2 Homebrew Z80 TV GAME SYSTEM Emulator 'eZ80TVGAME'
4 Author : Takeda.Toshiya
10 // http://w01.tp1.jp/~a571632211/z80tvgame/index.html
16 #define SET_BANK(s, e, w, r) { \
17 int sb = (s) >> 12, eb = (e) >> 12; \
18 for(int i = sb; i <= eb; i++) { \
22 wbank[i] = (w) + 0x1000 * (i - sb); \
27 rbank[i] = (r) + 0x1000 * (i - sb); \
32 void MEMORY::initialize()
34 memset(rom, 0xff, sizeof(rom));
35 memset(rdmy, 0xff, sizeof(rdmy));
38 SET_BANK(0x0000, 0x7fff, wdmy, rom);
39 SET_BANK(0x8000, 0xdfff, ram, ram);
40 SET_BANK(0xe000, 0xffff, wdmy, rdmy);
44 PrepareReverseBitTransTableScrnType(&pixel_trans_table, RGB_COLOR(255, 255, 255), RGB_COLOR(0,0,0) );
49 memset(ram, 0, sizeof(ram));
52 void MEMORY::write_data8(uint32_t addr, uint32_t data)
55 wbank[addr >> 12][addr & 0xfff] = data;
58 uint32_t MEMORY::read_data8(uint32_t addr)
61 return rbank[addr >> 12][addr & 0xfff];
64 void MEMORY::open_cart(const _TCHAR* file_path)
66 FILEIO* fio = new FILEIO();
68 if(fio->Fopen(file_path, FILEIO_READ_BINARY)) {
69 memset(rom, 0xff, sizeof(rom));
70 fio->Fread(rom, sizeof(rom), 1);
77 void MEMORY::close_cart()
79 memset(rom, 0xff, sizeof(rom));
83 void MEMORY::draw_screen()
86 emu->set_vm_screen_lines(210);
88 scrntype_t col_w = RGB_COLOR(255, 255, 255);
89 scrntype_t col_b = RGB_COLOR(0, 0, 0);
91 emu->set_vm_screen_lines(210);
92 for(int y = 0, offset = 0x403c; y < 210; y++, offset += 30) {
93 scrntype_t* dest = emu->get_screen_buffer(y) - 30;
94 // (30 * 8 - 176) / 2 = 32
96 for(int x = 32; x < 240 - 32; x++) {
97 uint8_t val = ram[offset + (x >> 3)];
98 uint8_t bit = 1 << (x & 7);
99 dest[x] = (val & bit) ? col_w : col_b;
103 for(int xx = 32; xx < (240 - 32); xx += 8) {
104 uint8_t val = ram[offset + (xx >> 3)];
105 d = ConvertByteToPackedPixel_PixelTbl(val, &pixel_trans_table);
106 for(int i = 0; i < 8; i++) {
107 dest[xx + i] = d.w[i];
114 #define STATE_VERSION 1
116 bool MEMORY::process_state(FILEIO* state_fio, bool loading)
118 if(!state_fio->StateCheckUint32(STATE_VERSION)) {
121 if(!state_fio->StateCheckInt32(this_device_id)) {
124 state_fio->StateArray(ram, sizeof(ram), 1);
125 state_fio->StateValue(inserted);