2 HITACH BASIC Master Jr Emulator 'eBASICMasterJr'
4 Author : Takeda.Toshiya
11 #include "../datarec.h"
13 #define SET_BANK(s, e, w, r) { \
14 int sb = (s) >> 11, eb = (e) >> 11; \
15 for(int i = sb; i <= eb; i++) { \
19 wbank[i] = (w) + 0x800 * (i - sb); \
24 rbank[i] = (r) + 0x800 * (i - sb); \
29 #define SOUND_VOLUME 8000
31 static const int key_table[13][4] = {
32 {0x5a, 0x41, 0x51, 0x31}, // 'Z' 'A' 'Q' '1'
33 {0x58, 0x53, 0x57, 0x32}, // 'X' 'S' 'W' '2'
34 {0x43, 0x44, 0x45, 0x33}, // 'C' 'D' 'E' '3'
35 {0x56, 0x46, 0x52, 0x34}, // 'V' 'F' 'R' '4'
36 {0x42, 0x47, 0x54, 0x35}, // 'B' 'G' 'T' '5'
37 {0x4e, 0x48, 0x59, 0x36}, // 'N' 'H' 'Y' '6'
38 {0x4d, 0x4a, 0x55, 0x37}, // 'M' 'J' 'U' '7'
39 {0xbc, 0x4b, 0x49, 0x38}, // ',' 'K' 'I' '8'
40 {0xbe, 0x4c, 0x4f, 0x39}, // '.' 'L' 'O' '9'
41 {0xbf, 0xbb, 0x50, 0x30}, // '/' ';' 'P' '0'
42 {0xe2, 0xba, 0xc0, 0xbd}, // '_' ':' '@' '-'
43 {0x20, 0xdd, 0xdb, 0xde}, // SPACE ']' '[' '^'
44 {0x00, 0x0d, 0x2e, 0xdc}, // RETURN DEL '\'
47 void MEMORY::initialize()
50 memset(ram, 0, sizeof(ram));
51 memset(basic, 0xff, sizeof(basic));
52 memset(printer, 0xff, sizeof(printer));
53 memset(monitor, 0xff, sizeof(monitor));
54 memset(rdmy, 0xff, sizeof(rdmy));
57 FILEIO* fio = new FILEIO();
58 if(fio->Fopen(create_local_path(_T("BASIC.ROM")), FILEIO_READ_BINARY)) {
59 fio->Fread(basic, sizeof(basic), 1);
61 } else if(fio->Fopen(create_local_path(_T("BAS.ROM")), FILEIO_READ_BINARY)) {
62 fio->Fread(basic, sizeof(basic), 1);
65 if(fio->Fopen(create_local_path(_T("PRINTER.ROM")), FILEIO_READ_BINARY)) {
66 fio->Fread(printer, sizeof(printer), 1);
68 } else if(fio->Fopen(create_local_path(_T("PRT.ROM")), FILEIO_READ_BINARY)) {
69 fio->Fread(printer, sizeof(printer), 1);
72 if(fio->Fopen(create_local_path(_T("MONITOR.ROM")), FILEIO_READ_BINARY)) {
73 fio->Fread(monitor, sizeof(monitor), 1);
75 } else if(fio->Fopen(create_local_path(_T("MON.ROM")), FILEIO_READ_BINARY)) {
76 fio->Fread(monitor, sizeof(monitor), 1);
79 if(fio->Fopen(create_local_path(_T("FONT.ROM")), FILEIO_READ_BINARY)) {
80 fio->Fread(font, sizeof(font), 1);
85 SET_BANK(0x0000, 0xafff, ram, ram);
90 key_stat = emu->get_key_buffer();
93 for(int i = 0; i < 8; i++) {
94 palette_pc[i] = RGB_COLOR((i & 2) ? 0xff : 0, (i & 4) ? 0xff : 0, (i & 1) ? 0xff : 0);
98 register_frame_event(this);
107 memset(color_table, 7, sizeof(color_table));
109 back_color = mp1710_enb = 0;
112 screen_reversed = false;
114 drec_bit = drec_in = false;
117 nmi_enb = break_pressed = false;
121 sound_clock = sound_mix_clock = get_current_clock();
124 void MEMORY::write_data8(uint32_t addr, uint32_t data)
126 if((addr & 0xfe00) == 0xee00) {
128 switch(addr & 0xffff) {
130 screen_reversed = ((data & 0x80) != 0);
133 if(sound_sample != ((data >> 1) & 0x1f)) {
135 sound_accum += (double)sound_sample * get_passed_usec(sound_clock);
136 sound_clock = get_current_clock();
137 sound_sample = (data >> 1) & 0x1f;
139 d_drec->write_signal(SIG_DATAREC_MIC, ~data, 0x01);
142 key_column = data & 0x0f;
143 nmi_enb = ((data & 0x80) != 0);
144 event_frame(); // update keyboard
147 // bit4: unknown (timer on/off)
157 if((addr & 0xf800) == 0xe800 && !(memory_bank & 2)) {
159 switch(addr & 0xffff) {
164 d_pia->write_io8(addr, data);
167 // bit0-3: fore color
168 // bit4-7: back color
180 if(addr >= 0x100 && addr < 0x400) {
181 color_table[addr - 0x100] = char_color;
183 wbank[(addr >> 11) & 0x1f][addr & 0x7ff] = data;
186 uint32_t MEMORY::read_data8(uint32_t addr)
188 if((addr & 0xfe00) == 0xee00) {
190 switch(addr & 0xffff) {
193 d_drec->write_signal(SIG_DATAREC_REMOTE, addr, 0x20);
196 return drec_bit ? 0x80 : 0;
204 break_pressed = false;
213 if((addr & 0xf800) == 0xe800 && !(memory_bank & 2)) {
215 switch(addr & 0xffff) {
220 return d_pia->read_io8(addr);
230 return rbank[(addr >> 11) & 0x1f][addr & 0x7ff];
233 void MEMORY::write_signal(int id, uint32_t data, uint32_t mask)
235 if(id == SIG_MEMORY_DATAREC_EAR) {
236 bool new_in = ((data & mask) != 0);
237 if(!drec_in && new_in) {
239 drec_clock = get_current_clock();
240 } else if(drec_in && !new_in) {
242 int usec = (int)get_passed_usec(drec_clock);
243 if(usec > 417 - 42 && usec < 417 + 42) {
244 drec_bit = false; // 1200Hz
245 } else if(usec > 208 - 21 && usec < 208 + 21) {
246 drec_bit = true; // 2400Hz
253 void MEMORY::event_frame()
256 if(key_column < 13) {
257 if(key_stat[key_table[key_column][0]]) key_data &= ~0x01;
258 if(key_stat[key_table[key_column][1]]) key_data &= ~0x02;
259 if(key_stat[key_table[key_column][2]]) key_data &= ~0x04;
260 if(key_stat[key_table[key_column][3]]) key_data &= ~0x08;
264 // If same as bm2, not effect below keys at Qt version.
265 if(key_stat[VK_LCONTROL]) key_data &= ~0x10; // 英数 -> LCTRL
266 if(key_stat[VK_LSHIFT ]) key_data &= ~0x20; // 英記号 -> L-SHIFT
267 if(key_stat[VK_RWIN ]) key_data &= ~0x40; // カナ記号 -> R-Win
268 if(key_stat[VK_KANA ]) key_data &= ~0x80; // カナ -> カタカナひらがな
270 // this is same as "日立ベーシックマスターJr.(MB-6885)エミュレータ bm2"
271 if(key_stat[0xa2]) key_data &= ~0x10; // 英数 -> L-CTRL
272 if(key_stat[0xa0]) key_data &= ~0x20; // 英記号 -> L-SHIFT
273 if(key_stat[0xa1]) key_data &= ~0x40; // カナ記号 -> R-SHIFT
274 if(key_stat[0xa3]) key_data &= ~0x80; // カナ -> R-CTRL
278 void MEMORY::key_down(int code)
283 d_cpu->write_signal(SIG_CPU_NMI, 1, 1);
285 break_pressed = true;
289 void MEMORY::update_bank()
291 if(memory_bank & 1) {
292 SET_BANK(0xb000, 0xdfff, ram + 0xb000, ram + 0xb000);
294 SET_BANK(0xb000, 0xdfff, wdmy, basic);
296 if(memory_bank & 2) {
297 SET_BANK(0xe000, 0xefff, ram + 0xe000, ram + 0xe000);
299 SET_BANK(0xe000, 0xe7ff, wdmy, printer);
300 SET_BANK(0xe800, 0xefff, wdmy, rdmy); // memory mapped i/o
302 if(memory_bank & 4) {
303 SET_BANK(0xf000, 0xffff, ram + 0xf000, ram + 0xf000);
305 SET_BANK(0xf000, 0xffff, wdmy, monitor);
309 void MEMORY::mix(int32_t* buffer, int cnt)
312 if(get_passed_clock(sound_mix_clock) != 0) {
313 sound_accum += (double)sound_sample * get_passed_usec(sound_clock);
314 volume = (int32_t)(SOUND_VOLUME * sound_accum / (31.0 * get_passed_usec(sound_mix_clock)));
317 sound_clock = sound_mix_clock = get_current_clock();
319 int32_t vol_l = apply_volume(volume, volume_l);
320 int32_t vol_r = apply_volume(volume, volume_r);
322 for(int i = 0; i < cnt; i++) {
323 *buffer++ += vol_l; // L
324 *buffer++ += vol_r; // R
328 void MEMORY::set_volume(int ch, int decibel_l, int decibel_r)
330 volume_l = decibel_to_volume(decibel_l);
331 volume_r = decibel_to_volume(decibel_r);
334 void MEMORY::draw_screen()
336 if(!(screen_mode & 0x80)) {
338 scrntype_t fore = palette_pc[screen_reversed ? 0 : 7];
339 scrntype_t back = palette_pc[screen_reversed ? 7 : 0];
342 for(int y = 0, yy = 0; y < 24; y++, yy += 8) {
343 for(int x = 0, xx = 0; x < 32; x++, xx += 8) {
345 uint8_t color = color_table[taddr];
346 if(screen_reversed) {
347 color = (color >> 4) | (color << 4);
349 fore = palette_pc[(color ) & 7];
350 back = palette_pc[(color >> 4) & 7];
352 int code = ram[taddr] << 3;
353 for(int l = 0; l < 8; l++) {
354 scrntype_t* dest = emu->get_screen_buffer(yy + l) + xx;
355 uint8_t pat = font[code + l];
356 dest[0] = (pat & 0x80) ? fore : back;
357 dest[1] = (pat & 0x40) ? fore : back;
358 dest[2] = (pat & 0x20) ? fore : back;
359 dest[3] = (pat & 0x10) ? fore : back;
360 dest[4] = (pat & 0x08) ? fore : back;
361 dest[5] = (pat & 0x04) ? fore : back;
362 dest[6] = (pat & 0x02) ? fore : back;
363 dest[7] = (pat & 0x01) ? fore : back;
370 scrntype_t fore = palette_pc[screen_reversed ? 0 : 7];
371 scrntype_t back = palette_pc[screen_reversed ? 7 : 0];
373 int gaddr = 0x900 + ((screen_mode & 0x0f) << 9);
375 for(int y = 0, yy = 0; y < 24; y++, yy += 8) {
376 for(int x = 0, xx = 0; x < 32; x++, xx += 8) {
378 uint8_t color = color_table[taddr];
379 if(screen_reversed) {
380 color = (color >> 4) | (color << 4);
382 fore = palette_pc[(color ) & 7];
383 back = palette_pc[(color >> 4) & 7];
385 for(int l = 0, ll = 0; l < 8; l++, ll += 32) {
386 scrntype_t* dest = emu->get_screen_buffer(yy + l) + xx;
387 uint8_t pat = ram[gaddr + ll];
388 dest[0] = (pat & 0x80) ? fore : back;
389 dest[1] = (pat & 0x40) ? fore : back;
390 dest[2] = (pat & 0x20) ? fore : back;
391 dest[3] = (pat & 0x10) ? fore : back;
392 dest[4] = (pat & 0x08) ? fore : back;
393 dest[5] = (pat & 0x04) ? fore : back;
394 dest[6] = (pat & 0x02) ? fore : back;
395 dest[7] = (pat & 0x01) ? fore : back;
403 // emu->screen_skip_line(false);
406 #define STATE_VERSION 2
408 bool MEMORY::process_state(FILEIO* state_fio, bool loading)
410 if(!state_fio->StateCheckUint32(STATE_VERSION)) {
413 if(!state_fio->StateCheckInt32(this_device_id)) {
416 state_fio->StateBuffer(ram, sizeof(ram), 1);
417 state_fio->StateUint8(memory_bank);
418 state_fio->StateBuffer(color_table, sizeof(color_table), 1);
419 state_fio->StateUint8(char_color);
420 state_fio->StateUint8(back_color);
421 state_fio->StateUint8(mp1710_enb);
422 state_fio->StateUint8(screen_mode);
423 state_fio->StateBool(screen_reversed);
424 state_fio->StateBool(drec_bit);
425 state_fio->StateBool(drec_in);
426 state_fio->StateUint32(drec_clock);
427 state_fio->StateUint8(key_column);
428 state_fio->StateUint8(key_data);
429 state_fio->StateBool(nmi_enb);
430 state_fio->StateBool(break_pressed);
431 state_fio->StateUint8(sound_sample);
432 state_fio->StateDouble(sound_accum);
433 state_fio->StateUint32(sound_clock);
434 state_fio->StateUint32(sound_mix_clock);