2 FUJITSU FM16pi Emulator 'eFM16pi'
4 Author : Takeda.Toshiya
13 #define DEVICE_NAME "FUJITSU FM16pi"
14 #define CONFIG_NAME "fm16pi"
16 // device informations for virtual machine
18 // TODO: check refresh rate
19 #define FRAMES_PER_SEC 60
20 #define LINES_PER_FRAME 220
21 #define CPU_CLOCKS 4915200
22 #define SCREEN_WIDTH 640
23 #define SCREEN_HEIGHT 200
26 #define I8259_MAX_CHIPS 1
27 #define MEMORY_ADDR_MAX 0x100000
28 #define MEMORY_BANK_SIZE 0x4000
29 #define IO_ADDR_MAX 0x10000
31 // device informations for win32
32 #define USE_FLOPPY_DISK 2
33 #define NOTIFY_KEY_DOWN
34 #define USE_ALT_F10_KEY
35 #define USE_AUTO_KEY 5
36 #define USE_AUTO_KEY_RELEASE 6
37 #define USE_NOTIFY_POWER_OFF
38 #define USE_SOUND_VOLUME 2
42 #include "../../common.h"
43 #include "../../fileio.h"
44 #include "../vm_template.h"
48 #ifdef USE_SOUND_VOLUME
49 static const _TCHAR *sound_device_caption[] = {
50 _T("Beep"), _T("Noise (FDD)"),
54 class csp_state_utils;
73 class VM : public VM_TEMPLATE
77 //csp_state_utils *state_entry;
98 uint8_t kanji[0x40000];
99 uint8_t cart[0x40000];
102 // ----------------------------------------
104 // ----------------------------------------
109 // ----------------------------------------
110 // for emulation class
111 // ----------------------------------------
113 // drive virtual machine
115 void notify_power_off();
120 DEVICE *get_cpu(int index);
127 void initialize_sound(int rate, int samples);
128 uint16_t* create_sound(int* extra_frames);
129 int get_sound_buffer_ptr();
130 #ifdef USE_SOUND_VOLUME
131 void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
135 void key_down(int code, bool repeat);
136 void key_up(int code);
139 void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
140 void close_floppy_disk(int drv);
141 bool is_floppy_disk_inserted(int drv);
142 void is_floppy_disk_protected(int drv, bool value);
143 bool is_floppy_disk_protected(int drv);
144 uint32_t is_floppy_disk_accessed();
145 bool is_frame_skippable();
147 void update_config();
149 void save_state(FILEIO* state_fio);
150 bool load_state(FILEIO* state_fio);
152 // ----------------------------------------
154 // ----------------------------------------
157 DEVICE* get_device(int id);
159 //DEVICE* first_device;
160 //DEVICE* last_device;