2 FUJITSU FM16pi Emulator 'eFM16pi'
4 Author : Takeda.Toshiya
13 #define DEVICE_NAME "FUJITSU FM16pi"
14 #define CONFIG_NAME "fm16pi"
16 // device informations for virtual machine
18 // TODO: check refresh rate
19 #define FRAMES_PER_SEC 60
20 #define LINES_PER_FRAME 220
21 #define CPU_CLOCKS 4915200
22 #define SCREEN_WIDTH 640
23 #define SCREEN_HEIGHT 200
26 #define I8259_MAX_CHIPS 1
27 #define MEMORY_ADDR_MAX 0x100000
28 #define MEMORY_BANK_SIZE 0x4000
29 #define IO_ADDR_MAX 0x10000
31 // device informations for win32
34 #define NOTIFY_KEY_DOWN
35 #define USE_ALT_F10_KEY
36 #define USE_AUTO_KEY 5
37 #define USE_AUTO_KEY_RELEASE 6
39 #define USE_ACCESS_LAMP
43 #include "../../common.h"
44 #include "../../fileio.h"
92 // ----------------------------------------
94 // ----------------------------------------
99 // ----------------------------------------
100 // for emulation class
101 // ----------------------------------------
103 // drive virtual machine
105 void notify_power_off();
110 DEVICE *get_cpu(int index);
118 void initialize_sound(int rate, int samples);
119 uint16* create_sound(int* extra_frames);
120 int sound_buffer_ptr();
123 void key_down(int code, bool repeat);
124 void key_up(int code);
127 void open_disk(int drv, _TCHAR* file_path, int bank);
128 void close_disk(int drv);
129 bool disk_inserted(int drv);
130 void set_disk_protected(int drv, bool value);
131 bool get_disk_protected(int drv);
134 void update_config();
135 void save_state(FILEIO* state_fio);
136 bool load_state(FILEIO* state_fio);
138 // ----------------------------------------
140 // ----------------------------------------
143 DEVICE* get_device(int id);
145 DEVICE* first_device;