eventDispatcher *event.Dispatcher
cond sync.Cond
- bestBlockHeader *types.BlockHeader
- bestIrrBlockHeader *types.BlockHeader
+ bestBlockHeader *types.BlockHeader // the last block on current main chain
+ lastIrrBlockHeader *types.BlockHeader // the last irreversible block
}
// NewChain returns a new Chain using store as the underlying storage.
return nil, err
}
- c.bestIrrBlockHeader, err = c.store.GetBlockHeader(storeStatus.IrreversibleHash)
+ c.lastIrrBlockHeader, err = c.store.GetBlockHeader(storeStatus.IrreversibleHash)
if err != nil {
return nil, err
}
return c.bestBlockHeader.Height
}
-// BestBlockHash return the hash of the chain tail block
+// BestBlockHash return the hash of the main chain tail block
func (c *Chain) BestBlockHash() *bc.Hash {
c.cond.L.Lock()
defer c.cond.L.Unlock()
return &bestHash
}
-// BestIrreversibleHeader returns the chain best irreversible block header
-func (c *Chain) BestIrreversibleHeader() *types.BlockHeader {
+// LastIrreversibleHeader returns the chain last irreversible block header
+func (c *Chain) LastIrreversibleHeader() *types.BlockHeader {
c.cond.L.Lock()
defer c.cond.L.Unlock()
- return c.bestIrrBlockHeader
+ return c.lastIrrBlockHeader
}
// BestBlockHeader returns the chain best block header
return *blockHash == hash
}
+// trace back to the tail of the chain from the given block header
+func (c *Chain) traceLongestChainTail(blockHeader *types.BlockHeader) (*types.BlockHeader, error) {
+ longestTail, workQueue := blockHeader, []*types.BlockHeader{blockHeader}
+
+ for len(workQueue) > 0 {
+ currentHeader := workQueue[0]
+ currentHash := currentHeader.Hash()
+ workQueue = workQueue[1:]
+ hashes, err := c.store.GetBlockHashesByHeight(currentHeader.Height + 1)
+ if err != nil {
+ return nil, err
+ }
+
+ for _, h := range hashes {
+ if header, err := c.store.GetBlockHeader(h); err != nil {
+ return nil, err
+ } else if header.PreviousBlockHash == currentHash {
+ if longestTail.Height < header.Height {
+ longestTail = header
+ }
+ workQueue = append(workQueue, header)
+ }
+ }
+ }
+ return longestTail, nil
+}
+
// This function must be called with mu lock in above level
func (c *Chain) setState(blockHeader, irrBlockHeader *types.BlockHeader, mainBlockHeaders []*types.BlockHeader, view *state.UtxoViewpoint, consensusResults []*state.ConsensusResult) error {
if err := c.store.SaveChainStatus(blockHeader, irrBlockHeader, mainBlockHeaders, view, consensusResults); err != nil {
}
c.bestBlockHeader = blockHeader
- c.bestIrrBlockHeader = irrBlockHeader
+ c.lastIrrBlockHeader = irrBlockHeader
blockHash := blockHeader.Hash()
log.WithFields(log.Fields{"module": logModule, "height": blockHeader.Height, "hash": blockHash.String()}).Debug("chain best status has been update")