2 Skelton for retropc emulator
4 Author : Takeda.Toshiya
12 void OR::write_signal(int id, uint32_t data, uint32_t mask)
19 bool next = (bits_in != 0);
20 if(prev != next || first) {
21 write_signals(&outputs, next ? 0xffffffff : 0);
27 #define STATE_VERSION 1
29 bool OR::process_state(FILEIO* state_fio, bool loading)
31 if(!state_fio->StateCheckUint32(STATE_VERSION)) {
34 if(!state_fio->StateCheckInt32(this_device_id)) {
37 state_fio->StateUint32(bits_in);
38 state_fio->StateBool(prev);
39 state_fio->StateBool(first);