2 * Copyright (c) 2007-2010 SlimDX Group
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4 * Permission is hereby granted, free of charge, to any person obtaining a copy
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5 * of this software and associated documentation files (the "Software"), to deal
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6 * in the Software without restriction, including without limitation the rights
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7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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8 * copies of the Software, and to permit persons to whom the Software is
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9 * furnished to do so, subject to the following conditions:
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11 * The above copyright notice and this permission notice shall be included in
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12 * all copies or substantial portions of the Software.
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14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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26 namespace Direct3D10_1
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28 public value class RenderTargetBlendDescription1
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31 RenderTargetBlendDescription1( const D3D10_RENDER_TARGET_BLEND_DESC1& native );
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33 D3D10_RENDER_TARGET_BLEND_DESC1 CreateNativeVersion();
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37 /// Enables or disables blending on this render target.
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39 property bool BlendEnable;
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42 /// This <see cref="SlimDX::Direct3D10::BlendOption" /> specifies the first RGB data source and includes an optional pre-blend operation.
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44 property SlimDX::Direct3D10::BlendOption SourceBlend;
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47 /// This <see cref="SlimDX::Direct3D10::BlendOption" /> specifies the second RGB data source and includes an optional pre-blend operation.
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49 property SlimDX::Direct3D10::BlendOption DestinationBlend;
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52 /// This <see cref="SlimDX::Direct3D10::BlendOperation" /> defines how to combine the RGB data sources.
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54 property SlimDX::Direct3D10::BlendOperation BlendOperation;
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57 /// This <see cref="SlimDX::Direct3D10::BlendOption" /> specifies the first alpha data source and includes an optional pre-blend operation. Blend options that end in "Color" are not allowed.
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59 property SlimDX::Direct3D10::BlendOption SourceBlendAlpha;
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62 /// This <see cref="SlimDX::Direct3D10::BlendOption" /> specifies the second alpha data source and includes an optional pre-blend operation. Blend options that end in "Color" are not allowed.
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64 property SlimDX::Direct3D10::BlendOption DestinationBlendAlpha;
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67 /// This <see cref="SlimDX::Direct3D10::BlendOperation" /> defines how to combine the alpha data sources.
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69 property SlimDX::Direct3D10::BlendOperation BlendOperationAlpha;
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74 property System::Byte RenderTargetWriteMask;
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77 /// Tests for equality between two objects.
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79 /// <param name="left">The first value to compare.</param>
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80 /// <param name="right">The second value to compare.</param>
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81 /// <returns><c>true</c> if <paramref name="left"/> has the same value as <paramref name="right"/>; otherwise, <c>false</c>.</returns>
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82 static bool operator == ( RenderTargetBlendDescription1 left, RenderTargetBlendDescription1 right );
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85 /// Tests for inequality between two objects.
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87 /// <param name="left">The first value to compare.</param>
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88 /// <param name="right">The second value to compare.</param>
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89 /// <returns><c>true</c> if <paramref name="left"/> has a different value than <paramref name="right"/>; otherwise, <c>false</c>.</returns>
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90 static bool operator != ( RenderTargetBlendDescription1 left, RenderTargetBlendDescription1 right );
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93 /// Returns the hash code for this instance.
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95 /// <returns>A 32-bit signed integer hash code.</returns>
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96 virtual int GetHashCode() override;
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99 /// Returns a value that indicates whether the current instance is equal to a specified object.
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101 /// <param name="obj">Object to make the comparison with.</param>
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102 /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
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103 virtual bool Equals( System::Object^ obj ) override;
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106 /// Returns a value that indicates whether the current instance is equal to the specified object.
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108 /// <param name="other">Object to make the comparison with.</param>
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109 /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>
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110 virtual bool Equals( RenderTargetBlendDescription1 other );
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113 /// Determines whether the specified object instances are considered equal.
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115 /// <param name="value1">The first value to compare.</param>
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116 /// <param name="value2">The second value to compare.</param>
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117 /// <returns><c>true</c> if <paramref name="value1"/> is the same instance as <paramref name="value2"/> or
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118 /// if both are <c>null</c> references or if <c>value1.Equals(value2)</c> returns <c>true</c>; otherwise, <c>false</c>.</returns>
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119 static bool Equals( RenderTargetBlendDescription1% value1, RenderTargetBlendDescription1% value2 );
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