2 * Copyright (c) 2007-2010 SlimDX Group
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4 * Permission is hereby granted, free of charge, to any person obtaining a copy
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5 * of this software and associated documentation files (the "Software"), to deal
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6 * in the Software without restriction, including without limitation the rights
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7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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8 * copies of the Software, and to permit persons to whom the Software is
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9 * furnished to do so, subject to the following conditions:
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11 * The above copyright notice and this permission notice shall be included in
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12 * all copies or substantial portions of the Software.
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14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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24 #include "../ComObject.h"
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28 namespace D3DCompiler
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30 value class ShaderVariableDescription;
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31 ref class ShaderReflectionType;
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34 /// Defines an interface that provides access to the reflection data for a shader variable.
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36 /// <unmanaged>ID3D11ShaderReflectionVariable</unmanaged>
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37 public ref class ShaderReflectionVariable
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40 ID3D11ShaderReflectionVariable* m_Pointer;
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43 ShaderReflectionVariable( ID3D11ShaderReflectionVariable* pointer );
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47 /// Initializes a new instance of the <see cref="ShaderReflectionVariable"/> class.
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49 //// <param name="pointer">The unmanaged ID3D11ShaderReflectionVariable pointer.</param>
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50 ShaderReflectionVariable( System::IntPtr pointer );
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53 /// Gets the shader variable's description.
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55 property ShaderVariableDescription Description
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57 ShaderVariableDescription get();
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61 /// Gets the corresponding interface slot for a variable that represents an interface pointer.
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63 /// <param name="arrayIndex">Index of the array element to get the slot number for. For a non-array variable this value will be zero.</param>
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64 /// <returns>The index of the interface in the interface array.</returns>
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65 int GetInterfaceSlot( int arrayIndex );
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68 /// Gets the reflected type of the shader variable.
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70 /// <returns>The reflected type of the shader variable.</returns>
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71 ShaderReflectionType^ GetVariableType();
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