2 Skelton for retropc emulator
4 Author : Takeda.Toshiya
12 void NOT::write_signal(int id, uint32_t data, uint32_t mask)
14 bool next = ((data & mask) == 0);
15 if(prev != next || first) {
16 write_signals(&outputs, next ? 0xffffffff : 0);
22 #define STATE_VERSION 1
24 bool NOT::process_state(FILEIO* state_fio, bool loading)
26 if(!state_fio->StateCheckUint32(STATE_VERSION)) {
29 if(!state_fio->StateCheckInt32(this_device_id)) {
32 state_fio->StateBool(prev);
33 state_fio->StateBool(first);