2 SEGA GAME GEAR Emulator 'yaGAME GEAR'
13 #define DEVICE_NAME "SEGA GAME GEAR"
14 #define CONFIG_NAME "gamegear"
16 // device informations for virtual machine
17 #define FRAMES_PER_SEC 60
18 #define LINES_PER_FRAME 262
19 #define CPU_CLOCKS 3579545
20 #define SCREEN_WIDTH 256
21 #define SCREEN_HEIGHT 192
22 #define TMS9918A_VRAM_SIZE 0x4000
23 #define TMS9918A_LIMIT_SPRITES
26 // device informations for win32
28 #define USE_FLOPPY_DISK 1
30 #define USE_TAPE_BUTTON
31 #define USE_ALT_F10_KEY
32 #define USE_AUTO_KEY 5
33 #define USE_AUTO_KEY_RELEASE 8
34 #define USE_AUTO_KEY_CAPS
35 #define USE_SOUND_VOLUME 4
40 #include "../../common.h"
41 #include "../../fileio.h"
42 #include "../vm_template.h"
44 #ifdef USE_SOUND_VOLUME
45 static const _TCHAR *sound_device_caption[] = {
46 _T("PSG"), _T("CMT (Signal)"), _T("Noise (FDD)"), _T("Noise (CMT)"),
67 class VM : public VM_TEMPLATE
90 // ----------------------------------------
92 // ----------------------------------------
97 // ----------------------------------------
98 // for emulation class
99 // ----------------------------------------
101 // drive virtual machine
107 DEVICE *get_cpu(int index);
114 void initialize_sound(int rate, int samples);
115 uint16_t* create_sound(int* extra_frames);
116 int get_sound_buffer_ptr();
117 #ifdef USE_SOUND_VOLUME
118 void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
122 void open_cart(int drv, const _TCHAR* file_path);
123 void close_cart(int drv);
124 bool is_cart_inserted(int drv);
125 void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
126 void close_floppy_disk(int drv);
127 bool is_floppy_disk_inserted(int drv);
128 void is_floppy_disk_protected(int drv, bool value);
129 bool is_floppy_disk_protected(int drv);
130 uint32_t is_floppy_disk_accessed();
131 void play_tape(int drv, const _TCHAR* file_path);
132 void rec_tape(int drv, const _TCHAR* file_path);
133 void close_tape(int drv);
134 bool is_tape_inserted(int drv);
135 bool is_tape_playing(int drv);
136 bool is_tape_recording(int drv);
137 int get_tape_position(int drv);
138 const _TCHAR* get_tape_message(int drv);
139 void push_play(int drv);
140 void push_stop(int drv);
141 void push_fast_forward(int drv);
142 void push_fast_rewind(int drv);
143 void push_apss_forward(int drv) {}
144 void push_apss_rewind(int drv) {}
145 bool is_frame_skippable();
147 void update_config();
148 bool process_state(FILEIO* state_fio, bool loading);
150 // ----------------------------------------
152 // ----------------------------------------
155 DEVICE* get_device(int id);
157 //DEVICE* first_device;
158 //DEVICE* last_device;