OSDN Git Service

Thanos did someting
[bytom/vapor.git] / vendor / gonum.org / v1 / gonum / mat / inner.go
diff --git a/vendor/gonum.org/v1/gonum/mat/inner.go b/vendor/gonum.org/v1/gonum/mat/inner.go
deleted file mode 100644 (file)
index fba3e0b..0000000
+++ /dev/null
@@ -1,121 +0,0 @@
-// Copyright ©2014 The Gonum Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-package mat
-
-import (
-       "gonum.org/v1/gonum/blas"
-       "gonum.org/v1/gonum/blas/blas64"
-       "gonum.org/v1/gonum/internal/asm/f64"
-)
-
-// Inner computes the generalized inner product
-//   x^T A y
-// between column vectors x and y with matrix A. This is only a true inner product if
-// A is symmetric positive definite, though the operation works for any matrix A.
-//
-// Inner panics if x.Len != m or y.Len != n when A is an m x n matrix.
-func Inner(x Vector, a Matrix, y Vector) float64 {
-       m, n := a.Dims()
-       if x.Len() != m {
-               panic(ErrShape)
-       }
-       if y.Len() != n {
-               panic(ErrShape)
-       }
-       if m == 0 || n == 0 {
-               return 0
-       }
-
-       var sum float64
-
-       switch a := a.(type) {
-       case RawSymmetricer:
-               amat := a.RawSymmetric()
-               if amat.Uplo != blas.Upper {
-                       // Panic as a string not a mat.Error.
-                       panic(badSymTriangle)
-               }
-               var xmat, ymat blas64.Vector
-               if xrv, ok := x.(RawVectorer); ok {
-                       xmat = xrv.RawVector()
-               } else {
-                       break
-               }
-               if yrv, ok := y.(RawVectorer); ok {
-                       ymat = yrv.RawVector()
-               } else {
-                       break
-               }
-               for i := 0; i < x.Len(); i++ {
-                       xi := x.AtVec(i)
-                       if xi != 0 {
-                               if ymat.Inc == 1 {
-                                       sum += xi * f64.DotUnitary(
-                                               amat.Data[i*amat.Stride+i:i*amat.Stride+n],
-                                               ymat.Data[i:],
-                                       )
-                               } else {
-                                       sum += xi * f64.DotInc(
-                                               amat.Data[i*amat.Stride+i:i*amat.Stride+n],
-                                               ymat.Data[i*ymat.Inc:], uintptr(n-i),
-                                               1, uintptr(ymat.Inc),
-                                               0, 0,
-                                       )
-                               }
-                       }
-                       yi := y.AtVec(i)
-                       if i != n-1 && yi != 0 {
-                               if xmat.Inc == 1 {
-                                       sum += yi * f64.DotUnitary(
-                                               amat.Data[i*amat.Stride+i+1:i*amat.Stride+n],
-                                               xmat.Data[i+1:],
-                                       )
-                               } else {
-                                       sum += yi * f64.DotInc(
-                                               amat.Data[i*amat.Stride+i+1:i*amat.Stride+n],
-                                               xmat.Data[(i+1)*xmat.Inc:], uintptr(n-i-1),
-                                               1, uintptr(xmat.Inc),
-                                               0, 0,
-                                       )
-                               }
-                       }
-               }
-               return sum
-       case RawMatrixer:
-               amat := a.RawMatrix()
-               var ymat blas64.Vector
-               if yrv, ok := y.(RawVectorer); ok {
-                       ymat = yrv.RawVector()
-               } else {
-                       break
-               }
-               for i := 0; i < x.Len(); i++ {
-                       xi := x.AtVec(i)
-                       if xi != 0 {
-                               if ymat.Inc == 1 {
-                                       sum += xi * f64.DotUnitary(
-                                               amat.Data[i*amat.Stride:i*amat.Stride+n],
-                                               ymat.Data,
-                                       )
-                               } else {
-                                       sum += xi * f64.DotInc(
-                                               amat.Data[i*amat.Stride:i*amat.Stride+n],
-                                               ymat.Data, uintptr(n),
-                                               1, uintptr(ymat.Inc),
-                                               0, 0,
-                                       )
-                               }
-                       }
-               }
-               return sum
-       }
-       for i := 0; i < x.Len(); i++ {
-               xi := x.AtVec(i)
-               for j := 0; j < y.Len(); j++ {
-                       sum += xi * a.At(i, j) * y.AtVec(j)
-               }
-       }
-       return sum
-}