2 FUJITSU FMR-50 Emulator 'eFMR-50'
3 FUJITSU FMR-60 Emulator 'eFMR-60'
5 Author : Takeda.Toshiya
16 #define DEVICE_NAME "FUJITSU FMR-50 (i286)"
17 #define CONFIG_NAME "fmr50_i286"
18 #elif defined(HAS_I386)
19 #define DEVICE_NAME "FUJITSU FMR-50 (i386)"
20 #define CONFIG_NAME "fmr50_i386"
21 #elif defined(HAS_I486)
22 #define DEVICE_NAME "FUJITSU FMR-50 (i486)"
23 #define CONFIG_NAME "fmr50_i486"
24 #elif defined(HAS_PENTIUM)
25 #define DEVICE_NAME "FUJITSU FMR-250"
26 #define CONFIG_NAME "fmr250"
30 #define DEVICE_NAME "FUJITSU FMR-60"
31 #define CONFIG_NAME "fmr60"
32 #elif defined(HAS_I386)
33 #define DEVICE_NAME "FUJITSU FMR-70"
34 #define CONFIG_NAME "fmr70"
35 #elif defined(HAS_I486)
36 #define DEVICE_NAME "FUJITSU FMR-80"
37 #define CONFIG_NAME "fmr80"
38 #elif defined(HAS_PENTIUM)
39 #define DEVICE_NAME "FUJITSU FMR-280"
40 #define CONFIG_NAME "fmr280"
44 // device informations for virtual machine
45 #define FRAMES_PER_SEC 55.4
47 #define LINES_PER_FRAME 784
48 #define CHARS_PER_LINE 98
50 #define LINES_PER_FRAME 440
51 #define CHARS_PER_LINE 54
53 //#define CPU_CLOCKS 12000000
54 #define CPU_CLOCKS 8000000
56 #define SCREEN_WIDTH 1120
57 #define SCREEN_HEIGHT 750
58 #define WINDOW_HEIGHT_ASPECT 840
60 #define SCREEN_WIDTH 640
61 #define SCREEN_HEIGHT 400
62 #define WINDOW_HEIGHT_ASPECT 480
67 #define I86_PSEUDO_BIOS
69 #define I386_PSEUDO_BIOS
71 #define I8259_MAX_CHIPS 2
72 #define SINGLE_MODE_DMA
73 #define MB8877_NO_BUSY_AFTER_SEEK
74 #define IO_ADDR_MAX 0x10000
75 #define SCSI_HOST_AUTO_ACK
77 // device informations for win32
78 #define USE_CPU_TYPE 2
79 #define USE_FLOPPY_DISK 4
80 #define USE_HARD_DISK 7
81 #define OPEN_HARD_DISK_IN_RESET
82 #define NOTIFY_KEY_DOWN
83 #define USE_SHIFT_NUMPAD_KEY
84 #define USE_ALT_F10_KEY
85 #define USE_AUTO_KEY 5
86 #define USE_AUTO_KEY_RELEASE 6
87 #define USE_AUTO_KEY_NUMPAD
88 #define USE_SCREEN_FILTER
89 #define USE_SOUND_VOLUME 2
98 #include "../../common.h"
99 #include "../../fileio.h"
101 #ifdef USE_SOUND_VOLUME
102 static const _TCHAR *sound_device_caption[] = {
103 _T("Beep"), _T("Noise (FDD)"),
118 #if defined(HAS_I286)
156 #if defined(HAS_I286)
165 SCSI_HDD* scsi_hdd[7];
166 SCSI_HOST* scsi_host;
178 #if defined(OPEN_HARD_DISK_IN_RESET)
179 _TCHAR hd_file_path[USE_HARD_DISK][_MAX_PATH];
181 void open_hard_disk_tmp(int drv, const _TCHAR* file_path);
182 void close_hard_disk_tmp(int drv);
183 bool is_hard_disk_inserted_tmp(int drv);
186 // ----------------------------------------
188 // ----------------------------------------
193 // ----------------------------------------
194 // for emulation class
195 // ----------------------------------------
197 // drive virtual machine
203 DEVICE *get_cpu(int index);
210 void initialize_sound(int rate, int samples);
211 uint16_t* create_sound(int* extra_frames);
212 int get_sound_buffer_ptr();
213 #ifdef USE_SOUND_VOLUME
214 void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
218 void key_down(int code, bool repeat);
219 void key_up(int code);
222 void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
223 void close_floppy_disk(int drv);
224 bool is_floppy_disk_inserted(int drv);
225 void is_floppy_disk_protected(int drv, bool value);
226 bool is_floppy_disk_protected(int drv);
227 uint32_t is_floppy_disk_accessed();
228 void open_hard_disk(int drv, const _TCHAR* file_path);
229 void close_hard_disk(int drv);
230 bool is_hard_disk_inserted(int drv);
231 uint32_t is_hard_disk_accessed();
232 bool is_frame_skippable();
234 void update_config();
235 void save_state(FILEIO* state_fio);
236 bool load_state(FILEIO* state_fio);
238 // ----------------------------------------
240 // ----------------------------------------
243 DEVICE* get_device(int id);
245 DEVICE* first_device;