samplecount = wv_unpack_stereo(s, &s->gb, samples, AV_SAMPLE_FMT_S32);
else
samplecount = wv_unpack_stereo(s, &s->gb, samples, AV_SAMPLE_FMT_FLT);
+
+ if (samplecount < 0)
+ return -1;
+
samplecount >>= 1;
}else{
const int channel_stride = avctx->channels;
else
samplecount = wv_unpack_mono(s, &s->gb, samples, AV_SAMPLE_FMT_FLT);
+ if (samplecount < 0)
+ return -1;
+
if(s->stereo && avctx->sample_fmt == AV_SAMPLE_FMT_S16){
int16_t *dst = (int16_t*)samples + 1;
int16_t *src = (int16_t*)samples;
int cnt = samplecount;
- while(cnt-- > 0){
+ while(cnt--){
*dst = *src;
src += channel_stride;
dst += channel_stride;
int32_t *dst = (int32_t*)samples + 1;
int32_t *src = (int32_t*)samples;
int cnt = samplecount;
- while(cnt-- > 0){
+ while(cnt--){
*dst = *src;
src += channel_stride;
dst += channel_stride;
float *dst = (float*)samples + 1;
float *src = (float*)samples;
int cnt = samplecount;
- while(cnt-- > 0){
+ while(cnt--){
*dst = *src;
src += channel_stride;
dst += channel_stride;