2 FUJITSU FMR-50 Emulator 'eFMR-50'
3 FUJITSU FMR-60 Emulator 'eFMR-60'
5 Author : Takeda.Toshiya
16 #define DEVICE_NAME "FUJITSU FMR-50 (i286)"
17 #define CONFIG_NAME "fmr50_i286"
18 #elif defined(HAS_I386)
19 #define DEVICE_NAME "FUJITSU FMR-50 (i386)"
20 #define CONFIG_NAME "fmr50_i386"
21 #elif defined(HAS_I486)
22 #define DEVICE_NAME "FUJITSU FMR-50 (i486)"
23 #define CONFIG_NAME "fmr50_i486"
24 #elif defined(HAS_PENTIUM)
25 #define DEVICE_NAME "FUJITSU FMR-250"
26 #define CONFIG_NAME "fmr250"
30 #define DEVICE_NAME "FUJITSU FMR-60"
31 #define CONFIG_NAME "fmr60"
32 #elif defined(HAS_I386)
33 #define DEVICE_NAME "FUJITSU FMR-70"
34 #define CONFIG_NAME "fmr70"
35 #elif defined(HAS_I486)
36 #define DEVICE_NAME "FUJITSU FMR-80"
37 #define CONFIG_NAME "fmr80"
38 #elif defined(HAS_PENTIUM)
39 #define DEVICE_NAME "FUJITSU FMR-280"
40 #define CONFIG_NAME "fmr280"
44 // device informations for virtual machine
45 #define FRAMES_PER_SEC 55.4
47 #define LINES_PER_FRAME 784
48 #define CHARS_PER_LINE 98
50 #define LINES_PER_FRAME 440
51 #define CHARS_PER_LINE 54
53 //#define CPU_CLOCKS 12000000
54 #define CPU_CLOCKS 8000000
56 #define SCREEN_WIDTH 1120
57 #define SCREEN_HEIGHT 750
59 #define SCREEN_WIDTH 640
60 #define SCREEN_HEIGHT 400
68 #define I386_BIOS_CALL
70 #define I8259_MAX_CHIPS 2
71 //#define SINGLE_MODE_DMA
72 #define IO_ADDR_MAX 0x10000
74 // device informations for win32
75 #define USE_CPU_TYPE 2
80 #define NOTIFY_KEY_DOWN
81 #define USE_SHIFT_NUMPAD_KEY
82 #define USE_ALT_F10_KEY
83 #define USE_AUTO_KEY 5
84 #define USE_AUTO_KEY_RELEASE 6
85 #define USE_CRT_FILTER
86 #define USE_ACCESS_LAMP
90 #include "../../common.h"
91 #include "../../fileio.h"
104 #if defined(HAS_I286)
140 #if defined(HAS_I286)
161 // ----------------------------------------
163 // ----------------------------------------
168 // ----------------------------------------
169 // for emulation class
170 // ----------------------------------------
172 // drive virtual machine
178 DEVICE *get_cpu(int index);
186 void initialize_sound(int rate, int samples);
187 uint16* create_sound(int* extra_frames);
188 int sound_buffer_ptr();
191 void key_down(int code, bool repeat);
192 void key_up(int code);
195 void open_disk(int drv, _TCHAR* file_path, int bank);
196 void close_disk(int drv);
197 bool disk_inserted(int drv);
200 void update_config();
201 void save_state(FILEIO* state_fio);
202 bool load_state(FILEIO* state_fio);
204 // ----------------------------------------
206 // ----------------------------------------
209 DEVICE* get_device(int id);
211 DEVICE* first_device;