- jsonWriter.Write("ChunkAge: '{0}',", shard.ChunkAge);//World age - relative? or last edit ??
- jsonWriter.Write("Temperature: {0},", shard.Temperature.ToString("F1"));
- jsonWriter.Write("YMax: {0},", shard.YMax);
- jsonWriter.Write("Fertility: {0},", shard.Fertility.ToString("F1"));
- jsonWriter.Write("ForestDensity: {0},", shard.ForestDensity.ToString("F1"));
- jsonWriter.Write("Rainfall: {0},", shard.Rainfall.ToString("F1"));
- jsonWriter.Write("ShrubDensity: {0},", shard.ShrubDensity.ToString("F1"));
- jsonWriter.Write("AirBlocks: {0},", shard.AirBlocks);
- jsonWriter.Write("NonAirBlocks: {0},", shard.NonAirBlocks);
+ jsonWriter.Write("chunkAge:'{0}',", shard.ChunkAge.ToString("g"));//World age - relative? or last edit ??
+ jsonWriter.Write("temp:{0},", shard.Temperature.ToString("F1"));
+ jsonWriter.Write("YMax:{0},", shard.YMax);
+ jsonWriter.Write("fert:{0},", shard.Fertility.ToString("F1"));
+ jsonWriter.Write("forestDens:{0},", shard.ForestDensity.ToString("F1"));
+ jsonWriter.Write("rain:{0},", shard.Rainfall.ToString("F1"));
+ jsonWriter.Write("shrubDens:{0},", shard.ShrubDensity.ToString("F1"));
+ jsonWriter.Write("airBlocks:{0},", shard.AirBlocks);
+ jsonWriter.Write("nonAirBlocks:{0},", shard.NonAirBlocks);