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[bytom/vapor.git] / p2p / discover / net.go
diff --git a/p2p/discover/net.go b/p2p/discover/net.go
deleted file mode 100644 (file)
index 036282b..0000000
+++ /dev/null
@@ -1,1249 +0,0 @@
-package discover
-
-import (
-       "bytes"
-       "errors"
-       "fmt"
-       "net"
-       "time"
-
-       log "github.com/sirupsen/logrus"
-       "github.com/tendermint/go-crypto"
-       "github.com/tendermint/go-wire"
-       "golang.org/x/crypto/sha3"
-
-       "github.com/vapor/common"
-       "github.com/vapor/p2p/netutil"
-)
-
-var (
-       errInvalidEvent = errors.New("invalid in current state")
-       errNoQuery      = errors.New("no pending query")
-       errWrongAddress = errors.New("unknown sender address")
-)
-
-const (
-       autoRefreshInterval   = 1 * time.Hour
-       bucketRefreshInterval = 1 * time.Minute
-       seedCount             = 30
-       seedMaxAge            = 5 * 24 * time.Hour
-       lowPort               = 1024
-)
-
-const testTopic = "foo"
-
-const (
-       printTestImgLogs = false
-)
-
-// Network manages the table and all protocol interaction.
-type Network struct {
-       db          *nodeDB // database of known nodes
-       conn        transport
-       netrestrict *netutil.Netlist
-
-       closed           chan struct{}          // closed when loop is done
-       closeReq         chan struct{}          // 'request to close'
-       refreshReq       chan []*Node           // lookups ask for refresh on this channel
-       refreshResp      chan (<-chan struct{}) // ...and get the channel to block on from this one
-       read             chan ingressPacket     // ingress packets arrive here
-       timeout          chan timeoutEvent
-       queryReq         chan *findnodeQuery // lookups submit findnode queries on this channel
-       tableOpReq       chan func()
-       tableOpResp      chan struct{}
-       topicRegisterReq chan topicRegisterReq
-       topicSearchReq   chan topicSearchReq
-
-       // State of the main loop.
-       tab           *Table
-       topictab      *topicTable
-       ticketStore   *ticketStore
-       nursery       []*Node
-       nodes         map[NodeID]*Node // tracks active nodes with state != known
-       timeoutTimers map[timeoutEvent]*time.Timer
-
-       // Revalidation queues.
-       // Nodes put on these queues will be pinged eventually.
-       slowRevalidateQueue []*Node
-       fastRevalidateQueue []*Node
-
-       // Buffers for state transition.
-       sendBuf []*ingressPacket
-}
-
-// transport is implemented by the UDP transport.
-// it is an interface so we can test without opening lots of UDP
-// sockets and without generating a private key.
-type transport interface {
-       sendPing(remote *Node, remoteAddr *net.UDPAddr, topics []Topic) (hash []byte)
-       sendNeighbours(remote *Node, nodes []*Node)
-       sendFindnodeHash(remote *Node, target common.Hash)
-       sendTopicRegister(remote *Node, topics []Topic, topicIdx int, pong []byte)
-       sendTopicNodes(remote *Node, queryHash common.Hash, nodes []*Node)
-
-       send(remote *Node, ptype nodeEvent, p interface{}) (hash []byte)
-
-       localAddr() *net.UDPAddr
-       Close()
-}
-
-type findnodeQuery struct {
-       remote   *Node
-       target   common.Hash
-       reply    chan<- []*Node
-       nresults int // counter for received nodes
-}
-
-type topicRegisterReq struct {
-       add   bool
-       topic Topic
-}
-
-type topicSearchReq struct {
-       topic  Topic
-       found  chan<- *Node
-       lookup chan<- bool
-       delay  time.Duration
-}
-
-type topicSearchResult struct {
-       target lookupInfo
-       nodes  []*Node
-}
-
-type timeoutEvent struct {
-       ev   nodeEvent
-       node *Node
-}
-
-func newNetwork(conn transport, ourPubkey crypto.PubKeyEd25519, dbPath string, netrestrict *netutil.Netlist) (*Network, error) {
-       ourID := NodeID(ourPubkey)
-
-       var db *nodeDB
-       if dbPath != "<no database>" {
-               var err error
-               if db, err = newNodeDB(dbPath, Version, ourID); err != nil {
-                       return nil, err
-               }
-       }
-
-       tab := newTable(ourID, conn.localAddr())
-       net := &Network{
-               db:               db,
-               conn:             conn,
-               netrestrict:      netrestrict,
-               tab:              tab,
-               topictab:         newTopicTable(db, tab.self),
-               ticketStore:      newTicketStore(),
-               refreshReq:       make(chan []*Node),
-               refreshResp:      make(chan (<-chan struct{})),
-               closed:           make(chan struct{}),
-               closeReq:         make(chan struct{}),
-               read:             make(chan ingressPacket, 100),
-               timeout:          make(chan timeoutEvent),
-               timeoutTimers:    make(map[timeoutEvent]*time.Timer),
-               tableOpReq:       make(chan func()),
-               tableOpResp:      make(chan struct{}),
-               queryReq:         make(chan *findnodeQuery),
-               topicRegisterReq: make(chan topicRegisterReq),
-               topicSearchReq:   make(chan topicSearchReq),
-               nodes:            make(map[NodeID]*Node),
-       }
-       go net.loop()
-       return net, nil
-}
-
-// Close terminates the network listener and flushes the node database.
-func (net *Network) Close() {
-       net.conn.Close()
-       select {
-       case <-net.closed:
-       case net.closeReq <- struct{}{}:
-               <-net.closed
-       }
-}
-
-// Self returns the local node.
-// The returned node should not be modified by the caller.
-func (net *Network) Self() *Node {
-       return net.tab.self
-}
-
-// ReadRandomNodes fills the given slice with random nodes from the
-// table. It will not write the same node more than once. The nodes in
-// the slice are copies and can be modified by the caller.
-func (net *Network) ReadRandomNodes(buf []*Node) (n int) {
-       net.reqTableOp(func() { n = net.tab.readRandomNodes(buf) })
-       return n
-}
-
-// SetFallbackNodes sets the initial points of contact. These nodes
-// are used to connect to the network if the table is empty and there
-// are no known nodes in the database.
-func (net *Network) SetFallbackNodes(nodes []*Node) error {
-       nursery := make([]*Node, 0, len(nodes))
-       for _, n := range nodes {
-               if err := n.validateComplete(); err != nil {
-                       return fmt.Errorf("bad bootstrap/fallback node %q (%v)", n, err)
-               }
-               // Recompute cpy.sha because the node might not have been
-               // created by NewNode or ParseNode.
-               cpy := *n
-               cpy.sha = common.BytesToHash(n.ID[:])
-               nursery = append(nursery, &cpy)
-       }
-       net.reqRefresh(nursery)
-       return nil
-}
-
-// Resolve searches for a specific node with the given ID.
-// It returns nil if the node could not be found.
-func (net *Network) Resolve(targetID NodeID) *Node {
-       result := net.lookup(common.BytesToHash(targetID[:]), true)
-       for _, n := range result {
-               if n.ID == targetID {
-                       return n
-               }
-       }
-       return nil
-}
-
-// Lookup performs a network search for nodes close
-// to the given target. It approaches the target by querying
-// nodes that are closer to it on each iteration.
-// The given target does not need to be an actual node
-// identifier.
-//
-// The local node may be included in the result.
-func (net *Network) Lookup(targetID NodeID) []*Node {
-       return net.lookup(common.BytesToHash(targetID[:]), false)
-}
-
-func (net *Network) lookup(target common.Hash, stopOnMatch bool) []*Node {
-       var (
-               asked          = make(map[NodeID]bool)
-               seen           = make(map[NodeID]bool)
-               reply          = make(chan []*Node, alpha)
-               result         = nodesByDistance{target: target}
-               pendingQueries = 0
-       )
-       // Get initial answers from the local node.
-       result.push(net.tab.self, bucketSize)
-       for {
-               // Ask the α closest nodes that we haven't asked yet.
-               for i := 0; i < len(result.entries) && pendingQueries < alpha; i++ {
-                       n := result.entries[i]
-                       if !asked[n.ID] {
-                               asked[n.ID] = true
-                               pendingQueries++
-                               net.reqQueryFindnode(n, target, reply)
-                       }
-               }
-               if pendingQueries == 0 {
-                       // We have asked all closest nodes, stop the search.
-                       break
-               }
-               // Wait for the next reply.
-               select {
-               case nodes := <-reply:
-                       for _, n := range nodes {
-                               if n != nil && !seen[n.ID] {
-                                       seen[n.ID] = true
-                                       result.push(n, bucketSize)
-                                       if stopOnMatch && n.sha == target {
-                                               return result.entries
-                                       }
-                               }
-                       }
-                       pendingQueries--
-               case <-time.After(respTimeout):
-                       // forget all pending requests, start new ones
-                       pendingQueries = 0
-                       reply = make(chan []*Node, alpha)
-               }
-       }
-       return result.entries
-}
-
-func (net *Network) RegisterTopic(topic Topic, stop <-chan struct{}) {
-       select {
-       case net.topicRegisterReq <- topicRegisterReq{true, topic}:
-       case <-net.closed:
-               return
-       }
-       select {
-       case <-net.closed:
-       case <-stop:
-               select {
-               case net.topicRegisterReq <- topicRegisterReq{false, topic}:
-               case <-net.closed:
-               }
-       }
-}
-
-func (net *Network) SearchTopic(topic Topic, setPeriod <-chan time.Duration, found chan<- *Node, lookup chan<- bool) {
-       for {
-               select {
-               case <-net.closed:
-                       return
-               case delay, ok := <-setPeriod:
-                       select {
-                       case net.topicSearchReq <- topicSearchReq{topic: topic, found: found, lookup: lookup, delay: delay}:
-                       case <-net.closed:
-                               return
-                       }
-                       if !ok {
-                               return
-                       }
-               }
-       }
-}
-
-func (net *Network) reqRefresh(nursery []*Node) <-chan struct{} {
-       select {
-       case net.refreshReq <- nursery:
-               return <-net.refreshResp
-       case <-net.closed:
-               return net.closed
-       }
-}
-
-func (net *Network) reqQueryFindnode(n *Node, target common.Hash, reply chan []*Node) bool {
-       q := &findnodeQuery{remote: n, target: target, reply: reply}
-       select {
-       case net.queryReq <- q:
-               return true
-       case <-net.closed:
-               return false
-       }
-}
-
-func (net *Network) reqReadPacket(pkt ingressPacket) {
-       select {
-       case net.read <- pkt:
-       case <-net.closed:
-       }
-}
-
-func (net *Network) reqTableOp(f func()) (called bool) {
-       select {
-       case net.tableOpReq <- f:
-               <-net.tableOpResp
-               return true
-       case <-net.closed:
-               return false
-       }
-}
-
-// TODO: external address handling.
-
-type topicSearchInfo struct {
-       lookupChn chan<- bool
-       period    time.Duration
-}
-
-const maxSearchCount = 5
-
-func (net *Network) loop() {
-       var (
-               refreshTimer       = time.NewTicker(autoRefreshInterval)
-               bucketRefreshTimer = time.NewTimer(bucketRefreshInterval)
-               refreshDone        chan struct{} // closed when the 'refresh' lookup has ended
-       )
-
-       // Tracking the next ticket to register.
-       var (
-               nextTicket        *ticketRef
-               nextRegisterTimer *time.Timer
-               nextRegisterTime  <-chan time.Time
-       )
-       defer func() {
-               if nextRegisterTimer != nil {
-                       nextRegisterTimer.Stop()
-               }
-       }()
-       resetNextTicket := func() {
-               ticket, timeout := net.ticketStore.nextFilteredTicket()
-               if nextTicket != ticket {
-                       nextTicket = ticket
-                       if nextRegisterTimer != nil {
-                               nextRegisterTimer.Stop()
-                               nextRegisterTime = nil
-                       }
-                       if ticket != nil {
-                               nextRegisterTimer = time.NewTimer(timeout)
-                               nextRegisterTime = nextRegisterTimer.C
-                       }
-               }
-       }
-
-       // Tracking registration and search lookups.
-       var (
-               topicRegisterLookupTarget lookupInfo
-               topicRegisterLookupDone   chan []*Node
-               topicRegisterLookupTick   = time.NewTimer(0)
-               searchReqWhenRefreshDone  []topicSearchReq
-               searchInfo                = make(map[Topic]topicSearchInfo)
-               activeSearchCount         int
-       )
-       topicSearchLookupDone := make(chan topicSearchResult, 100)
-       topicSearch := make(chan Topic, 100)
-       <-topicRegisterLookupTick.C
-
-       statsDump := time.NewTicker(10 * time.Second)
-
-loop:
-       for {
-               resetNextTicket()
-
-               select {
-               case <-net.closeReq:
-                       log.Debug("<-net.closeReq")
-                       break loop
-
-               // Ingress packet handling.
-               case pkt := <-net.read:
-                       //fmt.Println("read", pkt.ev)
-                       log.Debug("<-net.read")
-                       n := net.internNode(&pkt)
-                       prestate := n.state
-                       status := "ok"
-                       if err := net.handle(n, pkt.ev, &pkt); err != nil {
-                               status = err.Error()
-                       }
-                       log.Debug("", "msg", net.tab.count, pkt.ev, pkt.remoteID[:8], pkt.remoteAddr, prestate, n.state, status)
-
-                       // TODO: persist state if n.state goes >= known, delete if it goes <= known
-
-               // State transition timeouts.
-               case timeout := <-net.timeout:
-                       log.Debug("<-net.timeout")
-                       if net.timeoutTimers[timeout] == nil {
-                               // Stale timer (was aborted).
-                               continue
-                       }
-                       delete(net.timeoutTimers, timeout)
-                       prestate := timeout.node.state
-                       status := "ok"
-                       if err := net.handle(timeout.node, timeout.ev, nil); err != nil {
-                               status = err.Error()
-                       }
-                       log.Debug("", "msg", net.tab.count, timeout.ev, timeout.node.ID[:8], timeout.node.addr(), prestate, timeout.node.state, status)
-
-               // Querying.
-               case q := <-net.queryReq:
-                       log.Debug("<-net.queryReq")
-                       if !q.start(net) {
-                               q.remote.deferQuery(q)
-                       }
-
-               // Interacting with the table.
-               case f := <-net.tableOpReq:
-                       log.Debug("<-net.tableOpReq")
-                       f()
-                       net.tableOpResp <- struct{}{}
-
-               // Topic registration stuff.
-               case req := <-net.topicRegisterReq:
-                       log.Debug("<-net.topicRegisterReq")
-                       if !req.add {
-                               net.ticketStore.removeRegisterTopic(req.topic)
-                               continue
-                       }
-                       net.ticketStore.addTopic(req.topic, true)
-                       // If we're currently waiting idle (nothing to look up), give the ticket store a
-                       // chance to start it sooner. This should speed up convergence of the radius
-                       // determination for new topics.
-                       // if topicRegisterLookupDone == nil {
-                       if topicRegisterLookupTarget.target == (common.Hash{}) {
-                               log.Debug("topicRegisterLookupTarget == null")
-                               if topicRegisterLookupTick.Stop() {
-                                       <-topicRegisterLookupTick.C
-                               }
-                               target, delay := net.ticketStore.nextRegisterLookup()
-                               topicRegisterLookupTarget = target
-                               topicRegisterLookupTick.Reset(delay)
-                       }
-
-               case nodes := <-topicRegisterLookupDone:
-                       log.Debug("<-topicRegisterLookupDone")
-                       net.ticketStore.registerLookupDone(topicRegisterLookupTarget, nodes, func(n *Node) []byte {
-                               net.ping(n, n.addr())
-                               return n.pingEcho
-                       })
-                       target, delay := net.ticketStore.nextRegisterLookup()
-                       topicRegisterLookupTarget = target
-                       topicRegisterLookupTick.Reset(delay)
-                       topicRegisterLookupDone = nil
-
-               case <-topicRegisterLookupTick.C:
-                       log.Debug("<-topicRegisterLookupTick")
-                       if (topicRegisterLookupTarget.target == common.Hash{}) {
-                               target, delay := net.ticketStore.nextRegisterLookup()
-                               topicRegisterLookupTarget = target
-                               topicRegisterLookupTick.Reset(delay)
-                               topicRegisterLookupDone = nil
-                       } else {
-                               topicRegisterLookupDone = make(chan []*Node)
-                               target := topicRegisterLookupTarget.target
-                               go func() { topicRegisterLookupDone <- net.lookup(target, false) }()
-                       }
-
-               case <-nextRegisterTime:
-                       log.Debug("<-nextRegisterTime")
-                       net.ticketStore.ticketRegistered(*nextTicket)
-                       //fmt.Println("sendTopicRegister", nextTicket.t.node.addr().String(), nextTicket.t.topics, nextTicket.idx, nextTicket.t.pong)
-                       net.conn.sendTopicRegister(nextTicket.t.node, nextTicket.t.topics, nextTicket.idx, nextTicket.t.pong)
-
-               case req := <-net.topicSearchReq:
-                       if refreshDone == nil {
-                               log.Debug("<-net.topicSearchReq")
-                               info, ok := searchInfo[req.topic]
-                               if ok {
-                                       if req.delay == time.Duration(0) {
-                                               delete(searchInfo, req.topic)
-                                               net.ticketStore.removeSearchTopic(req.topic)
-                                       } else {
-                                               info.period = req.delay
-                                               searchInfo[req.topic] = info
-                                       }
-                                       continue
-                               }
-                               if req.delay != time.Duration(0) {
-                                       var info topicSearchInfo
-                                       info.period = req.delay
-                                       info.lookupChn = req.lookup
-                                       searchInfo[req.topic] = info
-                                       net.ticketStore.addSearchTopic(req.topic, req.found)
-                                       topicSearch <- req.topic
-                               }
-                       } else {
-                               searchReqWhenRefreshDone = append(searchReqWhenRefreshDone, req)
-                       }
-
-               case topic := <-topicSearch:
-                       if activeSearchCount < maxSearchCount {
-                               activeSearchCount++
-                               target := net.ticketStore.nextSearchLookup(topic)
-                               go func() {
-                                       nodes := net.lookup(target.target, false)
-                                       topicSearchLookupDone <- topicSearchResult{target: target, nodes: nodes}
-                               }()
-                       }
-                       period := searchInfo[topic].period
-                       if period != time.Duration(0) {
-                               go func() {
-                                       time.Sleep(period)
-                                       topicSearch <- topic
-                               }()
-                       }
-
-               case res := <-topicSearchLookupDone:
-                       activeSearchCount--
-                       if lookupChn := searchInfo[res.target.topic].lookupChn; lookupChn != nil {
-                               lookupChn <- net.ticketStore.radius[res.target.topic].converged
-                       }
-                       net.ticketStore.searchLookupDone(res.target, res.nodes, func(n *Node, topic Topic) []byte {
-                               if n.state != nil && n.state.canQuery {
-                                       return net.conn.send(n, topicQueryPacket, topicQuery{Topic: topic}) // TODO: set expiration
-                               } else {
-                                       if n.state == unknown {
-                                               net.ping(n, n.addr())
-                                       }
-                                       return nil
-                               }
-                       })
-
-               case <-statsDump.C:
-                       log.Debug("<-statsDump.C")
-                       /*r, ok := net.ticketStore.radius[testTopic]
-                       if !ok {
-                               fmt.Printf("(%x) no radius @ %v\n", net.tab.self.ID[:8], time.Now())
-                       } else {
-                               topics := len(net.ticketStore.tickets)
-                               tickets := len(net.ticketStore.nodes)
-                               rad := r.radius / (maxRadius/10000+1)
-                               fmt.Printf("(%x) topics:%d radius:%d tickets:%d @ %v\n", net.tab.self.ID[:8], topics, rad, tickets, time.Now())
-                       }*/
-
-                       tm := Now()
-                       for topic, r := range net.ticketStore.radius {
-                               if printTestImgLogs {
-                                       rad := r.radius / (maxRadius/1000000 + 1)
-                                       minrad := r.minRadius / (maxRadius/1000000 + 1)
-                                       fmt.Printf("*R %d %v %016x %v\n", tm/1000000, topic, net.tab.self.sha[:8], rad)
-                                       fmt.Printf("*MR %d %v %016x %v\n", tm/1000000, topic, net.tab.self.sha[:8], minrad)
-                               }
-                       }
-                       for topic, t := range net.topictab.topics {
-                               wp := t.wcl.nextWaitPeriod(tm)
-                               if printTestImgLogs {
-                                       fmt.Printf("*W %d %v %016x %d\n", tm/1000000, topic, net.tab.self.sha[:8], wp/1000000)
-                               }
-                       }
-
-               // Periodic / lookup-initiated bucket refresh.
-               case <-refreshTimer.C:
-                       log.Debug("<-refreshTimer.C")
-                       // TODO: ideally we would start the refresh timer after
-                       // fallback nodes have been set for the first time.
-                       if refreshDone == nil {
-                               refreshDone = make(chan struct{})
-                               net.refresh(refreshDone)
-                       }
-               case <-bucketRefreshTimer.C:
-                       target := net.tab.chooseBucketRefreshTarget()
-                       go func() {
-                               net.lookup(target, false)
-                               bucketRefreshTimer.Reset(bucketRefreshInterval)
-                       }()
-               case newNursery := <-net.refreshReq:
-                       log.Debug("<-net.refreshReq")
-                       if newNursery != nil {
-                               net.nursery = newNursery
-                       }
-                       if refreshDone == nil {
-                               refreshDone = make(chan struct{})
-                               net.refresh(refreshDone)
-                       }
-                       net.refreshResp <- refreshDone
-               case <-refreshDone:
-                       log.Debug("<-net.refreshDone", "table size", net.tab.count)
-                       if net.tab.count != 0 {
-                               refreshDone = nil
-                               list := searchReqWhenRefreshDone
-                               searchReqWhenRefreshDone = nil
-                               go func() {
-                                       for _, req := range list {
-                                               net.topicSearchReq <- req
-                                       }
-                               }()
-                       } else {
-                               refreshDone = make(chan struct{})
-                               net.refresh(refreshDone)
-                       }
-               }
-       }
-       log.Debug("loop stopped")
-
-       log.Debug(fmt.Sprintf("shutting down"))
-       if net.conn != nil {
-               net.conn.Close()
-       }
-       if refreshDone != nil {
-               // TODO: wait for pending refresh.
-               //<-refreshResults
-       }
-       // Cancel all pending timeouts.
-       for _, timer := range net.timeoutTimers {
-               timer.Stop()
-       }
-       if net.db != nil {
-               net.db.close()
-       }
-       close(net.closed)
-}
-
-// Everything below runs on the Network.loop goroutine
-// and can modify Node, Table and Network at any time without locking.
-
-func (net *Network) refresh(done chan<- struct{}) {
-       var seeds []*Node
-       if net.db != nil {
-               seeds = net.db.querySeeds(seedCount, seedMaxAge)
-       }
-       if len(seeds) == 0 {
-               seeds = net.nursery
-       }
-       if len(seeds) == 0 {
-               log.Debug("no seed nodes found")
-               time.AfterFunc(time.Second*10, func() { close(done) })
-               return
-       }
-       for _, n := range seeds {
-               n = net.internNodeFromDB(n)
-               if n.state == unknown {
-                       net.transition(n, verifyinit)
-               }
-               // Force-add the seed node so Lookup does something.
-               // It will be deleted again if verification fails.
-               net.tab.add(n)
-       }
-       // Start self lookup to fill up the buckets.
-       go func() {
-               net.Lookup(net.tab.self.ID)
-               close(done)
-       }()
-}
-
-// Node Interning.
-
-func (net *Network) internNode(pkt *ingressPacket) *Node {
-       if n := net.nodes[pkt.remoteID]; n != nil {
-               n.IP = pkt.remoteAddr.IP
-               n.UDP = uint16(pkt.remoteAddr.Port)
-               n.TCP = uint16(pkt.remoteAddr.Port)
-               return n
-       }
-       n := NewNode(pkt.remoteID, pkt.remoteAddr.IP, uint16(pkt.remoteAddr.Port), uint16(pkt.remoteAddr.Port))
-       n.state = unknown
-       net.nodes[pkt.remoteID] = n
-       return n
-}
-
-func (net *Network) internNodeFromDB(dbn *Node) *Node {
-       if n := net.nodes[dbn.ID]; n != nil {
-               return n
-       }
-       n := NewNode(dbn.ID, dbn.IP, dbn.UDP, dbn.TCP)
-       n.state = unknown
-       net.nodes[n.ID] = n
-       return n
-}
-
-func (net *Network) internNodeFromNeighbours(sender *net.UDPAddr, rn rpcNode) (n *Node, err error) {
-       if rn.ID == net.tab.self.ID {
-               return nil, errors.New("is self")
-       }
-       if rn.UDP <= lowPort {
-               return nil, errors.New("low port")
-       }
-       n = net.nodes[rn.ID]
-       if n == nil {
-               // We haven't seen this node before.
-               n, err = nodeFromRPC(sender, rn)
-               if net.netrestrict != nil && !net.netrestrict.Contains(n.IP) {
-                       return n, errors.New("not contained in netrestrict whitelist")
-               }
-               if err == nil {
-                       n.state = unknown
-                       net.nodes[n.ID] = n
-               }
-               return n, err
-       }
-       if !n.IP.Equal(rn.IP) || n.UDP != rn.UDP || n.TCP != rn.TCP {
-               if n.state == known {
-                       // reject address change if node is known by us
-                       err = fmt.Errorf("metadata mismatch: got %v, want %v", rn, n)
-               } else {
-                       // accept otherwise; this will be handled nicer with signed ENRs
-                       n.IP = rn.IP
-                       n.UDP = rn.UDP
-                       n.TCP = rn.TCP
-               }
-       }
-       return n, err
-}
-
-// nodeNetGuts is embedded in Node and contains fields.
-type nodeNetGuts struct {
-       // This is a cached copy of sha3(ID) which is used for node
-       // distance calculations. This is part of Node in order to make it
-       // possible to write tests that need a node at a certain distance.
-       // In those tests, the content of sha will not actually correspond
-       // with ID.
-       sha common.Hash
-
-       // State machine fields. Access to these fields
-       // is restricted to the Network.loop goroutine.
-       state             *nodeState
-       pingEcho          []byte           // hash of last ping sent by us
-       pingTopics        []Topic          // topic set sent by us in last ping
-       deferredQueries   []*findnodeQuery // queries that can't be sent yet
-       pendingNeighbours *findnodeQuery   // current query, waiting for reply
-       queryTimeouts     int
-}
-
-func (n *nodeNetGuts) deferQuery(q *findnodeQuery) {
-       n.deferredQueries = append(n.deferredQueries, q)
-}
-
-func (n *nodeNetGuts) startNextQuery(net *Network) {
-       if len(n.deferredQueries) == 0 {
-               return
-       }
-       nextq := n.deferredQueries[0]
-       if nextq.start(net) {
-               n.deferredQueries = append(n.deferredQueries[:0], n.deferredQueries[1:]...)
-       }
-}
-
-func (q *findnodeQuery) start(net *Network) bool {
-       // Satisfy queries against the local node directly.
-       if q.remote == net.tab.self {
-               log.Debug("findnodeQuery self")
-               closest := net.tab.closest(common.BytesToHash(q.target[:]), bucketSize)
-
-               q.reply <- closest.entries
-               return true
-       }
-       if q.remote.state.canQuery && q.remote.pendingNeighbours == nil {
-               log.Debug("findnodeQuery", "remote peer:", q.remote.ID, "targetID:", q.target)
-               net.conn.sendFindnodeHash(q.remote, q.target)
-               net.timedEvent(respTimeout, q.remote, neighboursTimeout)
-               q.remote.pendingNeighbours = q
-               return true
-       }
-       // If the node is not known yet, it won't accept queries.
-       // Initiate the transition to known.
-       // The request will be sent later when the node reaches known state.
-       if q.remote.state == unknown {
-               log.Debug("findnodeQuery", "id:", q.remote.ID, "status:", "unknown->verifyinit")
-               net.transition(q.remote, verifyinit)
-       }
-       return false
-}
-
-// Node Events (the input to the state machine).
-
-type nodeEvent uint
-
-//go:generate stringer -type=nodeEvent
-
-const (
-       invalidEvent nodeEvent = iota // zero is reserved
-
-       // Packet type events.
-       // These correspond to packet types in the UDP protocol.
-       pingPacket
-       pongPacket
-       findnodePacket
-       neighborsPacket
-       findnodeHashPacket
-       topicRegisterPacket
-       topicQueryPacket
-       topicNodesPacket
-
-       // Non-packet events.
-       // Event values in this category are allocated outside
-       // the packet type range (packet types are encoded as a single byte).
-       pongTimeout nodeEvent = iota + 256
-       pingTimeout
-       neighboursTimeout
-)
-
-// Node State Machine.
-
-type nodeState struct {
-       name     string
-       handle   func(*Network, *Node, nodeEvent, *ingressPacket) (next *nodeState, err error)
-       enter    func(*Network, *Node)
-       canQuery bool
-}
-
-func (s *nodeState) String() string {
-       return s.name
-}
-
-var (
-       unknown          *nodeState
-       verifyinit       *nodeState
-       verifywait       *nodeState
-       remoteverifywait *nodeState
-       known            *nodeState
-       contested        *nodeState
-       unresponsive     *nodeState
-)
-
-func init() {
-       unknown = &nodeState{
-               name: "unknown",
-               enter: func(net *Network, n *Node) {
-                       net.tab.delete(n)
-                       n.pingEcho = nil
-                       // Abort active queries.
-                       for _, q := range n.deferredQueries {
-                               q.reply <- nil
-                       }
-                       n.deferredQueries = nil
-                       if n.pendingNeighbours != nil {
-                               n.pendingNeighbours.reply <- nil
-                               n.pendingNeighbours = nil
-                       }
-                       n.queryTimeouts = 0
-               },
-               handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
-                       switch ev {
-                       case pingPacket:
-                               net.handlePing(n, pkt)
-                               net.ping(n, pkt.remoteAddr)
-                               return verifywait, nil
-                       default:
-                               return unknown, errInvalidEvent
-                       }
-               },
-       }
-
-       verifyinit = &nodeState{
-               name: "verifyinit",
-               enter: func(net *Network, n *Node) {
-                       net.ping(n, n.addr())
-               },
-               handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
-                       switch ev {
-                       case pingPacket:
-                               net.handlePing(n, pkt)
-                               return verifywait, nil
-                       case pongPacket:
-                               err := net.handleKnownPong(n, pkt)
-                               return remoteverifywait, err
-                       case pongTimeout:
-                               return unknown, nil
-                       default:
-                               return verifyinit, errInvalidEvent
-                       }
-               },
-       }
-
-       verifywait = &nodeState{
-               name: "verifywait",
-               handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
-                       switch ev {
-                       case pingPacket:
-                               net.handlePing(n, pkt)
-                               return verifywait, nil
-                       case pongPacket:
-                               err := net.handleKnownPong(n, pkt)
-                               return known, err
-                       case pongTimeout:
-                               return unknown, nil
-                       default:
-                               return verifywait, errInvalidEvent
-                       }
-               },
-       }
-
-       remoteverifywait = &nodeState{
-               name: "remoteverifywait",
-               enter: func(net *Network, n *Node) {
-                       net.timedEvent(respTimeout, n, pingTimeout)
-               },
-               handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
-                       switch ev {
-                       case pingPacket:
-                               net.handlePing(n, pkt)
-                               return remoteverifywait, nil
-                       case pingTimeout:
-                               return known, nil
-                       default:
-                               return remoteverifywait, errInvalidEvent
-                       }
-               },
-       }
-
-       known = &nodeState{
-               name:     "known",
-               canQuery: true,
-               enter: func(net *Network, n *Node) {
-                       n.queryTimeouts = 0
-                       n.startNextQuery(net)
-                       // Insert into the table and start revalidation of the last node
-                       // in the bucket if it is full.
-                       last := net.tab.add(n)
-                       if last != nil && last.state == known {
-                               // TODO: do this asynchronously
-                               net.transition(last, contested)
-                       }
-               },
-               handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
-                       switch ev {
-                       case pingPacket:
-                               net.handlePing(n, pkt)
-                               return known, nil
-                       case pongPacket:
-                               err := net.handleKnownPong(n, pkt)
-                               return known, err
-                       default:
-                               return net.handleQueryEvent(n, ev, pkt)
-                       }
-               },
-       }
-
-       contested = &nodeState{
-               name:     "contested",
-               canQuery: true,
-               enter: func(net *Network, n *Node) {
-                       n.pingEcho = nil
-                       net.ping(n, n.addr())
-               },
-               handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
-                       switch ev {
-                       case pongPacket:
-                               // Node is still alive.
-                               err := net.handleKnownPong(n, pkt)
-                               return known, err
-                       case pongTimeout:
-                               net.tab.deleteReplace(n)
-                               return unresponsive, nil
-                       case pingPacket:
-                               net.handlePing(n, pkt)
-                               return contested, nil
-                       default:
-                               return net.handleQueryEvent(n, ev, pkt)
-                       }
-               },
-       }
-
-       unresponsive = &nodeState{
-               name:     "unresponsive",
-               canQuery: true,
-               handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
-                       switch ev {
-                       case pingPacket:
-                               net.handlePing(n, pkt)
-                               return known, nil
-                       case pongPacket:
-                               err := net.handleKnownPong(n, pkt)
-                               return known, err
-                       default:
-                               return net.handleQueryEvent(n, ev, pkt)
-                       }
-               },
-       }
-}
-
-// handle processes packets sent by n and events related to n.
-func (net *Network) handle(n *Node, ev nodeEvent, pkt *ingressPacket) error {
-       //fmt.Println("handle", n.addr().String(), n.state, ev)
-       if pkt != nil {
-               if err := net.checkPacket(n, ev, pkt); err != nil {
-                       //fmt.Println("check err:", err)
-                       return err
-               }
-               // Start the background expiration goroutine after the first
-               // successful communication. Subsequent calls have no effect if it
-               // is already running. We do this here instead of somewhere else
-               // so that the search for seed nodes also considers older nodes
-               // that would otherwise be removed by the expirer.
-               if net.db != nil {
-                       net.db.ensureExpirer()
-               }
-       }
-       if n.state == nil {
-               n.state = unknown //???
-       }
-       next, err := n.state.handle(net, n, ev, pkt)
-       net.transition(n, next)
-       //fmt.Println("new state:", n.state)
-       return err
-}
-
-func (net *Network) checkPacket(n *Node, ev nodeEvent, pkt *ingressPacket) error {
-       // Replay prevention checks.
-       switch ev {
-       case pingPacket, findnodeHashPacket, neighborsPacket:
-               // TODO: check date is > last date seen
-               // TODO: check ping version
-       case pongPacket:
-               if !bytes.Equal(pkt.data.(*pong).ReplyTok, n.pingEcho) {
-                       // fmt.Println("pong reply token mismatch")
-                       return fmt.Errorf("pong reply token mismatch")
-               }
-               n.pingEcho = nil
-       }
-       // Address validation.
-       // TODO: Ideally we would do the following:
-       //  - reject all packets with wrong address except ping.
-       //  - for ping with new address, transition to verifywait but keep the
-       //    previous node (with old address) around. if the new one reaches known,
-       //    swap it out.
-       return nil
-}
-
-func (net *Network) transition(n *Node, next *nodeState) {
-       if n.state != next {
-               n.state = next
-               if next.enter != nil {
-                       next.enter(net, n)
-               }
-       }
-
-       // TODO: persist/unpersist node
-}
-
-func (net *Network) timedEvent(d time.Duration, n *Node, ev nodeEvent) {
-       timeout := timeoutEvent{ev, n}
-       net.timeoutTimers[timeout] = time.AfterFunc(d, func() {
-               select {
-               case net.timeout <- timeout:
-               case <-net.closed:
-               }
-       })
-}
-
-func (net *Network) abortTimedEvent(n *Node, ev nodeEvent) {
-       timer := net.timeoutTimers[timeoutEvent{ev, n}]
-       if timer != nil {
-               timer.Stop()
-               delete(net.timeoutTimers, timeoutEvent{ev, n})
-       }
-}
-
-func (net *Network) ping(n *Node, addr *net.UDPAddr) {
-       //fmt.Println("ping", n.addr().String(), n.ID.String(), n.sha.Hex())
-       if n.pingEcho != nil || n.ID == net.tab.self.ID {
-               //fmt.Println(" not sent")
-               return
-       }
-       log.Debug("Pinging remote node", "node", n.ID)
-       n.pingTopics = net.ticketStore.regTopicSet()
-       n.pingEcho = net.conn.sendPing(n, addr, n.pingTopics)
-       net.timedEvent(respTimeout, n, pongTimeout)
-}
-
-func (net *Network) handlePing(n *Node, pkt *ingressPacket) {
-       log.Debug("Handling remote ping", "node", n.ID)
-       ping := pkt.data.(*ping)
-       n.TCP = ping.From.TCP
-       t := net.topictab.getTicket(n, ping.Topics)
-
-       pong := &pong{
-               To:         makeEndpoint(n.addr(), n.TCP), // TODO: maybe use known TCP port from DB
-               ReplyTok:   pkt.hash,
-               Expiration: uint64(time.Now().Add(expiration).Unix()),
-       }
-       ticketToPong(t, pong)
-       net.conn.send(n, pongPacket, pong)
-}
-
-func (net *Network) handleKnownPong(n *Node, pkt *ingressPacket) error {
-       log.Debug("Handling known pong", "node", n.ID)
-       net.abortTimedEvent(n, pongTimeout)
-       now := Now()
-       ticket, err := pongToTicket(now, n.pingTopics, n, pkt)
-       if err == nil {
-               // fmt.Printf("(%x) ticket: %+v\n", net.tab.self.ID[:8], pkt.data)
-               net.ticketStore.addTicket(now, pkt.data.(*pong).ReplyTok, ticket)
-       } else {
-               log.Debug("Failed to convert pong to ticket", "err", err)
-       }
-       n.pingEcho = nil
-       n.pingTopics = nil
-       return err
-}
-
-func (net *Network) handleQueryEvent(n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
-       switch ev {
-       case findnodePacket:
-               target := common.BytesToHash(pkt.data.(*findnode).Target[:])
-               results := net.tab.closest(target, bucketSize).entries
-               net.conn.sendNeighbours(n, results)
-               return n.state, nil
-       case neighborsPacket:
-               err := net.handleNeighboursPacket(n, pkt)
-               return n.state, err
-       case neighboursTimeout:
-               if n.pendingNeighbours != nil {
-                       n.pendingNeighbours.reply <- nil
-                       n.pendingNeighbours = nil
-               }
-               n.queryTimeouts++
-               if n.queryTimeouts > maxFindnodeFailures && n.state == known {
-                       return contested, errors.New("too many timeouts")
-               }
-               return n.state, nil
-
-       // v5
-
-       case findnodeHashPacket:
-               results := net.tab.closest(pkt.data.(*findnodeHash).Target, bucketSize).entries
-               net.conn.sendNeighbours(n, results)
-               return n.state, nil
-       case topicRegisterPacket:
-               //fmt.Println("got topicRegisterPacket")
-               regdata := pkt.data.(*topicRegister)
-               pong, err := net.checkTopicRegister(regdata)
-               if err != nil {
-                       //fmt.Println(err)
-                       return n.state, fmt.Errorf("bad waiting ticket: %v", err)
-               }
-               net.topictab.useTicket(n, pong.TicketSerial, regdata.Topics, int(regdata.Idx), pong.Expiration, pong.WaitPeriods)
-               return n.state, nil
-       case topicQueryPacket:
-               // TODO: handle expiration
-               topic := pkt.data.(*topicQuery).Topic
-               results := net.topictab.getEntries(topic)
-               if _, ok := net.ticketStore.tickets[topic]; ok {
-                       results = append(results, net.tab.self) // we're not registering in our own table but if we're advertising, return ourselves too
-               }
-               if len(results) > 10 {
-                       results = results[:10]
-               }
-               var hash common.Hash
-               copy(hash[:], pkt.hash)
-               net.conn.sendTopicNodes(n, hash, results)
-               return n.state, nil
-       case topicNodesPacket:
-               p := pkt.data.(*topicNodes)
-               if net.ticketStore.gotTopicNodes(n, p.Echo, p.Nodes) {
-                       n.queryTimeouts++
-                       if n.queryTimeouts > maxFindnodeFailures && n.state == known {
-                               return contested, errors.New("too many timeouts")
-                       }
-               }
-               return n.state, nil
-
-       default:
-               return n.state, errInvalidEvent
-       }
-}
-
-func (net *Network) checkTopicRegister(data *topicRegister) (*pong, error) {
-       var pongpkt ingressPacket
-       if err := decodePacket(data.Pong, &pongpkt); err != nil {
-               return nil, err
-       }
-       if pongpkt.ev != pongPacket {
-               return nil, errors.New("is not pong packet")
-       }
-       if pongpkt.remoteID != net.tab.self.ID {
-               return nil, errors.New("not signed by us")
-       }
-       // check that we previously authorised all topics
-       // that the other side is trying to register.
-       hash, _, _ := wireHash(data.Topics)
-       if hash != pongpkt.data.(*pong).TopicHash {
-               return nil, errors.New("topic hash mismatch")
-       }
-       if int(data.Idx) < 0 || int(data.Idx) >= len(data.Topics) {
-               return nil, errors.New("topic index out of range")
-       }
-       return pongpkt.data.(*pong), nil
-}
-
-func wireHash(x interface{}) (h common.Hash, n int, err error) {
-       hw := sha3.New256()
-       wire.WriteBinary(x, hw, &n, &err)
-       hw.Sum(h[:0])
-       return h, n, err
-}
-
-func (net *Network) handleNeighboursPacket(n *Node, pkt *ingressPacket) error {
-       if n.pendingNeighbours == nil {
-               return errNoQuery
-       }
-       net.abortTimedEvent(n, neighboursTimeout)
-
-       req := pkt.data.(*neighbors)
-       nodes := make([]*Node, len(req.Nodes))
-       for i, rn := range req.Nodes {
-               nn, err := net.internNodeFromNeighbours(pkt.remoteAddr, rn)
-               if err != nil {
-                       log.Debug(fmt.Sprintf("invalid neighbour (%v) from %x@%v: %v", rn.IP, n.ID[:8], pkt.remoteAddr, err))
-                       continue
-               }
-               nodes[i] = nn
-               // Start validation of query results immediately.
-               // This fills the table quickly.
-               // TODO: generates way too many packets, maybe do it via queue.
-               if nn.state == unknown {
-                       net.transition(nn, verifyinit)
-               }
-       }
-       // TODO: don't ignore second packet
-       n.pendingNeighbours.reply <- nodes
-       n.pendingNeighbours = nil
-       // Now that this query is done, start the next one.
-       n.startNextQuery(net)
-       return nil
-}