2 * Copyright (c) 2007-2010 SlimDX Group
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4 * Permission is hereby granted, free of charge, to any person obtaining a copy
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5 * of this software and associated documentation files (the "Software"), to deal
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6 * in the Software without restriction, including without limitation the rights
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7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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8 * copies of the Software, and to permit persons to whom the Software is
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9 * furnished to do so, subject to the following conditions:
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11 * The above copyright notice and this permission notice shall be included in
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12 * all copies or substantial portions of the Software.
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14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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26 namespace Direct3D11
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28 public enum class DebugMessageId : System::Int32
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30 ///<summary>Unknown message.</summary>
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31 Unknown = D3D11_MESSAGE_ID_UNKNOWN,
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33 ///<summary>DeviceIASetVertexBuffersHazard message.</summary>
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34 DeviceIASetVertexBuffersHazard = D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_HAZARD,
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36 ///<summary>DeviceIASetIndexBufferHazard message.</summary>
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37 DeviceIASetIndexBufferHazard = D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_HAZARD,
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39 ///<summary>DeviceVSSetShaderResourcesHazard message.</summary>
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40 DeviceVSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_HAZARD,
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42 ///<summary>DeviceVSSetConstantBuffersHazard message.</summary>
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43 DeviceVSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_HAZARD,
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45 ///<summary>DeviceGSSetShaderResourcesHazard message.</summary>
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46 DeviceGSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_HAZARD,
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48 ///<summary>DeviceGSSetConstantBuffersHazard message.</summary>
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49 DeviceGSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_HAZARD,
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51 ///<summary>DevicePSSetShaderResourcesHazard message.</summary>
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52 DevicePSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_HAZARD,
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54 ///<summary>DevicePSSetConstantBuffersHazard message.</summary>
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55 DevicePSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_HAZARD,
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57 ///<summary>DeviceOMSetRenderTargetsHazard message.</summary>
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58 DeviceOMSetRenderTargetsHazard = D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETS_HAZARD,
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60 ///<summary>DeviceSOSetTargetsHazard message.</summary>
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61 DeviceSOSetTargetsHazard = D3D11_MESSAGE_ID_DEVICE_SOSETTARGETS_HAZARD,
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63 ///<summary>StringFromApplication message.</summary>
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64 StringFromApplication = D3D11_MESSAGE_ID_STRING_FROM_APPLICATION,
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66 ///<summary>CorruptedThis message.</summary>
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67 CorruptedThis = D3D11_MESSAGE_ID_CORRUPTED_THIS,
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69 ///<summary>CorruptedParameter1 message.</summary>
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70 CorruptedParameter1 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER1,
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72 ///<summary>CorruptedParameter2 message.</summary>
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73 CorruptedParameter2 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER2,
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75 ///<summary>CorruptedParameter3 message.</summary>
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76 CorruptedParameter3 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER3,
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78 ///<summary>CorruptedParameter4 message.</summary>
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79 CorruptedParameter4 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER4,
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81 ///<summary>CorruptedParameter5 message.</summary>
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82 CorruptedParameter5 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER5,
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84 ///<summary>CorruptedParameter6 message.</summary>
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85 CorruptedParameter6 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER6,
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87 ///<summary>CorruptedParameter7 message.</summary>
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88 CorruptedParameter7 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER7,
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90 ///<summary>CorruptedParameter8 message.</summary>
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91 CorruptedParameter8 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER8,
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93 ///<summary>CorruptedParameter9 message.</summary>
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94 CorruptedParameter9 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER9,
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96 ///<summary>CorruptedParameter10 message.</summary>
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97 CorruptedParameter10 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER10,
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99 ///<summary>CorruptedParameter11 message.</summary>
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100 CorruptedParameter11 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER11,
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102 ///<summary>CorruptedParameter12 message.</summary>
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103 CorruptedParameter12 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER12,
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105 ///<summary>CorruptedParameter13 message.</summary>
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106 CorruptedParameter13 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER13,
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108 ///<summary>CorruptedParameter14 message.</summary>
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109 CorruptedParameter14 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER14,
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111 ///<summary>CorruptedParameter15 message.</summary>
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112 CorruptedParameter15 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER15,
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114 ///<summary>CorruptedMultithreading message.</summary>
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115 CorruptedMultithreading = D3D11_MESSAGE_ID_CORRUPTED_MULTITHREADING,
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117 ///<summary>MessageReportingOutOfMemory message.</summary>
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118 MessageReportingOutOfMemory = D3D11_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY,
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120 ///<summary>IASetInputLayoutUnbindDeletingObject message.</summary>
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121 IASetInputLayoutUnbindDeletingObject = D3D11_MESSAGE_ID_IASETINPUTLAYOUT_UNBINDDELETINGOBJECT,
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123 ///<summary>IASetVertexBuffersUnbindDeletingObject message.</summary>
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124 IASetVertexBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_UNBINDDELETINGOBJECT,
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126 ///<summary>IASetIndexBufferUnbindDeletingObject message.</summary>
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127 IASetIndexBufferUnbindDeletingObject = D3D11_MESSAGE_ID_IASETINDEXBUFFER_UNBINDDELETINGOBJECT,
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129 ///<summary>VSSetShaderUnbindDeletingObject message.</summary>
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130 VSSetShaderUnbindDeletingObject = D3D11_MESSAGE_ID_VSSETSHADER_UNBINDDELETINGOBJECT,
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132 ///<summary>VSSetShaderResourcesUnbindDeletingObject message.</summary>
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133 VSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_VSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
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135 ///<summary>VSSetConstantBuffersUnbindDeletingObject message.</summary>
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136 VSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_VSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
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138 ///<summary>VSSetSamplersUnbindDeletingObject message.</summary>
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139 VSSetSamplersUnbindDeletingObject = D3D11_MESSAGE_ID_VSSETSAMPLERS_UNBINDDELETINGOBJECT,
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141 ///<summary>GSSetShaderUnbindDeletingObject message.</summary>
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142 GSSetShaderUnbindDeletingObject = D3D11_MESSAGE_ID_GSSETSHADER_UNBINDDELETINGOBJECT,
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144 ///<summary>GSSetShaderResourcesUnbindDeletingObject message.</summary>
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145 GSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_GSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
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147 ///<summary>GSSetConstantBuffersUnbindDeletingObject message.</summary>
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148 GSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_GSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
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150 ///<summary>GSSetSamplersUnbindDeletingObject message.</summary>
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151 GSSetSamplersUnbindDeletingObject = D3D11_MESSAGE_ID_GSSETSAMPLERS_UNBINDDELETINGOBJECT,
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153 ///<summary>SOSetTargetsUnbindDeletingObject message.</summary>
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154 SOSetTargetsUnbindDeletingObject = D3D11_MESSAGE_ID_SOSETTARGETS_UNBINDDELETINGOBJECT,
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156 ///<summary>PSSetShaderUnbindDeletingObject message.</summary>
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157 PSSetShaderUnbindDeletingObject = D3D11_MESSAGE_ID_PSSETSHADER_UNBINDDELETINGOBJECT,
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159 ///<summary>PSSetShaderResourcesUnbindDeletingObject message.</summary>
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160 PSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_PSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
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162 ///<summary>PSSetConstantBuffersUnbindDeletingObject message.</summary>
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163 PSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_PSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
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165 ///<summary>PSSetSamplersUnbindDeletingObject message.</summary>
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166 PSSetSamplersUnbindDeletingObject = D3D11_MESSAGE_ID_PSSETSAMPLERS_UNBINDDELETINGOBJECT,
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168 ///<summary>RSSetStateUnbindDeletingObject message.</summary>
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169 RSSetStateUnbindDeletingObject = D3D11_MESSAGE_ID_RSSETSTATE_UNBINDDELETINGOBJECT,
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171 ///<summary>OMSetBlendStateUnbindDeletingObject message.</summary>
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172 OMSetBlendStateUnbindDeletingObject = D3D11_MESSAGE_ID_OMSETBLENDSTATE_UNBINDDELETINGOBJECT,
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174 ///<summary>OMSetDepthStencilStateUnbindDeletingObject message.</summary>
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175 OMSetDepthStencilStateUnbindDeletingObject = D3D11_MESSAGE_ID_OMSETDEPTHSTENCILSTATE_UNBINDDELETINGOBJECT,
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177 ///<summary>OMSetRenderTargetsUnbindDeletingObject message.</summary>
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178 OMSetRenderTargetsUnbindDeletingObject = D3D11_MESSAGE_ID_OMSETRENDERTARGETS_UNBINDDELETINGOBJECT,
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180 ///<summary>SetPredicationUnbindDeletingObject message.</summary>
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181 SetPredicationUnbindDeletingObject = D3D11_MESSAGE_ID_SETPREDICATION_UNBINDDELETINGOBJECT,
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183 ///<summary>GetPrivateDataMoreData message.</summary>
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184 GetPrivateDataMoreData = D3D11_MESSAGE_ID_GETPRIVATEDATA_MOREDATA,
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186 ///<summary>SetPrivateDataInvalidFreeData message.</summary>
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187 SetPrivateDataInvalidFreeData = D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA,
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189 ///<summary>SetPrivateDataInvalidIUnknown message.</summary>
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190 SetPrivateDataInvalidIUnknown = D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDIUNKNOWN,
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192 ///<summary>SetPrivateDataInvalidFlags message.</summary>
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193 SetPrivateDataInvalidFlags = D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDFLAGS,
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195 ///<summary>SetPrivateDataChangingParameters message.</summary>
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196 SetPrivateDataChangingParameters = D3D11_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS,
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198 ///<summary>SetPrivateDataOutOfMemory message.</summary>
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199 SetPrivateDataOutOfMemory = D3D11_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY,
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201 ///<summary>CreateBufferUnrecognizedFormat message.</summary>
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202 CreateBufferUnrecognizedFormat = D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDFORMAT,
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204 ///<summary>CreateBufferInvalidSamples message.</summary>
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205 CreateBufferInvalidSamples = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDSAMPLES,
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207 ///<summary>CreateBufferUnrecognizedUsage message.</summary>
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208 CreateBufferUnrecognizedUsage = D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDUSAGE,
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210 ///<summary>CreateBufferUnrecognizedBindFlags message.</summary>
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211 CreateBufferUnrecognizedBindFlags = D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDBINDFLAGS,
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213 ///<summary>CreateBufferUnrecognizedCPUAccessFlags message.</summary>
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214 CreateBufferUnrecognizedCPUAccessFlags = D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDCPUACCESSFLAGS,
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216 ///<summary>CreateBufferUnrecognizedMiscellaneousFlags message.</summary>
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217 CreateBufferUnrecognizedMiscellaneousFlags = D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDMISCFLAGS,
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219 ///<summary>CreateBufferInvalidCPUAccessFlags message.</summary>
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220 CreateBufferInvalidCPUAccessFlags = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDCPUACCESSFLAGS,
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222 ///<summary>CreateBufferInvalidBindFlags message.</summary>
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223 CreateBufferInvalidBindFlags = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDBINDFLAGS,
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225 ///<summary>CreateBufferInvalidInitialData message.</summary>
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226 CreateBufferInvalidInitialData = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDINITIALDATA,
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228 ///<summary>CreateBufferInvalidDimensions message.</summary>
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229 CreateBufferInvalidDimensions = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDDIMENSIONS,
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231 ///<summary>CreateBufferInvalidMipLevels message.</summary>
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232 CreateBufferInvalidMipLevels = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDMIPLEVELS,
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234 ///<summary>CreateBufferInvalidMiscellaneousFlags message.</summary>
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235 CreateBufferInvalidMiscellaneousFlags = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDMISCFLAGS,
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237 ///<summary>CreateBufferInvalidArgumentReturn message.</summary>
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238 CreateBufferInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDARG_RETURN,
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240 ///<summary>CreateBufferOutOfMemoryReturn message.</summary>
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241 CreateBufferOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEBUFFER_OUTOFMEMORY_RETURN,
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243 ///<summary>CreateBufferNullDescription message.</summary>
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244 CreateBufferNullDescription = D3D11_MESSAGE_ID_CREATEBUFFER_NULLDESC,
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246 ///<summary>CreateBufferInvalidConstantBufferBindings message.</summary>
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247 CreateBufferInvalidConstantBufferBindings = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDCONSTANTBUFFERBINDINGS,
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249 ///<summary>CreateBufferLargeAllocation message.</summary>
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250 CreateBufferLargeAllocation = D3D11_MESSAGE_ID_CREATEBUFFER_LARGEALLOCATION,
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252 ///<summary>CreateTexture1DUnrecognizedFormat message.</summary>
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253 CreateTexture1DUnrecognizedFormat = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDFORMAT,
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255 ///<summary>CreateTexture1DUnsupportedFormat message.</summary>
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256 CreateTexture1DUnsupportedFormat = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNSUPPORTEDFORMAT,
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258 ///<summary>CreateTexture1DInvalidSamples message.</summary>
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259 CreateTexture1DInvalidSamples = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDSAMPLES,
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261 ///<summary>CreateTexture1DUnrecognizedUsage message.</summary>
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262 CreateTexture1DUnrecognizedUsage = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDUSAGE,
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264 ///<summary>CreateTexture1DUnrecognizedBindFlags message.</summary>
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265 CreateTexture1DUnrecognizedBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDBINDFLAGS,
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267 ///<summary>CreateTexture1DUnrecognizedCPUAccessFlags message.</summary>
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268 CreateTexture1DUnrecognizedCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDCPUACCESSFLAGS,
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270 ///<summary>CreateTexture1DUnrecognizedMiscellaneousFlags message.</summary>
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271 CreateTexture1DUnrecognizedMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDMISCFLAGS,
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273 ///<summary>CreateTexture1DInvalidCPUAccessFlags message.</summary>
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274 CreateTexture1DInvalidCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDCPUACCESSFLAGS,
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276 ///<summary>CreateTexture1DInvalidBindFlags message.</summary>
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277 CreateTexture1DInvalidBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDBINDFLAGS,
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279 ///<summary>CreateTexture1DInvalidInitialData message.</summary>
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280 CreateTexture1DInvalidInitialData = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDINITIALDATA,
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282 ///<summary>CreateTexture1DInvalidDimensions message.</summary>
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283 CreateTexture1DInvalidDimensions = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDDIMENSIONS,
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285 ///<summary>CreateTexture1DInvalidMipLevels message.</summary>
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286 CreateTexture1DInvalidMipLevels = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDMIPLEVELS,
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288 ///<summary>CreateTexture1DInvalidMiscellaneousFlags message.</summary>
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289 CreateTexture1DInvalidMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDMISCFLAGS,
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291 ///<summary>CreateTexture1DInvalidArgumentReturn message.</summary>
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292 CreateTexture1DInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDARG_RETURN,
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294 ///<summary>CreateTexture1DOutOfMemoryReturn message.</summary>
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295 CreateTexture1DOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATETEXTURE1D_OUTOFMEMORY_RETURN,
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297 ///<summary>CreateTexture1DNullDescription message.</summary>
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298 CreateTexture1DNullDescription = D3D11_MESSAGE_ID_CREATETEXTURE1D_NULLDESC,
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300 ///<summary>CreateTexture1DLargeAllocation message.</summary>
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301 CreateTexture1DLargeAllocation = D3D11_MESSAGE_ID_CREATETEXTURE1D_LARGEALLOCATION,
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303 ///<summary>CreateTexture2DUnrecognizedFormat message.</summary>
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304 CreateTexture2DUnrecognizedFormat = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDFORMAT,
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306 ///<summary>CreateTexture2DUnsupportedFormat message.</summary>
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307 CreateTexture2DUnsupportedFormat = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNSUPPORTEDFORMAT,
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309 ///<summary>CreateTexture2DInvalidSamples message.</summary>
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310 CreateTexture2DInvalidSamples = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDSAMPLES,
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312 ///<summary>CreateTexture2DUnrecognizedUsage message.</summary>
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313 CreateTexture2DUnrecognizedUsage = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDUSAGE,
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315 ///<summary>CreateTexture2DUnrecognizedBindFlags message.</summary>
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316 CreateTexture2DUnrecognizedBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDBINDFLAGS,
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318 ///<summary>CreateTexture2DUnrecognizedCPUAccessFlags message.</summary>
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319 CreateTexture2DUnrecognizedCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDCPUACCESSFLAGS,
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321 ///<summary>CreateTexture2DUnrecognizedMiscellaneousFlags message.</summary>
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322 CreateTexture2DUnrecognizedMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDMISCFLAGS,
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324 ///<summary>CreateTexture2DInvalidCPUAccessFlags message.</summary>
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325 CreateTexture2DInvalidCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDCPUACCESSFLAGS,
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327 ///<summary>CreateTexture2DInvalidBindFlags message.</summary>
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328 CreateTexture2DInvalidBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDBINDFLAGS,
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330 ///<summary>CreateTexture2DInvalidInitialData message.</summary>
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331 CreateTexture2DInvalidInitialData = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDINITIALDATA,
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333 ///<summary>CreateTexture2DInvalidDimensions message.</summary>
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334 CreateTexture2DInvalidDimensions = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDDIMENSIONS,
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336 ///<summary>CreateTexture2DInvalidMipLevels message.</summary>
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337 CreateTexture2DInvalidMipLevels = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDMIPLEVELS,
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339 ///<summary>CreateTexture2DInvalidMiscellaneousFlags message.</summary>
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340 CreateTexture2DInvalidMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDMISCFLAGS,
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342 ///<summary>CreateTexture2DInvalidArgumentReturn message.</summary>
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343 CreateTexture2DInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDARG_RETURN,
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345 ///<summary>CreateTexture2DOutOfMemoryReturn message.</summary>
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346 CreateTexture2DOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATETEXTURE2D_OUTOFMEMORY_RETURN,
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348 ///<summary>CreateTexture2DNullDescription message.</summary>
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349 CreateTexture2DNullDescription = D3D11_MESSAGE_ID_CREATETEXTURE2D_NULLDESC,
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351 ///<summary>CreateTexture2DLargeAllocation message.</summary>
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352 CreateTexture2DLargeAllocation = D3D11_MESSAGE_ID_CREATETEXTURE2D_LARGEALLOCATION,
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354 ///<summary>CreateTexture3DUnrecognizedFormat message.</summary>
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355 CreateTexture3DUnrecognizedFormat = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDFORMAT,
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357 ///<summary>CreateTexture3DUnsupportedFormat message.</summary>
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358 CreateTexture3DUnsupportedFormat = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNSUPPORTEDFORMAT,
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360 ///<summary>CreateTexture3DInvalidSamples message.</summary>
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361 CreateTexture3DInvalidSamples = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDSAMPLES,
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363 ///<summary>CreateTexture3DUnrecognizedUsage message.</summary>
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364 CreateTexture3DUnrecognizedUsage = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDUSAGE,
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366 ///<summary>CreateTexture3DUnrecognizedBindFlags message.</summary>
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367 CreateTexture3DUnrecognizedBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDBINDFLAGS,
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369 ///<summary>CreateTexture3DUnrecognizedCPUAccessFlags message.</summary>
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370 CreateTexture3DUnrecognizedCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDCPUACCESSFLAGS,
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372 ///<summary>CreateTexture3DUnrecognizedMiscellaneousFlags message.</summary>
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373 CreateTexture3DUnrecognizedMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDMISCFLAGS,
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375 ///<summary>CreateTexture3DInvalidCPUAccessFlags message.</summary>
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376 CreateTexture3DInvalidCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDCPUACCESSFLAGS,
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378 ///<summary>CreateTexture3DInvalidBindFlags message.</summary>
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379 CreateTexture3DInvalidBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDBINDFLAGS,
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381 ///<summary>CreateTexture3DInvalidInitialData message.</summary>
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382 CreateTexture3DInvalidInitialData = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDINITIALDATA,
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384 ///<summary>CreateTexture3DInvalidDimensions message.</summary>
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385 CreateTexture3DInvalidDimensions = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDDIMENSIONS,
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387 ///<summary>CreateTexture3DInvalidMipLevels message.</summary>
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388 CreateTexture3DInvalidMipLevels = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDMIPLEVELS,
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390 ///<summary>CreateTexture3DInvalidMiscellaneousFlags message.</summary>
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391 CreateTexture3DInvalidMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDMISCFLAGS,
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393 ///<summary>CreateTexture3DInvalidArgumentReturn message.</summary>
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394 CreateTexture3DInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDARG_RETURN,
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396 ///<summary>CreateTexture3DOutOfMemoryReturn message.</summary>
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397 CreateTexture3DOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATETEXTURE3D_OUTOFMEMORY_RETURN,
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399 ///<summary>CreateTexture3DNullDescription message.</summary>
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400 CreateTexture3DNullDescription = D3D11_MESSAGE_ID_CREATETEXTURE3D_NULLDESC,
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402 ///<summary>CreateTexture3DLargeAllocation message.</summary>
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403 CreateTexture3DLargeAllocation = D3D11_MESSAGE_ID_CREATETEXTURE3D_LARGEALLOCATION,
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405 ///<summary>CreateShaderResourceViewUnrecognizedFormat message.</summary>
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406 CreateShaderResourceViewUnrecognizedFormat = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT,
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408 ///<summary>CreateShaderResourceViewInvalidDescription message.</summary>
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409 CreateShaderResourceViewInvalidDescription = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC,
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411 ///<summary>CreateShaderResourceViewInvalidFormat message.</summary>
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412 CreateShaderResourceViewInvalidFormat = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT,
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414 ///<summary>CreateShaderResourceViewInvalidDimensions message.</summary>
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415 CreateShaderResourceViewInvalidDimensions = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS,
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417 ///<summary>CreateShaderResourceViewInvalidResource message.</summary>
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418 CreateShaderResourceViewInvalidResource = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE,
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420 ///<summary>CreateShaderResourceViewTooManyObjects message.</summary>
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421 CreateShaderResourceViewTooManyObjects = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_TOOMANYOBJECTS,
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423 ///<summary>CreateShaderResourceViewInvalidArgumentReturn message.</summary>
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424 CreateShaderResourceViewInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDARG_RETURN,
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426 ///<summary>CreateShaderResourceViewOutOfMemoryReturn message.</summary>
\r
427 CreateShaderResourceViewOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_OUTOFMEMORY_RETURN,
\r
429 ///<summary>CreateRenderTargetViewUnrecognizedFormat message.</summary>
\r
430 CreateRenderTargetViewUnrecognizedFormat = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT,
\r
432 ///<summary>CreateRenderTargetViewUnsupportedFormat message.</summary>
\r
433 CreateRenderTargetViewUnsupportedFormat = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT,
\r
435 ///<summary>CreateRenderTargetViewInvalidDescription message.</summary>
\r
436 CreateRenderTargetViewInvalidDescription = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC,
\r
438 ///<summary>CreateRenderTargetViewInvalidFormat message.</summary>
\r
439 CreateRenderTargetViewInvalidFormat = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT,
\r
441 ///<summary>CreateRenderTargetViewInvalidDimensions message.</summary>
\r
442 CreateRenderTargetViewInvalidDimensions = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS,
\r
444 ///<summary>CreateRenderTargetViewInvalidResource message.</summary>
\r
445 CreateRenderTargetViewInvalidResource = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE,
\r
447 ///<summary>CreateRenderTargetViewTooManyObjects message.</summary>
\r
448 CreateRenderTargetViewTooManyObjects = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_TOOMANYOBJECTS,
\r
450 ///<summary>CreateRenderTargetViewInvalidArgumentReturn message.</summary>
\r
451 CreateRenderTargetViewInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDARG_RETURN,
\r
453 ///<summary>CreateRenderTargetViewOutOfMemoryReturn message.</summary>
\r
454 CreateRenderTargetViewOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_OUTOFMEMORY_RETURN,
\r
456 ///<summary>CreateDepthStencilViewUnrecognizedFormat message.</summary>
\r
457 CreateDepthStencilViewUnrecognizedFormat = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT,
\r
459 ///<summary>CreateDepthStencilViewInvalidDescription message.</summary>
\r
460 CreateDepthStencilViewInvalidDescription = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC,
\r
462 ///<summary>CreateDepthStencilViewInvalidFormat message.</summary>
\r
463 CreateDepthStencilViewInvalidFormat = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT,
\r
465 ///<summary>CreateDepthStencilViewInvalidDimensions message.</summary>
\r
466 CreateDepthStencilViewInvalidDimensions = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS,
\r
468 ///<summary>CreateDepthStencilViewInvalidResource message.</summary>
\r
469 CreateDepthStencilViewInvalidResource = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE,
\r
471 ///<summary>CreateDepthStencilViewTooManyObjects message.</summary>
\r
472 CreateDepthStencilViewTooManyObjects = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_TOOMANYOBJECTS,
\r
474 ///<summary>CreateDepthStencilViewInvalidArgumentReturn message.</summary>
\r
475 CreateDepthStencilViewInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDARG_RETURN,
\r
477 ///<summary>CreateDepthStencilViewOutOfMemoryReturn message.</summary>
\r
478 CreateDepthStencilViewOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_OUTOFMEMORY_RETURN,
\r
480 ///<summary>CreateInputLayoutOutOfMemory message.</summary>
\r
481 CreateInputLayoutOutOfMemory = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY,
\r
483 ///<summary>CreateInputLayoutTooManyElements message.</summary>
\r
484 CreateInputLayoutTooManyElements = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS,
\r
486 ///<summary>CreateInputLayoutInvalidFormat message.</summary>
\r
487 CreateInputLayoutInvalidFormat = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT,
\r
489 ///<summary>CreateInputLayoutIncompatibleFormat message.</summary>
\r
490 CreateInputLayoutIncompatibleFormat = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT,
\r
492 ///<summary>CreateInputLayoutInvalidSlot message.</summary>
\r
493 CreateInputLayoutInvalidSlot = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT,
\r
495 ///<summary>CreateInputLayoutInvalidInputSlotClass message.</summary>
\r
496 CreateInputLayoutInvalidInputSlotClass = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS,
\r
498 ///<summary>CreateInputLayoutStepRateSlotClassMismatch message.</summary>
\r
499 CreateInputLayoutStepRateSlotClassMismatch = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH,
\r
501 ///<summary>CreateInputLayoutInvalidSlotClassChange message.</summary>
\r
502 CreateInputLayoutInvalidSlotClassChange = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE,
\r
504 ///<summary>CreateInputLayoutInvalidStepRateChange message.</summary>
\r
505 CreateInputLayoutInvalidStepRateChange = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE,
\r
507 ///<summary>CreateInputLayoutInvalidAlignment message.</summary>
\r
508 CreateInputLayoutInvalidAlignment = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT,
\r
510 ///<summary>CreateInputLayoutDuplicateSemantic message.</summary>
\r
511 CreateInputLayoutDuplicateSemantic = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC,
\r
513 ///<summary>CreateInputLayoutUnparseableInputSignature message.</summary>
\r
514 CreateInputLayoutUnparseableInputSignature = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE,
\r
516 ///<summary>CreateInputLayoutNullSemantic message.</summary>
\r
517 CreateInputLayoutNullSemantic = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC,
\r
519 ///<summary>CreateInputLayoutMissingElement message.</summary>
\r
520 CreateInputLayoutMissingElement = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT,
\r
522 ///<summary>CreateInputLayoutNullDescription message.</summary>
\r
523 CreateInputLayoutNullDescription = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_NULLDESC,
\r
525 ///<summary>CreateVertexShaderOutOfMemory message.</summary>
\r
526 CreateVertexShaderOutOfMemory = D3D11_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY,
\r
528 ///<summary>CreateVertexShaderInvalidShaderBytecode message.</summary>
\r
529 CreateVertexShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE,
\r
531 ///<summary>CreateVertexShaderInvalidShaderType message.</summary>
\r
532 CreateVertexShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE,
\r
534 ///<summary>CreateGeometryShaderOutOfMemory message.</summary>
\r
535 CreateGeometryShaderOutOfMemory = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY,
\r
537 ///<summary>CreateGeometryShaderInvalidShaderBytecode message.</summary>
\r
538 CreateGeometryShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE,
\r
540 ///<summary>CreateGeometryShaderInvalidShaderType message.</summary>
\r
541 CreateGeometryShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE,
\r
543 ///<summary>CreateGeometryShaderWithStreamOutputOutOfMemory message.</summary>
\r
544 CreateGeometryShaderWithStreamOutputOutOfMemory = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY,
\r
546 ///<summary>CreateGeometryShaderWithStreamOutputInvalidShaderBytecode message.</summary>
\r
547 CreateGeometryShaderWithStreamOutputInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE,
\r
549 ///<summary>CreateGeometryShaderWithStreamOutputInvalidShaderType message.</summary>
\r
550 CreateGeometryShaderWithStreamOutputInvalidShaderType = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE,
\r
552 ///<summary>CreateGeometryShaderWithStreamOutputInvalidEntryCount message.</summary>
\r
553 CreateGeometryShaderWithStreamOutputInvalidEntryCount = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES,
\r
555 ///<summary>CreateGeometryShaderWithStreamOutputOutputStreamStrideUnused message.</summary>
\r
556 CreateGeometryShaderWithStreamOutputOutputStreamStrideUnused = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED,
\r
558 ///<summary>CreateGeometryShaderWithStreamOutputUnexpectedDeclaration message.</summary>
\r
559 CreateGeometryShaderWithStreamOutputUnexpectedDeclaration = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDDECL,
\r
561 ///<summary>CreateGeometryShaderWithStreamOutputExpectedDeclaration message.</summary>
\r
562 CreateGeometryShaderWithStreamOutputExpectedDeclaration = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_EXPECTEDDECL,
\r
564 ///<summary>CreateGeometryShaderWithStreamOutputOutputSlot0Expected message.</summary>
\r
565 CreateGeometryShaderWithStreamOutputOutputSlot0Expected = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED,
\r
567 ///<summary>CreateGeometryShaderWithStreamOutputInvalidOutputSlot message.</summary>
\r
568 CreateGeometryShaderWithStreamOutputInvalidOutputSlot = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT,
\r
570 ///<summary>CreateGeometryShaderWithStreamOutputOnlyOneElementPerSlot message.</summary>
\r
571 CreateGeometryShaderWithStreamOutputOnlyOneElementPerSlot = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT,
\r
573 ///<summary>CreateGeometryShaderWithStreamOutputInvalidComponentCount message.</summary>
\r
574 CreateGeometryShaderWithStreamOutputInvalidComponentCount = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT,
\r
576 ///<summary>CreateGeometryShaderWithStreamOutputInvalidStartComponentAndComponentCount message.</summary>
\r
577 CreateGeometryShaderWithStreamOutputInvalidStartComponentAndComponentCount = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT,
\r
579 ///<summary>CreateGeometryShaderWithStreamOutputInvalidGapDefinition message.</summary>
\r
580 CreateGeometryShaderWithStreamOutputInvalidGapDefinition = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION,
\r
582 ///<summary>CreateGeometryShaderWithStreamOutputRepeatedOutput message.</summary>
\r
583 CreateGeometryShaderWithStreamOutputRepeatedOutput = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT,
\r
585 ///<summary>CreateGeometryShaderWithStreamOutputInvalidOutputStreamStride message.</summary>
\r
586 CreateGeometryShaderWithStreamOutputInvalidOutputStreamStride = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE,
\r
588 ///<summary>CreateGeometryShaderWithStreamOutputMissingSemantic message.</summary>
\r
589 CreateGeometryShaderWithStreamOutputMissingSemantic = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC,
\r
591 ///<summary>CreateGeometryShaderWithStreamOutputMaskMismatch message.</summary>
\r
592 CreateGeometryShaderWithStreamOutputMaskMismatch = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH,
\r
594 ///<summary>CreateGeometryShaderWithStreamOutputCantHaveOnlyGaps message.</summary>
\r
595 CreateGeometryShaderWithStreamOutputCantHaveOnlyGaps = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS,
\r
597 ///<summary>CreateGeometryShaderWithStreamOutputDeclarationTooComplex message.</summary>
\r
598 CreateGeometryShaderWithStreamOutputDeclarationTooComplex = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX,
\r
600 ///<summary>CreateGeometryShaderWithStreamOutputMissingOutputSignature message.</summary>
\r
601 CreateGeometryShaderWithStreamOutputMissingOutputSignature = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE,
\r
603 ///<summary>CreatePixelShaderOutOfMemory message.</summary>
\r
604 CreatePixelShaderOutOfMemory = D3D11_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY,
\r
606 ///<summary>CreatePixelShaderInvalidShaderBytecode message.</summary>
\r
607 CreatePixelShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE,
\r
609 ///<summary>CreatePixelShaderInvalidShaderType message.</summary>
\r
610 CreatePixelShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE,
\r
612 ///<summary>CreateRasterizerStateInvalidFillMode message.</summary>
\r
613 CreateRasterizerStateInvalidFillMode = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE,
\r
615 ///<summary>CreateRasterizerStateInvalidCullMode message.</summary>
\r
616 CreateRasterizerStateInvalidCullMode = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE,
\r
618 ///<summary>CreateRasterizerStateInvalidDepthBiasClamp message.</summary>
\r
619 CreateRasterizerStateInvalidDepthBiasClamp = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP,
\r
621 ///<summary>CreateRasterizerStateInvalidSlopeScaledDepthBias message.</summary>
\r
622 CreateRasterizerStateInvalidSlopeScaledDepthBias = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS,
\r
624 ///<summary>CreateRasterizerStateTooManyObjects message.</summary>
\r
625 CreateRasterizerStateTooManyObjects = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_TOOMANYOBJECTS,
\r
627 ///<summary>CreateRasterizerStateNullDescription message.</summary>
\r
628 CreateRasterizerStateNullDescription = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_NULLDESC,
\r
630 ///<summary>CreateDepthStencilStateInvalidDepthWriteMask message.</summary>
\r
631 CreateDepthStencilStateInvalidDepthWriteMask = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK,
\r
633 ///<summary>CreateDepthStencilStateInvalidDepthFunction message.</summary>
\r
634 CreateDepthStencilStateInvalidDepthFunction = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC,
\r
636 ///<summary>CreateDepthStencilStateInvalidFrontFaceStencilFailOp message.</summary>
\r
637 CreateDepthStencilStateInvalidFrontFaceStencilFailOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP,
\r
639 ///<summary>CreateDepthStencilStateInvalidFrontFaceStencilZFailOp message.</summary>
\r
640 CreateDepthStencilStateInvalidFrontFaceStencilZFailOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP,
\r
642 ///<summary>CreateDepthStencilStateInvalidFrontFaceStencilPassOp message.</summary>
\r
643 CreateDepthStencilStateInvalidFrontFaceStencilPassOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP,
\r
645 ///<summary>CreateDepthStencilStateInvalidFrontFaceStencilFunction message.</summary>
\r
646 CreateDepthStencilStateInvalidFrontFaceStencilFunction = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC,
\r
648 ///<summary>CreateDepthStencilStateInvalidBackFaceStencilFailOp message.</summary>
\r
649 CreateDepthStencilStateInvalidBackFaceStencilFailOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP,
\r
651 ///<summary>CreateDepthStencilStateInvalidBackFaceStencilZFailOp message.</summary>
\r
652 CreateDepthStencilStateInvalidBackFaceStencilZFailOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP,
\r
654 ///<summary>CreateDepthStencilStateInvalidBackFaceStencilPassOp message.</summary>
\r
655 CreateDepthStencilStateInvalidBackFaceStencilPassOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP,
\r
657 ///<summary>CreateDepthStencilStateInvalidBackFaceStencilFunction message.</summary>
\r
658 CreateDepthStencilStateInvalidBackFaceStencilFunction = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC,
\r
660 ///<summary>CreateDepthStencilStateTooManyObjects message.</summary>
\r
661 CreateDepthStencilStateTooManyObjects = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_TOOMANYOBJECTS,
\r
663 ///<summary>CreateDepthStencilStateNullDescription message.</summary>
\r
664 CreateDepthStencilStateNullDescription = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_NULLDESC,
\r
666 ///<summary>CreateBlendStateInvalidSourceBlend message.</summary>
\r
667 CreateBlendStateInvalidSourceBlend = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND,
\r
669 ///<summary>CreateBlendStateInvalidDestinationBlend message.</summary>
\r
670 CreateBlendStateInvalidDestinationBlend = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND,
\r
672 ///<summary>CreateBlendStateInvalidBlendOperation message.</summary>
\r
673 CreateBlendStateInvalidBlendOperation = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP,
\r
675 ///<summary>CreateBlendStateInvalidSourceBlendAlpha message.</summary>
\r
676 CreateBlendStateInvalidSourceBlendAlpha = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA,
\r
678 ///<summary>CreateBlendStateInvalidDestinationBlendAlpha message.</summary>
\r
679 CreateBlendStateInvalidDestinationBlendAlpha = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA,
\r
681 ///<summary>CreateBlendStateInvalidBlendOperationAlpha message.</summary>
\r
682 CreateBlendStateInvalidBlendOperationAlpha = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA,
\r
684 ///<summary>CreateBlendStateInvalidRenderTargetWriteMask message.</summary>
\r
685 CreateBlendStateInvalidRenderTargetWriteMask = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK,
\r
687 ///<summary>CreateBlendStateTooManyObjects message.</summary>
\r
688 CreateBlendStateTooManyObjects = D3D11_MESSAGE_ID_CREATEBLENDSTATE_TOOMANYOBJECTS,
\r
690 ///<summary>CreateBlendStateNullDescription message.</summary>
\r
691 CreateBlendStateNullDescription = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NULLDESC,
\r
693 ///<summary>CreateSamplerStateInvalidFilter message.</summary>
\r
694 CreateSamplerStateInvalidFilter = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDFILTER,
\r
696 ///<summary>CreateSamplerStateInvalidAddressU message.</summary>
\r
697 CreateSamplerStateInvalidAddressU = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSU,
\r
699 ///<summary>CreateSamplerStateInvalidAddressV message.</summary>
\r
700 CreateSamplerStateInvalidAddressV = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSV,
\r
702 ///<summary>CreateSamplerStateInvalidAddressW message.</summary>
\r
703 CreateSamplerStateInvalidAddressW = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSW,
\r
705 ///<summary>CreateSamplerStateInvalidMipLodBias message.</summary>
\r
706 CreateSamplerStateInvalidMipLodBias = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMIPLODBIAS,
\r
708 ///<summary>CreateSamplerStateInvalidMaxAnisotropy message.</summary>
\r
709 CreateSamplerStateInvalidMaxAnisotropy = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXANISOTROPY,
\r
711 ///<summary>CreateSamplerStateInvalidComparisonFunction message.</summary>
\r
712 CreateSamplerStateInvalidComparisonFunction = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDCOMPARISONFUNC,
\r
714 ///<summary>CreateSamplerStateInvalidMinLod message.</summary>
\r
715 CreateSamplerStateInvalidMinLod = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMINLOD,
\r
717 ///<summary>CreateSamplerStateInvalidMaxLod message.</summary>
\r
718 CreateSamplerStateInvalidMaxLod = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXLOD,
\r
720 ///<summary>CreateSamplerStateTooManyObjects message.</summary>
\r
721 CreateSamplerStateTooManyObjects = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_TOOMANYOBJECTS,
\r
723 ///<summary>CreateSamplerStateNullDescription message.</summary>
\r
724 CreateSamplerStateNullDescription = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NULLDESC,
\r
726 ///<summary>CreateQueryOrPredicateInvalidQuery message.</summary>
\r
727 CreateQueryOrPredicateInvalidQuery = D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDQUERY,
\r
729 ///<summary>CreateQueryOrPredicateInvalidMiscellaneousFlags message.</summary>
\r
730 CreateQueryOrPredicateInvalidMiscellaneousFlags = D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDMISCFLAGS,
\r
732 ///<summary>CreateQueryOrPredicateUnexpectedMiscellaneousFlag message.</summary>
\r
733 CreateQueryOrPredicateUnexpectedMiscellaneousFlag = D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_UNEXPECTEDMISCFLAG,
\r
735 ///<summary>CreateQueryOrPredicateNullDescription message.</summary>
\r
736 CreateQueryOrPredicateNullDescription = D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_NULLDESC,
\r
738 ///<summary>DeviceIASetPrimitiveTopologyUnrecognized message.</summary>
\r
739 DeviceIASetPrimitiveTopologyUnrecognized = D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNRECOGNIZED,
\r
741 ///<summary>DeviceIASetPrimitiveTopologyUndefined message.</summary>
\r
742 DeviceIASetPrimitiveTopologyUndefined = D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNDEFINED,
\r
744 ///<summary>IASetVertexBuffersInvalidBuffer message.</summary>
\r
745 IASetVertexBuffersInvalidBuffer = D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_INVALIDBUFFER,
\r
747 ///<summary>DeviceIASetVertexBuffersOffsetTooLarge message.</summary>
\r
748 DeviceIASetVertexBuffersOffsetTooLarge = D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE,
\r
750 ///<summary>DeviceIASetVertexBuffersBuffersEmpty message.</summary>
\r
751 DeviceIASetVertexBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_BUFFERS_EMPTY,
\r
753 ///<summary>IASetIndexBufferInvalidBuffer message.</summary>
\r
754 IASetIndexBufferInvalidBuffer = D3D11_MESSAGE_ID_IASETINDEXBUFFER_INVALIDBUFFER,
\r
756 ///<summary>DeviceIASetIndexBufferFormatInvalid message.</summary>
\r
757 DeviceIASetIndexBufferFormatInvalid = D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_FORMAT_INVALID,
\r
759 ///<summary>DeviceIASetIndexBufferOffsetTooLarge message.</summary>
\r
760 DeviceIASetIndexBufferOffsetTooLarge = D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_TOO_LARGE,
\r
762 ///<summary>DeviceIASetIndexBufferOffsetUnaligned message.</summary>
\r
763 DeviceIASetIndexBufferOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_UNALIGNED,
\r
765 ///<summary>DeviceVSSetShaderResourcesViewsEmpty message.</summary>
\r
766 DeviceVSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_VIEWS_EMPTY,
\r
768 ///<summary>VSSetConstantBuffersInvalidBuffer message.</summary>
\r
769 VSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_VSSETCONSTANTBUFFERS_INVALIDBUFFER,
\r
771 ///<summary>DeviceVSSetConstantBuffersBuffersEmpty message.</summary>
\r
772 DeviceVSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
774 ///<summary>DeviceVSSetSamplersSamplersEmpty message.</summary>
\r
775 DeviceVSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY,
\r
777 ///<summary>DeviceGSSetShaderResourcesViewsEmpty message.</summary>
\r
778 DeviceGSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_VIEWS_EMPTY,
\r
780 ///<summary>GSSetConstantBuffersInvalidBuffer message.</summary>
\r
781 GSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_GSSETCONSTANTBUFFERS_INVALIDBUFFER,
\r
783 ///<summary>DeviceGSSetConstantBuffersBuffersEmpty message.</summary>
\r
784 DeviceGSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
786 ///<summary>DeviceGSSetSamplersSamplersEmpty message.</summary>
\r
787 DeviceGSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_GSSETSAMPLERS_SAMPLERS_EMPTY,
\r
789 ///<summary>SOSetTargetsInvalidBuffer message.</summary>
\r
790 SOSetTargetsInvalidBuffer = D3D11_MESSAGE_ID_SOSETTARGETS_INVALIDBUFFER,
\r
792 ///<summary>DeviceSOSetTargetsOffsetUnaligned message.</summary>
\r
793 DeviceSOSetTargetsOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_SOSETTARGETS_OFFSET_UNALIGNED,
\r
795 ///<summary>DevicePSSetShaderResourcesViewsEmpty message.</summary>
\r
796 DevicePSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_VIEWS_EMPTY,
\r
798 ///<summary>PSSetConstantBuffersInvalidBuffer message.</summary>
\r
799 PSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_PSSETCONSTANTBUFFERS_INVALIDBUFFER,
\r
801 ///<summary>DevicePSSetConstantBuffersBuffersEmpty message.</summary>
\r
802 DevicePSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
804 ///<summary>DevicePSSetSamplersSamplersEmpty message.</summary>
\r
805 DevicePSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_PSSETSAMPLERS_SAMPLERS_EMPTY,
\r
807 ///<summary>DeviceRSSetViewportsInvalidViewport message.</summary>
\r
808 DeviceRSSetViewportsInvalidViewport = D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_INVALIDVIEWPORT,
\r
810 ///<summary>DeviceRSSetScissorRectanglesInvalidScissor message.</summary>
\r
811 DeviceRSSetScissorRectanglesInvalidScissor = D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_INVALIDSCISSOR,
\r
813 ///<summary>ClearRenderTargetViewDenormalizeFlush message.</summary>
\r
814 ClearRenderTargetViewDenormalizeFlush = D3D11_MESSAGE_ID_CLEARRENDERTARGETVIEW_DENORMFLUSH,
\r
816 ///<summary>ClearDepthStencilViewDenormalizeFlush message.</summary>
\r
817 ClearDepthStencilViewDenormalizeFlush = D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_DENORMFLUSH,
\r
819 ///<summary>ClearDepthStencilViewInvalid message.</summary>
\r
820 ClearDepthStencilViewInvalid = D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID,
\r
822 ///<summary>DeviceIAGetVertexBuffersBuffersEmpty message.</summary>
\r
823 DeviceIAGetVertexBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_IAGETVERTEXBUFFERS_BUFFERS_EMPTY,
\r
825 ///<summary>DeviceVSGetShaderResourcesViewsEmpty message.</summary>
\r
826 DeviceVSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_VSGETSHADERRESOURCES_VIEWS_EMPTY,
\r
828 ///<summary>DeviceVSGetConstantBuffersBuffersEmpty message.</summary>
\r
829 DeviceVSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_VSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
831 ///<summary>DeviceVSGetSamplersSamplersEmpty message.</summary>
\r
832 DeviceVSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_VSGETSAMPLERS_SAMPLERS_EMPTY,
\r
834 ///<summary>DeviceGSGetShaderResourcesViewsEmpty message.</summary>
\r
835 DeviceGSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_GSGETSHADERRESOURCES_VIEWS_EMPTY,
\r
837 ///<summary>DeviceGSGetConstantBuffersBuffersEmpty message.</summary>
\r
838 DeviceGSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_GSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
840 ///<summary>DeviceGSGetSamplersSamplersEmpty message.</summary>
\r
841 DeviceGSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_GSGETSAMPLERS_SAMPLERS_EMPTY,
\r
843 ///<summary>DeviceSOGetTargetsBuffersEmpty message.</summary>
\r
844 DeviceSOGetTargetsBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_SOGETTARGETS_BUFFERS_EMPTY,
\r
846 ///<summary>DevicePSGetShaderResourcesViewsEmpty message.</summary>
\r
847 DevicePSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_PSGETSHADERRESOURCES_VIEWS_EMPTY,
\r
849 ///<summary>DevicePSGetConstantBuffersBuffersEmpty message.</summary>
\r
850 DevicePSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_PSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
852 ///<summary>DevicePSGetSamplersSamplersEmpty message.</summary>
\r
853 DevicePSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_PSGETSAMPLERS_SAMPLERS_EMPTY,
\r
855 ///<summary>DeviceRSGetViewportsViewportsEmpty message.</summary>
\r
856 DeviceRSGetViewportsViewportsEmpty = D3D11_MESSAGE_ID_DEVICE_RSGETVIEWPORTS_VIEWPORTS_EMPTY,
\r
858 ///<summary>DeviceRSGetScissorRectanglesRectsEmpty message.</summary>
\r
859 DeviceRSGetScissorRectanglesRectsEmpty = D3D11_MESSAGE_ID_DEVICE_RSGETSCISSORRECTS_RECTS_EMPTY,
\r
861 ///<summary>DeviceGenerateMipsResourceInvalid message.</summary>
\r
862 DeviceGenerateMipsResourceInvalid = D3D11_MESSAGE_ID_DEVICE_GENERATEMIPS_RESOURCE_INVALID,
\r
864 ///<summary>CopySubresourceRegionInvalidDestinationSubresource message.</summary>
\r
865 CopySubresourceRegionInvalidDestinationSubresource = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSUBRESOURCE,
\r
867 ///<summary>CopySubresourceRegionInvalidSourceSubresource message.</summary>
\r
868 CopySubresourceRegionInvalidSourceSubresource = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESUBRESOURCE,
\r
870 ///<summary>CopySubresourceRegionInvalidSourceBox message.</summary>
\r
871 CopySubresourceRegionInvalidSourceBox = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCEBOX,
\r
873 ///<summary>CopySubresourceRegionInvalidSource message.</summary>
\r
874 CopySubresourceRegionInvalidSource = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCE,
\r
876 ///<summary>CopySubresourceRegionInvalidDestinationState message.</summary>
\r
877 CopySubresourceRegionInvalidDestinationState = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSTATE,
\r
879 ///<summary>CopySubresourceRegionInvalidSourceState message.</summary>
\r
880 CopySubresourceRegionInvalidSourceState = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESTATE,
\r
882 ///<summary>CopyResourceInvalidSource message.</summary>
\r
883 CopyResourceInvalidSource = D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCE,
\r
885 ///<summary>CopyResourceInvalidDestinationState message.</summary>
\r
886 CopyResourceInvalidDestinationState = D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDDESTINATIONSTATE,
\r
888 ///<summary>CopyResourceInvalidSourceState message.</summary>
\r
889 CopyResourceInvalidSourceState = D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCESTATE,
\r
891 ///<summary>UpdateSubresourceInvalidDestinationSubresource message.</summary>
\r
892 UpdateSubresourceInvalidDestinationSubresource = D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSUBRESOURCE,
\r
894 ///<summary>UpdateSubresourceInvalidDestinationBox message.</summary>
\r
895 UpdateSubresourceInvalidDestinationBox = D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONBOX,
\r
897 ///<summary>UpdateSubresourceInvalidDestinationState message.</summary>
\r
898 UpdateSubresourceInvalidDestinationState = D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSTATE,
\r
900 ///<summary>DeviceResolveSubresourceDestinationInvalid message.</summary>
\r
901 DeviceResolveSubresourceDestinationInvalid = D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_DESTINATION_INVALID,
\r
903 ///<summary>DeviceResolveSubresourceDestinationSubresourceInvalid message.</summary>
\r
904 DeviceResolveSubresourceDestinationSubresourceInvalid = D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_DESTINATION_SUBRESOURCE_INVALID,
\r
906 ///<summary>DeviceResolveSubresourceSourceInvalid message.</summary>
\r
907 DeviceResolveSubresourceSourceInvalid = D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_SOURCE_INVALID,
\r
909 ///<summary>DeviceResolveSubresourceSourceSubresourceInvalid message.</summary>
\r
910 DeviceResolveSubresourceSourceSubresourceInvalid = D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_SOURCE_SUBRESOURCE_INVALID,
\r
912 ///<summary>DeviceResolveSubresourceFormatInvalid message.</summary>
\r
913 DeviceResolveSubresourceFormatInvalid = D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_FORMAT_INVALID,
\r
915 ///<summary>BufferMapInvalidMapType message.</summary>
\r
916 BufferMapInvalidMapType = D3D11_MESSAGE_ID_BUFFER_MAP_INVALIDMAPTYPE,
\r
918 ///<summary>BufferMapInvalidFlags message.</summary>
\r
919 BufferMapInvalidFlags = D3D11_MESSAGE_ID_BUFFER_MAP_INVALIDFLAGS,
\r
921 ///<summary>BufferMapAlreadyMapped message.</summary>
\r
922 BufferMapAlreadyMapped = D3D11_MESSAGE_ID_BUFFER_MAP_ALREADYMAPPED,
\r
924 ///<summary>BufferMapDeviceRemovedReturn message.</summary>
\r
925 BufferMapDeviceRemovedReturn = D3D11_MESSAGE_ID_BUFFER_MAP_DEVICEREMOVED_RETURN,
\r
927 ///<summary>BufferUnmapNotMapped message.</summary>
\r
928 BufferUnmapNotMapped = D3D11_MESSAGE_ID_BUFFER_UNMAP_NOTMAPPED,
\r
930 ///<summary>Texture1DMapInvalidMapType message.</summary>
\r
931 Texture1DMapInvalidMapType = D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDMAPTYPE,
\r
933 ///<summary>Texture1DMapInvalidSubresource message.</summary>
\r
934 Texture1DMapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDSUBRESOURCE,
\r
936 ///<summary>Texture1DMapInvalidFlags message.</summary>
\r
937 Texture1DMapInvalidFlags = D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDFLAGS,
\r
939 ///<summary>Texture1DMapAlreadyMapped message.</summary>
\r
940 Texture1DMapAlreadyMapped = D3D11_MESSAGE_ID_TEXTURE1D_MAP_ALREADYMAPPED,
\r
942 ///<summary>Texture1DMapDeviceRemovedReturn message.</summary>
\r
943 Texture1DMapDeviceRemovedReturn = D3D11_MESSAGE_ID_TEXTURE1D_MAP_DEVICEREMOVED_RETURN,
\r
945 ///<summary>Texture1DUnmapInvalidSubresource message.</summary>
\r
946 Texture1DUnmapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE1D_UNMAP_INVALIDSUBRESOURCE,
\r
948 ///<summary>Texture1DUnmapNotMapped message.</summary>
\r
949 Texture1DUnmapNotMapped = D3D11_MESSAGE_ID_TEXTURE1D_UNMAP_NOTMAPPED,
\r
951 ///<summary>Texture2DMapInvalidMapType message.</summary>
\r
952 Texture2DMapInvalidMapType = D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDMAPTYPE,
\r
954 ///<summary>Texture2DMapInvalidSubresource message.</summary>
\r
955 Texture2DMapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDSUBRESOURCE,
\r
957 ///<summary>Texture2DMapInvalidFlags message.</summary>
\r
958 Texture2DMapInvalidFlags = D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDFLAGS,
\r
960 ///<summary>Texture2DMapAlreadyMapped message.</summary>
\r
961 Texture2DMapAlreadyMapped = D3D11_MESSAGE_ID_TEXTURE2D_MAP_ALREADYMAPPED,
\r
963 ///<summary>Texture2DMapDeviceRemovedReturn message.</summary>
\r
964 Texture2DMapDeviceRemovedReturn = D3D11_MESSAGE_ID_TEXTURE2D_MAP_DEVICEREMOVED_RETURN,
\r
966 ///<summary>Texture2DUnmapInvalidSubresource message.</summary>
\r
967 Texture2DUnmapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE2D_UNMAP_INVALIDSUBRESOURCE,
\r
969 ///<summary>Texture2DUnmapNotMapped message.</summary>
\r
970 Texture2DUnmapNotMapped = D3D11_MESSAGE_ID_TEXTURE2D_UNMAP_NOTMAPPED,
\r
972 ///<summary>Texture3DMapInvalidMapType message.</summary>
\r
973 Texture3DMapInvalidMapType = D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDMAPTYPE,
\r
975 ///<summary>Texture3DMapInvalidSubresource message.</summary>
\r
976 Texture3DMapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDSUBRESOURCE,
\r
978 ///<summary>Texture3DMapInvalidFlags message.</summary>
\r
979 Texture3DMapInvalidFlags = D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDFLAGS,
\r
981 ///<summary>Texture3DMapAlreadyMapped message.</summary>
\r
982 Texture3DMapAlreadyMapped = D3D11_MESSAGE_ID_TEXTURE3D_MAP_ALREADYMAPPED,
\r
984 ///<summary>Texture3DMapDeviceRemovedReturn message.</summary>
\r
985 Texture3DMapDeviceRemovedReturn = D3D11_MESSAGE_ID_TEXTURE3D_MAP_DEVICEREMOVED_RETURN,
\r
987 ///<summary>Texture3DUnmapInvalidSubresource message.</summary>
\r
988 Texture3DUnmapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE3D_UNMAP_INVALIDSUBRESOURCE,
\r
990 ///<summary>Texture3DUnmapNotMapped message.</summary>
\r
991 Texture3DUnmapNotMapped = D3D11_MESSAGE_ID_TEXTURE3D_UNMAP_NOTMAPPED,
\r
993 ///<summary>CheckFormatSupportFormatDeprecated message.</summary>
\r
994 CheckFormatSupportFormatDeprecated = D3D11_MESSAGE_ID_CHECKFORMATSUPPORT_FORMAT_DEPRECATED,
\r
996 ///<summary>CheckMultisampleQualityLevelsFormatDeprecated message.</summary>
\r
997 CheckMultisampleQualityLevelsFormatDeprecated = D3D11_MESSAGE_ID_CHECKMULTISAMPLEQUALITYLEVELS_FORMAT_DEPRECATED,
\r
999 ///<summary>SetExceptionModeUnrecognizedFlags message.</summary>
\r
1000 SetExceptionModeUnrecognizedFlags = D3D11_MESSAGE_ID_SETEXCEPTIONMODE_UNRECOGNIZEDFLAGS,
\r
1002 ///<summary>SetExceptionModeInvalidArgumentReturn message.</summary>
\r
1003 SetExceptionModeInvalidArgumentReturn = D3D11_MESSAGE_ID_SETEXCEPTIONMODE_INVALIDARG_RETURN,
\r
1005 ///<summary>SetExceptionModeDeviceRemovedReturn message.</summary>
\r
1006 SetExceptionModeDeviceRemovedReturn = D3D11_MESSAGE_ID_SETEXCEPTIONMODE_DEVICEREMOVED_RETURN,
\r
1008 ///<summary>RefSimulatingInfinitelyFastHardware message.</summary>
\r
1009 RefSimulatingInfinitelyFastHardware = D3D11_MESSAGE_ID_REF_SIMULATING_INFINITELY_FAST_HARDWARE,
\r
1011 ///<summary>RefThreadingMode message.</summary>
\r
1012 RefThreadingMode = D3D11_MESSAGE_ID_REF_THREADING_MODE,
\r
1014 ///<summary>RefUmDriverException message.</summary>
\r
1015 RefUmDriverException = D3D11_MESSAGE_ID_REF_UMDRIVER_EXCEPTION,
\r
1017 ///<summary>RefKmDriverException message.</summary>
\r
1018 RefKmDriverException = D3D11_MESSAGE_ID_REF_KMDRIVER_EXCEPTION,
\r
1020 ///<summary>RefHardwareException message.</summary>
\r
1021 RefHardwareException = D3D11_MESSAGE_ID_REF_HARDWARE_EXCEPTION,
\r
1023 ///<summary>RefAccessingIndexableTempOutOfRange message.</summary>
\r
1024 RefAccessingIndexableTempOutOfRange = D3D11_MESSAGE_ID_REF_ACCESSING_INDEXABLE_TEMP_OUT_OF_RANGE,
\r
1026 ///<summary>RefProblemParsingShader message.</summary>
\r
1027 RefProblemParsingShader = D3D11_MESSAGE_ID_REF_PROBLEM_PARSING_SHADER,
\r
1029 ///<summary>RefOutOfMemory message.</summary>
\r
1030 RefOutOfMemory = D3D11_MESSAGE_ID_REF_OUT_OF_MEMORY,
\r
1032 ///<summary>RefInfo message.</summary>
\r
1033 RefInfo = D3D11_MESSAGE_ID_REF_INFO,
\r
1035 ///<summary>DeviceDrawVertexPositionOverflow message.</summary>
\r
1036 DeviceDrawVertexPositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEXPOS_OVERFLOW,
\r
1038 ///<summary>DeviceDrawIndexedIndexPositionOverflow message.</summary>
\r
1039 DeviceDrawIndexedIndexPositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINDEXED_INDEXPOS_OVERFLOW,
\r
1041 ///<summary>DeviceDrawInstancedVertexPositionOverflow message.</summary>
\r
1042 DeviceDrawInstancedVertexPositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINSTANCED_VERTEXPOS_OVERFLOW,
\r
1044 ///<summary>DeviceDrawInstancedInstancePositionOverflow message.</summary>
\r
1045 DeviceDrawInstancedInstancePositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINSTANCED_INSTANCEPOS_OVERFLOW,
\r
1047 ///<summary>DeviceDrawIndexedInstancedInstancePositionOverflow message.</summary>
\r
1048 DeviceDrawIndexedInstancedInstancePositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INSTANCEPOS_OVERFLOW,
\r
1050 ///<summary>DeviceDrawIndexedInstancedIndexPositionOverflow message.</summary>
\r
1051 DeviceDrawIndexedInstancedIndexPositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INDEXPOS_OVERFLOW,
\r
1053 ///<summary>DeviceDrawVertexShaderNotSet message.</summary>
\r
1054 DeviceDrawVertexShaderNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_SHADER_NOT_SET,
\r
1056 ///<summary>DeviceShaderLinkageSemanticNameNotFound message.</summary>
\r
1057 DeviceShaderLinkageSemanticNameNotFound = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND,
\r
1059 ///<summary>DeviceShaderLinkageRegisterIndex message.</summary>
\r
1060 DeviceShaderLinkageRegisterIndex = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERINDEX,
\r
1062 ///<summary>DeviceShaderLinkageComponentType message.</summary>
\r
1063 DeviceShaderLinkageComponentType = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_COMPONENTTYPE,
\r
1065 ///<summary>DeviceShaderLinkageRegisterMask message.</summary>
\r
1066 DeviceShaderLinkageRegisterMask = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERMASK,
\r
1068 ///<summary>DeviceShaderLinkageSystemValue message.</summary>
\r
1069 DeviceShaderLinkageSystemValue = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SYSTEMVALUE,
\r
1071 ///<summary>DeviceShaderLinkageNeverWrittenAlwaysReads message.</summary>
\r
1072 DeviceShaderLinkageNeverWrittenAlwaysReads = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS,
\r
1074 ///<summary>DeviceDrawVertexBufferNotSet message.</summary>
\r
1075 DeviceDrawVertexBufferNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_NOT_SET,
\r
1077 ///<summary>DeviceDrawInputLayoutNotSet message.</summary>
\r
1078 DeviceDrawInputLayoutNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_INPUTLAYOUT_NOT_SET,
\r
1080 ///<summary>DeviceDrawConstantBufferNotSet message.</summary>
\r
1081 DeviceDrawConstantBufferNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_NOT_SET,
\r
1083 ///<summary>DeviceDrawConstantBufferTooSmall message.</summary>
\r
1084 DeviceDrawConstantBufferTooSmall = D3D11_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_TOO_SMALL,
\r
1086 ///<summary>DeviceDrawSamplerNotSet message.</summary>
\r
1087 DeviceDrawSamplerNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_NOT_SET,
\r
1089 ///<summary>DeviceDrawShaderResourceViewNotSet message.</summary>
\r
1090 DeviceDrawShaderResourceViewNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_SHADERRESOURCEVIEW_NOT_SET,
\r
1092 ///<summary>DeviceDrawViewDimensionMismatch message.</summary>
\r
1093 DeviceDrawViewDimensionMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_VIEW_DIMENSION_MISMATCH,
\r
1095 ///<summary>DeviceDrawVertexBufferStrideTooSmall message.</summary>
\r
1096 DeviceDrawVertexBufferStrideTooSmall = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL,
\r
1098 ///<summary>DeviceDrawVertexBufferTooSmall message.</summary>
\r
1099 DeviceDrawVertexBufferTooSmall = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_TOO_SMALL,
\r
1101 ///<summary>DeviceDrawIndexBufferNotSet message.</summary>
\r
1102 DeviceDrawIndexBufferNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_NOT_SET,
\r
1104 ///<summary>DeviceDrawIndexBufferFormatInvalid message.</summary>
\r
1105 DeviceDrawIndexBufferFormatInvalid = D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_FORMAT_INVALID,
\r
1107 ///<summary>DeviceDrawIndexBufferTooSmall message.</summary>
\r
1108 DeviceDrawIndexBufferTooSmall = D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_TOO_SMALL,
\r
1110 ///<summary>DeviceDrawGSInputPrimitiveMismatch message.</summary>
\r
1111 DeviceDrawGSInputPrimitiveMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_GS_INPUT_PRIMITIVE_MISMATCH,
\r
1113 ///<summary>DeviceDrawResourceReturnTypeMismatch message.</summary>
\r
1114 DeviceDrawResourceReturnTypeMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_RETURN_TYPE_MISMATCH,
\r
1116 ///<summary>DeviceDrawPositionNotPresent message.</summary>
\r
1117 DeviceDrawPositionNotPresent = D3D11_MESSAGE_ID_DEVICE_DRAW_POSITION_NOT_PRESENT,
\r
1119 ///<summary>DeviceDrawOutputStreamNotSet message.</summary>
\r
1120 DeviceDrawOutputStreamNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_NOT_SET,
\r
1122 ///<summary>DeviceDrawBoundResourceMapped message.</summary>
\r
1123 DeviceDrawBoundResourceMapped = D3D11_MESSAGE_ID_DEVICE_DRAW_BOUND_RESOURCE_MAPPED,
\r
1125 ///<summary>DeviceDrawInvalidPrimitiveTopology message.</summary>
\r
1126 DeviceDrawInvalidPrimitiveTopology = D3D11_MESSAGE_ID_DEVICE_DRAW_INVALID_PRIMITIVETOPOLOGY,
\r
1128 ///<summary>DeviceDrawVertexOffsetUnaligned message.</summary>
\r
1129 DeviceDrawVertexOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_OFFSET_UNALIGNED,
\r
1131 ///<summary>DeviceDrawVertexStrideUnaligned message.</summary>
\r
1132 DeviceDrawVertexStrideUnaligned = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_STRIDE_UNALIGNED,
\r
1134 ///<summary>DeviceDrawIndexOffsetUnaligned message.</summary>
\r
1135 DeviceDrawIndexOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_OFFSET_UNALIGNED,
\r
1137 ///<summary>DeviceDrawOutputStreamOffsetUnaligned message.</summary>
\r
1138 DeviceDrawOutputStreamOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_OFFSET_UNALIGNED,
\r
1140 ///<summary>DeviceDrawResourceFormatLdUnsupported message.</summary>
\r
1141 DeviceDrawResourceFormatLdUnsupported = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_LD_UNSUPPORTED,
\r
1143 ///<summary>DeviceDrawResourceFormatSampleUnsupported message.</summary>
\r
1144 DeviceDrawResourceFormatSampleUnsupported = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_UNSUPPORTED,
\r
1146 ///<summary>DeviceDrawResourceFormatSampleCUnsupported message.</summary>
\r
1147 DeviceDrawResourceFormatSampleCUnsupported = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_C_UNSUPPORTED,
\r
1149 ///<summary>DeviceDrawResourceMultisampleUnsupported message.</summary>
\r
1150 DeviceDrawResourceMultisampleUnsupported = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_MULTISAMPLE_UNSUPPORTED,
\r
1152 ///<summary>DeviceDrawSOTargetsBoundWithoutSource message.</summary>
\r
1153 DeviceDrawSOTargetsBoundWithoutSource = D3D11_MESSAGE_ID_DEVICE_DRAW_SO_TARGETS_BOUND_WITHOUT_SOURCE,
\r
1155 ///<summary>DeviceDrawSOStrideLargerThanBuffer message.</summary>
\r
1156 DeviceDrawSOStrideLargerThanBuffer = D3D11_MESSAGE_ID_DEVICE_DRAW_SO_STRIDE_LARGER_THAN_BUFFER,
\r
1158 ///<summary>DeviceDrawOMRenderTargetDoesNotSupportBlending message.</summary>
\r
1159 DeviceDrawOMRenderTargetDoesNotSupportBlending = D3D11_MESSAGE_ID_DEVICE_DRAW_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING,
\r
1161 ///<summary>DeviceDrawOMDualSourceBlendingCanOnlyHaveRenderTarget0 message.</summary>
\r
1162 DeviceDrawOMDualSourceBlendingCanOnlyHaveRenderTarget0 = D3D11_MESSAGE_ID_DEVICE_DRAW_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0,
\r
1164 ///<summary>DeviceRemovalProcessAtFault message.</summary>
\r
1165 DeviceRemovalProcessAtFault = D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_AT_FAULT,
\r
1167 ///<summary>DeviceRemovalProcessPossiblyAtFault message.</summary>
\r
1168 DeviceRemovalProcessPossiblyAtFault = D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT,
\r
1170 ///<summary>DeviceRemovalProcessNotAtFault message.</summary>
\r
1171 DeviceRemovalProcessNotAtFault = D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT,
\r
1173 ///<summary>DeviceOpenSharedResourceInvalidArgumentReturn message.</summary>
\r
1174 DeviceOpenSharedResourceInvalidArgumentReturn = D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_INVALIDARG_RETURN,
\r
1176 ///<summary>DeviceOpenSharedResourceOutOfMemoryReturn message.</summary>
\r
1177 DeviceOpenSharedResourceOutOfMemoryReturn = D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_OUTOFMEMORY_RETURN,
\r
1179 ///<summary>DeviceOpenSharedResourceBadInterfaceReturn message.</summary>
\r
1180 DeviceOpenSharedResourceBadInterfaceReturn = D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_BADINTERFACE_RETURN,
\r
1182 ///<summary>DeviceDrawViewportNotSet message.</summary>
\r
1183 DeviceDrawViewportNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_VIEWPORT_NOT_SET,
\r
1185 ///<summary>CreateInputLayoutTrailingDigitInSemantic message.</summary>
\r
1186 CreateInputLayoutTrailingDigitInSemantic = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC,
\r
1188 ///<summary>CreateGeometryShaderWithStreamOutputTrailingDigitInSemantic message.</summary>
\r
1189 CreateGeometryShaderWithStreamOutputTrailingDigitInSemantic = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC,
\r
1191 ///<summary>DeviceRSSetViewportsDenormalizeFlush message.</summary>
\r
1192 DeviceRSSetViewportsDenormalizeFlush = D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_DENORMFLUSH,
\r
1194 ///<summary>OMSetRenderTargetsInvalidView message.</summary>
\r
1195 OMSetRenderTargetsInvalidView = D3D11_MESSAGE_ID_OMSETRENDERTARGETS_INVALIDVIEW,
\r
1197 ///<summary>DeviceSetTextFilterSizeInvalidDimensions message.</summary>
\r
1198 DeviceSetTextFilterSizeInvalidDimensions = D3D11_MESSAGE_ID_DEVICE_SETTEXTFILTERSIZE_INVALIDDIMENSIONS,
\r
1200 ///<summary>DeviceDrawSamplerMismatch message.</summary>
\r
1201 DeviceDrawSamplerMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_MISMATCH,
\r
1203 ///<summary>CreateInputLayoutTypeMismatch message.</summary>
\r
1204 CreateInputLayoutTypeMismatch = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH,
\r
1206 ///<summary>BlendStateGetDescriptionLegacy message.</summary>
\r
1207 BlendStateGetDescriptionLegacy = D3D11_MESSAGE_ID_BLENDSTATE_GETDESC_LEGACY,
\r
1209 ///<summary>ShaderResourceViewGetDescriptionLegacy message.</summary>
\r
1210 ShaderResourceViewGetDescriptionLegacy = D3D11_MESSAGE_ID_SHADERRESOURCEVIEW_GETDESC_LEGACY,
\r
1212 ///<summary>CreateQueryOutOfMemoryReturn message.</summary>
\r
1213 CreateQueryOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEQUERY_OUTOFMEMORY_RETURN,
\r
1215 ///<summary>CreatePredicateOutOfMemoryReturn message.</summary>
\r
1216 CreatePredicateOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEPREDICATE_OUTOFMEMORY_RETURN,
\r
1218 ///<summary>CreateCounterOutOfRangeCounter message.</summary>
\r
1219 CreateCounterOutOfRangeCounter = D3D11_MESSAGE_ID_CREATECOUNTER_OUTOFRANGE_COUNTER,
\r
1221 ///<summary>CreateCounterSimultaneousActiveCountersExhausted message.</summary>
\r
1222 CreateCounterSimultaneousActiveCountersExhausted = D3D11_MESSAGE_ID_CREATECOUNTER_SIMULTANEOUS_ACTIVE_COUNTERS_EXHAUSTED,
\r
1224 ///<summary>CreateCounterUnsupportedWellKnownCounter message.</summary>
\r
1225 CreateCounterUnsupportedWellKnownCounter = D3D11_MESSAGE_ID_CREATECOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER,
\r
1227 ///<summary>CreateCounterOutOfMemoryReturn message.</summary>
\r
1228 CreateCounterOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATECOUNTER_OUTOFMEMORY_RETURN,
\r
1230 ///<summary>CreateCounterNonexclusiveReturn message.</summary>
\r
1231 CreateCounterNonexclusiveReturn = D3D11_MESSAGE_ID_CREATECOUNTER_NONEXCLUSIVE_RETURN,
\r
1233 ///<summary>CreateCounterNullDescription message.</summary>
\r
1234 CreateCounterNullDescription = D3D11_MESSAGE_ID_CREATECOUNTER_NULLDESC,
\r
1236 ///<summary>CheckCounterOutOfRangeCounter message.</summary>
\r
1237 CheckCounterOutOfRangeCounter = D3D11_MESSAGE_ID_CHECKCOUNTER_OUTOFRANGE_COUNTER,
\r
1239 ///<summary>CheckCounterUnsupportedWellKnownCounter message.</summary>
\r
1240 CheckCounterUnsupportedWellKnownCounter = D3D11_MESSAGE_ID_CHECKCOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER,
\r
1242 ///<summary>SetPredicationInvalidPredicateState message.</summary>
\r
1243 SetPredicationInvalidPredicateState = D3D11_MESSAGE_ID_SETPREDICATION_INVALID_PREDICATE_STATE,
\r
1245 ///<summary>QueryBeginUnsupported message.</summary>
\r
1246 QueryBeginUnsupported = D3D11_MESSAGE_ID_QUERY_BEGIN_UNSUPPORTED,
\r
1248 ///<summary>PredicateBeginDuringPredication message.</summary>
\r
1249 PredicateBeginDuringPredication = D3D11_MESSAGE_ID_PREDICATE_BEGIN_DURING_PREDICATION,
\r
1251 ///<summary>QueryBeginDuplicate message.</summary>
\r
1252 QueryBeginDuplicate = D3D11_MESSAGE_ID_QUERY_BEGIN_DUPLICATE,
\r
1254 ///<summary>QueryBeginAbandoningPreviousResults message.</summary>
\r
1255 QueryBeginAbandoningPreviousResults = D3D11_MESSAGE_ID_QUERY_BEGIN_ABANDONING_PREVIOUS_RESULTS,
\r
1257 ///<summary>PredicateEndDuringPredication message.</summary>
\r
1258 PredicateEndDuringPredication = D3D11_MESSAGE_ID_PREDICATE_END_DURING_PREDICATION,
\r
1260 ///<summary>QueryEndAbandoningPreviousResults message.</summary>
\r
1261 QueryEndAbandoningPreviousResults = D3D11_MESSAGE_ID_QUERY_END_ABANDONING_PREVIOUS_RESULTS,
\r
1263 ///<summary>QueryEndWithoutBegin message.</summary>
\r
1264 QueryEndWithoutBegin = D3D11_MESSAGE_ID_QUERY_END_WITHOUT_BEGIN,
\r
1266 ///<summary>QueryGetDataInvalidDataSize message.</summary>
\r
1267 QueryGetDataInvalidDataSize = D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_DATASIZE,
\r
1269 ///<summary>QueryGetDataInvalidFlags message.</summary>
\r
1270 QueryGetDataInvalidFlags = D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_FLAGS,
\r
1272 ///<summary>QueryGetDataInvalidCall message.</summary>
\r
1273 QueryGetDataInvalidCall = D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_CALL,
\r
1275 ///<summary>DeviceDrawPSOutputTypeMismatch message.</summary>
\r
1276 DeviceDrawPSOutputTypeMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_PS_OUTPUT_TYPE_MISMATCH,
\r
1278 ///<summary>DeviceDrawResourceFormatGatherUnsupported message.</summary>
\r
1279 DeviceDrawResourceFormatGatherUnsupported = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_GATHER_UNSUPPORTED,
\r
1281 ///<summary>DeviceDrawInvalidUseOfCenterMultisamplePattern message.</summary>
\r
1282 DeviceDrawInvalidUseOfCenterMultisamplePattern = D3D11_MESSAGE_ID_DEVICE_DRAW_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN,
\r
1284 ///<summary>DeviceIASetVertexBuffersStrideTooLarge message.</summary>
\r
1285 DeviceIASetVertexBuffersStrideTooLarge = D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_STRIDE_TOO_LARGE,
\r
1287 ///<summary>DeviceIASetVertexBuffersInvalidRange message.</summary>
\r
1288 DeviceIASetVertexBuffersInvalidRange = D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_INVALIDRANGE,
\r
1290 ///<summary>CreateInputLayoutEmptyLayout message.</summary>
\r
1291 CreateInputLayoutEmptyLayout = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT,
\r
1293 ///<summary>DeviceDrawResourceSampleCountMismatch message.</summary>
\r
1294 DeviceDrawResourceSampleCountMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_SAMPLE_COUNT_MISMATCH,
\r
1296 ///<summary>CreateDepthStencilStateStencilNoTwoSided message.</summary>
\r
1297 CreateDepthStencilStateStencilNoTwoSided = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_STENCIL_NO_TWO_SIDED,
\r
1299 ///<summary>CreateRasterizerStateDepthBiasClampNotSupported message.</summary>
\r
1300 CreateRasterizerStateDepthBiasClampNotSupported = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_DepthBiasClamp_NOT_SUPPORTED,
\r
1302 ///<summary>CreateSamplerStateNoComparisonSupport message.</summary>
\r
1303 CreateSamplerStateNoComparisonSupport = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NO_COMPARISON_SUPPORT,
\r
1305 ///<summary>CreateSamplerStateExcessiveAnisotropy message.</summary>
\r
1306 CreateSamplerStateExcessiveAnisotropy = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_EXCESSIVE_ANISOTROPY,
\r
1308 ///<summary>CreateSamplerStateBorderOutOfRange message.</summary>
\r
1309 CreateSamplerStateBorderOutOfRange = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_BORDER_OUT_OF_RANGE,
\r
1311 ///<summary>VSSetSamplersNotSupported message.</summary>
\r
1312 VSSetSamplersNotSupported = D3D11_MESSAGE_ID_VSSETSAMPLERS_NOT_SUPPORTED,
\r
1314 ///<summary>VSSetSamplersTooManySamplers message.</summary>
\r
1315 VSSetSamplersTooManySamplers = D3D11_MESSAGE_ID_VSSETSAMPLERS_TOO_MANY_SAMPLERS,
\r
1317 ///<summary>PSSetSamplersTooManySamplers message.</summary>
\r
1318 PSSetSamplersTooManySamplers = D3D11_MESSAGE_ID_PSSETSAMPLERS_TOO_MANY_SAMPLERS,
\r
1320 ///<summary>CreateResourceNoArrays message.</summary>
\r
1321 CreateResourceNoArrays = D3D11_MESSAGE_ID_CREATERESOURCE_NO_ARRAYS,
\r
1323 ///<summary>CreateResourceNoVBAndIBBind message.</summary>
\r
1324 CreateResourceNoVBAndIBBind = D3D11_MESSAGE_ID_CREATERESOURCE_NO_VB_AND_IB_BIND,
\r
1326 ///<summary>CreateResourceNoTexture1D message.</summary>
\r
1327 CreateResourceNoTexture1D = D3D11_MESSAGE_ID_CREATERESOURCE_NO_TEXTURE_1D,
\r
1329 ///<summary>CreateResourceDimensionOutOfRange message.</summary>
\r
1330 CreateResourceDimensionOutOfRange = D3D11_MESSAGE_ID_CREATERESOURCE_DIMENSION_OUT_OF_RANGE,
\r
1332 ///<summary>CreateResourceNotBindableAsShaderResource message.</summary>
\r
1333 CreateResourceNotBindableAsShaderResource = D3D11_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_SHADER_RESOURCE,
\r
1335 ///<summary>OMSetRenderTargetsTooManyRenderTargets message.</summary>
\r
1336 OMSetRenderTargetsTooManyRenderTargets = D3D11_MESSAGE_ID_OMSETRENDERTARGETS_TOO_MANY_RENDER_TARGETS,
\r
1338 ///<summary>OMSetRenderTargetsNoDifferingBitDepths message.</summary>
\r
1339 OMSetRenderTargetsNoDifferingBitDepths = D3D11_MESSAGE_ID_OMSETRENDERTARGETS_NO_DIFFERING_BIT_DEPTHS,
\r
1341 ///<summary>IASetVertexBuffersBadBufferIndex message.</summary>
\r
1342 IASetVertexBuffersBadBufferIndex = D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_BAD_BUFFER_INDEX,
\r
1344 ///<summary>DeviceRSSetViewportsTooManyViewports message.</summary>
\r
1345 DeviceRSSetViewportsTooManyViewports = D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_TOO_MANY_VIEWPORTS,
\r
1347 ///<summary>DeviceIASetPrimitiveTopologyAdjacencyUnsupported message.</summary>
\r
1348 DeviceIASetPrimitiveTopologyAdjacencyUnsupported = D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_ADJACENCY_UNSUPPORTED,
\r
1350 ///<summary>DeviceRSSetScissorRectanglesTooManyScissors message.</summary>
\r
1351 DeviceRSSetScissorRectanglesTooManyScissors = D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_TOO_MANY_SCISSORS,
\r
1353 ///<summary>CopyResourceOnlyTexture2DWithinGpuMemory message.</summary>
\r
1354 CopyResourceOnlyTexture2DWithinGpuMemory = D3D11_MESSAGE_ID_COPYRESOURCE_ONLY_TEXTURE_2D_WITHIN_GPU_MEMORY,
\r
1356 ///<summary>CopyResourceNoTexture3DReadBack message.</summary>
\r
1357 CopyResourceNoTexture3DReadBack = D3D11_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_3D_READBACK,
\r
1359 ///<summary>CopyResourceNoTextureOnlyReadBack message.</summary>
\r
1360 CopyResourceNoTextureOnlyReadBack = D3D11_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_ONLY_READBACK,
\r
1362 ///<summary>CreateInputLayoutUnsupportedFormat message.</summary>
\r
1363 CreateInputLayoutUnsupportedFormat = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_UNSUPPORTED_FORMAT,
\r
1365 ///<summary>CreateBlendStateNoAlphaToCoverage message.</summary>
\r
1366 CreateBlendStateNoAlphaToCoverage = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_ALPHA_TO_COVERAGE,
\r
1368 ///<summary>CreateRasterizerStateDepthClipEnableMustBeTrue message.</summary>
\r
1369 CreateRasterizerStateDepthClipEnableMustBeTrue = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_DepthClipEnable_MUST_BE_TRUE,
\r
1371 ///<summary>DrawIndexedStartIndexLocationMustBePositive message.</summary>
\r
1372 DrawIndexedStartIndexLocationMustBePositive = D3D11_MESSAGE_ID_DRAWINDEXED_STARTINDEXLOCATION_MUST_BE_POSITIVE,
\r
1374 ///<summary>CreateShaderResourceViewMustUseLowestLod message.</summary>
\r
1375 CreateShaderResourceViewMustUseLowestLod = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_MUST_USE_LOWEST_LOD,
\r
1377 ///<summary>CreateSamplerStateMinLodMustNotBeFractional message.</summary>
\r
1378 CreateSamplerStateMinLodMustNotBeFractional = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_MINLOD_MUST_NOT_BE_FRACTIONAL,
\r
1380 ///<summary>CreateSamplerStateMaxLodMustBeFltMax message.</summary>
\r
1381 CreateSamplerStateMaxLodMustBeFltMax = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_MAXLOD_MUST_BE_FLT_MAX,
\r
1383 ///<summary>CreateShaderResourceViewFirstArraySliceMustBeZero message.</summary>
\r
1384 CreateShaderResourceViewFirstArraySliceMustBeZero = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_FIRSTARRAYSLICE_MUST_BE_ZERO,
\r
1386 ///<summary>CreateShaderResourceViewCubesMustHave6Sides message.</summary>
\r
1387 CreateShaderResourceViewCubesMustHave6Sides = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_CUBES_MUST_HAVE_6_SIDES,
\r
1389 ///<summary>CreateResourceNotBindableAsRenderTarget message.</summary>
\r
1390 CreateResourceNotBindableAsRenderTarget = D3D11_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_RENDER_TARGET,
\r
1392 ///<summary>CreateResourceNoDwordIndexBuffer message.</summary>
\r
1393 CreateResourceNoDwordIndexBuffer = D3D11_MESSAGE_ID_CREATERESOURCE_NO_DWORD_INDEX_BUFFER,
\r
1395 ///<summary>CreateResourceMsaaPrecludesShaderResource message.</summary>
\r
1396 CreateResourceMsaaPrecludesShaderResource = D3D11_MESSAGE_ID_CREATERESOURCE_MSAA_PRECLUDES_SHADER_RESOURCE,
\r
1398 ///<summary>CreateResourcePresentationPrecludesShaderResource message.</summary>
\r
1399 CreateResourcePresentationPrecludesShaderResource = D3D11_MESSAGE_ID_CREATERESOURCE_PRESENTATION_PRECLUDES_SHADER_RESOURCE,
\r
1401 ///<summary>CreateBlendStateNoIndependentBlendEnable message.</summary>
\r
1402 CreateBlendStateNoIndependentBlendEnable = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_INDEPENDENT_BLEND_ENABLE,
\r
1404 ///<summary>CreateBlendStateNoIndependentWriteMasks message.</summary>
\r
1405 CreateBlendStateNoIndependentWriteMasks = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_INDEPENDENT_WRITE_MASKS,
\r
1407 ///<summary>CreateResourceNoStreamOut message.</summary>
\r
1408 CreateResourceNoStreamOut = D3D11_MESSAGE_ID_CREATERESOURCE_NO_STREAM_OUT,
\r
1410 ///<summary>CreateResourceOnlyVbIbForBuffers message.</summary>
\r
1411 CreateResourceOnlyVbIbForBuffers = D3D11_MESSAGE_ID_CREATERESOURCE_ONLY_VB_IB_FOR_BUFFERS,
\r
1413 ///<summary>CreateResourceNoAutogenForVolumes message.</summary>
\r
1414 CreateResourceNoAutogenForVolumes = D3D11_MESSAGE_ID_CREATERESOURCE_NO_AUTOGEN_FOR_VOLUMES,
\r
1416 ///<summary>CreateResourceDxgiFormatR8G8B8A8CannotBeShared message.</summary>
\r
1417 CreateResourceDxgiFormatR8G8B8A8CannotBeShared = D3D11_MESSAGE_ID_CREATERESOURCE_DXGI_FORMAT_R8G8B8A8_CANNOT_BE_SHARED,
\r
1419 ///<summary>VSShaderResourcesNotSupported message.</summary>
\r
1420 VSShaderResourcesNotSupported = D3D11_MESSAGE_ID_VSSHADERRESOURCES_NOT_SUPPORTED,
\r
1422 ///<summary>GeometryShaderNotSupported message.</summary>
\r
1423 GeometryShaderNotSupported = D3D11_MESSAGE_ID_GEOMETRY_SHADER_NOT_SUPPORTED,
\r
1425 ///<summary>StreamOutNotSupported message.</summary>
\r
1426 StreamOutNotSupported = D3D11_MESSAGE_ID_STREAM_OUT_NOT_SUPPORTED,
\r
1428 ///<summary>TextFilterNotSupported message.</summary>
\r
1429 TextFilterNotSupported = D3D11_MESSAGE_ID_TEXT_FILTER_NOT_SUPPORTED,
\r
1431 ///<summary>CreateBlendStateNoSeparateAlphaBlend message.</summary>
\r
1432 CreateBlendStateNoSeparateAlphaBlend = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_SEPARATE_ALPHA_BLEND,
\r
1434 ///<summary>CreateBlendStateNoMrtBlend message.</summary>
\r
1435 CreateBlendStateNoMrtBlend = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_MRT_BLEND,
\r
1437 ///<summary>CreateBlendStateOperationNotSupported message.</summary>
\r
1438 CreateBlendStateOperationNotSupported = D3D11_MESSAGE_ID_CREATEBLENDSTATE_OPERATION_NOT_SUPPORTED,
\r
1440 ///<summary>CreateSamplerStateNoMirrorOnce message.</summary>
\r
1441 CreateSamplerStateNoMirrorOnce = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NO_MIRRORONCE,
\r
1443 ///<summary>DrawInstancedNotSupported message.</summary>
\r
1444 DrawInstancedNotSupported = D3D11_MESSAGE_ID_DRAWINSTANCED_NOT_SUPPORTED,
\r
1446 ///<summary>DrawIndexedInstancedNotSupportedBelow93 message.</summary>
\r
1447 DrawIndexedInstancedNotSupportedBelow93 = D3D11_MESSAGE_ID_DRAWINDEXEDINSTANCED_NOT_SUPPORTED_BELOW_9_3,
\r
1449 ///<summary>DrawIndexedPointListUnsupported message.</summary>
\r
1450 DrawIndexedPointListUnsupported = D3D11_MESSAGE_ID_DRAWINDEXED_POINTLIST_UNSUPPORTED,
\r
1452 ///<summary>SetBlendStateSampleMaskCannotBeZero message.</summary>
\r
1453 SetBlendStateSampleMaskCannotBeZero = D3D11_MESSAGE_ID_SETBLENDSTATE_SAMPLE_MASK_CANNOT_BE_ZERO,
\r
1455 ///<summary>CreateResourceDimensionExceedsFeatureLevelDefinition message.</summary>
\r
1456 CreateResourceDimensionExceedsFeatureLevelDefinition = D3D11_MESSAGE_ID_CREATERESOURCE_DIMENSION_EXCEEDS_FEATURE_LEVEL_DEFINITION,
\r
1458 ///<summary>CreateResourceOnlySingleMipLevelDepthStencilSupported message.</summary>
\r
1459 CreateResourceOnlySingleMipLevelDepthStencilSupported = D3D11_MESSAGE_ID_CREATERESOURCE_ONLY_SINGLE_MIP_LEVEL_DEPTH_STENCIL_SUPPORTED,
\r
1461 ///<summary>DeviceRSSetScissorRectanglesNegativeScissor message.</summary>
\r
1462 DeviceRSSetScissorRectanglesNegativeScissor = D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_NEGATIVESCISSOR,
\r
1464 ///<summary>SlotZeroMustBeD3D10InputPerVertexData message.</summary>
\r
1465 SlotZeroMustBeD3D10InputPerVertexData = D3D11_MESSAGE_ID_SLOT_ZERO_MUST_BE_D3D10_INPUT_PER_VERTEX_DATA,
\r
1467 ///<summary>CreateResourceNonPow2MipMap message.</summary>
\r
1468 CreateResourceNonPow2MipMap = D3D11_MESSAGE_ID_CREATERESOURCE_NON_POW_2_MIPMAP,
\r
1470 ///<summary>CreateSamplerStateBorderNotSupported message.</summary>
\r
1471 CreateSamplerStateBorderNotSupported = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_BORDER_NOT_SUPPORTED,
\r
1473 ///<summary>OMSetRenderTargetsNoSrgbMrt message.</summary>
\r
1474 OMSetRenderTargetsNoSrgbMrt = D3D11_MESSAGE_ID_OMSETRENDERTARGETS_NO_SRGB_MRT,
\r
1476 ///<summary>CreateDepthStencilViewInvalidFlags message.</summary>
\r
1477 CreateDepthStencilViewInvalidFlags = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFLAGS,
\r
1479 ///<summary>CreateVertexShaderInvalidClassLinkage message.</summary>
\r
1480 CreateVertexShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDCLASSLINKAGE,
\r
1482 ///<summary>CreateGeometryShaderInvalidClassLinkage message.</summary>
\r
1483 CreateGeometryShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE,
\r
1485 ///<summary>CreateGeometryShaderWithStreamOutputInvalidStreamCount message.</summary>
\r
1486 CreateGeometryShaderWithStreamOutputInvalidStreamCount = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTREAMS,
\r
1488 ///<summary>CreateGeometryShaderWithStreamOutputInvalidStreamToRasterizer message.</summary>
\r
1489 CreateGeometryShaderWithStreamOutputInvalidStreamToRasterizer = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER,
\r
1491 ///<summary>CreateGeometryShaderWithStreamOutputUnexpectedStreams message.</summary>
\r
1492 CreateGeometryShaderWithStreamOutputUnexpectedStreams = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTREAMS,
\r
1494 ///<summary>CreateGeometryShaderWithStreamOutputInvalidClassLinkage message.</summary>
\r
1495 CreateGeometryShaderWithStreamOutputInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCLASSLINKAGE,
\r
1497 ///<summary>CreatePixelShaderInvalidClassLinkage message.</summary>
\r
1498 CreatePixelShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDCLASSLINKAGE,
\r
1500 ///<summary>CreateDeferredContextInvalidCommandListFlags message.</summary>
\r
1501 CreateDeferredContextInvalidCommandListFlags = D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALID_COMMANDLISTFLAGS,
\r
1503 ///<summary>CreateDeferredContextSingleThreaded message.</summary>
\r
1504 CreateDeferredContextSingleThreaded = D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_SINGLETHREADED,
\r
1506 ///<summary>CreateDeferredContextInvalidArgumentReturn message.</summary>
\r
1507 CreateDeferredContextInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALIDARG_RETURN,
\r
1509 ///<summary>CreateDeferredContextInvalidCallReturn message.</summary>
\r
1510 CreateDeferredContextInvalidCallReturn = D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALID_CALL_RETURN,
\r
1512 ///<summary>CreateDeferredContextOutOfMemoryReturn message.</summary>
\r
1513 CreateDeferredContextOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_OUTOFMEMORY_RETURN,
\r
1515 ///<summary>FinishDisplayListOnImmediateContext message.</summary>
\r
1516 FinishDisplayListOnImmediateContext = D3D11_MESSAGE_ID_FINISHDISPLAYLIST_ONIMMEDIATECONTEXT,
\r
1518 ///<summary>FinishDisplayListOutOfMemoryReturn message.</summary>
\r
1519 FinishDisplayListOutOfMemoryReturn = D3D11_MESSAGE_ID_FINISHDISPLAYLIST_OUTOFMEMORY_RETURN,
\r
1521 ///<summary>FinishDisplayListInvalidCallReturn message.</summary>
\r
1522 FinishDisplayListInvalidCallReturn = D3D11_MESSAGE_ID_FINISHDISPLAYLIST_INVALID_CALL_RETURN,
\r
1524 ///<summary>CreateGeometryShaderWithStreamOutputInvalidStream message.</summary>
\r
1525 CreateGeometryShaderWithStreamOutputInvalidStream = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM,
\r
1527 ///<summary>CreateGeometryShaderWithStreamOutputUnexpectedEntries message.</summary>
\r
1528 CreateGeometryShaderWithStreamOutputUnexpectedEntries = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES,
\r
1530 ///<summary>CreateGeometryShaderWithStreamOutputUnexpectedStrides message.</summary>
\r
1531 CreateGeometryShaderWithStreamOutputUnexpectedStrides = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES,
\r
1533 ///<summary>CreateGeometryShaderWithStreamOutputInvalidStrideCount message.</summary>
\r
1534 CreateGeometryShaderWithStreamOutputInvalidStrideCount = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES,
\r
1536 ///<summary>DeviceHSSetShaderResourcesHazard message.</summary>
\r
1537 DeviceHSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_HSSETSHADERRESOURCES_HAZARD,
\r
1539 ///<summary>DeviceHSSetConstantBuffersHazard message.</summary>
\r
1540 DeviceHSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_HSSETCONSTANTBUFFERS_HAZARD,
\r
1542 ///<summary>HSSetShaderResourcesUnbindDeletingObject message.</summary>
\r
1543 HSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_HSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
\r
1545 ///<summary>HSSetConstantBuffersUnbindDeletingObject message.</summary>
\r
1546 HSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_HSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
\r
1548 ///<summary>CreateHullShaderInvalidCall message.</summary>
\r
1549 CreateHullShaderInvalidCall = D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDCALL,
\r
1551 ///<summary>CreateHullShaderOutOfMemory message.</summary>
\r
1552 CreateHullShaderOutOfMemory = D3D11_MESSAGE_ID_CREATEHULLSHADER_OUTOFMEMORY,
\r
1554 ///<summary>CreateHullShaderInvalidShaderBytecode message.</summary>
\r
1555 CreateHullShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERBYTECODE,
\r
1557 ///<summary>CreateHullShaderInvalidShaderType message.</summary>
\r
1558 CreateHullShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERTYPE,
\r
1560 ///<summary>CreateHullShaderInvalidClassLinkage message.</summary>
\r
1561 CreateHullShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDCLASSLINKAGE,
\r
1563 ///<summary>DeviceHSSetShaderResourcesViewsEmpty message.</summary>
\r
1564 DeviceHSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_HSSETSHADERRESOURCES_VIEWS_EMPTY,
\r
1566 ///<summary>HSSetConstantBuffersInvalidBuffer message.</summary>
\r
1567 HSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_HSSETCONSTANTBUFFERS_INVALIDBUFFER,
\r
1569 ///<summary>DeviceHSSetConstantBuffersBuffersEmpty message.</summary>
\r
1570 DeviceHSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_HSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
1572 ///<summary>DeviceHSSetSamplersSamplersEmpty message.</summary>
\r
1573 DeviceHSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_HSSETSAMPLERS_SAMPLERS_EMPTY,
\r
1575 ///<summary>DeviceHSGetShaderResourcesViewsEmpty message.</summary>
\r
1576 DeviceHSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_HSGETSHADERRESOURCES_VIEWS_EMPTY,
\r
1578 ///<summary>DeviceHSGetConstantBuffersBuffersEmpty message.</summary>
\r
1579 DeviceHSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_HSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
1581 ///<summary>DeviceHSGetSamplersSamplersEmpty message.</summary>
\r
1582 DeviceHSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_HSGETSAMPLERS_SAMPLERS_EMPTY,
\r
1584 ///<summary>DeviceDSSetShaderResourcesHazard message.</summary>
\r
1585 DeviceDSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_DSSETSHADERRESOURCES_HAZARD,
\r
1587 ///<summary>DeviceDSSetConstantBuffersHazard message.</summary>
\r
1588 DeviceDSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_DSSETCONSTANTBUFFERS_HAZARD,
\r
1590 ///<summary>DSSetShaderResourcesUnbindDeletingObject message.</summary>
\r
1591 DSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_DSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
\r
1593 ///<summary>DSSetConstantBuffersUnbindDeletingObject message.</summary>
\r
1594 DSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_DSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
\r
1596 ///<summary>CreateDomainShaderInvalidCall message.</summary>
\r
1597 CreateDomainShaderInvalidCall = D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCALL,
\r
1599 ///<summary>CreateDomainShaderOutOfMemory message.</summary>
\r
1600 CreateDomainShaderOutOfMemory = D3D11_MESSAGE_ID_CREATEDOMAINSHADER_OUTOFMEMORY,
\r
1602 ///<summary>CreateDomainShaderInvalidShaderBytecode message.</summary>
\r
1603 CreateDomainShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERBYTECODE,
\r
1605 ///<summary>CreateDomainShaderInvalidShaderType message.</summary>
\r
1606 CreateDomainShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE,
\r
1608 ///<summary>CreateDomainShaderInvalidClassLinkage message.</summary>
\r
1609 CreateDomainShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCLASSLINKAGE,
\r
1611 ///<summary>DeviceDSSetShaderResourcesViewsEmpty message.</summary>
\r
1612 DeviceDSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_DSSETSHADERRESOURCES_VIEWS_EMPTY,
\r
1614 ///<summary>DSSetConstantBuffersInvalidBuffer message.</summary>
\r
1615 DSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_DSSETCONSTANTBUFFERS_INVALIDBUFFER,
\r
1617 ///<summary>DeviceDSSetConstantBuffersBuffersEmpty message.</summary>
\r
1618 DeviceDSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_DSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
1620 ///<summary>DeviceDSSetSamplersSamplersEmpty message.</summary>
\r
1621 DeviceDSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_DSSETSAMPLERS_SAMPLERS_EMPTY,
\r
1623 ///<summary>DeviceDSGetShaderResourcesViewsEmpty message.</summary>
\r
1624 DeviceDSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_DSGETSHADERRESOURCES_VIEWS_EMPTY,
\r
1626 ///<summary>DeviceDSGetConstantBuffersBuffersEmpty message.</summary>
\r
1627 DeviceDSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_DSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
1629 ///<summary>DeviceDSGetSamplersSamplersEmpty message.</summary>
\r
1630 DeviceDSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_DSGETSAMPLERS_SAMPLERS_EMPTY,
\r
1632 ///<summary>DeviceDrawHsXorDsMismatch message.</summary>
\r
1633 DeviceDrawHsXorDsMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_HS_XOR_DS_MISMATCH,
\r
1635 ///<summary>DeferredContextRemovalProcessAtFault message.</summary>
\r
1636 DeferredContextRemovalProcessAtFault = D3D11_MESSAGE_ID_DEFERRED_CONTEXT_REMOVAL_PROCESS_AT_FAULT,
\r
1638 ///<summary>DeviceDrawIndirectInvalidArgBuffer message.</summary>
\r
1639 DeviceDrawIndirectInvalidArgBuffer = D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_INVALID_ARG_BUFFER,
\r
1641 ///<summary>DeviceDrawIndirectOffsetUnaligned message.</summary>
\r
1642 DeviceDrawIndirectOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_OFFSET_UNALIGNED,
\r
1644 ///<summary>DeviceDrawIndirectOffsetOverflow message.</summary>
\r
1645 DeviceDrawIndirectOffsetOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_OFFSET_OVERFLOW,
\r
1647 ///<summary>ResourceMapInvalidMapType message.</summary>
\r
1648 ResourceMapInvalidMapType = D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDMAPTYPE,
\r
1650 ///<summary>ResourceMapInvalidSubresource message.</summary>
\r
1651 ResourceMapInvalidSubresource = D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDSUBRESOURCE,
\r
1653 ///<summary>ResourceMapInvalidFlags message.</summary>
\r
1654 ResourceMapInvalidFlags = D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDFLAGS,
\r
1656 ///<summary>ResourceMapAlreadyMapped message.</summary>
\r
1657 ResourceMapAlreadyMapped = D3D11_MESSAGE_ID_RESOURCE_MAP_ALREADYMAPPED,
\r
1659 ///<summary>ResourceMapDeviceRemovedReturn message.</summary>
\r
1660 ResourceMapDeviceRemovedReturn = D3D11_MESSAGE_ID_RESOURCE_MAP_DEVICEREMOVED_RETURN,
\r
1662 ///<summary>ResourceMapOutOfMemoryReturn message.</summary>
\r
1663 ResourceMapOutOfMemoryReturn = D3D11_MESSAGE_ID_RESOURCE_MAP_OUTOFMEMORY_RETURN,
\r
1665 ///<summary>ResourceMapWithoutInitialDiscard message.</summary>
\r
1666 ResourceMapWithoutInitialDiscard = D3D11_MESSAGE_ID_RESOURCE_MAP_WITHOUT_INITIAL_DISCARD,
\r
1668 ///<summary>ResourceUnmapInvalidSubresource message.</summary>
\r
1669 ResourceUnmapInvalidSubresource = D3D11_MESSAGE_ID_RESOURCE_UNMAP_INVALIDSUBRESOURCE,
\r
1671 ///<summary>ResourceUnmapNotMapped message.</summary>
\r
1672 ResourceUnmapNotMapped = D3D11_MESSAGE_ID_RESOURCE_UNMAP_NOTMAPPED,
\r
1674 ///<summary>DeviceDrawRasterizingControlPoints message.</summary>
\r
1675 DeviceDrawRasterizingControlPoints = D3D11_MESSAGE_ID_DEVICE_DRAW_RASTERIZING_CONTROL_POINTS,
\r
1677 ///<summary>DeviceIASetPrimitiveTopologyUnsupported message.</summary>
\r
1678 DeviceIASetPrimitiveTopologyUnsupported = D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNSUPPORTED,
\r
1680 ///<summary>DeviceDrawHsDsSignatureMismatch message.</summary>
\r
1681 DeviceDrawHsDsSignatureMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_SIGNATURE_MISMATCH,
\r
1683 ///<summary>DeviceDrawHullShaderInputTopologyMismatch message.</summary>
\r
1684 DeviceDrawHullShaderInputTopologyMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH,
\r
1686 ///<summary>DeviceDrawHsDsControlPointCountMismatch message.</summary>
\r
1687 DeviceDrawHsDsControlPointCountMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_CONTROL_POINT_COUNT_MISMATCH,
\r
1689 ///<summary>DeviceDrawHsDsTessellatorDomainMismatch message.</summary>
\r
1690 DeviceDrawHsDsTessellatorDomainMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_TESSELLATOR_DOMAIN_MISMATCH,
\r
1692 ///<summary>CreateContext message.</summary>
\r
1693 CreateContext = D3D11_MESSAGE_ID_CREATE_CONTEXT,
\r
1695 ///<summary>LiveContext message.</summary>
\r
1696 LiveContext = D3D11_MESSAGE_ID_LIVE_CONTEXT,
\r
1698 ///<summary>DestroyContext message.</summary>
\r
1699 DestroyContext = D3D11_MESSAGE_ID_DESTROY_CONTEXT,
\r
1701 ///<summary>CreateBuffer message.</summary>
\r
1702 CreateBuffer = D3D11_MESSAGE_ID_CREATE_BUFFER,
\r
1704 ///<summary>LiveBuffer message.</summary>
\r
1705 LiveBuffer = D3D11_MESSAGE_ID_LIVE_BUFFER,
\r
1707 ///<summary>DestroyBuffer message.</summary>
\r
1708 DestroyBuffer = D3D11_MESSAGE_ID_DESTROY_BUFFER,
\r
1710 ///<summary>CreateTexture1D message.</summary>
\r
1711 CreateTexture1D = D3D11_MESSAGE_ID_CREATE_TEXTURE1D,
\r
1713 ///<summary>LiveTexture1D message.</summary>
\r
1714 LiveTexture1D = D3D11_MESSAGE_ID_LIVE_TEXTURE1D,
\r
1716 ///<summary>DestroyTexture1D message.</summary>
\r
1717 DestroyTexture1D = D3D11_MESSAGE_ID_DESTROY_TEXTURE1D,
\r
1719 ///<summary>CreateTexture2D message.</summary>
\r
1720 CreateTexture2D = D3D11_MESSAGE_ID_CREATE_TEXTURE2D,
\r
1722 ///<summary>LiveTexture2D message.</summary>
\r
1723 LiveTexture2D = D3D11_MESSAGE_ID_LIVE_TEXTURE2D,
\r
1725 ///<summary>DestroyTexture2D message.</summary>
\r
1726 DestroyTexture2D = D3D11_MESSAGE_ID_DESTROY_TEXTURE2D,
\r
1728 ///<summary>CreateTexture3D message.</summary>
\r
1729 CreateTexture3D = D3D11_MESSAGE_ID_CREATE_TEXTURE3D,
\r
1731 ///<summary>LiveTexture3D message.</summary>
\r
1732 LiveTexture3D = D3D11_MESSAGE_ID_LIVE_TEXTURE3D,
\r
1734 ///<summary>DestroyTexture3D message.</summary>
\r
1735 DestroyTexture3D = D3D11_MESSAGE_ID_DESTROY_TEXTURE3D,
\r
1737 ///<summary>CreateShaderResourceView message.</summary>
\r
1738 CreateShaderResourceView = D3D11_MESSAGE_ID_CREATE_SHADERRESOURCEVIEW,
\r
1740 ///<summary>LiveShaderResourceView message.</summary>
\r
1741 LiveShaderResourceView = D3D11_MESSAGE_ID_LIVE_SHADERRESOURCEVIEW,
\r
1743 ///<summary>DestroyShaderResourceView message.</summary>
\r
1744 DestroyShaderResourceView = D3D11_MESSAGE_ID_DESTROY_SHADERRESOURCEVIEW,
\r
1746 ///<summary>CreateRenderTargetView message.</summary>
\r
1747 CreateRenderTargetView = D3D11_MESSAGE_ID_CREATE_RENDERTARGETVIEW,
\r
1749 ///<summary>LiveRenderTargetView message.</summary>
\r
1750 LiveRenderTargetView = D3D11_MESSAGE_ID_LIVE_RENDERTARGETVIEW,
\r
1752 ///<summary>DestroyRenderTargetView message.</summary>
\r
1753 DestroyRenderTargetView = D3D11_MESSAGE_ID_DESTROY_RENDERTARGETVIEW,
\r
1755 ///<summary>CreateDepthStencilView message.</summary>
\r
1756 CreateDepthStencilView = D3D11_MESSAGE_ID_CREATE_DEPTHSTENCILVIEW,
\r
1758 ///<summary>LiveDepthStencilView message.</summary>
\r
1759 LiveDepthStencilView = D3D11_MESSAGE_ID_LIVE_DEPTHSTENCILVIEW,
\r
1761 ///<summary>DestroyDepthStencilView message.</summary>
\r
1762 DestroyDepthStencilView = D3D11_MESSAGE_ID_DESTROY_DEPTHSTENCILVIEW,
\r
1764 ///<summary>CreateVertexShader message.</summary>
\r
1765 CreateVertexShader = D3D11_MESSAGE_ID_CREATE_VERTEXSHADER,
\r
1767 ///<summary>LiveVertexShader message.</summary>
\r
1768 LiveVertexShader = D3D11_MESSAGE_ID_LIVE_VERTEXSHADER,
\r
1770 ///<summary>DestroyVertexShader message.</summary>
\r
1771 DestroyVertexShader = D3D11_MESSAGE_ID_DESTROY_VERTEXSHADER,
\r
1773 ///<summary>CreateHullShader message.</summary>
\r
1774 CreateHullShader = D3D11_MESSAGE_ID_CREATE_HULLSHADER,
\r
1776 ///<summary>LiveHullShader message.</summary>
\r
1777 LiveHullShader = D3D11_MESSAGE_ID_LIVE_HULLSHADER,
\r
1779 ///<summary>DestroyHullShader message.</summary>
\r
1780 DestroyHullShader = D3D11_MESSAGE_ID_DESTROY_HULLSHADER,
\r
1782 ///<summary>CreateDomainShader message.</summary>
\r
1783 CreateDomainShader = D3D11_MESSAGE_ID_CREATE_DOMAINSHADER,
\r
1785 ///<summary>LiveDomainShader message.</summary>
\r
1786 LiveDomainShader = D3D11_MESSAGE_ID_LIVE_DOMAINSHADER,
\r
1788 ///<summary>DestroyDomainShader message.</summary>
\r
1789 DestroyDomainShader = D3D11_MESSAGE_ID_DESTROY_DOMAINSHADER,
\r
1791 ///<summary>CreateGeometryShader message.</summary>
\r
1792 CreateGeometryShader = D3D11_MESSAGE_ID_CREATE_GEOMETRYSHADER,
\r
1794 ///<summary>LiveGeometryShader message.</summary>
\r
1795 LiveGeometryShader = D3D11_MESSAGE_ID_LIVE_GEOMETRYSHADER,
\r
1797 ///<summary>DestroyGeometryShader message.</summary>
\r
1798 DestroyGeometryShader = D3D11_MESSAGE_ID_DESTROY_GEOMETRYSHADER,
\r
1800 ///<summary>CreatePixelShader message.</summary>
\r
1801 CreatePixelShader = D3D11_MESSAGE_ID_CREATE_PIXELSHADER,
\r
1803 ///<summary>LivePixelShader message.</summary>
\r
1804 LivePixelShader = D3D11_MESSAGE_ID_LIVE_PIXELSHADER,
\r
1806 ///<summary>DestroyPixelShader message.</summary>
\r
1807 DestroyPixelShader = D3D11_MESSAGE_ID_DESTROY_PIXELSHADER,
\r
1809 ///<summary>CreateInputLayout message.</summary>
\r
1810 CreateInputLayout = D3D11_MESSAGE_ID_CREATE_INPUTLAYOUT,
\r
1812 ///<summary>LiveInputLayout message.</summary>
\r
1813 LiveInputLayout = D3D11_MESSAGE_ID_LIVE_INPUTLAYOUT,
\r
1815 ///<summary>DestroyInputLayout message.</summary>
\r
1816 DestroyInputLayout = D3D11_MESSAGE_ID_DESTROY_INPUTLAYOUT,
\r
1818 ///<summary>CreateSampler message.</summary>
\r
1819 CreateSampler = D3D11_MESSAGE_ID_CREATE_SAMPLER,
\r
1821 ///<summary>LiveSampler message.</summary>
\r
1822 LiveSampler = D3D11_MESSAGE_ID_LIVE_SAMPLER,
\r
1824 ///<summary>DestroySampler message.</summary>
\r
1825 DestroySampler = D3D11_MESSAGE_ID_DESTROY_SAMPLER,
\r
1827 ///<summary>CreateBlendState message.</summary>
\r
1828 CreateBlendState = D3D11_MESSAGE_ID_CREATE_BLENDSTATE,
\r
1830 ///<summary>LiveBlendState message.</summary>
\r
1831 LiveBlendState = D3D11_MESSAGE_ID_LIVE_BLENDSTATE,
\r
1833 ///<summary>DestroyBlendState message.</summary>
\r
1834 DestroyBlendState = D3D11_MESSAGE_ID_DESTROY_BLENDSTATE,
\r
1836 ///<summary>CreateDepthStencilState message.</summary>
\r
1837 CreateDepthStencilState = D3D11_MESSAGE_ID_CREATE_DEPTHSTENCILSTATE,
\r
1839 ///<summary>LiveDepthStencilState message.</summary>
\r
1840 LiveDepthStencilState = D3D11_MESSAGE_ID_LIVE_DEPTHSTENCILSTATE,
\r
1842 ///<summary>DestroyDepthStencilState message.</summary>
\r
1843 DestroyDepthStencilState = D3D11_MESSAGE_ID_DESTROY_DEPTHSTENCILSTATE,
\r
1845 ///<summary>CreateRasterizerState message.</summary>
\r
1846 CreateRasterizerState = D3D11_MESSAGE_ID_CREATE_RASTERIZERSTATE,
\r
1848 ///<summary>LiveRasterizerState message.</summary>
\r
1849 LiveRasterizerState = D3D11_MESSAGE_ID_LIVE_RASTERIZERSTATE,
\r
1851 ///<summary>DestroyRasterizerState message.</summary>
\r
1852 DestroyRasterizerState = D3D11_MESSAGE_ID_DESTROY_RASTERIZERSTATE,
\r
1854 ///<summary>CreateQuery message.</summary>
\r
1855 CreateQuery = D3D11_MESSAGE_ID_CREATE_QUERY,
\r
1857 ///<summary>LiveQuery message.</summary>
\r
1858 LiveQuery = D3D11_MESSAGE_ID_LIVE_QUERY,
\r
1860 ///<summary>DestroyQuery message.</summary>
\r
1861 DestroyQuery = D3D11_MESSAGE_ID_DESTROY_QUERY,
\r
1863 ///<summary>CreatePredicate message.</summary>
\r
1864 CreatePredicate = D3D11_MESSAGE_ID_CREATE_PREDICATE,
\r
1866 ///<summary>LivePredicate message.</summary>
\r
1867 LivePredicate = D3D11_MESSAGE_ID_LIVE_PREDICATE,
\r
1869 ///<summary>DestroyPredicate message.</summary>
\r
1870 DestroyPredicate = D3D11_MESSAGE_ID_DESTROY_PREDICATE,
\r
1872 ///<summary>CreateCounter message.</summary>
\r
1873 CreateCounter = D3D11_MESSAGE_ID_CREATE_COUNTER,
\r
1875 ///<summary>LiveCounter message.</summary>
\r
1876 LiveCounter = D3D11_MESSAGE_ID_LIVE_COUNTER,
\r
1878 ///<summary>DestroyCounter message.</summary>
\r
1879 DestroyCounter = D3D11_MESSAGE_ID_DESTROY_COUNTER,
\r
1881 ///<summary>CreateCommandList message.</summary>
\r
1882 CreateCommandList = D3D11_MESSAGE_ID_CREATE_COMMANDLIST,
\r
1884 ///<summary>LiveCommandList message.</summary>
\r
1885 LiveCommandList = D3D11_MESSAGE_ID_LIVE_COMMANDLIST,
\r
1887 ///<summary>DestroyCommandList message.</summary>
\r
1888 DestroyCommandList = D3D11_MESSAGE_ID_DESTROY_COMMANDLIST,
\r
1890 ///<summary>CreateClassInstance message.</summary>
\r
1891 CreateClassInstance = D3D11_MESSAGE_ID_CREATE_CLASSINSTANCE,
\r
1893 ///<summary>LiveClassInstance message.</summary>
\r
1894 LiveClassInstance = D3D11_MESSAGE_ID_LIVE_CLASSINSTANCE,
\r
1896 ///<summary>DestroyClassInstance message.</summary>
\r
1897 DestroyClassInstance = D3D11_MESSAGE_ID_DESTROY_CLASSINSTANCE,
\r
1899 ///<summary>CreateClassLinkage message.</summary>
\r
1900 CreateClassLinkage = D3D11_MESSAGE_ID_CREATE_CLASSLINKAGE,
\r
1902 ///<summary>LiveClassLinkage message.</summary>
\r
1903 LiveClassLinkage = D3D11_MESSAGE_ID_LIVE_CLASSLINKAGE,
\r
1905 ///<summary>DestroyClassLinkage message.</summary>
\r
1906 DestroyClassLinkage = D3D11_MESSAGE_ID_DESTROY_CLASSLINKAGE,
\r
1908 ///<summary>LiveDevice message.</summary>
\r
1909 LiveDevice = D3D11_MESSAGE_ID_LIVE_DEVICE,
\r
1911 ///<summary>LiveObjectSummary message.</summary>
\r
1912 LiveObjectSummary = D3D11_MESSAGE_ID_LIVE_OBJECT_SUMMARY,
\r
1914 ///<summary>CreateComputeShader message.</summary>
\r
1915 CreateComputeShader = D3D11_MESSAGE_ID_CREATE_COMPUTESHADER,
\r
1917 ///<summary>LiveComputeShader message.</summary>
\r
1918 LiveComputeShader = D3D11_MESSAGE_ID_LIVE_COMPUTESHADER,
\r
1920 ///<summary>DestroyComputeShader message.</summary>
\r
1921 DestroyComputeShader = D3D11_MESSAGE_ID_DESTROY_COMPUTESHADER,
\r
1923 ///<summary>CreateUnorderedAccessView message.</summary>
\r
1924 CreateUnorderedAccessView = D3D11_MESSAGE_ID_CREATE_UNORDEREDACCESSVIEW,
\r
1926 ///<summary>LiveUnorderedAccessView message.</summary>
\r
1927 LiveUnorderedAccessView = D3D11_MESSAGE_ID_LIVE_UNORDEREDACCESSVIEW,
\r
1929 ///<summary>DestroyUnorderedAccessView message.</summary>
\r
1930 DestroyUnorderedAccessView = D3D11_MESSAGE_ID_DESTROY_UNORDEREDACCESSVIEW,
\r
1932 ///<summary>DeviceSetShaderInterfacesFeatureLevel message.</summary>
\r
1933 DeviceSetShaderInterfacesFeatureLevel = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INTERFACES_FEATURELEVEL,
\r
1935 ///<summary>DeviceSetShaderInterfaceCountMismatch message.</summary>
\r
1936 DeviceSetShaderInterfaceCountMismatch = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INTERFACE_COUNT_MISMATCH,
\r
1938 ///<summary>DeviceSetShaderInvalidInstance message.</summary>
\r
1939 DeviceSetShaderInvalidInstance = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE,
\r
1941 ///<summary>DeviceSetShaderInvalidInstanceIndex message.</summary>
\r
1942 DeviceSetShaderInvalidInstanceIndex = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_INDEX,
\r
1944 ///<summary>DeviceSetShaderInvalidInstanceType message.</summary>
\r
1945 DeviceSetShaderInvalidInstanceType = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_TYPE,
\r
1947 ///<summary>DeviceSetShaderInvalidInstanceData message.</summary>
\r
1948 DeviceSetShaderInvalidInstanceData = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_DATA,
\r
1950 ///<summary>DeviceSetShaderUnboundInstanceData message.</summary>
\r
1951 DeviceSetShaderUnboundInstanceData = D3D11_MESSAGE_ID_DEVICE_SETSHADER_UNBOUND_INSTANCE_DATA,
\r
1953 ///<summary>DeviceSetShaderInstanceDataBindings message.</summary>
\r
1954 DeviceSetShaderInstanceDataBindings = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INSTANCE_DATA_BINDINGS,
\r
1956 ///<summary>DeviceCreateShaderClassLinkageFull message.</summary>
\r
1957 DeviceCreateShaderClassLinkageFull = D3D11_MESSAGE_ID_DEVICE_CREATESHADER_CLASSLINKAGE_FULL,
\r
1959 ///<summary>DeviceCheckFeatureSupportUnrecognizedFeature message.</summary>
\r
1960 DeviceCheckFeatureSupportUnrecognizedFeature = D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_UNRECOGNIZED_FEATURE,
\r
1962 ///<summary>DeviceCheckFeatureSupportMismatchedDataSize message.</summary>
\r
1963 DeviceCheckFeatureSupportMismatchedDataSize = D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE,
\r
1965 ///<summary>DeviceCheckFeatureSupportInvalidArgumentReturn message.</summary>
\r
1966 DeviceCheckFeatureSupportInvalidArgumentReturn = D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_INVALIDARG_RETURN,
\r
1968 ///<summary>DeviceCSSetShaderResourcesHazard message.</summary>
\r
1969 DeviceCSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_CSSETSHADERRESOURCES_HAZARD,
\r
1971 ///<summary>DeviceCSSetConstantBuffersHazard message.</summary>
\r
1972 DeviceCSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_CSSETCONSTANTBUFFERS_HAZARD,
\r
1974 ///<summary>CSSetShaderResourcesUnbindDeletingObject message.</summary>
\r
1975 CSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_CSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,
\r
1977 ///<summary>CSSetConstantBuffersUnbindDeletingObject message.</summary>
\r
1978 CSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_CSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,
\r
1980 ///<summary>CreateComputeShaderInvalidCall message.</summary>
\r
1981 CreateComputeShaderInvalidCall = D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCALL,
\r
1983 ///<summary>CreateComputeShaderOutOfMemory message.</summary>
\r
1984 CreateComputeShaderOutOfMemory = D3D11_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY,
\r
1986 ///<summary>CreateComputeShaderInvalidShaderBytecode message.</summary>
\r
1987 CreateComputeShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERBYTECODE,
\r
1989 ///<summary>CreateComputeShaderInvalidShaderType message.</summary>
\r
1990 CreateComputeShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERTYPE,
\r
1992 ///<summary>CreateComputeShaderInvalidClassLinkage message.</summary>
\r
1993 CreateComputeShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCLASSLINKAGE,
\r
1995 ///<summary>DeviceCSSetShaderResourcesViewsEmpty message.</summary>
\r
1996 DeviceCSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_CSSETSHADERRESOURCES_VIEWS_EMPTY,
\r
1998 ///<summary>CSSetConstantBuffersInvalidBuffer message.</summary>
\r
1999 CSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_CSSETCONSTANTBUFFERS_INVALIDBUFFER,
\r
2001 ///<summary>DeviceCSSetConstantBuffersBuffersEmpty message.</summary>
\r
2002 DeviceCSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_CSSETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
2004 ///<summary>DeviceCSSetSamplersSamplersEmpty message.</summary>
\r
2005 DeviceCSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_CSSETSAMPLERS_SAMPLERS_EMPTY,
\r
2007 ///<summary>DeviceCSGetShaderResourcesViewsEmpty message.</summary>
\r
2008 DeviceCSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_CSGETSHADERRESOURCES_VIEWS_EMPTY,
\r
2010 ///<summary>DeviceCSGetConstantBuffersBuffersEmpty message.</summary>
\r
2011 DeviceCSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_CSGETCONSTANTBUFFERS_BUFFERS_EMPTY,
\r
2013 ///<summary>DeviceCSGetSamplersSamplersEmpty message.</summary>
\r
2014 DeviceCSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_CSGETSAMPLERS_SAMPLERS_EMPTY,
\r
2016 ///<summary>DeviceCreateVertexShaderDoubleFloatOpsNotSupported message.</summary>
\r
2017 DeviceCreateVertexShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED,
\r
2019 ///<summary>DeviceCreateHullShaderDoubleFloatOpsNotSupported message.</summary>
\r
2020 DeviceCreateHullShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED,
\r
2022 ///<summary>DeviceCreateDomainShaderDoubleFloatOpsNotSupported message.</summary>
\r
2023 DeviceCreateDomainShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED,
\r
2025 ///<summary>DeviceCreateGeometryShaderDoubleFloatOpsNotSupported message.</summary>
\r
2026 DeviceCreateGeometryShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED,
\r
2028 ///<summary>DeviceCreateGeometryShaderWithStreamOutputDoubleFloatOpsNotSupported message.</summary>
\r
2029 DeviceCreateGeometryShaderWithStreamOutputDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED,
\r
2031 ///<summary>DeviceCreatePixelShaderDoubleFloatOpsNotSupported message.</summary>
\r
2032 DeviceCreatePixelShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED,
\r
2034 ///<summary>DeviceCreateComputeShaderDoubleFloatOpsNotSupported message.</summary>
\r
2035 DeviceCreateComputeShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED,
\r
2037 ///<summary>CreateBufferInvalidStructureStride message.</summary>
\r
2038 CreateBufferInvalidStructureStride = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDSTRUCTURESTRIDE,
\r
2040 ///<summary>CreateShaderResourceViewInvalidFlags message.</summary>
\r
2041 CreateShaderResourceViewInvalidFlags = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFLAGS,
\r
2043 ///<summary>CreateUnorderedAccessViewInvalidResource message.</summary>
\r
2044 CreateUnorderedAccessViewInvalidResource = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE,
\r
2046 ///<summary>CreateUnorderedAccessViewInvalidDescription message.</summary>
\r
2047 CreateUnorderedAccessViewInvalidDescription = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDESC,
\r
2049 ///<summary>CreateUnorderedAccessViewInvalidFormat message.</summary>
\r
2050 CreateUnorderedAccessViewInvalidFormat = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT,
\r
2052 ///<summary>CreateUnorderedAccessViewInvalidDimensions message.</summary>
\r
2053 CreateUnorderedAccessViewInvalidDimensions = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS,
\r
2055 ///<summary>CreateUnorderedAccessViewUnrecognizedFormat message.</summary>
\r
2056 CreateUnorderedAccessViewUnrecognizedFormat = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT,
\r
2058 ///<summary>DeviceOMSetRenderTargetsAndUnorderedAccessViewsHazard message.</summary>
\r
2059 DeviceOMSetRenderTargetsAndUnorderedAccessViewsHazard = D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_HAZARD,
\r
2061 ///<summary>DeviceOMSetRenderTargetsAndUnorderedAccessViewsOverlappingOldSlots message.</summary>
\r
2062 DeviceOMSetRenderTargetsAndUnorderedAccessViewsOverlappingOldSlots = D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_OVERLAPPING_OLD_SLOTS,
\r
2064 ///<summary>DeviceOMSetRenderTargetsAndUnorderedAccessViewsNoOp message.</summary>
\r
2065 DeviceOMSetRenderTargetsAndUnorderedAccessViewsNoOp = D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_NO_OP,
\r
2067 ///<summary>CSSetUnorderedAccessViewsUnbindDeletingObject message.</summary>
\r
2068 CSSetUnorderedAccessViewsUnbindDeletingObject = D3D11_MESSAGE_ID_CSSETUNORDEREDACCESSVIEWS_UNBINDDELETINGOBJECT,
\r
2070 ///<summary>PSSetUnorderedAccessViewsUnbindDeletingObject message.</summary>
\r
2071 PSSetUnorderedAccessViewsUnbindDeletingObject = D3D11_MESSAGE_ID_PSSETUNORDEREDACCESSVIEWS_UNBINDDELETINGOBJECT,
\r
2073 ///<summary>CreateUnorderedAccessViewInvalidArgumentReturn message.</summary>
\r
2074 CreateUnorderedAccessViewInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDARG_RETURN,
\r
2076 ///<summary>CreateUnorderedAccessViewOutOfMemoryReturn message.</summary>
\r
2077 CreateUnorderedAccessViewOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_OUTOFMEMORY_RETURN,
\r
2079 ///<summary>CreateUnorderedAccessViewTooManyObjects message.</summary>
\r
2080 CreateUnorderedAccessViewTooManyObjects = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_TOOMANYOBJECTS,
\r
2082 ///<summary>DeviceCSSetUnorderedAccessViewsHazard message.</summary>
\r
2083 DeviceCSSetUnorderedAccessViewsHazard = D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_HAZARD,
\r
2085 ///<summary>ClearUnorderedAccessViewDenormalizeFlush message.</summary>
\r
2086 ClearUnorderedAccessViewDenormalizeFlush = D3D11_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_DENORMFLUSH,
\r
2088 ///<summary>DeviceCSSetUnorderedAccessViewsEmpty message.</summary>
\r
2089 DeviceCSSetUnorderedAccessViewsEmpty = D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSS_VIEWS_EMPTY,
\r
2091 ///<summary>DeviceCSGetUnorderedAccessViewsEmpty message.</summary>
\r
2092 DeviceCSGetUnorderedAccessViewsEmpty = D3D11_MESSAGE_ID_DEVICE_CSGETUNORDEREDACCESSS_VIEWS_EMPTY,
\r
2094 ///<summary>CreateUnorderedAccessViewInvalidFlags message.</summary>
\r
2095 CreateUnorderedAccessViewInvalidFlags = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS,
\r
2097 ///<summary>DeviceDispatchIndirectInvalidArgBuffer message.</summary>
\r
2098 DeviceDispatchIndirectInvalidArgBuffer = D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_INVALID_ARG_BUFFER,
\r
2100 ///<summary>DeviceDispatchIndirectOffsetUnaligned message.</summary>
\r
2101 DeviceDispatchIndirectOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_OFFSET_UNALIGNED,
\r
2103 ///<summary>DeviceDispatchIndirectOffsetOverflow message.</summary>
\r
2104 DeviceDispatchIndirectOffsetOverflow = D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_OFFSET_OVERFLOW,
\r
2106 ///<summary>DeviceSetResourceMinLodInvalidContext message.</summary>
\r
2107 DeviceSetResourceMinLodInvalidContext = D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDCONTEXT,
\r
2109 ///<summary>DeviceSetResourceMinLodInvalidResource message.</summary>
\r
2110 DeviceSetResourceMinLodInvalidResource = D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDRESOURCE,
\r
2112 ///<summary>DeviceSetResourceMinLodInvalidMinLod message.</summary>
\r
2113 DeviceSetResourceMinLodInvalidMinLod = D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDMINLOD,
\r
2115 ///<summary>DeviceGetResourceMinLodInvalidContext message.</summary>
\r
2116 DeviceGetResourceMinLodInvalidContext = D3D11_MESSAGE_ID_DEVICE_GETRESOURCEMINLOD_INVALIDCONTEXT,
\r
2118 ///<summary>DeviceGetResourceMinLodInvalidResource message.</summary>
\r
2119 DeviceGetResourceMinLodInvalidResource = D3D11_MESSAGE_ID_DEVICE_GETRESOURCEMINLOD_INVALIDRESOURCE,
\r
2121 ///<summary>OMSetDepthStencilUnbindDeletingObject message.</summary>
\r
2122 OMSetDepthStencilUnbindDeletingObject = D3D11_MESSAGE_ID_OMSETDEPTHSTENCIL_UNBINDDELETINGOBJECT,
\r
2124 ///<summary>ClearDepthStencilViewDepthReadOnly message.</summary>
\r
2125 ClearDepthStencilViewDepthReadOnly = D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_DEPTH_READONLY,
\r
2127 ///<summary>ClearDepthStencilViewStencilReadOnly message.</summary>
\r
2128 ClearDepthStencilViewStencilReadOnly = D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_STENCIL_READONLY,
\r
2130 ///<summary>CheckFeatureSupportFormatDeprecated message.</summary>
\r
2131 CheckFeatureSupportFormatDeprecated = D3D11_MESSAGE_ID_CHECKFEATURESUPPORT_FORMAT_DEPRECATED,
\r
2133 ///<summary>DeviceUnorderedAccessViewReturnTypeMismatch message.</summary>
\r
2134 DeviceUnorderedAccessViewReturnTypeMismatch = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_RETURN_TYPE_MISMATCH,
\r
2136 ///<summary>DeviceUnorderedAccessViewNotSet message.</summary>
\r
2137 DeviceUnorderedAccessViewNotSet = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_NOT_SET,
\r
2139 ///<summary>DeviceDrawUnorderedAccessViewRenderTargetViewOverlap message.</summary>
\r
2140 DeviceDrawUnorderedAccessViewRenderTargetViewOverlap = D3D11_MESSAGE_ID_DEVICE_DRAW_UNORDEREDACCESSVIEW_RENDERTARGETVIEW_OVERLAP,
\r
2142 ///<summary>DeviceUnorderedAccessViewDimensionMismatch message.</summary>
\r
2143 DeviceUnorderedAccessViewDimensionMismatch = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_DIMENSION_MISMATCH,
\r
2145 ///<summary>DeviceUnorderedAccessViewAppendUnsupported message.</summary>
\r
2146 DeviceUnorderedAccessViewAppendUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_APPEND_UNSUPPORTED,
\r
2148 ///<summary>DeviceUnorderedAccessViewAtomicsUnsupported message.</summary>
\r
2149 DeviceUnorderedAccessViewAtomicsUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMICS_UNSUPPORTED,
\r
2151 ///<summary>DeviceUnorderedAccessViewStructureStrideMismatch message.</summary>
\r
2152 DeviceUnorderedAccessViewStructureStrideMismatch = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_STRUCTURE_STRIDE_MISMATCH,
\r
2154 ///<summary>DeviceUnorderedAccessViewBufferTypeMismatch message.</summary>
\r
2155 DeviceUnorderedAccessViewBufferTypeMismatch = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_BUFFER_TYPE_MISMATCH,
\r
2157 ///<summary>DeviceUnorderedAccessViewRawUnsupported message.</summary>
\r
2158 DeviceUnorderedAccessViewRawUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_RAW_UNSUPPORTED,
\r
2160 ///<summary>DeviceUnorderedAccessViewFormatLdUnsupported message.</summary>
\r
2161 DeviceUnorderedAccessViewFormatLdUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_FORMAT_LD_UNSUPPORTED,
\r
2163 ///<summary>DeviceUnorderedAccessViewFormatStoreUnsupported message.</summary>
\r
2164 DeviceUnorderedAccessViewFormatStoreUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_FORMAT_STORE_UNSUPPORTED,
\r
2166 ///<summary>DeviceUnorderedAccessViewAtomicAddUnsupported message.</summary>
\r
2167 DeviceUnorderedAccessViewAtomicAddUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_ADD_UNSUPPORTED,
\r
2169 ///<summary>DeviceUnorderedAccessViewAtomicBitwiseOpsUnsupported message.</summary>
\r
2170 DeviceUnorderedAccessViewAtomicBitwiseOpsUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_BITWISE_OPS_UNSUPPORTED,
\r
2172 ///<summary>DeviceUnorderedAccessViewAtomicCmpStoreCmpExchangeUnsupported message.</summary>
\r
2173 DeviceUnorderedAccessViewAtomicCmpStoreCmpExchangeUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_CMPSTORE_CMPEXCHANGE_UNSUPPORTED,
\r
2175 ///<summary>DeviceUnorderedAccessViewAtomicExchangeUnsupported message.</summary>
\r
2176 DeviceUnorderedAccessViewAtomicExchangeUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_EXCHANGE_UNSUPPORTED,
\r
2178 ///<summary>DeviceUnorderedAccessViewAtomicSignedMinmaxUnsupported message.</summary>
\r
2179 DeviceUnorderedAccessViewAtomicSignedMinmaxUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_SIGNED_MINMAX_UNSUPPORTED,
\r
2181 ///<summary>DeviceUnorderedAccessViewAtomicUnsignedMinmaxUnsupported message.</summary>
\r
2182 DeviceUnorderedAccessViewAtomicUnsignedMinmaxUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_UNSIGNED_MINMAX_UNSUPPORTED,
\r
2184 ///<summary>DeviceDispatchBoundResourceMapped message.</summary>
\r
2185 DeviceDispatchBoundResourceMapped = D3D11_MESSAGE_ID_DEVICE_DISPATCH_BOUND_RESOURCE_MAPPED,
\r
2187 ///<summary>DeviceDispatchThreadGroupCountOverflow message.</summary>
\r
2188 DeviceDispatchThreadGroupCountOverflow = D3D11_MESSAGE_ID_DEVICE_DISPATCH_THREADGROUPCOUNT_OVERFLOW,
\r
2190 ///<summary>DeviceDispatchThreadGroupCountZero message.</summary>
\r
2191 DeviceDispatchThreadGroupCountZero = D3D11_MESSAGE_ID_DEVICE_DISPATCH_THREADGROUPCOUNT_ZERO,
\r
2193 ///<summary>DeviceShaderResourceViewStructureStrideMismatch message.</summary>
\r
2194 DeviceShaderResourceViewStructureStrideMismatch = D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_STRUCTURE_STRIDE_MISMATCH,
\r
2196 ///<summary>DeviceShaderResourceViewBufferTypeMismatch message.</summary>
\r
2197 DeviceShaderResourceViewBufferTypeMismatch = D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_BUFFER_TYPE_MISMATCH,
\r
2199 ///<summary>DeviceShaderResourceViewRawUnsupported message.</summary>
\r
2200 DeviceShaderResourceViewRawUnsupported = D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_RAW_UNSUPPORTED,
\r
2202 ///<summary>DeviceDispatchUnsupported message.</summary>
\r
2203 DeviceDispatchUnsupported = D3D11_MESSAGE_ID_DEVICE_DISPATCH_UNSUPPORTED,
\r
2205 ///<summary>DeviceDispatchIndirectUnsupported message.</summary>
\r
2206 DeviceDispatchIndirectUnsupported = D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_UNSUPPORTED,
\r
2208 ///<summary>CopyStructureCountInvalidOffset message.</summary>
\r
2209 CopyStructureCountInvalidOffset = D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDOFFSET,
\r
2211 ///<summary>CopyStructureCountLargeOffset message.</summary>
\r
2212 CopyStructureCountLargeOffset = D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_LARGEOFFSET,
\r
2214 ///<summary>CopyStructureCountInvalidDestinationState message.</summary>
\r
2215 CopyStructureCountInvalidDestinationState = D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDDESTINATIONSTATE,
\r
2217 ///<summary>CopyStructureCountInvalidSourceState message.</summary>
\r
2218 CopyStructureCountInvalidSourceState = D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDSOURCESTATE,
\r
2220 ///<summary>CheckFormatSupportFormatNotSupported message.</summary>
\r
2221 CheckFormatSupportFormatNotSupported = D3D11_MESSAGE_ID_CHECKFORMATSUPPORT_FORMAT_NOT_SUPPORTED,
\r
2223 ///<summary>DeviceCSSetUnorderedAccessViewsInvalidView message.</summary>
\r
2224 DeviceCSSetUnorderedAccessViewsInvalidView = D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_INVALIDVIEW,
\r
2226 ///<summary>DeviceCSSetUnorderedAccessViewsInvalidOffset message.</summary>
\r
2227 DeviceCSSetUnorderedAccessViewsInvalidOffset = D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_INVALIDOFFSET,
\r
2229 ///<summary>DeviceCSSetUnorderedAccessViewsTooManyViews message.</summary>
\r
2230 DeviceCSSetUnorderedAccessViewsTooManyViews = D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_TOOMANYVIEWS,
\r
2232 ///<summary>ClearUnorderedAccessViewFloatInvalidFormat message.</summary>
\r
2233 ClearUnorderedAccessViewFloatInvalidFormat = D3D11_MESSAGE_ID_CLEARUNORDEREDACCESSVIEWFLOAT_INVALIDFORMAT,
\r
2235 ///<summary>DeviceUnorderedAccessViewCounterUnsupported message.</summary>
\r
2236 DeviceUnorderedAccessViewCounterUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_COUNTER_UNSUPPORTED,
\r
2238 ///<summary>RefWarning message.</summary>
\r
2239 RefWarning = D3D11_MESSAGE_ID_REF_WARNING
\r