxis);//legend: Y-axis
- tableWriter.RenderEndTag();
-
- tableWriter.RenderEndTag();
-
- }
- tableWriter.RenderEndTag();
-
- //################ X-Axis <tfoot> #######################
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Tfoot);
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Tr);
-
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
- tableWriter.Write("S, W");
- tableWriter.RenderEndTag();
-
- for (int xAxisB = TopWest; xAxisB <= TopEast; xAxisB++)
- {
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
- tableWriter.Write(xAxisB);
- tableWriter.RenderEndTag();
- }
-
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Td);
- tableWriter.Write("S, E");
- tableWriter.RenderEndTag();
-
- tableWriter.RenderEndTag();
- tableWriter.RenderEndTag();
- //###### </tfoot> ################################
-
-
- tableWriter.RenderEndTag();//</table>
-
- //############## POI list #####################
- tableWriter.RenderBeginTag(HtmlTextWriterTag.P);
- tableWriter.WriteLine("Points of Interest");
- tableWriter.RenderEndTag();
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Ul);
- foreach (var poi in this.POIs)
- {
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Li);
- tableWriter.WriteEncodedText(poi.Location.PrettyCoords(this.ClientAPI) + "\t");
- tableWriter.WriteEncodedText(poi.Notes + "\t");
- tableWriter.WriteEncodedText(poi.Timestamp.ToString("u"));
- tableWriter.RenderEndTag();
- }
-
- foreach (var eoi in this.EOIs.PointsList)
- {
- tableWriter.RenderBeginTag(HtmlTextWriterTag.Li);
- tableWriter.WriteEncodedText(eoi.Location.PrettyCoords(this.ClientAPI) + "\t");
- tableWriter.WriteEncodedText(eoi.Notes + "\t");
- tableWriter.WriteEncodedText(eoi.Timestamp.ToString("u"));
- tableWriter.RenderEndTag();
- }
+ }
- tableWriter.RenderEndTag();
+ }
+ private PngWriter SetupPngImage(Vec2i coord, ColumnMeta metadata)
+ {
+ ImageInfo imageInf = new ImageInfo(chunkSize, chunkSize, 8, false);
- tableWriter.RenderEndTag();//### </BODY> ###
+ string filename = $"{coord.X}_{coord.Y}.png";
+ filename = Path.Combine(path, filename);
- tableWriter.EndRender();
- tableWriter.Flush();
- }
- outputText.Flush();
- }
+ PngWriter pngWriter = FileHelper.CreatePngWriter(filename, imageInf, true);
+ PngMetadata meta = pngWriter.GetMetadata();
+ meta.SetTimeNow();
+ meta.SetText("Chunk_X", coord.X.ToString("D"));
+ meta.SetText("Chunk_Y", coord.Y.ToString("D"));
+ //Setup specialized meta-data PNG chunks here...
+ PngMetadataChunk pngChunkMeta = new PngMetadataChunk(pngWriter.ImgInfo);
+ pngChunkMeta.ChunkMetadata = metadata;
+ pngWriter.GetChunksList().Queue(pngChunkMeta);
- Logger.VerboseDebug("Generated HTML map");
- }
+ return pngWriter;
+ }
+ /// <summary>
+ /// Does the heavy lifting of Scanning columns of chunks - creates Heightmap and Processes POIs, Entities, and stats...
+ /// </summary>
+ /// <param name="key">Chunk Coordinate</param>
+ /// <param name="mapChunk">Map chunk.</param>
+ /// <param name="chunkMeta">Chunk metadata</param>
+ private void ProcessChunkBlocks(Vec2i key, IMapChunk mapChunk, ColumnMeta chunkMeta)
+ {
+ int targetChunkY = mapChunk.YMax / chunkSize;//Surface ...
+ for (; targetChunkY > 0; targetChunkY--)
+ {
+ WorldChunk chunkData = ClientAPI.World.BlockAccessor.GetChunk(key.X, targetChunkY, key.Y) as WorldChunk;
- private ColumnMeta CreateColumnMetadata(KeyValuePair<Vec2i, uint> mostActiveCol, IMapChunk mapChunk)
- {
- ColumnMeta data = new ColumnMeta(mostActiveCol.Key.Copy(), chunkSize);
- BlockPos equivBP = new BlockPos(mostActiveCol.Key.X * chunkSize,
- mapChunk.YMax,
- mostActiveCol.Key.Y * chunkSize);
+ if (chunkData == null || chunkData.BlockEntities == null)
+ {
+#if DEBUG
+ Logger.VerboseDebug("Chunk null or empty X{0} Y{1} Z{2}", key.X, targetChunkY, key.Y);
+#endif
+ continue;
+ }
- var climate = ClientAPI.World.BlockAccessor.GetClimateAt(equivBP);
- data.UpdateFieldsFrom(climate, mapChunk, TimeSpan.FromHours(ClientAPI.World.Calendar.TotalHours));
+ /*************** Chunk Entities Scanning *********************/
+ if (chunkData.BlockEntities != null && chunkData.BlockEntities.Length > 0)
+ {
+#if DEBUG
+ Logger.VerboseDebug("Surface@ {0} = BlockEntities: {1}", key, chunkData.BlockEntities.Length);
+#endif
- return data;
- }
+ foreach (var blockEnt in chunkData.BlockEntities)
+ {
+
+ if (blockEnt != null && blockEnt.Block != null && BlockID_Designators.ContainsKey(blockEnt.Block.BlockId))
+ {
+ var designator = BlockID_Designators[blockEnt.Block.BlockId];
+ designator.SpecialAction(ClientAPI, POIs, blockEnt.Pos.Copy(), blockEnt.Block);
+ }
+ }
+
+ }
+ /********************* Chunk/Column BLOCKs scanning ****************/
+ //Heightmap, Stats, block tally
+ chunkData.Unpack();
+
+ int X_index, Y_index, Z_index;
+ X_index = Y_index = Z_index = 0;
+
+ do
+ {
+ do
+ {
+ do
+ {
+ /* Encode packed indicie
+ (y * chunksize + z) * chunksize + x
+ */
+ var indicie = Helpers.ChunkBlockIndicie16(X_index, Y_index, Z_index);
+ int aBlockId = chunkData.Blocks[indicie];
+
+ if (aBlockId == 0)
+ {//Air
+ chunkMeta.AirBlocks++;
+ continue;
+ }
+
+ if (RockIdCodes.ContainsKey(aBlockId))
+ {
+ if (chunkMeta.RockRatio.ContainsKey(aBlockId)) { chunkMeta.RockRatio[aBlockId]++; } else { chunkMeta.RockRatio.Add(aBlockId, 1); }
+ }
+
+ chunkMeta.NonAirBlocks++;
+
+ //Heightmap
+ if (chunkMeta.HeightMap[X_index, Z_index] == 0)
+ { chunkMeta.HeightMap[X_index, Z_index] = (ushort) (Y_index + (targetChunkY * chunkSize)); }
+
+ }
+ while (X_index++ < (chunkSize - 1));
+ X_index = 0;
+ }
+ while (Z_index++ < (chunkSize - 1));
+ Z_index = 0;
+ }
+ while (Y_index++ < (chunkSize - 1));
+
+ }
+ }
+
+ private void UpdateEntityMetadata()
+ {
+ Logger.Debug("Presently {0} Entities", ClientAPI.World.LoadedEntities.Count);
+ //Mabey scan only for 'new' entities by tracking ID in set?
+ foreach (var loadedEntity in ClientAPI.World.LoadedEntities.ToList())
+ {
- /// <summary>
- /// Reload chunk bounds from chunk shards
- /// </summary>
- /// <returns>The metadata.</returns>
- private void Reload_Metadata()
- {
- var worldmapDir = new DirectoryInfo(path);
+#if DEBUG
+ //Logger.VerboseDebug($"ENTITY: ({loadedEntity.Value.Code}) = #{loadedEntity.Value.EntityId} {loadedEntity.Value.State} {loadedEntity.Value.LocalPos} <<<<<<<<<<<<");
+#endif
- if (worldmapDir.Exists)
- {
+ var dMatch = Entity_Designators.SingleOrDefault(se => se.Key.Equals(loadedEntity.Value.Code));
+ if (dMatch.Value != null)
+ {
+ dMatch.Value.SpecialAction(ClientAPI, this.EOIs, loadedEntity.Value.LocalPos.AsBlockPos.Copy(), loadedEntity.Value);
+ }
- var files = worldmapDir.GetFiles(chunkFile_filter);
+ }
- if (files.Length > 0)
- {
-#if DEBUG
- Logger.VerboseDebug("{0} Existing world chunk shards", files.Length);
-#endif
- foreach (var shardFile in files)
- {
- if (shardFile.Length < 1000) continue;
- var result = chunkShardRegex.Match(shardFile.Name);
- if (result.Success)
- {
- int X_chunk_pos = int.Parse(result.Groups["X"].Value);
- int Z_chunk_pos = int.Parse(result.Groups["Z"].Value);
+ }
- //Parse PNG chunks for METADATA in shard
- using var fileStream = shardFile.OpenRead();
- PngReader pngRead = new PngReader(fileStream);
- pngRead.ReadSkippingAllRows();
- pngRead.End();
+ private void AddNote(string notation)
+ {
+ var playerNodePoi = new PointOfInterest()
+ {
+ Location = ClientAPI.World.Player.Entity.LocalPos.AsBlockPos.Copy(),
+ Notes = notation,
+ Timestamp = DateTimeOffset.UtcNow,
+ };
- PngMetadataChunk metadataFromPng = pngRead.GetChunksList().GetById1(PngMetadataChunk.ID) as PngMetadataChunk;
+ this.POIs.AddReplace(playerNodePoi);
+ }
- chunkTopMetadata.Add(metadataFromPng.ChunkMetadata);
- }
- }
- }
- }
- else
- {
-#if DEBUG
- Logger.VerboseDebug("Could not open world map directory");
-#endif
- }
-
-
-
- }
-
- private PngWriter SetupPngImage(Vec2i coord, ColumnMeta metadata)
- {
- ImageInfo imageInf = new ImageInfo(chunkSize, chunkSize, 8, false);
-
- string filename = $"{coord.X}_{coord.Y}.png";
- filename = Path.Combine(path, filename);
-
- PngWriter pngWriter = FileHelper.CreatePngWriter(filename, imageInf, true);
- PngMetadata meta = pngWriter.GetMetadata();
- meta.SetTimeNow();
- meta.SetText("Chunk_X", coord.X.ToString("D"));
- meta.SetText("Chunk_Y", coord.Y.ToString("D"));
- //Setup specialized meta-data PNG chunks here...
- PngMetadataChunk pngChunkMeta = new PngMetadataChunk(pngWriter.ImgInfo)
- {
- ChunkMetadata = metadata
- };
- pngWriter.GetChunksList().Queue(pngChunkMeta);
-
- return pngWriter;
- }
-
- /// <summary>
- /// Does the heavy lifting of Scanning columns of chunks - creates Heightmap and Processes POIs, Entities, and stats...
- /// </summary>
- /// <param name="key">Chunk Coordinate</param>
- /// <param name="mapChunk">Map chunk.</param>
- /// <param name="chunkMeta">Chunk metadata</param>
- private void ProcessChunkBlocks(Vec2i key, IMapChunk mapChunk, ColumnMeta chunkMeta)
- {
- //TODO: build stack of chunk(s) - surface down to bedrock
- int topChunkY = mapChunk.YMax / chunkSize;
- WorldChunk chunkData = (Vintagestory.Common.WorldChunk)ClientAPI.World.BlockAccessor.GetChunk(key.X, topChunkY, key.Y);
-
- if (chunkData.BlockEntities != null && chunkData.BlockEntities.Length > 0)
- {
-#if DEBUG
- Logger.VerboseDebug("Surface@ {0} = BlockEntities: {1}", key, chunkData.BlockEntities.Length);
-
- foreach (var blockEnt in chunkData.BlockEntities)
- {
- if (BlockID_Designators.ContainsKey(blockEnt.Block.BlockId))
- {
- var designator = BlockID_Designators[blockEnt.Block.BlockId];
- designator.SpecialAction(ClientAPI, POIs, blockEnt.Pos.Copy(), blockEnt.Block);
- }
- }
-#endif
- }
+ private void CommandListener(string eventName, ref EnumHandling handling, IAttribute data)
+ {
+ Logger.VerboseDebug("MsgBus RX: AutomapCommandMsg: {0}", data.ToJsonToken());
- }
+ CommandData cmdData = data as CommandData;
- private void UpdateEntityMetadata()
- {
- Logger.Debug("Presently {0} Entities", ClientAPI.World.LoadedEntities.Count);
- //Mabey scan only for 'new' entities by tracking ID in set?
- foreach (var loadedEntity in ClientAPI.World.LoadedEntities.ToList())
- {
-#if DEBUG
- //Logger.VerboseDebug($"ENTITY: ({loadedEntity.Value.Code}) = #{loadedEntity.Value.EntityId} {loadedEntity.Value.State} {loadedEntity.Value.LocalPos} <<<<<<<<<<<<");
-#endif
+ if (CurrentState != RunState.Snapshot)
+ {
+ switch (cmdData.State)
+ {
+ case RunState.Run:
+ CurrentState = cmdData.State;
+ AwakenCartographer(0.0f);
+ break;
- var dMatch = Entity_Designators.SingleOrDefault(se => se.Key.Equals(loadedEntity.Value.Code));
- if (dMatch.Value != null)
- {
- if (dMatch.Value.Enabled)
- {
- dMatch.Value.SpecialAction(ClientAPI, this.EOIs, loadedEntity.Value.LocalPos.AsBlockPos.Copy(), loadedEntity.Value);
- }
- }
+ case RunState.Stop:
+ CurrentState = cmdData.State;
+ break;
- }
+ case RunState.Snapshot:
+ CurrentState = RunState.Stop;
+ //Snapshot starts a second thread/process...
+ break;
- }
+ case RunState.Notation:
+ //Add to POI list where player location
+ AddNote(cmdData.Notation);
+ break;
+ }
+ }
+ if (CurrentState != cmdData.State)
+ {
+ CurrentState = cmdData.State;
+ AwakenCartographer(0.0f);
+ }
+#if DEBUG
+ ClientAPI.TriggerChatMessage($"Automap commanded to: {cmdData.State} ");
+#endif
+ }
- #endregion
+ #endregion
- }
+ }
}
\ No newline at end of file
"version": "0.1.2",
"side":"Client",
"dependencies": {
- "game": "1.11.0"
+ "game": "1.12.0"
},
"website": "http://nowebsite.nope"
}
\ No newline at end of file