//#endif
-#ifndef _WIN32
+//#ifndef _WIN32
BOOL DLL_PREFIX MyWritePrivateProfileString(LPCTSTR lpAppName, LPCTSTR lpKeyName, LPCTSTR lpString, LPCTSTR lpFileName)
{
BOOL result = FALSE;
//csp_logger->debug_log(CSP_LOG_DEBUG, CSP_LOG_TYPE_GENERAL, "Got Int: %d\n", i);
return i;
}
-#endif
+//#endif
#if defined(_RGB555)
scrntype_t DLL_PREFIX RGB_COLOR(uint32_t r, uint32_t g, uint32_t b)
#endif
// win32 api
-#ifndef _WIN32
+//#ifndef _WIN32
BOOL MyWritePrivateProfileString(LPCTSTR lpAppName, LPCTSTR lpKeyName, LPCTSTR lpString, LPCTSTR lpFileName);
DWORD MyGetPrivateProfileString(LPCTSTR lpAppName, LPCTSTR lpKeyName, LPCTSTR lpDefault, LPTSTR lpReturnedString, DWORD nSize, LPCTSTR lpFileName);
UINT MyGetPrivateProfileInt(LPCTSTR lpAppName, LPCTSTR lpKeyName, INT nDefault, LPCTSTR lpFileName);
// used only in winmain and win32 osd class
// #define ZeroMemory(p,s) memset(p,0x00,s)
// #define CopyMemory(t,f,s) memcpy(t,f,s)
-#else
- #define MyWritePrivateProfileString WritePrivateProfileString
- #define MyGetPrivateProfileString GetPrivateProfileString
- #define MyGetPrivateProfileInt GetPrivateProfileInt
-#endif
+//#else
+// #define MyWritePrivateProfileString WritePrivateProfileString
+// #define MyGetPrivateProfileString GetPrivateProfileString
+// #define MyGetPrivateProfileInt GetPrivateProfileInt
+//#endif
// rgb color
#if !defined(_RGB555) && !defined(_RGB565) && !defined(_RGB888)
// Assigning joysticks.
for(i = 0; i < 16; i++) {
_TCHAR name[256];
- my_stprintf_s(name, 256, _T("AssignedJoystick"), i + 1);
+ memset(config.assigned_joystick_name[i], 0x00, sizeof(_TCHAR) * 256);
+ my_stprintf_s(name, 255, _T("AssignedJoystick%d"), i + 1);
MyGetPrivateProfileString(_T("Qt"), (const _TCHAR *)name, _T(""),
- config.assigned_joystick_name[i], 256, config_path);
+ _T(""), 255, config_path);
}
// Extra UI
for(i = 0; i < 16; i++) {
_TCHAR name[256];
- my_stprintf_s(name, 256, _T("AssignedJoystick%d"), i + 1);
+ my_stprintf_s(name, 255, _T("AssignedJoystick%d"), i + 1);
MyWritePrivateProfileString(_T("Qt"), (const _TCHAR *)name,
config.assigned_joystick_name[i], config_path);
}