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[bytom/vapor.git] / vendor / github.com / syndtr / goleveldb / leveldb / iterator / indexed_iter.go
diff --git a/vendor/github.com/syndtr/goleveldb/leveldb/iterator/indexed_iter.go b/vendor/github.com/syndtr/goleveldb/leveldb/iterator/indexed_iter.go
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+// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
+// All rights reserved.
+//
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+package iterator
+
+import (
+       "github.com/syndtr/goleveldb/leveldb/errors"
+       "github.com/syndtr/goleveldb/leveldb/util"
+)
+
+// IteratorIndexer is the interface that wraps CommonIterator and basic Get
+// method. IteratorIndexer provides index for indexed iterator.
+type IteratorIndexer interface {
+       CommonIterator
+
+       // Get returns a new data iterator for the current position, or nil if
+       // done.
+       Get() Iterator
+}
+
+type indexedIterator struct {
+       util.BasicReleaser
+       index  IteratorIndexer
+       strict bool
+
+       data   Iterator
+       err    error
+       errf   func(err error)
+       closed bool
+}
+
+func (i *indexedIterator) setData() {
+       if i.data != nil {
+               i.data.Release()
+       }
+       i.data = i.index.Get()
+}
+
+func (i *indexedIterator) clearData() {
+       if i.data != nil {
+               i.data.Release()
+       }
+       i.data = nil
+}
+
+func (i *indexedIterator) indexErr() {
+       if err := i.index.Error(); err != nil {
+               if i.errf != nil {
+                       i.errf(err)
+               }
+               i.err = err
+       }
+}
+
+func (i *indexedIterator) dataErr() bool {
+       if err := i.data.Error(); err != nil {
+               if i.errf != nil {
+                       i.errf(err)
+               }
+               if i.strict || !errors.IsCorrupted(err) {
+                       i.err = err
+                       return true
+               }
+       }
+       return false
+}
+
+func (i *indexedIterator) Valid() bool {
+       return i.data != nil && i.data.Valid()
+}
+
+func (i *indexedIterator) First() bool {
+       if i.err != nil {
+               return false
+       } else if i.Released() {
+               i.err = ErrIterReleased
+               return false
+       }
+
+       if !i.index.First() {
+               i.indexErr()
+               i.clearData()
+               return false
+       }
+       i.setData()
+       return i.Next()
+}
+
+func (i *indexedIterator) Last() bool {
+       if i.err != nil {
+               return false
+       } else if i.Released() {
+               i.err = ErrIterReleased
+               return false
+       }
+
+       if !i.index.Last() {
+               i.indexErr()
+               i.clearData()
+               return false
+       }
+       i.setData()
+       if !i.data.Last() {
+               if i.dataErr() {
+                       return false
+               }
+               i.clearData()
+               return i.Prev()
+       }
+       return true
+}
+
+func (i *indexedIterator) Seek(key []byte) bool {
+       if i.err != nil {
+               return false
+       } else if i.Released() {
+               i.err = ErrIterReleased
+               return false
+       }
+
+       if !i.index.Seek(key) {
+               i.indexErr()
+               i.clearData()
+               return false
+       }
+       i.setData()
+       if !i.data.Seek(key) {
+               if i.dataErr() {
+                       return false
+               }
+               i.clearData()
+               return i.Next()
+       }
+       return true
+}
+
+func (i *indexedIterator) Next() bool {
+       if i.err != nil {
+               return false
+       } else if i.Released() {
+               i.err = ErrIterReleased
+               return false
+       }
+
+       switch {
+       case i.data != nil && !i.data.Next():
+               if i.dataErr() {
+                       return false
+               }
+               i.clearData()
+               fallthrough
+       case i.data == nil:
+               if !i.index.Next() {
+                       i.indexErr()
+                       return false
+               }
+               i.setData()
+               return i.Next()
+       }
+       return true
+}
+
+func (i *indexedIterator) Prev() bool {
+       if i.err != nil {
+               return false
+       } else if i.Released() {
+               i.err = ErrIterReleased
+               return false
+       }
+
+       switch {
+       case i.data != nil && !i.data.Prev():
+               if i.dataErr() {
+                       return false
+               }
+               i.clearData()
+               fallthrough
+       case i.data == nil:
+               if !i.index.Prev() {
+                       i.indexErr()
+                       return false
+               }
+               i.setData()
+               if !i.data.Last() {
+                       if i.dataErr() {
+                               return false
+                       }
+                       i.clearData()
+                       return i.Prev()
+               }
+       }
+       return true
+}
+
+func (i *indexedIterator) Key() []byte {
+       if i.data == nil {
+               return nil
+       }
+       return i.data.Key()
+}
+
+func (i *indexedIterator) Value() []byte {
+       if i.data == nil {
+               return nil
+       }
+       return i.data.Value()
+}
+
+func (i *indexedIterator) Release() {
+       i.clearData()
+       i.index.Release()
+       i.BasicReleaser.Release()
+}
+
+func (i *indexedIterator) Error() error {
+       if i.err != nil {
+               return i.err
+       }
+       if err := i.index.Error(); err != nil {
+               return err
+       }
+       return nil
+}
+
+func (i *indexedIterator) SetErrorCallback(f func(err error)) {
+       i.errf = f
+}
+
+// NewIndexedIterator returns an 'indexed iterator'. An index is iterator
+// that returns another iterator, a 'data iterator'. A 'data iterator' is the
+// iterator that contains actual key/value pairs.
+//
+// If strict is true the any 'corruption errors' (i.e errors.IsCorrupted(err) == true)
+// won't be ignored and will halt 'indexed iterator', otherwise the iterator will
+// continue to the next 'data iterator'. Corruption on 'index iterator' will not be
+// ignored and will halt the iterator.
+func NewIndexedIterator(index IteratorIndexer, strict bool) Iterator {
+       return &indexedIterator{index: index, strict: strict}
+}