+++ /dev/null
-// Copyright (c) 2013, Suryandaru Triandana <syndtr@gmail.com>
-// All rights reserved.
-//
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Package util provides utilities used throughout leveldb.
-package util
-
-import (
- "errors"
-)
-
-var (
- ErrReleased = errors.New("leveldb: resource already relesed")
- ErrHasReleaser = errors.New("leveldb: releaser already defined")
-)
-
-// Releaser is the interface that wraps the basic Release method.
-type Releaser interface {
- // Release releases associated resources. Release should always success
- // and can be called multipe times without causing error.
- Release()
-}
-
-// ReleaseSetter is the interface that wraps the basic SetReleaser method.
-type ReleaseSetter interface {
- // SetReleaser associates the given releaser to the resources. The
- // releaser will be called once coresponding resources released.
- // Calling SetReleaser with nil will clear the releaser.
- //
- // This will panic if a releaser already present or coresponding
- // resource is already released. Releaser should be cleared first
- // before assigned a new one.
- SetReleaser(releaser Releaser)
-}
-
-// BasicReleaser provides basic implementation of Releaser and ReleaseSetter.
-type BasicReleaser struct {
- releaser Releaser
- released bool
-}
-
-// Released returns whether Release method already called.
-func (r *BasicReleaser) Released() bool {
- return r.released
-}
-
-// Release implements Releaser.Release.
-func (r *BasicReleaser) Release() {
- if !r.released {
- if r.releaser != nil {
- r.releaser.Release()
- r.releaser = nil
- }
- r.released = true
- }
-}
-
-// SetReleaser implements ReleaseSetter.SetReleaser.
-func (r *BasicReleaser) SetReleaser(releaser Releaser) {
- if r.released {
- panic(ErrReleased)
- }
- if r.releaser != nil && releaser != nil {
- panic(ErrHasReleaser)
- }
- r.releaser = releaser
-}
-
-type NoopReleaser struct{}
-
-func (NoopReleaser) Release() {}