+++ /dev/null
-// Copyright ©2016 The Gonum Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// +build !noasm,!appengine
-
-#include "textflag.h"
-
-// func Div(dst, s []float64)
-TEXT ·Div(SB), NOSPLIT, $0
- MOVQ dst_base+0(FP), DI // DI = &dst
- MOVQ dst_len+8(FP), CX // CX = len(dst)
- MOVQ s_base+24(FP), SI // SI = &s
- CMPQ s_len+32(FP), CX // CX = max( CX, len(s) )
- CMOVQLE s_len+32(FP), CX
- CMPQ CX, $0 // if CX == 0 { return }
- JE div_end
- XORQ AX, AX // i = 0
- MOVQ SI, BX
- ANDQ $15, BX // BX = &s & 15
- JZ div_no_trim // if BX == 0 { goto div_no_trim }
-
- // Align on 16-bit boundary
- MOVSD (DI)(AX*8), X0 // X0 = dst[i]
- DIVSD (SI)(AX*8), X0 // X0 /= s[i]
- MOVSD X0, (DI)(AX*8) // dst[i] = X0
- INCQ AX // ++i
- DECQ CX // --CX
- JZ div_end // if CX == 0 { return }
-
-div_no_trim:
- MOVQ CX, BX
- ANDQ $7, BX // BX = len(dst) % 8
- SHRQ $3, CX // CX = floor( len(dst) / 8 )
- JZ div_tail_start // if CX == 0 { goto div_tail_start }
-
-div_loop: // Loop unrolled 8x do {
- MOVUPS (DI)(AX*8), X0 // X0 = dst[i:i+1]
- MOVUPS 16(DI)(AX*8), X1
- MOVUPS 32(DI)(AX*8), X2
- MOVUPS 48(DI)(AX*8), X3
- DIVPD (SI)(AX*8), X0 // X0 /= s[i:i+1]
- DIVPD 16(SI)(AX*8), X1
- DIVPD 32(SI)(AX*8), X2
- DIVPD 48(SI)(AX*8), X3
- MOVUPS X0, (DI)(AX*8) // dst[i] = X0
- MOVUPS X1, 16(DI)(AX*8)
- MOVUPS X2, 32(DI)(AX*8)
- MOVUPS X3, 48(DI)(AX*8)
- ADDQ $8, AX // i += 8
- LOOP div_loop // } while --CX > 0
- CMPQ BX, $0 // if BX == 0 { return }
- JE div_end
-
-div_tail_start: // Reset loop registers
- MOVQ BX, CX // Loop counter: CX = BX
-
-div_tail: // do {
- MOVSD (DI)(AX*8), X0 // X0 = dst[i]
- DIVSD (SI)(AX*8), X0 // X0 /= s[i]
- MOVSD X0, (DI)(AX*8) // dst[i] = X0
- INCQ AX // ++i
- LOOP div_tail // } while --CX > 0
-
-div_end:
- RET
-