2 TOSHIBA PASOPIA Emulator 'EmuPIA'
4 Author : Takeda.Toshiya
14 #define DEVICE_NAME "TOSHIBA PASOPIA with LCD"
15 #define CONFIG_NAME "pasopialcd"
17 #define DEVICE_NAME "TOSHIBA PASOPIA"
18 #define CONFIG_NAME "pasopia"
21 #define MODE_TBASIC_V1_0 0
22 #define MODE_TBASIC_V1_1 1
23 #define MODE_OABASIC 2
24 #define MODE_OABASIC_NO_DISK 3
25 #define MODE_MINI_PASCAL 4
27 #define DEVICE_RAM_PAC 0
28 #define DEVICE_KANJI_ROM 1
29 #define DEVICE_JOYSTICK 2
31 // device informations for virtual machine
33 #define FRAMES_PER_SEC 74.38
34 #define LINES_PER_FRAME 32
35 #define CHARS_PER_LINE 94
36 #define HD46505_HORIZ_FREQ (1789780.0 / 752.0)
38 #define FRAMES_PER_SEC 59.92
39 #define LINES_PER_FRAME 262
40 #define CHARS_PER_LINE 57
41 #define HD46505_HORIZ_FREQ (14318180.0 / 912.0)
43 #define CPU_CLOCKS 3993600
45 #define SCREEN_WIDTH 320
46 #define SCREEN_HEIGHT 128
48 #define SUPPORT_TV_RENDER
49 #define SCREEN_WIDTH 640
50 #define SCREEN_HEIGHT 400
51 #define WINDOW_HEIGHT_ASPECT 480
54 #define SUPPORT_VARIABLE_TIMING
56 // device informations for win32
57 #define USE_BOOT_MODE 5
58 #define USE_DEVICE_TYPE 3
60 #define USE_TAPE_BUTTON
61 #define USE_FLOPPY_DISK 2
62 #define USE_BINARY_FILE 1
63 #define USE_SHIFT_NUMPAD_KEY
64 #define USE_ALT_F10_KEY
65 #define USE_AUTO_KEY 5
66 #define USE_AUTO_KEY_RELEASE 6
67 #define USE_AUTO_KEY_NUMPAD
68 #define USE_SCREEN_FILTER
70 #define USE_SOUND_VOLUME 4
76 #include "../../common.h"
77 #include "../../fileio.h"
78 #include "../vm_template.h"
80 #ifdef USE_SOUND_VOLUME
81 static const _TCHAR *sound_device_caption[] = {
82 _T("Beep"), _T("CMT (Signal)"), _T("Noise (FDD)"), _T("Noise (CMT)"),
86 class csp_state_utils;
109 class VM : public VM_TEMPLATE
113 //csp_state_utils *state_entry;
141 // ----------------------------------------
143 // ----------------------------------------
148 // ----------------------------------------
149 // for emulation class
150 // ----------------------------------------
152 // drive virtual machine
155 double get_frame_rate();
159 DEVICE *get_cpu(int index);
166 void initialize_sound(int rate, int samples);
167 uint16_t* create_sound(int* extra_frames);
168 int get_sound_buffer_ptr();
169 #ifdef USE_SOUND_VOLUME
170 void set_sound_device_volume(int ch, int decibel_l, int decibel_r);
174 void open_floppy_disk(int drv, const _TCHAR* file_path, int bank);
175 void close_floppy_disk(int drv);
176 bool is_floppy_disk_inserted(int drv);
177 void is_floppy_disk_protected(int drv, bool value);
178 bool is_floppy_disk_protected(int drv);
179 uint32_t is_floppy_disk_accessed();
180 void play_tape(int drv, const _TCHAR* file_path);
181 void rec_tape(int drv, const _TCHAR* file_path);
182 void close_tape(int drv);
183 bool is_tape_inserted(int drv);
184 bool is_tape_playing(int drv);
185 bool is_tape_recording(int drv);
186 int get_tape_position(int drv);
187 const _TCHAR* get_tape_message(int drv);
188 void push_play(int drv);
189 void push_stop(int drv);
190 void push_fast_forward(int drv);
191 void push_fast_rewind(int drv);
192 void push_apss_forward(int drv) {}
193 void push_apss_rewind(int drv) {}
194 void load_binary(int drv, const _TCHAR* file_path);
195 void save_binary(int drv, const _TCHAR* file_path) {}
196 bool is_frame_skippable();
198 void update_config();
200 void save_state(FILEIO* state_fio);
201 bool load_state(FILEIO* state_fio);
203 // ----------------------------------------
205 // ----------------------------------------
208 DEVICE* get_device(int id);
210 //DEVICE* first_device;
211 //DEVICE* last_device;