2 SEGA MASTER SYSTEM Emulator 'yaMASTER SYSTEM'
10 #ifndef _MASTERSYSTEM_H_
11 #define _MASTERSYSTEM_H_
13 #define DEVICE_NAME "SEGA MASTER SYSTEM"
14 #define CONFIG_NAME "mastersystem"
16 // device informations for virtual machine
17 #define FRAMES_PER_SEC 60
18 #define LINES_PER_FRAME 262
19 #define CPU_CLOCKS 3579545
20 #define SCREEN_WIDTH 256
21 #define SCREEN_HEIGHT 192
22 #define TMS9918A_VRAM_SIZE 0x4000
23 #define TMS9918A_LIMIT_SPRITES
24 ///#define MAX_DRIVE 1
26 // device informations for win32
28 //#define USE_FLOPPY_DISK 1
30 //#define USE_TAPE_BUTTON
31 #define USE_ALT_F10_KEY
32 #define USE_AUTO_KEY 5
33 #define USE_AUTO_KEY_RELEASE 8
34 #define USE_AUTO_KEY_CAPS
35 #define SUPPORT_TV_RENDER
36 #define USE_SOUND_VOLUME 2
37 ///#define USE_SOUND_VOLUME 4
42 #include "../../common.h"
43 #include "../../fileio.h"
44 #include "../vm_template.h"
46 #ifdef USE_SOUND_VOLUME
47 static const _TCHAR *sound_device_caption[] = {
48 _T("PSG"), _T("OPLL"),
71 class VM : public VM_TEMPLATE
90 GAMEGEAR::KEYBOARD* key;
91 GAMEGEAR::MEMORY* memory;
92 GAMEGEAR::SYSTEM* system;
95 // ----------------------------------------
97 // ----------------------------------------
102 // ----------------------------------------
103 // for emulation class
104 // ----------------------------------------
106 // drive virtual machine
112 DEVICE *get_cpu(int index);
119 void initialize_sound(int rate, int samples);
120 uint16_t* create_sound(int* extra_frames);
121 int get_sound_buffer_ptr();
122 #ifdef USE_SOUND_VOLUME
123 void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
127 void open_cart(int drv, const _TCHAR* file_path);
128 void close_cart(int drv);
129 bool is_cart_inserted(int drv);
130 /// void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
131 /// void close_floppy_disk(int drv);
132 /// bool is_floppy_disk_inserted(int drv);
133 /// void is_floppy_disk_protected(int drv, bool value);
134 /// bool is_floppy_disk_protected(int drv);
135 /// uint32_t is_floppy_disk_accessed();
136 /// void play_tape(int drv, const _TCHAR* file_path);
137 /// void rec_tape(int drv, const _TCHAR* file_path);
138 /// void close_tape(int drv);
139 /// bool is_tape_inserted(int drv);
140 /// bool is_tape_playing(int drv);
141 /// bool is_tape_recording(int drv);
142 /// int get_tape_position(int drv);
143 /// const _TCHAR* get_tape_message(int drv);
144 /// void push_play(int drv);
145 /// void push_stop(int drv);
146 /// void push_fast_forward(int drv);
147 /// void push_fast_rewind(int drv);
148 /// void push_apss_forward(int drv) {}
149 /// void push_apss_rewind(int drv) {}
150 bool is_frame_skippable();
152 void update_config();
153 bool process_state(FILEIO* state_fio, bool loading);
155 // ----------------------------------------
157 // ----------------------------------------
160 DEVICE* get_device(int id);
162 //DEVICE* first_device;
163 //DEVICE* last_device;