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Fixed shading EDGE Defects on Chunk boundary / Missing data
[automap/automap.git] / Automap / Renderers / StandardRenderer.cs
2021-05-19 melchiorFixed shading EDGE Defects on Chunk boundary / Missing...
2021-05-18 melchiorW.I.P. changed slope variables
2021-05-18 melchiorW.I.P. fixed positioning errors, various tweaks
2021-05-17 melchiorW.I.P. correct direction diagonal
2021-05-16 melchiorW.I.P. Improved slope shading
2020-12-11 melchiorInelegant workaround for Slop-shading issue
2020-11-26 melchiorAdded configurability for Renderer choice,
2020-11-14 melchiorWeighted Rankins for Colum Counters,
2020-11-10 melchiorW.I.P. Experimental use of Heightmap to replace Region...
2020-10-25 melchiorW.I.P. Map chunk tweaks to avoid crash...
2020-10-19 melchiorW.I.P. Heightmap, needs handling for permeable blocks
2020-10-05 melchiorW.I.P. Refactoring, instrumentation, Stats overhaul...
2020-09-20 melchiorW.I.P. Changes for non-Seasonal color on map, default...
2020-03-30 melchiorMerge branch 'vgd' of into Split_renderers
2020-03-11 The Grand DogMerge branch 'Split_renderers' into vgd
2020-03-11 The Grand Dogchange the way the metadata is exported, typos