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[dtxmania/dtxmania.git] / 110401(DTXMania089) / SlimDXc_Jun2010(VC++2008) / build / vs2010 / SlimDX.vcxproj
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1165     <ClInclude Include="..\..\source\direct3d9\InterfaceTimings.h" />\r
1166     <ClInclude Include="..\..\source\direct3d9\PipelineTimings.h" />\r
1167     <ClInclude Include="..\..\source\direct3d9\Query.h" />\r
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1170     <ClInclude Include="..\..\source\direct3d9\StageTimings.h" />\r
1171     <ClInclude Include="..\..\source\direct3d9\VCache.h" />\r
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1178     <ClInclude Include="..\..\source\direct3d9\Surface.h" />\r
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1183     <ClInclude Include="..\..\source\direct3d9\Volume.h" />\r
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1186     <ClInclude Include="..\..\source\direct3d9\SkinInfo.h" />\r
1187     <ClInclude Include="..\..\source\direct3d9\Line.h" />\r
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1189     <ClInclude Include="..\..\source\direct3d9\VertexElement.h" />\r
1190     <ClInclude Include="..\..\source\direct3d9\RasterStatus.h" />\r
1191     <ClInclude Include="..\..\source\direct3d9\SwapChain.h" />\r
1192     <ClInclude Include="..\..\source\direct3d9\Sprite9.h" />\r
1193     <ClInclude Include="..\..\source\direct3d9\XFile.h" />\r
1194     <ClInclude Include="..\..\source\direct3d9\XFileData.h" />\r
1195     <ClInclude Include="..\..\source\direct3d9\XFileEnumerationObject.h" />\r
1196     <ClInclude Include="..\..\source\direct3d9\XFileSaveData.h" />\r
1197     <ClInclude Include="..\..\source\direct3d9\XFileSaveObject.h" />\r
1198     <ClInclude Include="..\..\source\direct3d9\AnimationFrame.h" />\r
1199     <ClInclude Include="..\..\source\direct3d9\DefaultAllocateHierarchy.h" />\r
1200     <ClInclude Include="..\..\source\direct3d9\IAllocateHierarchy.h" />\r
1201     <ClInclude Include="..\..\source\direct3d9\ILoadUserData.h" />\r
1202     <ClInclude Include="..\..\source\direct3d9\ISaveUserData.h" />\r
1203     <ClInclude Include="..\..\source\direct3d9\AnimationOutput.h" />\r
1204     <ClInclude Include="..\..\source\direct3d9\AnimationSet.h" />\r
1205     <ClInclude Include="..\..\source\direct3d9\CallbackKey.h" />\r
1206     <ClInclude Include="..\..\source\direct3d9\CompressedAnimationSet.h" />\r
1207     <ClInclude Include="..\..\source\direct3d9\KeyframedAnimationSet.h" />\r
1208     <ClInclude Include="..\..\source\direct3d9\AdapterCollection.h" />\r
1209     <ClInclude Include="..\..\source\direct3d9\AdapterDetails.h" />\r
1210     <ClInclude Include="..\..\source\direct3d9\AdapterInformation.h" />\r
1211     <ClInclude Include="..\..\source\direct3d9\Capabilities.h" />\r
1212     <ClInclude Include="..\..\source\direct3d9\Direct3D.h" />\r
1213     <ClInclude Include="..\..\source\direct3d9\DisplayMode.h" />\r
1214     <ClInclude Include="..\..\source\direct3d9\ConstantDescription.h" />\r
1215     <ClInclude Include="..\..\source\direct3d9\ConstantTable.h" />\r
1216     <ClInclude Include="..\..\source\direct3d9\ConstantTableDescription.h" />\r
1217     <ClInclude Include="..\..\source\direct3d9\AdapterExCollection.h" />\r
1218     <ClInclude Include="..\..\source\direct3d9\AdapterInformationEx.h" />\r
1219     <ClInclude Include="..\..\source\direct3d9\Direct3DEx.h" />\r
1220     <ClInclude Include="..\..\source\direct3d9\DisplayModeEx.h" />\r
1221     <ClInclude Include="..\..\source\direct3d9\DisplayModeFilter.h" />\r
1222     <ClInclude Include="..\..\source\direct3d9\DeviceEx.h" />\r
1223     <ClInclude Include="..\..\source\direct3d9\UVAtlas.h" />\r
1224     <ClInclude Include="..\..\source\direct3d9\UVAtlasOutput.h" />\r
1225     <ClInclude Include="..\..\source\direct3d9\Viewport9.h" />\r
1226     <ClInclude Include="..\..\source\directinput\DirectInput.h" />\r
1227     <ClInclude Include="..\..\source\directinput\Enums.h" />\r
1228     <ClInclude Include="..\..\source\directinput\Guids.h" />\r
1229     <ClInclude Include="..\..\source\directinput\ResultCodeDI.h" />\r
1230     <ClInclude Include="..\..\source\directinput\CallbacksDI.h" />\r
1231     <ClInclude Include="..\..\source\directinput\CustomDevice.h" />\r
1232     <ClInclude Include="..\..\source\directinput\DeviceDI.h" />\r
1233     <ClInclude Include="..\..\source\directinput\Joystick.h" />\r
1234     <ClInclude Include="..\..\source\directinput\Keyboard.h" />\r
1235     <ClInclude Include="..\..\source\directinput\Mouse.h" />\r
1236     <ClInclude Include="..\..\source\directinput\DirectInputException.h" />\r
1237     <ClInclude Include="..\..\source\directinput\DirectInputNotFoundException.h" />\r
1238     <ClInclude Include="..\..\source\directinput\DeviceProperties.h" />\r
1239     <ClInclude Include="..\..\source\directinput\InputRange.h" />\r
1240     <ClInclude Include="..\..\source\directinput\ObjectProperties.h" />\r
1241     <ClInclude Include="..\..\source\directinput\DataFormatAttribute.h" />\r
1242     <ClInclude Include="..\..\source\directinput\DataObjectAttribute.h" />\r
1243     <ClInclude Include="..\..\source\directinput\JoystickState.h" />\r
1244     <ClInclude Include="..\..\source\directinput\KeyboardState.h" />\r
1245     <ClInclude Include="..\..\source\directinput\MouseState.h" />\r
1246     <ClInclude Include="..\..\source\directinput\AnyControl.h" />\r
1247     <ClInclude Include="..\..\source\directinput\DeviceConstantConverter.h" />\r
1248     <ClInclude Include="..\..\source\directinput\JoystickObjects.h" />\r
1249     <ClInclude Include="..\..\source\directinput\CapabilitiesDI.h" />\r
1250     <ClInclude Include="..\..\source\directinput\DeviceImage.h" />\r
1251     <ClInclude Include="..\..\source\directinput\DeviceImageHeader.h" />\r
1252     <ClInclude Include="..\..\source\directinput\DeviceInstance.h" />\r
1253     <ClInclude Include="..\..\source\directinput\DeviceObjectInstance.h" />\r
1254     <ClInclude Include="..\..\source\directinput\DeviceSubType.h" />\r
1255     <ClInclude Include="..\..\source\directinput\ObjectData.h" />\r
1256     <ClInclude Include="..\..\source\directinput\ActionGenres.h" />\r
1257     <ClInclude Include="..\..\source\directinput\ArcadeGenres.h" />\r
1258     <ClInclude Include="..\..\source\directinput\CADGenres.h" />\r
1259     <ClInclude Include="..\..\source\directinput\ControlGenres.h" />\r
1260     <ClInclude Include="..\..\source\directinput\DrivingGenres.h" />\r
1261     <ClInclude Include="..\..\source\directinput\FlightGenres.h" />\r
1262     <ClInclude Include="..\..\source\directinput\SportsGenres.h" />\r
1263     <ClInclude Include="..\..\source\directinput\StrategyGenres.h" />\r
1264     <ClInclude Include="..\..\source\directinput\EffectDI.h" />\r
1265     <ClInclude Include="..\..\source\directinput\EffectFile.h" />\r
1266     <ClInclude Include="..\..\source\directinput\EffectInfo.h" />\r
1267     <ClInclude Include="..\..\source\directinput\EffectParameters.h" />\r
1268     <ClInclude Include="..\..\source\directinput\Envelope.h" />\r
1269     <ClInclude Include="..\..\source\directinput\TypeSpecificParameters.h" />\r
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1271     <ClInclude Include="..\..\source\directinput\CustomForce.h" />\r
1272     <ClInclude Include="..\..\source\directinput\PeriodicForce.h" />\r
1273     <ClInclude Include="..\..\source\directinput\RampForce.h" />\r
1274     <ClInclude Include="..\..\source\directinput\Condition.h" />\r
1275     <ClInclude Include="..\..\source\directinput\ConditionSet.h" />\r
1276     <ClInclude Include="..\..\source\math\Enums.h" />\r
1277     <ClInclude Include="..\..\source\math\BoundingBox.h" />\r
1278     <ClInclude Include="..\..\source\math\BoundingSphere.h" />\r
1279     <ClInclude Include="..\..\source\math\Color3.h" />\r
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1281     <ClInclude Include="..\..\source\math\Vector2.h" />\r
1282     <ClInclude Include="..\..\source\math\Vector3.h" />\r
1283     <ClInclude Include="..\..\source\math\Vector4.h" />\r
1284     <ClInclude Include="..\..\source\math\Matrix.h" />\r
1285     <ClInclude Include="..\..\source\math\Quaternion.h" />\r
1286     <ClInclude Include="..\..\source\math\Ray.h" />\r
1287     <ClInclude Include="..\..\source\math\Plane.h" />\r
1288     <ClInclude Include="..\..\source\math\Rational.h" />\r
1289     <ClInclude Include="..\..\source\math\Half.h" />\r
1290     <ClInclude Include="..\..\source\math\Half2.h" />\r
1291     <ClInclude Include="..\..\source\math\Half3.h" />\r
1292     <ClInclude Include="..\..\source\math\Half4.h" />\r
1293     <ClInclude Include="..\..\source\math\SHVector.h" />\r
1294     <ClInclude Include="..\..\source\xaudio2\Enums.h" />\r
1295     <ClInclude Include="..\..\source\xaudio2\ResultCodeXA2.h" />\r
1296     <ClInclude Include="..\..\source\xaudio2\XAudio2Exception.h" />\r
1297     <ClInclude Include="..\..\source\xaudio2\DebugConfiguration.h" />\r
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1299     <ClInclude Include="..\..\source\xaudio2\PerformanceData.h" />\r
1300     <ClInclude Include="..\..\source\xaudio2\XAudio2.h" />\r
1301     <ClInclude Include="..\..\source\xaudio2\ContextEventArgs.h" />\r
1302     <ClInclude Include="..\..\source\xaudio2\EngineCallback.h" />\r
1303     <ClInclude Include="..\..\source\xaudio2\ErrorEventArgs.h" />\r
1304     <ClInclude Include="..\..\source\xaudio2\StartProcessingEventArgs.h" />\r
1305     <ClInclude Include="..\..\source\xaudio2\VoiceCallback.h" />\r
1306     <ClInclude Include="..\..\source\xaudio2\EffectDescriptor.h" />\r
1307     <ClInclude Include="..\..\source\xaudio2\FilterParameters.h" />\r
1308     <ClInclude Include="..\..\source\xaudio2\Voice.h" />\r
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1310     <ClInclude Include="..\..\source\xaudio2\VoiceSendDescriptor.h" />\r
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1313     <ClInclude Include="..\..\source\xaudio2\SourceVoice.h" />\r
1314     <ClInclude Include="..\..\source\xaudio2\VoiceState.h" />\r
1315     <ClInclude Include="..\..\source\xaudio2\SubmixVoice.h" />\r
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1317     <ClInclude Include="..\..\source\xinput\ResultCodeXI.h" />\r
1318     <ClInclude Include="..\..\source\xinput\XInputException.h" />\r
1319     <ClInclude Include="..\..\source\xinput\Controller.h" />\r
1320     <ClInclude Include="..\..\source\xinput\Gamepad.h" />\r
1321     <ClInclude Include="..\..\source\xinput\KeyStroke.h" />\r
1322     <ClInclude Include="..\..\source\xinput\State.h" />\r
1323     <ClInclude Include="..\..\source\xinput\Vibration.h" />\r
1324     <ClInclude Include="..\..\source\xinput\BatteryInformation.h" />\r
1325     <ClInclude Include="..\..\source\xinput\CapabilitiesXI.h" />\r
1326     <ClInclude Include="..\..\source\dxgi\DXGIException.h" />\r
1327     <ClInclude Include="..\..\source\dxgi\Enums.h" />\r
1328     <ClInclude Include="..\..\source\dxgi\ResultCodeDxgi.h" />\r
1329     <ClInclude Include="..\..\source\dxgi\SwapChainDescription.h" />\r
1330     <ClInclude Include="..\..\source\dxgi\SwapChainDxgi.h" />\r
1331     <ClInclude Include="..\..\source\dxgi\Output.h" />\r
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1333     <ClInclude Include="..\..\source\dxgi\Adapter.h" />\r
1334     <ClInclude Include="..\..\source\dxgi\AdapterDescription.h" />\r
1335     <ClInclude Include="..\..\source\dxgi\DeviceChildDxgi.h" />\r
1336     <ClInclude Include="..\..\source\dxgi\DeviceDxgi.h" />\r
1337     <ClInclude Include="..\..\source\dxgi\ResourceDxgi.h" />\r
1338     <ClInclude Include="..\..\source\dxgi\Factory.h" />\r
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1341     <ClInclude Include="..\..\source\dxgi\FrameStatistics.h" />\r
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1345     <ClInclude Include="..\..\source\dxgi\SurfaceDxgi.h" />\r
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1353     <ClInclude Include="..\..\source\design\BoundingBoxConverter.h" />\r
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1355     <ClInclude Include="..\..\source\design\Color3Converter.h" />\r
1356     <ClInclude Include="..\..\source\design\Color4Converter.h" />\r
1357     <ClInclude Include="..\..\source\design\FieldPropertyDescriptor.h" />\r
1358     <ClInclude Include="..\..\source\design\Half2Converter.h" />\r
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1360     <ClInclude Include="..\..\source\design\Half4Converter.h" />\r
1361     <ClInclude Include="..\..\source\design\HalfConverter.h" />\r
1362     <ClInclude Include="..\..\source\design\MatrixConverter.h" />\r
1363     <ClInclude Include="..\..\source\design\PlaneConverter.h" />\r
1364     <ClInclude Include="..\..\source\design\QuaternionConverter.h" />\r
1365     <ClInclude Include="..\..\source\design\RationalConverter.h" />\r
1366     <ClInclude Include="..\..\source\design\RayConverter.h" />\r
1367     <ClInclude Include="..\..\source\design\Vector2Converter.h" />\r
1368     <ClInclude Include="..\..\source\design\Vector3Converter.h" />\r
1369     <ClInclude Include="..\..\source\design\Vector4Converter.h" />\r
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1371     <ClInclude Include="..\..\source\x3daudio\CurvePoint.h" />\r
1372     <ClInclude Include="..\..\source\x3daudio\DspSettings.h" />\r
1373     <ClInclude Include="..\..\source\x3daudio\Emitter.h" />\r
1374     <ClInclude Include="..\..\source\x3daudio\Enums.h" />\r
1375     <ClInclude Include="..\..\source\x3daudio\HandleWrapper.h" />\r
1376     <ClInclude Include="..\..\source\x3daudio\Listener.h" />\r
1377     <ClInclude Include="..\..\source\x3daudio\X3DAudio.h" />\r
1378     <ClInclude Include="..\..\source\rawinput\Enums.h" />\r
1379     <ClInclude Include="..\..\source\rawinput\DeviceRI.h" />\r
1380     <ClInclude Include="..\..\source\rawinput\InputMessageFilter.h" />\r
1381     <ClInclude Include="..\..\source\rawinput\KeyboardInputEventArgs.h" />\r
1382     <ClInclude Include="..\..\source\rawinput\MouseInputEventArgs.h" />\r
1383     <ClInclude Include="..\..\source\rawinput\RawInputEventArgs.h" />\r
1384     <ClInclude Include="..\..\source\rawinput\DeviceInfo.h" />\r
1385     <ClInclude Include="..\..\source\rawinput\HidInfo.h" />\r
1386     <ClInclude Include="..\..\source\rawinput\KeyboardInfo.h" />\r
1387     <ClInclude Include="..\..\source\rawinput\MouseInfo.h" />\r
1388     <ClInclude Include="..\..\source\xapo\Enums.h" />\r
1389     <ClInclude Include="..\..\source\xapo\IAudioProcessor.h" />\r
1390     <ClInclude Include="..\..\source\xapo\IParameterProvider.h" />\r
1391     <ClInclude Include="..\..\source\xapo\BufferParameter.h" />\r
1392     <ClInclude Include="..\..\source\xapo\LockParameter.h" />\r
1393     <ClInclude Include="..\..\source\xapo\RegistrationProperties.h" />\r
1394     <ClInclude Include="..\..\source\xapo\BaseProcessor.h" />\r
1395     <ClInclude Include="..\..\source\xapo\ParameterizedProcessor.h" />\r
1396     <ClInclude Include="..\..\source\directsound\DirectSound.h" />\r
1397     <ClInclude Include="..\..\source\directsound\DirectSoundException.h" />\r
1398     <ClInclude Include="..\..\source\directsound\Enums.h" />\r
1399     <ClInclude Include="..\..\source\directsound\Guids.h" />\r
1400     <ClInclude Include="..\..\source\directsound\ResultCodeDS.h" />\r
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1402     <ClInclude Include="..\..\source\directsound\NotificationPosition.h" />\r
1403     <ClInclude Include="..\..\source\directsound\SoundBuffer.h" />\r
1404     <ClInclude Include="..\..\source\directsound\SoundBufferDescription.h" />\r
1405     <ClInclude Include="..\..\source\directsound\Buffer3DSettings.h" />\r
1406     <ClInclude Include="..\..\source\directsound\SoundBuffer3D.h" />\r
1407     <ClInclude Include="..\..\source\directsound\SecondarySoundBuffer.h" />\r
1408     <ClInclude Include="..\..\source\directsound\PrimarySoundBuffer.h" />\r
1409     <ClInclude Include="..\..\source\directsound\CaptureCapabilities.h" />\r
1410     <ClInclude Include="..\..\source\directsound\CaptureEffectDescription.h" />\r
1411     <ClInclude Include="..\..\source\directsound\DirectSoundCapture.h" />\r
1412     <ClInclude Include="..\..\source\directsound\CaptureBuffer.h" />\r
1413     <ClInclude Include="..\..\source\directsound\CaptureBufferDescription.h" />\r
1414     <ClInclude Include="..\..\source\directsound\AcousticEchoCancel.h" />\r
1415     <ClInclude Include="..\..\source\directsound\NoiseSuppress.h" />\r
1416     <ClInclude Include="..\..\source\directsound\ChorusEffect.h" />\r
1417     <ClInclude Include="..\..\source\directsound\CompressorEffect.h" />\r
1418     <ClInclude Include="..\..\source\directsound\DistortionEffect.h" />\r
1419     <ClInclude Include="..\..\source\directsound\EchoEffect.h" />\r
1420     <ClInclude Include="..\..\source\directsound\FlangerEffect.h" />\r
1421     <ClInclude Include="..\..\source\directsound\GargleEffect.h" />\r
1422     <ClInclude Include="..\..\source\directsound\I3DL2Reverb.h" />\r
1423     <ClInclude Include="..\..\source\directsound\ParametricEqualizer.h" />\r
1424     <ClInclude Include="..\..\source\directsound\WavesReverb.h" />\r
1425     <ClInclude Include="..\..\source\directsound\SoundListener3D.h" />\r
1426     <ClInclude Include="..\..\source\directsound\CapabilitiesDS.h" />\r
1427     <ClInclude Include="..\..\source\directsound\DeviceCollection.h" />\r
1428     <ClInclude Include="..\..\source\directsound\DeviceInformation.h" />\r
1429     <ClInclude Include="..\..\source\directsound\CallbacksDS.h" />\r
1430     <ClInclude Include="..\..\source\directsound\FullDuplex.h" />\r
1431     <ClInclude Include="..\..\source\multimedia\Enums.h" />\r
1432     <ClInclude Include="..\..\source\multimedia\WaveFormat.h" />\r
1433     <ClInclude Include="..\..\source\multimedia\WaveFormatExtensible.h" />\r
1434     <ClInclude Include="..\..\source\multimedia\WaveStream.h" />\r
1435     <ClInclude Include="..\..\source\windows\MessagePump.h" />\r
1436     <ClInclude Include="..\..\source\windows\RenderForm.h" />\r
1437     <ClInclude Include="..\..\source\windows\DisplayMonitor.h" />\r
1438     <ClInclude Include="..\..\source\direct2d\Direct2DException.h" />\r
1439     <ClInclude Include="..\..\source\direct2d\Enums.h" />\r
1440     <ClInclude Include="..\..\source\direct2d\ResultCodeD2D.h" />\r
1441     <ClInclude Include="..\..\source\direct2d\Bitmap.h" />\r
1442     <ClInclude Include="..\..\source\direct2d\BitmapProperties.h" />\r
1443     <ClInclude Include="..\..\source\direct2d\Brush.h" />\r
1444     <ClInclude Include="..\..\source\direct2d\BrushProperties.h" />\r
1445     <ClInclude Include="..\..\source\direct2d\GradientStop.h" />\r
1446     <ClInclude Include="..\..\source\direct2d\GradientStopCollection.h" />\r
1447     <ClInclude Include="..\..\source\direct2d\StrokeStyle.h" />\r
1448     <ClInclude Include="..\..\source\direct2d\StrokeStyleProperties.h" />\r
1449     <ClInclude Include="..\..\source\direct2d\BitmapBrush.h" />\r
1450     <ClInclude Include="..\..\source\direct2d\BitmapBrushProperties.h" />\r
1451     <ClInclude Include="..\..\source\direct2d\LinearGradientBrush.h" />\r
1452     <ClInclude Include="..\..\source\direct2d\LinearGradientBrushProperties.h" />\r
1453     <ClInclude Include="..\..\source\direct2d\RadialGradientBrush.h" />\r
1454     <ClInclude Include="..\..\source\direct2d\RadialGradientBrushProperties.h" />\r
1455     <ClInclude Include="..\..\source\direct2d\SolidColorBrush.h" />\r
1456     <ClInclude Include="..\..\source\direct2d\FactoryD2D.h" />\r
1457     <ClInclude Include="..\..\source\direct2d\EllipseGeometry.h" />\r
1458     <ClInclude Include="..\..\source\direct2d\Geometry.h" />\r
1459     <ClInclude Include="..\..\source\direct2d\GeometryGroup.h" />\r
1460     <ClInclude Include="..\..\source\direct2d\PathGeometry.h" />\r
1461     <ClInclude Include="..\..\source\direct2d\RectangleGeometry.h" />\r
1462     <ClInclude Include="..\..\source\direct2d\RoundedRectangleGeometry.h" />\r
1463     <ClInclude Include="..\..\source\direct2d\TransformedGeometry.h" />\r
1464     <ClInclude Include="..\..\source\direct2d\ArcSegment.h" />\r
1465     <ClInclude Include="..\..\source\direct2d\BezierSegment.h" />\r
1466     <ClInclude Include="..\..\source\direct2d\Ellipse.h" />\r
1467     <ClInclude Include="..\..\source\direct2d\QuadraticBezierSegment.h" />\r
1468     <ClInclude Include="..\..\source\direct2d\RoundedRectangle.h" />\r
1469     <ClInclude Include="..\..\source\direct2d\Triangle.h" />\r
1470     <ClInclude Include="..\..\source\direct2d\Layer.h" />\r
1471     <ClInclude Include="..\..\source\direct2d\LayerParameters.h" />\r
1472     <ClInclude Include="..\..\source\direct2d\MeshD2D.h" />\r
1473     <ClInclude Include="..\..\source\direct2d\PixelFormat.h" />\r
1474     <ClInclude Include="..\..\source\direct2d\RenderTarget.h" />\r
1475     <ClInclude Include="..\..\source\direct2d\RenderTargetProperties.h" />\r
1476     <ClInclude Include="..\..\source\direct2d\BitmapRenderTarget.h" />\r
1477     <ClInclude Include="..\..\source\direct2d\DeviceContextRenderTarget.h" />\r
1478     <ClInclude Include="..\..\source\direct2d\GdiInteropRenderTarget.h" />\r
1479     <ClInclude Include="..\..\source\direct2d\WindowRenderTarget.h" />\r
1480     <ClInclude Include="..\..\source\direct2d\WindowRenderTargetProperties.h" />\r
1481     <ClInclude Include="..\..\source\direct2d\ResourceD2D.h" />\r
1482     <ClInclude Include="..\..\source\direct2d\DrawingStateDescription.h" />\r
1483     <ClInclude Include="..\..\source\direct2d\StateBlockD2D.h" />\r
1484     <ClInclude Include="..\..\source\direct2d\GeometrySink.h" />\r
1485     <ClInclude Include="..\..\source\direct2d\SimplifiedGeometrySink.h" />\r
1486     <ClInclude Include="..\..\source\direct2d\TessellationSink.h" />\r
1487     <ClInclude Include="..\..\source\direct2d\ConversionMethods.h" />\r
1488     <ClInclude Include="..\..\source\direct2d\Matrix3x2.h" />\r
1489     <ClInclude Include="..\..\source\directwrite\DirectWriteException.h" />\r
1490     <ClInclude Include="..\..\source\directwrite\Enums.h" />\r
1491     <ClInclude Include="..\..\source\directwrite\GdiInterop.h" />\r
1492     <ClInclude Include="..\..\source\directwrite\IClientDrawingEffect.h" />\r
1493     <ClInclude Include="..\..\source\directwrite\InlineObject.h" />\r
1494     <ClInclude Include="..\..\source\directwrite\InlineObjectMetrics.h" />\r
1495     <ClInclude Include="..\..\source\directwrite\NumberSubstitution.h" />\r
1496     <ClInclude Include="..\..\source\directwrite\PixelSnapping.h" />\r
1497     <ClInclude Include="..\..\source\directwrite\ResultCodeDW.h" />\r
1498     <ClInclude Include="..\..\source\directwrite\FactoryDW.h" />\r
1499     <ClInclude Include="..\..\source\directwrite\Font.h" />\r
1500     <ClInclude Include="..\..\source\directwrite\FontFace.h" />\r
1501     <ClInclude Include="..\..\source\directwrite\FontFamily.h" />\r
1502     <ClInclude Include="..\..\source\directwrite\FontFeature.h" />\r
1503     <ClInclude Include="..\..\source\directwrite\FontList.h" />\r
1504     <ClInclude Include="..\..\source\directwrite\FontMetrics.h" />\r
1505     <ClInclude Include="..\..\source\directwrite\FontTable.h" />\r
1506     <ClInclude Include="..\..\source\directwrite\FontCollection.h" />\r
1507     <ClInclude Include="..\..\source\directwrite\FontCollectionLoader.h" />\r
1508     <ClInclude Include="..\..\source\directwrite\IFontCollectionLoader.h" />\r
1509     <ClInclude Include="..\..\source\directwrite\BitmapRenderTargetDW.h" />\r
1510     <ClInclude Include="..\..\source\directwrite\RenderingParameters.h" />\r
1511     <ClInclude Include="..\..\source\directwrite\Typography.h" />\r
1512     <ClInclude Include="..\..\source\directwrite\TextAnalysisSink.h" />\r
1513     <ClInclude Include="..\..\source\directwrite\TextAnalysisSource.h" />\r
1514     <ClInclude Include="..\..\source\directwrite\TextAnalyzer.h" />\r
1515     <ClInclude Include="..\..\source\directwrite\TextRange.h" />\r
1516     <ClInclude Include="..\..\source\directwrite\TextRenderer.h" />\r
1517     <ClInclude Include="..\..\source\directwrite\TextFormat.h" />\r
1518     <ClInclude Include="..\..\source\directwrite\Trimming.h" />\r
1519     <ClInclude Include="..\..\source\directwrite\ClusterMetrics.h" />\r
1520     <ClInclude Include="..\..\source\directwrite\HitTestMetrics.h" />\r
1521     <ClInclude Include="..\..\source\directwrite\LineMetrics.h" />\r
1522     <ClInclude Include="..\..\source\directwrite\OverhangMetrics.h" />\r
1523     <ClInclude Include="..\..\source\directwrite\TextLayout.h" />\r
1524     <ClInclude Include="..\..\source\directwrite\TextMetrics.h" />\r
1525     <ClInclude Include="..\..\source\directwrite\LocalizedStrings.h" />\r
1526     <ClInclude Include="..\..\source\directwrite\FontFile.h" />\r
1527     <ClInclude Include="..\..\source\directwrite\FontFileAnalysis.h" />\r
1528     <ClInclude Include="..\..\source\directwrite\FontFileEnumerator.h" />\r
1529     <ClInclude Include="..\..\source\directwrite\FontFileLoader.h" />\r
1530     <ClInclude Include="..\..\source\directwrite\FontFileStream.h" />\r
1531     <ClInclude Include="..\..\source\directwrite\IFontFileLoader.h" />\r
1532     <ClInclude Include="..\..\source\directwrite\GlyphMetrics.h" />\r
1533     <ClInclude Include="..\..\source\directwrite\GlyphOffset.h" />\r
1534     <ClInclude Include="..\..\source\directwrite\GlyphRunAnalysis.h" />\r
1535     <ClInclude Include="..\..\source\directwrite\GlyphRunDW.h" />\r
1536     <ClInclude Include="..\..\source\direct3d11\Direct3D11Exception.h" />\r
1537     <ClInclude Include="..\..\source\direct3d11\Enums11.h" />\r
1538     <ClInclude Include="..\..\source\direct3d11\ResultCode11.h" />\r
1539     <ClInclude Include="..\..\source\direct3d11\Buffer11.h" />\r
1540     <ClInclude Include="..\..\source\direct3d11\BufferDescription11.h" />\r
1541     <ClInclude Include="..\..\source\direct3d11\VertexBufferBinding11.h" />\r
1542     <ClInclude Include="..\..\source\direct3d11\CommandList11.h" />\r
1543     <ClInclude Include="..\..\source\direct3d11\Device11.h" />\r
1544     <ClInclude Include="..\..\source\direct3d11\DeviceChild11.h" />\r
1545     <ClInclude Include="..\..\source\direct3d11\DeviceContext11.h" />\r
1546     <ClInclude Include="..\..\source\direct3d11\ComputeShaderWrapper11.h" />\r
1547     <ClInclude Include="..\..\source\direct3d11\DomainShaderWrapper11.h" />\r
1548     <ClInclude Include="..\..\source\direct3d11\GeometryShaderWrapper11.h" />\r
1549     <ClInclude Include="..\..\source\direct3d11\HullShaderWrapper11.h" />\r
1550     <ClInclude Include="..\..\source\direct3d11\InputAssemblerWrapper11.h" />\r
1551     <ClInclude Include="..\..\source\direct3d11\OutputMergerWrapper11.h" />\r
1552     <ClInclude Include="..\..\source\direct3d11\PixelShaderWrapper11.h" />\r
1553     <ClInclude Include="..\..\source\direct3d11\RasterizerWrapper11.h" />\r
1554     <ClInclude Include="..\..\source\direct3d11\StreamOutputWrapper11.h" />\r
1555     <ClInclude Include="..\..\source\direct3d11\VertexShaderWrapper11.h" />\r
1556     <ClInclude Include="..\..\source\direct3d11\Counter11.h" />\r
1557     <ClInclude Include="..\..\source\direct3d11\CounterCapabilities11.h" />\r
1558     <ClInclude Include="..\..\source\direct3d11\CounterMetadata11.h" />\r
1559     <ClInclude Include="..\..\source\direct3d11\Debug11.h" />\r
1560     <ClInclude Include="..\..\source\direct3d11\DebugMessage11.h" />\r
1561     <ClInclude Include="..\..\source\direct3d11\DebugMessageId11.h" />\r
1562     <ClInclude Include="..\..\source\direct3d11\InfoQueue11.h" />\r
1563     <ClInclude Include="..\..\source\direct3d11\InfoQueueFilter11.h" />\r
1564     <ClInclude Include="..\..\source\direct3d11\InfoQueueFilterDescription11.h" />\r
1565     <ClInclude Include="..\..\source\direct3d11\Resource11.h" />\r
1566     <ClInclude Include="..\..\source\direct3d11\ResourceRegion11.h" />\r
1567     <ClInclude Include="..\..\source\direct3d11\TextureLoadInformation11.h" />\r
1568     <ClInclude Include="..\..\source\direct3d11\ResourceView11.h" />\r
1569     <ClInclude Include="..\..\source\direct3d11\DepthStencilView11.h" />\r
1570     <ClInclude Include="..\..\source\direct3d11\DepthStencilViewDescription11.h" />\r
1571     <ClInclude Include="..\..\source\direct3d11\RenderTargetView11.h" />\r
1572     <ClInclude Include="..\..\source\direct3d11\RenderTargetViewDescription11.h" />\r
1573     <ClInclude Include="..\..\source\direct3d11\ShaderResourceView11.h" />\r
1574     <ClInclude Include="..\..\source\direct3d11\ShaderResourceViewDescription11.h" />\r
1575     <ClInclude Include="..\..\source\direct3d11\UnorderedAccessView11.h" />\r
1576     <ClInclude Include="..\..\source\direct3d11\UnorderedAccessViewDescription11.h" />\r
1577     <ClInclude Include="..\..\source\direct3d11\ComputeShader11.h" />\r
1578     <ClInclude Include="..\..\source\direct3d11\DomainShader11.h" />\r
1579     <ClInclude Include="..\..\source\direct3d11\GeometryShader11.h" />\r
1580     <ClInclude Include="..\..\source\direct3d11\HullShader11.h" />\r
1581     <ClInclude Include="..\..\source\direct3d11\PixelShader11.h" />\r
1582     <ClInclude Include="..\..\source\direct3d11\VertexShader11.h" />\r
1583     <ClInclude Include="..\..\source\direct3d11\ClassInstance11.h" />\r
1584     <ClInclude Include="..\..\source\direct3d11\ClassInstanceDescription11.h" />\r
1585     <ClInclude Include="..\..\source\direct3d11\ClassLinkage11.h" />\r
1586     <ClInclude Include="..\..\source\direct3d11\StateBlockMask11.h" />\r
1587     <ClInclude Include="..\..\source\direct3d11\BlendState11.h" />\r
1588     <ClInclude Include="..\..\source\direct3d11\BlendStateDescription11.h" />\r
1589     <ClInclude Include="..\..\source\direct3d11\RenderTargetBlendDescription11.h" />\r
1590     <ClInclude Include="..\..\source\direct3d11\DepthStencilOperationDescription11.h" />\r
1591     <ClInclude Include="..\..\source\direct3d11\DepthStencilState11.h" />\r
1592     <ClInclude Include="..\..\source\direct3d11\DepthStencilStateDescription11.h" />\r
1593     <ClInclude Include="..\..\source\direct3d11\RasterizerState11.h" />\r
1594     <ClInclude Include="..\..\source\direct3d11\RasterizerStateDescription11.h" />\r
1595     <ClInclude Include="..\..\source\direct3d11\SamplerDescription11.h" />\r
1596     <ClInclude Include="..\..\source\direct3d11\SamplerState11.h" />\r
1597     <ClInclude Include="..\..\source\direct3d11\Predicate11.h" />\r
1598     <ClInclude Include="..\..\source\direct3d11\Query11.h" />\r
1599     <ClInclude Include="..\..\source\direct3d11\QueryDescription11.h" />\r
1600     <ClInclude Include="..\..\source\direct3d11\PipelineStatistics11.h" />\r
1601     <ClInclude Include="..\..\source\direct3d11\StreamOutputStatistics11.h" />\r
1602     <ClInclude Include="..\..\source\direct3d11\TimestampQueryData11.h" />\r
1603     <ClInclude Include="..\..\source\direct3d11\InputElement11.h" />\r
1604     <ClInclude Include="..\..\source\direct3d11\InputLayout11.h" />\r
1605     <ClInclude Include="..\..\source\direct3d11\StreamOutputBufferBinding11.h" />\r
1606     <ClInclude Include="..\..\source\direct3d11\StreamOutputElement11.h" />\r
1607     <ClInclude Include="..\..\source\direct3d11\ImageInformation11.h" />\r
1608     <ClInclude Include="..\..\source\direct3d11\ImageLoadInformation11.h" />\r
1609     <ClInclude Include="..\..\source\direct3d11\Texture1D11.h" />\r
1610     <ClInclude Include="..\..\source\direct3d11\Texture1DDescription11.h" />\r
1611     <ClInclude Include="..\..\source\direct3d11\Texture2D11.h" />\r
1612     <ClInclude Include="..\..\source\direct3d11\Texture2DDescription11.h" />\r
1613     <ClInclude Include="..\..\source\direct3d11\Texture3D11.h" />\r
1614     <ClInclude Include="..\..\source\direct3d11\Texture3DDescription11.h" />\r
1615     <ClInclude Include="..\..\source\direct3d11\Asynchronous11.h" />\r
1616     <ClInclude Include="..\..\source\direct3d11\Viewport11.h" />\r
1617     <ClInclude Include="..\..\source\direct3d11\Effect11.h" />\r
1618     <ClInclude Include="..\..\source\direct3d11\EffectDescription11.h" />\r
1619     <ClInclude Include="..\..\source\direct3d11\EffectTechnique11.h" />\r
1620     <ClInclude Include="..\..\source\direct3d11\EffectTechniqueDescription11.h" />\r
1621     <ClInclude Include="..\..\source\direct3d11\EffectVariable11.h" />\r
1622     <ClInclude Include="..\..\source\direct3d11\EffectVariableDescription11.h" />\r
1623     <ClInclude Include="..\..\source\direct3d11\EffectMatrixVariable11.h" />\r
1624     <ClInclude Include="..\..\source\direct3d11\EffectResourceVariable11.h" />\r
1625     <ClInclude Include="..\..\source\direct3d11\EffectScalarVariable11.h" />\r
1626     <ClInclude Include="..\..\source\direct3d11\EffectVectorVariable11.h" />\r
1627     <ClInclude Include="..\..\source\direct3d11\EffectStringVariable11.h" />\r
1628     <ClInclude Include="..\..\source\direct3d11\EffectUnorderedAccessViewVariable11.h" />\r
1629     <ClInclude Include="..\..\source\direct3d11\EffectShaderDescription11.h" />\r
1630     <ClInclude Include="..\..\source\direct3d11\EffectShaderVariable11.h" />\r
1631     <ClInclude Include="..\..\source\direct3d11\EffectBlendVariable11.h" />\r
1632     <ClInclude Include="..\..\source\direct3d11\EffectClassInstanceVariable11.h" />\r
1633     <ClInclude Include="..\..\source\direct3d11\EffectDepthStencilVariable11.h" />\r
1634     <ClInclude Include="..\..\source\direct3d11\EffectDepthStencilViewVariable11.h" />\r
1635     <ClInclude Include="..\..\source\direct3d11\EffectInterfaceVariable11.h" />\r
1636     <ClInclude Include="..\..\source\direct3d11\EffectRasterizerVariable11.h" />\r
1637     <ClInclude Include="..\..\source\direct3d11\EffectRenderTargetViewVariable11.h" />\r
1638     <ClInclude Include="..\..\source\direct3d11\EffectSamplerVariable11.h" />\r
1639     <ClInclude Include="..\..\source\direct3d11\EffectPass11.h" />\r
1640     <ClInclude Include="..\..\source\direct3d11\EffectPassDescription11.h" />\r
1641     <ClInclude Include="..\..\source\direct3d11\EffectPassShaderDescription11.h" />\r
1642     <ClInclude Include="..\..\source\direct3d11\EffectType11.h" />\r
1643     <ClInclude Include="..\..\source\direct3d11\EffectTypeDescription11.h" />\r
1644     <ClInclude Include="..\..\source\direct3d11\EffectGroup11.h" />\r
1645     <ClInclude Include="..\..\source\direct3d11\EffectGroupDescription11.h" />\r
1646     <ClInclude Include="..\..\source\direct3d11\EffectConstantBuffer11.h" />\r
1647     <ClInclude Include="..\..\source\direct3d11\FastFourierTransform11.h" />\r
1648     <ClInclude Include="..\..\source\direct3d11\FastFourierTransformBufferRequirements11.h" />\r
1649     <ClInclude Include="..\..\source\direct3d11\FastFourierTransformDescription11.h" />\r
1650     <ClInclude Include="..\..\source\direct3d11\Scan11.h" />\r
1651     <ClInclude Include="..\..\source\direct3d11\SegmentedScan11.h" />\r
1652     <ClInclude Include="..\..\source\xact3\Enums.h" />\r
1653     <ClInclude Include="..\..\source\xact3\XACT3Exception.h" />\r
1654     <ClInclude Include="..\..\source\xact3\Engine.h" />\r
1655     <ClInclude Include="..\..\source\xact3\RendererDetails.h" />\r
1656     <ClInclude Include="..\..\source\xact3\RuntimeParameters.h" />\r
1657     <ClInclude Include="..\..\source\xact3\Wave.h" />\r
1658     <ClInclude Include="..\..\source\xact3\WaveInstanceProperties.h" />\r
1659     <ClInclude Include="..\..\source\xact3\WaveProperties.h" />\r
1660     <ClInclude Include="..\..\source\xact3\WaveBank.h" />\r
1661     <ClInclude Include="..\..\source\xact3\WaveBankMiniWaveFormat.h" />\r
1662     <ClInclude Include="..\..\source\xact3\WaveBankSampleRegion.h" />\r
1663     <ClInclude Include="..\..\source\xact3\Cue.h" />\r
1664     <ClInclude Include="..\..\source\xact3\CueInstanceProperties.h" />\r
1665     <ClInclude Include="..\..\source\xact3\CueProperties.h" />\r
1666     <ClInclude Include="..\..\source\xact3\SoundProperties.h" />\r
1667     <ClInclude Include="..\..\source\xact3\SoundVariationProperties.h" />\r
1668     <ClInclude Include="..\..\source\xact3\TrackProperties.h" />\r
1669     <ClInclude Include="..\..\source\xact3\VariationProperties.h" />\r
1670     <ClInclude Include="..\..\source\xact3\SoundBank.h" />\r
1671     <ClInclude Include="..\..\source\d3dcompiler\D3DCompilerException.h" />\r
1672     <ClInclude Include="..\..\source\d3dcompiler\EnumsDC.h" />\r
1673     <ClInclude Include="..\..\source\d3dcompiler\IncludeDC.h" />\r
1674     <ClInclude Include="..\..\source\d3dcompiler\ShaderMacroDC.h" />\r
1675     <ClInclude Include="..\..\source\d3dcompiler\ShaderBytecodeDC.h" />\r
1676     <ClInclude Include="..\..\source\d3dcompiler\ShaderSignatureDC.h" />\r
1677     <ClInclude Include="..\..\source\d3dcompiler\InputBindingDescriptionDC.h" />\r
1678     <ClInclude Include="..\..\source\d3dcompiler\ShaderDescriptionDC.h" />\r
1679     <ClInclude Include="..\..\source\d3dcompiler\ShaderParameterDescriptionDC.h" />\r
1680     <ClInclude Include="..\..\source\d3dcompiler\ShaderReflectionDC.h" />\r
1681     <ClInclude Include="..\..\source\d3dcompiler\ConstantBufferDC.h" />\r
1682     <ClInclude Include="..\..\source\d3dcompiler\ConstantBufferDescriptionDC.h" />\r
1683     <ClInclude Include="..\..\source\d3dcompiler\ShaderReflectionTypeDC.h" />\r
1684     <ClInclude Include="..\..\source\d3dcompiler\ShaderTypeDescriptionDC.h" />\r
1685     <ClInclude Include="..\..\source\d3dcompiler\ShaderReflectionVariableDC.h" />\r
1686     <ClInclude Include="..\..\source\d3dcompiler\ShaderVariableDescriptionDC.h" />\r
1687     <ClInclude Include="..\..\source\stdafx.h" />\r
1688   </ItemGroup>\r
1689   <ItemGroup>\r
1690     <EmbeddedResource Include="..\.\Resources.resx">\r
1691       <SubType>Designer</SubType>\r
1692     </EmbeddedResource>\r
1693   </ItemGroup>\r
1694   <ItemGroup>\r
1695     <None Include="..\..\media\sdx_icon_black.ico" />\r
1696     <None Include="..\..\media\sdx_icon_white.ico" />\r
1697     <None Include="..\..\source\directwrite\ToDo.txt" />\r
1698     <None Include="..\.\DocComments.txt" />\r
1699     <None Include="..\.\ReleaseNotes.txt" />\r
1700   </ItemGroup>\r
1701   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
1702   <ImportGroup Label="ExtensionTargets"></ImportGroup>\r
1703 </Project>