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[dtxmania/dtxmania.git] / 110401(DTXMania089) / SlimDXc_Jun2010(VC++2008) / source / direct3d11 / DebugMessageID11.h
1 /*\r
2 * Copyright (c) 2007-2010 SlimDX Group\r
3\r
4 * Permission is hereby granted, free of charge, to any person obtaining a copy\r
5 * of this software and associated documentation files (the "Software"), to deal\r
6 * in the Software without restriction, including without limitation the rights\r
7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
8 * copies of the Software, and to permit persons to whom the Software is\r
9 * furnished to do so, subject to the following conditions:\r
10\r
11 * The above copyright notice and this permission notice shall be included in\r
12 * all copies or substantial portions of the Software.\r
13\r
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
20 * THE SOFTWARE.\r
21 */\r
22 #pragma once\r
23 \r
24 namespace SlimDX\r
25 {\r
26         namespace Direct3D11\r
27         {\r
28                 public enum class DebugMessageId : System::Int32\r
29                 {\r
30                         ///<summary>Unknown message.</summary>\r
31                         Unknown = D3D11_MESSAGE_ID_UNKNOWN,\r
32 \r
33                         ///<summary>DeviceIASetVertexBuffersHazard message.</summary>\r
34                         DeviceIASetVertexBuffersHazard = D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_HAZARD,\r
35 \r
36                         ///<summary>DeviceIASetIndexBufferHazard message.</summary>\r
37                         DeviceIASetIndexBufferHazard = D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_HAZARD,\r
38 \r
39                         ///<summary>DeviceVSSetShaderResourcesHazard message.</summary>\r
40                         DeviceVSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_HAZARD,\r
41 \r
42                         ///<summary>DeviceVSSetConstantBuffersHazard message.</summary>\r
43                         DeviceVSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_HAZARD,\r
44 \r
45                         ///<summary>DeviceGSSetShaderResourcesHazard message.</summary>\r
46                         DeviceGSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_HAZARD,\r
47 \r
48                         ///<summary>DeviceGSSetConstantBuffersHazard message.</summary>\r
49                         DeviceGSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_HAZARD,\r
50 \r
51                         ///<summary>DevicePSSetShaderResourcesHazard message.</summary>\r
52                         DevicePSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_HAZARD,\r
53 \r
54                         ///<summary>DevicePSSetConstantBuffersHazard message.</summary>\r
55                         DevicePSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_HAZARD,\r
56 \r
57                         ///<summary>DeviceOMSetRenderTargetsHazard message.</summary>\r
58                         DeviceOMSetRenderTargetsHazard = D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETS_HAZARD,\r
59 \r
60                         ///<summary>DeviceSOSetTargetsHazard message.</summary>\r
61                         DeviceSOSetTargetsHazard = D3D11_MESSAGE_ID_DEVICE_SOSETTARGETS_HAZARD,\r
62 \r
63                         ///<summary>StringFromApplication message.</summary>\r
64                         StringFromApplication = D3D11_MESSAGE_ID_STRING_FROM_APPLICATION,\r
65 \r
66                         ///<summary>CorruptedThis message.</summary>\r
67                         CorruptedThis = D3D11_MESSAGE_ID_CORRUPTED_THIS,\r
68 \r
69                         ///<summary>CorruptedParameter1 message.</summary>\r
70                         CorruptedParameter1 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER1,\r
71 \r
72                         ///<summary>CorruptedParameter2 message.</summary>\r
73                         CorruptedParameter2 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER2,\r
74 \r
75                         ///<summary>CorruptedParameter3 message.</summary>\r
76                         CorruptedParameter3 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER3,\r
77 \r
78                         ///<summary>CorruptedParameter4 message.</summary>\r
79                         CorruptedParameter4 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER4,\r
80 \r
81                         ///<summary>CorruptedParameter5 message.</summary>\r
82                         CorruptedParameter5 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER5,\r
83 \r
84                         ///<summary>CorruptedParameter6 message.</summary>\r
85                         CorruptedParameter6 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER6,\r
86 \r
87                         ///<summary>CorruptedParameter7 message.</summary>\r
88                         CorruptedParameter7 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER7,\r
89 \r
90                         ///<summary>CorruptedParameter8 message.</summary>\r
91                         CorruptedParameter8 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER8,\r
92 \r
93                         ///<summary>CorruptedParameter9 message.</summary>\r
94                         CorruptedParameter9 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER9,\r
95 \r
96                         ///<summary>CorruptedParameter10 message.</summary>\r
97                         CorruptedParameter10 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER10,\r
98 \r
99                         ///<summary>CorruptedParameter11 message.</summary>\r
100                         CorruptedParameter11 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER11,\r
101 \r
102                         ///<summary>CorruptedParameter12 message.</summary>\r
103                         CorruptedParameter12 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER12,\r
104 \r
105                         ///<summary>CorruptedParameter13 message.</summary>\r
106                         CorruptedParameter13 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER13,\r
107 \r
108                         ///<summary>CorruptedParameter14 message.</summary>\r
109                         CorruptedParameter14 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER14,\r
110 \r
111                         ///<summary>CorruptedParameter15 message.</summary>\r
112                         CorruptedParameter15 = D3D11_MESSAGE_ID_CORRUPTED_PARAMETER15,\r
113 \r
114                         ///<summary>CorruptedMultithreading message.</summary>\r
115                         CorruptedMultithreading = D3D11_MESSAGE_ID_CORRUPTED_MULTITHREADING,\r
116 \r
117                         ///<summary>MessageReportingOutOfMemory message.</summary>\r
118                         MessageReportingOutOfMemory = D3D11_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY,\r
119 \r
120                         ///<summary>IASetInputLayoutUnbindDeletingObject message.</summary>\r
121                         IASetInputLayoutUnbindDeletingObject = D3D11_MESSAGE_ID_IASETINPUTLAYOUT_UNBINDDELETINGOBJECT,\r
122 \r
123                         ///<summary>IASetVertexBuffersUnbindDeletingObject message.</summary>\r
124                         IASetVertexBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_UNBINDDELETINGOBJECT,\r
125 \r
126                         ///<summary>IASetIndexBufferUnbindDeletingObject message.</summary>\r
127                         IASetIndexBufferUnbindDeletingObject = D3D11_MESSAGE_ID_IASETINDEXBUFFER_UNBINDDELETINGOBJECT,\r
128 \r
129                         ///<summary>VSSetShaderUnbindDeletingObject message.</summary>\r
130                         VSSetShaderUnbindDeletingObject = D3D11_MESSAGE_ID_VSSETSHADER_UNBINDDELETINGOBJECT,\r
131 \r
132                         ///<summary>VSSetShaderResourcesUnbindDeletingObject message.</summary>\r
133                         VSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_VSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,\r
134 \r
135                         ///<summary>VSSetConstantBuffersUnbindDeletingObject message.</summary>\r
136                         VSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_VSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,\r
137 \r
138                         ///<summary>VSSetSamplersUnbindDeletingObject message.</summary>\r
139                         VSSetSamplersUnbindDeletingObject = D3D11_MESSAGE_ID_VSSETSAMPLERS_UNBINDDELETINGOBJECT,\r
140 \r
141                         ///<summary>GSSetShaderUnbindDeletingObject message.</summary>\r
142                         GSSetShaderUnbindDeletingObject = D3D11_MESSAGE_ID_GSSETSHADER_UNBINDDELETINGOBJECT,\r
143 \r
144                         ///<summary>GSSetShaderResourcesUnbindDeletingObject message.</summary>\r
145                         GSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_GSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,\r
146 \r
147                         ///<summary>GSSetConstantBuffersUnbindDeletingObject message.</summary>\r
148                         GSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_GSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,\r
149 \r
150                         ///<summary>GSSetSamplersUnbindDeletingObject message.</summary>\r
151                         GSSetSamplersUnbindDeletingObject = D3D11_MESSAGE_ID_GSSETSAMPLERS_UNBINDDELETINGOBJECT,\r
152 \r
153                         ///<summary>SOSetTargetsUnbindDeletingObject message.</summary>\r
154                         SOSetTargetsUnbindDeletingObject = D3D11_MESSAGE_ID_SOSETTARGETS_UNBINDDELETINGOBJECT,\r
155 \r
156                         ///<summary>PSSetShaderUnbindDeletingObject message.</summary>\r
157                         PSSetShaderUnbindDeletingObject = D3D11_MESSAGE_ID_PSSETSHADER_UNBINDDELETINGOBJECT,\r
158 \r
159                         ///<summary>PSSetShaderResourcesUnbindDeletingObject message.</summary>\r
160                         PSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_PSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,\r
161 \r
162                         ///<summary>PSSetConstantBuffersUnbindDeletingObject message.</summary>\r
163                         PSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_PSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,\r
164 \r
165                         ///<summary>PSSetSamplersUnbindDeletingObject message.</summary>\r
166                         PSSetSamplersUnbindDeletingObject = D3D11_MESSAGE_ID_PSSETSAMPLERS_UNBINDDELETINGOBJECT,\r
167 \r
168                         ///<summary>RSSetStateUnbindDeletingObject message.</summary>\r
169                         RSSetStateUnbindDeletingObject = D3D11_MESSAGE_ID_RSSETSTATE_UNBINDDELETINGOBJECT,\r
170 \r
171                         ///<summary>OMSetBlendStateUnbindDeletingObject message.</summary>\r
172                         OMSetBlendStateUnbindDeletingObject = D3D11_MESSAGE_ID_OMSETBLENDSTATE_UNBINDDELETINGOBJECT,\r
173 \r
174                         ///<summary>OMSetDepthStencilStateUnbindDeletingObject message.</summary>\r
175                         OMSetDepthStencilStateUnbindDeletingObject = D3D11_MESSAGE_ID_OMSETDEPTHSTENCILSTATE_UNBINDDELETINGOBJECT,\r
176 \r
177                         ///<summary>OMSetRenderTargetsUnbindDeletingObject message.</summary>\r
178                         OMSetRenderTargetsUnbindDeletingObject = D3D11_MESSAGE_ID_OMSETRENDERTARGETS_UNBINDDELETINGOBJECT,\r
179 \r
180                         ///<summary>SetPredicationUnbindDeletingObject message.</summary>\r
181                         SetPredicationUnbindDeletingObject = D3D11_MESSAGE_ID_SETPREDICATION_UNBINDDELETINGOBJECT,\r
182 \r
183                         ///<summary>GetPrivateDataMoreData message.</summary>\r
184                         GetPrivateDataMoreData = D3D11_MESSAGE_ID_GETPRIVATEDATA_MOREDATA,\r
185 \r
186                         ///<summary>SetPrivateDataInvalidFreeData message.</summary>\r
187                         SetPrivateDataInvalidFreeData = D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA,\r
188 \r
189                         ///<summary>SetPrivateDataInvalidIUnknown message.</summary>\r
190                         SetPrivateDataInvalidIUnknown = D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDIUNKNOWN,\r
191 \r
192                         ///<summary>SetPrivateDataInvalidFlags message.</summary>\r
193                         SetPrivateDataInvalidFlags = D3D11_MESSAGE_ID_SETPRIVATEDATA_INVALIDFLAGS,\r
194 \r
195                         ///<summary>SetPrivateDataChangingParameters message.</summary>\r
196                         SetPrivateDataChangingParameters = D3D11_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS,\r
197 \r
198                         ///<summary>SetPrivateDataOutOfMemory message.</summary>\r
199                         SetPrivateDataOutOfMemory = D3D11_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY,\r
200 \r
201                         ///<summary>CreateBufferUnrecognizedFormat message.</summary>\r
202                         CreateBufferUnrecognizedFormat = D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDFORMAT,\r
203 \r
204                         ///<summary>CreateBufferInvalidSamples message.</summary>\r
205                         CreateBufferInvalidSamples = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDSAMPLES,\r
206 \r
207                         ///<summary>CreateBufferUnrecognizedUsage message.</summary>\r
208                         CreateBufferUnrecognizedUsage = D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDUSAGE,\r
209 \r
210                         ///<summary>CreateBufferUnrecognizedBindFlags message.</summary>\r
211                         CreateBufferUnrecognizedBindFlags = D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDBINDFLAGS,\r
212 \r
213                         ///<summary>CreateBufferUnrecognizedCPUAccessFlags message.</summary>\r
214                         CreateBufferUnrecognizedCPUAccessFlags = D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDCPUACCESSFLAGS,\r
215 \r
216                         ///<summary>CreateBufferUnrecognizedMiscellaneousFlags message.</summary>\r
217                         CreateBufferUnrecognizedMiscellaneousFlags = D3D11_MESSAGE_ID_CREATEBUFFER_UNRECOGNIZEDMISCFLAGS,\r
218 \r
219                         ///<summary>CreateBufferInvalidCPUAccessFlags message.</summary>\r
220                         CreateBufferInvalidCPUAccessFlags = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDCPUACCESSFLAGS,\r
221 \r
222                         ///<summary>CreateBufferInvalidBindFlags message.</summary>\r
223                         CreateBufferInvalidBindFlags = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDBINDFLAGS,\r
224 \r
225                         ///<summary>CreateBufferInvalidInitialData message.</summary>\r
226                         CreateBufferInvalidInitialData = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDINITIALDATA,\r
227 \r
228                         ///<summary>CreateBufferInvalidDimensions message.</summary>\r
229                         CreateBufferInvalidDimensions = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDDIMENSIONS,\r
230 \r
231                         ///<summary>CreateBufferInvalidMipLevels message.</summary>\r
232                         CreateBufferInvalidMipLevels = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDMIPLEVELS,\r
233 \r
234                         ///<summary>CreateBufferInvalidMiscellaneousFlags message.</summary>\r
235                         CreateBufferInvalidMiscellaneousFlags = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDMISCFLAGS,\r
236 \r
237                         ///<summary>CreateBufferInvalidArgumentReturn message.</summary>\r
238                         CreateBufferInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDARG_RETURN,\r
239 \r
240                         ///<summary>CreateBufferOutOfMemoryReturn message.</summary>\r
241                         CreateBufferOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEBUFFER_OUTOFMEMORY_RETURN,\r
242 \r
243                         ///<summary>CreateBufferNullDescription message.</summary>\r
244                         CreateBufferNullDescription = D3D11_MESSAGE_ID_CREATEBUFFER_NULLDESC,\r
245 \r
246                         ///<summary>CreateBufferInvalidConstantBufferBindings message.</summary>\r
247                         CreateBufferInvalidConstantBufferBindings = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDCONSTANTBUFFERBINDINGS,\r
248 \r
249                         ///<summary>CreateBufferLargeAllocation message.</summary>\r
250                         CreateBufferLargeAllocation = D3D11_MESSAGE_ID_CREATEBUFFER_LARGEALLOCATION,\r
251 \r
252                         ///<summary>CreateTexture1DUnrecognizedFormat message.</summary>\r
253                         CreateTexture1DUnrecognizedFormat = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDFORMAT,\r
254 \r
255                         ///<summary>CreateTexture1DUnsupportedFormat message.</summary>\r
256                         CreateTexture1DUnsupportedFormat = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNSUPPORTEDFORMAT,\r
257 \r
258                         ///<summary>CreateTexture1DInvalidSamples message.</summary>\r
259                         CreateTexture1DInvalidSamples = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDSAMPLES,\r
260 \r
261                         ///<summary>CreateTexture1DUnrecognizedUsage message.</summary>\r
262                         CreateTexture1DUnrecognizedUsage = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDUSAGE,\r
263 \r
264                         ///<summary>CreateTexture1DUnrecognizedBindFlags message.</summary>\r
265                         CreateTexture1DUnrecognizedBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDBINDFLAGS,\r
266 \r
267                         ///<summary>CreateTexture1DUnrecognizedCPUAccessFlags message.</summary>\r
268                         CreateTexture1DUnrecognizedCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDCPUACCESSFLAGS,\r
269 \r
270                         ///<summary>CreateTexture1DUnrecognizedMiscellaneousFlags message.</summary>\r
271                         CreateTexture1DUnrecognizedMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_UNRECOGNIZEDMISCFLAGS,\r
272 \r
273                         ///<summary>CreateTexture1DInvalidCPUAccessFlags message.</summary>\r
274                         CreateTexture1DInvalidCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDCPUACCESSFLAGS,\r
275 \r
276                         ///<summary>CreateTexture1DInvalidBindFlags message.</summary>\r
277                         CreateTexture1DInvalidBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDBINDFLAGS,\r
278 \r
279                         ///<summary>CreateTexture1DInvalidInitialData message.</summary>\r
280                         CreateTexture1DInvalidInitialData = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDINITIALDATA,\r
281 \r
282                         ///<summary>CreateTexture1DInvalidDimensions message.</summary>\r
283                         CreateTexture1DInvalidDimensions = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDDIMENSIONS,\r
284 \r
285                         ///<summary>CreateTexture1DInvalidMipLevels message.</summary>\r
286                         CreateTexture1DInvalidMipLevels = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDMIPLEVELS,\r
287 \r
288                         ///<summary>CreateTexture1DInvalidMiscellaneousFlags message.</summary>\r
289                         CreateTexture1DInvalidMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDMISCFLAGS,\r
290 \r
291                         ///<summary>CreateTexture1DInvalidArgumentReturn message.</summary>\r
292                         CreateTexture1DInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATETEXTURE1D_INVALIDARG_RETURN,\r
293 \r
294                         ///<summary>CreateTexture1DOutOfMemoryReturn message.</summary>\r
295                         CreateTexture1DOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATETEXTURE1D_OUTOFMEMORY_RETURN,\r
296 \r
297                         ///<summary>CreateTexture1DNullDescription message.</summary>\r
298                         CreateTexture1DNullDescription = D3D11_MESSAGE_ID_CREATETEXTURE1D_NULLDESC,\r
299 \r
300                         ///<summary>CreateTexture1DLargeAllocation message.</summary>\r
301                         CreateTexture1DLargeAllocation = D3D11_MESSAGE_ID_CREATETEXTURE1D_LARGEALLOCATION,\r
302 \r
303                         ///<summary>CreateTexture2DUnrecognizedFormat message.</summary>\r
304                         CreateTexture2DUnrecognizedFormat = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDFORMAT,\r
305 \r
306                         ///<summary>CreateTexture2DUnsupportedFormat message.</summary>\r
307                         CreateTexture2DUnsupportedFormat = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNSUPPORTEDFORMAT,\r
308 \r
309                         ///<summary>CreateTexture2DInvalidSamples message.</summary>\r
310                         CreateTexture2DInvalidSamples = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDSAMPLES,\r
311 \r
312                         ///<summary>CreateTexture2DUnrecognizedUsage message.</summary>\r
313                         CreateTexture2DUnrecognizedUsage = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDUSAGE,\r
314 \r
315                         ///<summary>CreateTexture2DUnrecognizedBindFlags message.</summary>\r
316                         CreateTexture2DUnrecognizedBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDBINDFLAGS,\r
317 \r
318                         ///<summary>CreateTexture2DUnrecognizedCPUAccessFlags message.</summary>\r
319                         CreateTexture2DUnrecognizedCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDCPUACCESSFLAGS,\r
320 \r
321                         ///<summary>CreateTexture2DUnrecognizedMiscellaneousFlags message.</summary>\r
322                         CreateTexture2DUnrecognizedMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_UNRECOGNIZEDMISCFLAGS,\r
323 \r
324                         ///<summary>CreateTexture2DInvalidCPUAccessFlags message.</summary>\r
325                         CreateTexture2DInvalidCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDCPUACCESSFLAGS,\r
326 \r
327                         ///<summary>CreateTexture2DInvalidBindFlags message.</summary>\r
328                         CreateTexture2DInvalidBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDBINDFLAGS,\r
329 \r
330                         ///<summary>CreateTexture2DInvalidInitialData message.</summary>\r
331                         CreateTexture2DInvalidInitialData = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDINITIALDATA,\r
332 \r
333                         ///<summary>CreateTexture2DInvalidDimensions message.</summary>\r
334                         CreateTexture2DInvalidDimensions = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDDIMENSIONS,\r
335 \r
336                         ///<summary>CreateTexture2DInvalidMipLevels message.</summary>\r
337                         CreateTexture2DInvalidMipLevels = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDMIPLEVELS,\r
338 \r
339                         ///<summary>CreateTexture2DInvalidMiscellaneousFlags message.</summary>\r
340                         CreateTexture2DInvalidMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDMISCFLAGS,\r
341 \r
342                         ///<summary>CreateTexture2DInvalidArgumentReturn message.</summary>\r
343                         CreateTexture2DInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATETEXTURE2D_INVALIDARG_RETURN,\r
344 \r
345                         ///<summary>CreateTexture2DOutOfMemoryReturn message.</summary>\r
346                         CreateTexture2DOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATETEXTURE2D_OUTOFMEMORY_RETURN,\r
347 \r
348                         ///<summary>CreateTexture2DNullDescription message.</summary>\r
349                         CreateTexture2DNullDescription = D3D11_MESSAGE_ID_CREATETEXTURE2D_NULLDESC,\r
350 \r
351                         ///<summary>CreateTexture2DLargeAllocation message.</summary>\r
352                         CreateTexture2DLargeAllocation = D3D11_MESSAGE_ID_CREATETEXTURE2D_LARGEALLOCATION,\r
353 \r
354                         ///<summary>CreateTexture3DUnrecognizedFormat message.</summary>\r
355                         CreateTexture3DUnrecognizedFormat = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDFORMAT,\r
356 \r
357                         ///<summary>CreateTexture3DUnsupportedFormat message.</summary>\r
358                         CreateTexture3DUnsupportedFormat = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNSUPPORTEDFORMAT,\r
359 \r
360                         ///<summary>CreateTexture3DInvalidSamples message.</summary>\r
361                         CreateTexture3DInvalidSamples = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDSAMPLES,\r
362 \r
363                         ///<summary>CreateTexture3DUnrecognizedUsage message.</summary>\r
364                         CreateTexture3DUnrecognizedUsage = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDUSAGE,\r
365 \r
366                         ///<summary>CreateTexture3DUnrecognizedBindFlags message.</summary>\r
367                         CreateTexture3DUnrecognizedBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDBINDFLAGS,\r
368 \r
369                         ///<summary>CreateTexture3DUnrecognizedCPUAccessFlags message.</summary>\r
370                         CreateTexture3DUnrecognizedCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDCPUACCESSFLAGS,\r
371 \r
372                         ///<summary>CreateTexture3DUnrecognizedMiscellaneousFlags message.</summary>\r
373                         CreateTexture3DUnrecognizedMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_UNRECOGNIZEDMISCFLAGS,\r
374 \r
375                         ///<summary>CreateTexture3DInvalidCPUAccessFlags message.</summary>\r
376                         CreateTexture3DInvalidCPUAccessFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDCPUACCESSFLAGS,\r
377 \r
378                         ///<summary>CreateTexture3DInvalidBindFlags message.</summary>\r
379                         CreateTexture3DInvalidBindFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDBINDFLAGS,\r
380 \r
381                         ///<summary>CreateTexture3DInvalidInitialData message.</summary>\r
382                         CreateTexture3DInvalidInitialData = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDINITIALDATA,\r
383 \r
384                         ///<summary>CreateTexture3DInvalidDimensions message.</summary>\r
385                         CreateTexture3DInvalidDimensions = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDDIMENSIONS,\r
386 \r
387                         ///<summary>CreateTexture3DInvalidMipLevels message.</summary>\r
388                         CreateTexture3DInvalidMipLevels = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDMIPLEVELS,\r
389 \r
390                         ///<summary>CreateTexture3DInvalidMiscellaneousFlags message.</summary>\r
391                         CreateTexture3DInvalidMiscellaneousFlags = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDMISCFLAGS,\r
392 \r
393                         ///<summary>CreateTexture3DInvalidArgumentReturn message.</summary>\r
394                         CreateTexture3DInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATETEXTURE3D_INVALIDARG_RETURN,\r
395 \r
396                         ///<summary>CreateTexture3DOutOfMemoryReturn message.</summary>\r
397                         CreateTexture3DOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATETEXTURE3D_OUTOFMEMORY_RETURN,\r
398 \r
399                         ///<summary>CreateTexture3DNullDescription message.</summary>\r
400                         CreateTexture3DNullDescription = D3D11_MESSAGE_ID_CREATETEXTURE3D_NULLDESC,\r
401 \r
402                         ///<summary>CreateTexture3DLargeAllocation message.</summary>\r
403                         CreateTexture3DLargeAllocation = D3D11_MESSAGE_ID_CREATETEXTURE3D_LARGEALLOCATION,\r
404 \r
405                         ///<summary>CreateShaderResourceViewUnrecognizedFormat message.</summary>\r
406                         CreateShaderResourceViewUnrecognizedFormat = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT,\r
407 \r
408                         ///<summary>CreateShaderResourceViewInvalidDescription message.</summary>\r
409                         CreateShaderResourceViewInvalidDescription = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC,\r
410 \r
411                         ///<summary>CreateShaderResourceViewInvalidFormat message.</summary>\r
412                         CreateShaderResourceViewInvalidFormat = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT,\r
413 \r
414                         ///<summary>CreateShaderResourceViewInvalidDimensions message.</summary>\r
415                         CreateShaderResourceViewInvalidDimensions = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS,\r
416 \r
417                         ///<summary>CreateShaderResourceViewInvalidResource message.</summary>\r
418                         CreateShaderResourceViewInvalidResource = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE,\r
419 \r
420                         ///<summary>CreateShaderResourceViewTooManyObjects message.</summary>\r
421                         CreateShaderResourceViewTooManyObjects = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_TOOMANYOBJECTS,\r
422 \r
423                         ///<summary>CreateShaderResourceViewInvalidArgumentReturn message.</summary>\r
424                         CreateShaderResourceViewInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDARG_RETURN,\r
425 \r
426                         ///<summary>CreateShaderResourceViewOutOfMemoryReturn message.</summary>\r
427                         CreateShaderResourceViewOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_OUTOFMEMORY_RETURN,\r
428 \r
429                         ///<summary>CreateRenderTargetViewUnrecognizedFormat message.</summary>\r
430                         CreateRenderTargetViewUnrecognizedFormat = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT,\r
431 \r
432                         ///<summary>CreateRenderTargetViewUnsupportedFormat message.</summary>\r
433                         CreateRenderTargetViewUnsupportedFormat = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT,\r
434 \r
435                         ///<summary>CreateRenderTargetViewInvalidDescription message.</summary>\r
436                         CreateRenderTargetViewInvalidDescription = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC,\r
437 \r
438                         ///<summary>CreateRenderTargetViewInvalidFormat message.</summary>\r
439                         CreateRenderTargetViewInvalidFormat = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT,\r
440 \r
441                         ///<summary>CreateRenderTargetViewInvalidDimensions message.</summary>\r
442                         CreateRenderTargetViewInvalidDimensions = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS,\r
443 \r
444                         ///<summary>CreateRenderTargetViewInvalidResource message.</summary>\r
445                         CreateRenderTargetViewInvalidResource = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE,\r
446 \r
447                         ///<summary>CreateRenderTargetViewTooManyObjects message.</summary>\r
448                         CreateRenderTargetViewTooManyObjects = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_TOOMANYOBJECTS,\r
449 \r
450                         ///<summary>CreateRenderTargetViewInvalidArgumentReturn message.</summary>\r
451                         CreateRenderTargetViewInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDARG_RETURN,\r
452 \r
453                         ///<summary>CreateRenderTargetViewOutOfMemoryReturn message.</summary>\r
454                         CreateRenderTargetViewOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATERENDERTARGETVIEW_OUTOFMEMORY_RETURN,\r
455 \r
456                         ///<summary>CreateDepthStencilViewUnrecognizedFormat message.</summary>\r
457                         CreateDepthStencilViewUnrecognizedFormat = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT,\r
458 \r
459                         ///<summary>CreateDepthStencilViewInvalidDescription message.</summary>\r
460                         CreateDepthStencilViewInvalidDescription = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC,\r
461 \r
462                         ///<summary>CreateDepthStencilViewInvalidFormat message.</summary>\r
463                         CreateDepthStencilViewInvalidFormat = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT,\r
464 \r
465                         ///<summary>CreateDepthStencilViewInvalidDimensions message.</summary>\r
466                         CreateDepthStencilViewInvalidDimensions = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS,\r
467 \r
468                         ///<summary>CreateDepthStencilViewInvalidResource message.</summary>\r
469                         CreateDepthStencilViewInvalidResource = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE,\r
470 \r
471                         ///<summary>CreateDepthStencilViewTooManyObjects message.</summary>\r
472                         CreateDepthStencilViewTooManyObjects = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_TOOMANYOBJECTS,\r
473 \r
474                         ///<summary>CreateDepthStencilViewInvalidArgumentReturn message.</summary>\r
475                         CreateDepthStencilViewInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDARG_RETURN,\r
476 \r
477                         ///<summary>CreateDepthStencilViewOutOfMemoryReturn message.</summary>\r
478                         CreateDepthStencilViewOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_OUTOFMEMORY_RETURN,\r
479 \r
480                         ///<summary>CreateInputLayoutOutOfMemory message.</summary>\r
481                         CreateInputLayoutOutOfMemory = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY,\r
482 \r
483                         ///<summary>CreateInputLayoutTooManyElements message.</summary>\r
484                         CreateInputLayoutTooManyElements = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS,\r
485 \r
486                         ///<summary>CreateInputLayoutInvalidFormat message.</summary>\r
487                         CreateInputLayoutInvalidFormat = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT,\r
488 \r
489                         ///<summary>CreateInputLayoutIncompatibleFormat message.</summary>\r
490                         CreateInputLayoutIncompatibleFormat = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT,\r
491 \r
492                         ///<summary>CreateInputLayoutInvalidSlot message.</summary>\r
493                         CreateInputLayoutInvalidSlot = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT,\r
494 \r
495                         ///<summary>CreateInputLayoutInvalidInputSlotClass message.</summary>\r
496                         CreateInputLayoutInvalidInputSlotClass = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS,\r
497 \r
498                         ///<summary>CreateInputLayoutStepRateSlotClassMismatch message.</summary>\r
499                         CreateInputLayoutStepRateSlotClassMismatch = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH,\r
500 \r
501                         ///<summary>CreateInputLayoutInvalidSlotClassChange message.</summary>\r
502                         CreateInputLayoutInvalidSlotClassChange = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE,\r
503 \r
504                         ///<summary>CreateInputLayoutInvalidStepRateChange message.</summary>\r
505                         CreateInputLayoutInvalidStepRateChange = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE,\r
506 \r
507                         ///<summary>CreateInputLayoutInvalidAlignment message.</summary>\r
508                         CreateInputLayoutInvalidAlignment = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT,\r
509 \r
510                         ///<summary>CreateInputLayoutDuplicateSemantic message.</summary>\r
511                         CreateInputLayoutDuplicateSemantic = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC,\r
512 \r
513                         ///<summary>CreateInputLayoutUnparseableInputSignature message.</summary>\r
514                         CreateInputLayoutUnparseableInputSignature = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE,\r
515 \r
516                         ///<summary>CreateInputLayoutNullSemantic message.</summary>\r
517                         CreateInputLayoutNullSemantic = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC,\r
518 \r
519                         ///<summary>CreateInputLayoutMissingElement message.</summary>\r
520                         CreateInputLayoutMissingElement = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT,\r
521 \r
522                         ///<summary>CreateInputLayoutNullDescription message.</summary>\r
523                         CreateInputLayoutNullDescription = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_NULLDESC,\r
524 \r
525                         ///<summary>CreateVertexShaderOutOfMemory message.</summary>\r
526                         CreateVertexShaderOutOfMemory = D3D11_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY,\r
527 \r
528                         ///<summary>CreateVertexShaderInvalidShaderBytecode message.</summary>\r
529                         CreateVertexShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE,\r
530 \r
531                         ///<summary>CreateVertexShaderInvalidShaderType message.</summary>\r
532                         CreateVertexShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE,\r
533 \r
534                         ///<summary>CreateGeometryShaderOutOfMemory message.</summary>\r
535                         CreateGeometryShaderOutOfMemory = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY,\r
536 \r
537                         ///<summary>CreateGeometryShaderInvalidShaderBytecode message.</summary>\r
538                         CreateGeometryShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE,\r
539 \r
540                         ///<summary>CreateGeometryShaderInvalidShaderType message.</summary>\r
541                         CreateGeometryShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE,\r
542 \r
543                         ///<summary>CreateGeometryShaderWithStreamOutputOutOfMemory message.</summary>\r
544                         CreateGeometryShaderWithStreamOutputOutOfMemory = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY,\r
545 \r
546                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidShaderBytecode message.</summary>\r
547                         CreateGeometryShaderWithStreamOutputInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE,\r
548 \r
549                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidShaderType message.</summary>\r
550                         CreateGeometryShaderWithStreamOutputInvalidShaderType = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE,\r
551 \r
552                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidEntryCount message.</summary>\r
553                         CreateGeometryShaderWithStreamOutputInvalidEntryCount = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES,\r
554 \r
555                         ///<summary>CreateGeometryShaderWithStreamOutputOutputStreamStrideUnused message.</summary>\r
556                         CreateGeometryShaderWithStreamOutputOutputStreamStrideUnused = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED,\r
557 \r
558                         ///<summary>CreateGeometryShaderWithStreamOutputUnexpectedDeclaration message.</summary>\r
559                         CreateGeometryShaderWithStreamOutputUnexpectedDeclaration = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDDECL,\r
560 \r
561                         ///<summary>CreateGeometryShaderWithStreamOutputExpectedDeclaration message.</summary>\r
562                         CreateGeometryShaderWithStreamOutputExpectedDeclaration = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_EXPECTEDDECL,\r
563 \r
564                         ///<summary>CreateGeometryShaderWithStreamOutputOutputSlot0Expected message.</summary>\r
565                         CreateGeometryShaderWithStreamOutputOutputSlot0Expected = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED,\r
566 \r
567                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidOutputSlot message.</summary>\r
568                         CreateGeometryShaderWithStreamOutputInvalidOutputSlot = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT,\r
569 \r
570                         ///<summary>CreateGeometryShaderWithStreamOutputOnlyOneElementPerSlot message.</summary>\r
571                         CreateGeometryShaderWithStreamOutputOnlyOneElementPerSlot = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT,\r
572 \r
573                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidComponentCount message.</summary>\r
574                         CreateGeometryShaderWithStreamOutputInvalidComponentCount = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT,\r
575 \r
576                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidStartComponentAndComponentCount message.</summary>\r
577                         CreateGeometryShaderWithStreamOutputInvalidStartComponentAndComponentCount = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT,\r
578 \r
579                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidGapDefinition message.</summary>\r
580                         CreateGeometryShaderWithStreamOutputInvalidGapDefinition = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION,\r
581 \r
582                         ///<summary>CreateGeometryShaderWithStreamOutputRepeatedOutput message.</summary>\r
583                         CreateGeometryShaderWithStreamOutputRepeatedOutput = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT,\r
584 \r
585                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidOutputStreamStride message.</summary>\r
586                         CreateGeometryShaderWithStreamOutputInvalidOutputStreamStride = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE,\r
587 \r
588                         ///<summary>CreateGeometryShaderWithStreamOutputMissingSemantic message.</summary>\r
589                         CreateGeometryShaderWithStreamOutputMissingSemantic = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC,\r
590 \r
591                         ///<summary>CreateGeometryShaderWithStreamOutputMaskMismatch message.</summary>\r
592                         CreateGeometryShaderWithStreamOutputMaskMismatch = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH,\r
593 \r
594                         ///<summary>CreateGeometryShaderWithStreamOutputCantHaveOnlyGaps message.</summary>\r
595                         CreateGeometryShaderWithStreamOutputCantHaveOnlyGaps = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS,\r
596 \r
597                         ///<summary>CreateGeometryShaderWithStreamOutputDeclarationTooComplex message.</summary>\r
598                         CreateGeometryShaderWithStreamOutputDeclarationTooComplex = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX,\r
599 \r
600                         ///<summary>CreateGeometryShaderWithStreamOutputMissingOutputSignature message.</summary>\r
601                         CreateGeometryShaderWithStreamOutputMissingOutputSignature = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE,\r
602 \r
603                         ///<summary>CreatePixelShaderOutOfMemory message.</summary>\r
604                         CreatePixelShaderOutOfMemory = D3D11_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY,\r
605 \r
606                         ///<summary>CreatePixelShaderInvalidShaderBytecode message.</summary>\r
607                         CreatePixelShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE,\r
608 \r
609                         ///<summary>CreatePixelShaderInvalidShaderType message.</summary>\r
610                         CreatePixelShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE,\r
611 \r
612                         ///<summary>CreateRasterizerStateInvalidFillMode message.</summary>\r
613                         CreateRasterizerStateInvalidFillMode = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE,\r
614 \r
615                         ///<summary>CreateRasterizerStateInvalidCullMode message.</summary>\r
616                         CreateRasterizerStateInvalidCullMode = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE,\r
617 \r
618                         ///<summary>CreateRasterizerStateInvalidDepthBiasClamp message.</summary>\r
619                         CreateRasterizerStateInvalidDepthBiasClamp = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP,\r
620 \r
621                         ///<summary>CreateRasterizerStateInvalidSlopeScaledDepthBias message.</summary>\r
622                         CreateRasterizerStateInvalidSlopeScaledDepthBias = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS,\r
623 \r
624                         ///<summary>CreateRasterizerStateTooManyObjects message.</summary>\r
625                         CreateRasterizerStateTooManyObjects = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_TOOMANYOBJECTS,\r
626 \r
627                         ///<summary>CreateRasterizerStateNullDescription message.</summary>\r
628                         CreateRasterizerStateNullDescription = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_NULLDESC,\r
629 \r
630                         ///<summary>CreateDepthStencilStateInvalidDepthWriteMask message.</summary>\r
631                         CreateDepthStencilStateInvalidDepthWriteMask = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK,\r
632 \r
633                         ///<summary>CreateDepthStencilStateInvalidDepthFunction message.</summary>\r
634                         CreateDepthStencilStateInvalidDepthFunction = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC,\r
635 \r
636                         ///<summary>CreateDepthStencilStateInvalidFrontFaceStencilFailOp message.</summary>\r
637                         CreateDepthStencilStateInvalidFrontFaceStencilFailOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP,\r
638 \r
639                         ///<summary>CreateDepthStencilStateInvalidFrontFaceStencilZFailOp message.</summary>\r
640                         CreateDepthStencilStateInvalidFrontFaceStencilZFailOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP,\r
641 \r
642                         ///<summary>CreateDepthStencilStateInvalidFrontFaceStencilPassOp message.</summary>\r
643                         CreateDepthStencilStateInvalidFrontFaceStencilPassOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP,\r
644 \r
645                         ///<summary>CreateDepthStencilStateInvalidFrontFaceStencilFunction message.</summary>\r
646                         CreateDepthStencilStateInvalidFrontFaceStencilFunction = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC,\r
647 \r
648                         ///<summary>CreateDepthStencilStateInvalidBackFaceStencilFailOp message.</summary>\r
649                         CreateDepthStencilStateInvalidBackFaceStencilFailOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP,\r
650 \r
651                         ///<summary>CreateDepthStencilStateInvalidBackFaceStencilZFailOp message.</summary>\r
652                         CreateDepthStencilStateInvalidBackFaceStencilZFailOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP,\r
653 \r
654                         ///<summary>CreateDepthStencilStateInvalidBackFaceStencilPassOp message.</summary>\r
655                         CreateDepthStencilStateInvalidBackFaceStencilPassOp = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP,\r
656 \r
657                         ///<summary>CreateDepthStencilStateInvalidBackFaceStencilFunction message.</summary>\r
658                         CreateDepthStencilStateInvalidBackFaceStencilFunction = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC,\r
659 \r
660                         ///<summary>CreateDepthStencilStateTooManyObjects message.</summary>\r
661                         CreateDepthStencilStateTooManyObjects = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_TOOMANYOBJECTS,\r
662 \r
663                         ///<summary>CreateDepthStencilStateNullDescription message.</summary>\r
664                         CreateDepthStencilStateNullDescription = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_NULLDESC,\r
665 \r
666                         ///<summary>CreateBlendStateInvalidSourceBlend message.</summary>\r
667                         CreateBlendStateInvalidSourceBlend = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND,\r
668 \r
669                         ///<summary>CreateBlendStateInvalidDestinationBlend message.</summary>\r
670                         CreateBlendStateInvalidDestinationBlend = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND,\r
671 \r
672                         ///<summary>CreateBlendStateInvalidBlendOperation message.</summary>\r
673                         CreateBlendStateInvalidBlendOperation = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP,\r
674 \r
675                         ///<summary>CreateBlendStateInvalidSourceBlendAlpha message.</summary>\r
676                         CreateBlendStateInvalidSourceBlendAlpha = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA,\r
677 \r
678                         ///<summary>CreateBlendStateInvalidDestinationBlendAlpha message.</summary>\r
679                         CreateBlendStateInvalidDestinationBlendAlpha = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA,\r
680 \r
681                         ///<summary>CreateBlendStateInvalidBlendOperationAlpha message.</summary>\r
682                         CreateBlendStateInvalidBlendOperationAlpha = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA,\r
683 \r
684                         ///<summary>CreateBlendStateInvalidRenderTargetWriteMask message.</summary>\r
685                         CreateBlendStateInvalidRenderTargetWriteMask = D3D11_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK,\r
686 \r
687                         ///<summary>CreateBlendStateTooManyObjects message.</summary>\r
688                         CreateBlendStateTooManyObjects = D3D11_MESSAGE_ID_CREATEBLENDSTATE_TOOMANYOBJECTS,\r
689 \r
690                         ///<summary>CreateBlendStateNullDescription message.</summary>\r
691                         CreateBlendStateNullDescription = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NULLDESC,\r
692 \r
693                         ///<summary>CreateSamplerStateInvalidFilter message.</summary>\r
694                         CreateSamplerStateInvalidFilter = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDFILTER,\r
695 \r
696                         ///<summary>CreateSamplerStateInvalidAddressU message.</summary>\r
697                         CreateSamplerStateInvalidAddressU = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSU,\r
698 \r
699                         ///<summary>CreateSamplerStateInvalidAddressV message.</summary>\r
700                         CreateSamplerStateInvalidAddressV = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSV,\r
701 \r
702                         ///<summary>CreateSamplerStateInvalidAddressW message.</summary>\r
703                         CreateSamplerStateInvalidAddressW = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDADDRESSW,\r
704 \r
705                         ///<summary>CreateSamplerStateInvalidMipLodBias message.</summary>\r
706                         CreateSamplerStateInvalidMipLodBias = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMIPLODBIAS,\r
707 \r
708                         ///<summary>CreateSamplerStateInvalidMaxAnisotropy message.</summary>\r
709                         CreateSamplerStateInvalidMaxAnisotropy = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXANISOTROPY,\r
710 \r
711                         ///<summary>CreateSamplerStateInvalidComparisonFunction message.</summary>\r
712                         CreateSamplerStateInvalidComparisonFunction = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDCOMPARISONFUNC,\r
713 \r
714                         ///<summary>CreateSamplerStateInvalidMinLod message.</summary>\r
715                         CreateSamplerStateInvalidMinLod = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMINLOD,\r
716 \r
717                         ///<summary>CreateSamplerStateInvalidMaxLod message.</summary>\r
718                         CreateSamplerStateInvalidMaxLod = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_INVALIDMAXLOD,\r
719 \r
720                         ///<summary>CreateSamplerStateTooManyObjects message.</summary>\r
721                         CreateSamplerStateTooManyObjects = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_TOOMANYOBJECTS,\r
722 \r
723                         ///<summary>CreateSamplerStateNullDescription message.</summary>\r
724                         CreateSamplerStateNullDescription = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NULLDESC,\r
725 \r
726                         ///<summary>CreateQueryOrPredicateInvalidQuery message.</summary>\r
727                         CreateQueryOrPredicateInvalidQuery = D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDQUERY,\r
728 \r
729                         ///<summary>CreateQueryOrPredicateInvalidMiscellaneousFlags message.</summary>\r
730                         CreateQueryOrPredicateInvalidMiscellaneousFlags = D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_INVALIDMISCFLAGS,\r
731 \r
732                         ///<summary>CreateQueryOrPredicateUnexpectedMiscellaneousFlag message.</summary>\r
733                         CreateQueryOrPredicateUnexpectedMiscellaneousFlag = D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_UNEXPECTEDMISCFLAG,\r
734 \r
735                         ///<summary>CreateQueryOrPredicateNullDescription message.</summary>\r
736                         CreateQueryOrPredicateNullDescription = D3D11_MESSAGE_ID_CREATEQUERYORPREDICATE_NULLDESC,\r
737 \r
738                         ///<summary>DeviceIASetPrimitiveTopologyUnrecognized message.</summary>\r
739                         DeviceIASetPrimitiveTopologyUnrecognized = D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNRECOGNIZED,\r
740 \r
741                         ///<summary>DeviceIASetPrimitiveTopologyUndefined message.</summary>\r
742                         DeviceIASetPrimitiveTopologyUndefined = D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNDEFINED,\r
743 \r
744                         ///<summary>IASetVertexBuffersInvalidBuffer message.</summary>\r
745                         IASetVertexBuffersInvalidBuffer = D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_INVALIDBUFFER,\r
746 \r
747                         ///<summary>DeviceIASetVertexBuffersOffsetTooLarge message.</summary>\r
748                         DeviceIASetVertexBuffersOffsetTooLarge = D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_OFFSET_TOO_LARGE,\r
749 \r
750                         ///<summary>DeviceIASetVertexBuffersBuffersEmpty message.</summary>\r
751                         DeviceIASetVertexBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_BUFFERS_EMPTY,\r
752 \r
753                         ///<summary>IASetIndexBufferInvalidBuffer message.</summary>\r
754                         IASetIndexBufferInvalidBuffer = D3D11_MESSAGE_ID_IASETINDEXBUFFER_INVALIDBUFFER,\r
755 \r
756                         ///<summary>DeviceIASetIndexBufferFormatInvalid message.</summary>\r
757                         DeviceIASetIndexBufferFormatInvalid = D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_FORMAT_INVALID,\r
758 \r
759                         ///<summary>DeviceIASetIndexBufferOffsetTooLarge message.</summary>\r
760                         DeviceIASetIndexBufferOffsetTooLarge = D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_TOO_LARGE,\r
761 \r
762                         ///<summary>DeviceIASetIndexBufferOffsetUnaligned message.</summary>\r
763                         DeviceIASetIndexBufferOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_IASETINDEXBUFFER_OFFSET_UNALIGNED,\r
764 \r
765                         ///<summary>DeviceVSSetShaderResourcesViewsEmpty message.</summary>\r
766                         DeviceVSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_VSSETSHADERRESOURCES_VIEWS_EMPTY,\r
767 \r
768                         ///<summary>VSSetConstantBuffersInvalidBuffer message.</summary>\r
769                         VSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_VSSETCONSTANTBUFFERS_INVALIDBUFFER,\r
770 \r
771                         ///<summary>DeviceVSSetConstantBuffersBuffersEmpty message.</summary>\r
772                         DeviceVSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_VSSETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
773 \r
774                         ///<summary>DeviceVSSetSamplersSamplersEmpty message.</summary>\r
775                         DeviceVSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_VSSETSAMPLERS_SAMPLERS_EMPTY,\r
776 \r
777                         ///<summary>DeviceGSSetShaderResourcesViewsEmpty message.</summary>\r
778                         DeviceGSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_GSSETSHADERRESOURCES_VIEWS_EMPTY,\r
779 \r
780                         ///<summary>GSSetConstantBuffersInvalidBuffer message.</summary>\r
781                         GSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_GSSETCONSTANTBUFFERS_INVALIDBUFFER,\r
782 \r
783                         ///<summary>DeviceGSSetConstantBuffersBuffersEmpty message.</summary>\r
784                         DeviceGSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_GSSETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
785 \r
786                         ///<summary>DeviceGSSetSamplersSamplersEmpty message.</summary>\r
787                         DeviceGSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_GSSETSAMPLERS_SAMPLERS_EMPTY,\r
788 \r
789                         ///<summary>SOSetTargetsInvalidBuffer message.</summary>\r
790                         SOSetTargetsInvalidBuffer = D3D11_MESSAGE_ID_SOSETTARGETS_INVALIDBUFFER,\r
791 \r
792                         ///<summary>DeviceSOSetTargetsOffsetUnaligned message.</summary>\r
793                         DeviceSOSetTargetsOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_SOSETTARGETS_OFFSET_UNALIGNED,\r
794 \r
795                         ///<summary>DevicePSSetShaderResourcesViewsEmpty message.</summary>\r
796                         DevicePSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_PSSETSHADERRESOURCES_VIEWS_EMPTY,\r
797 \r
798                         ///<summary>PSSetConstantBuffersInvalidBuffer message.</summary>\r
799                         PSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_PSSETCONSTANTBUFFERS_INVALIDBUFFER,\r
800 \r
801                         ///<summary>DevicePSSetConstantBuffersBuffersEmpty message.</summary>\r
802                         DevicePSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_PSSETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
803 \r
804                         ///<summary>DevicePSSetSamplersSamplersEmpty message.</summary>\r
805                         DevicePSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_PSSETSAMPLERS_SAMPLERS_EMPTY,\r
806 \r
807                         ///<summary>DeviceRSSetViewportsInvalidViewport message.</summary>\r
808                         DeviceRSSetViewportsInvalidViewport = D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_INVALIDVIEWPORT,\r
809 \r
810                         ///<summary>DeviceRSSetScissorRectanglesInvalidScissor message.</summary>\r
811                         DeviceRSSetScissorRectanglesInvalidScissor = D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_INVALIDSCISSOR,\r
812 \r
813                         ///<summary>ClearRenderTargetViewDenormalizeFlush message.</summary>\r
814                         ClearRenderTargetViewDenormalizeFlush = D3D11_MESSAGE_ID_CLEARRENDERTARGETVIEW_DENORMFLUSH,\r
815 \r
816                         ///<summary>ClearDepthStencilViewDenormalizeFlush message.</summary>\r
817                         ClearDepthStencilViewDenormalizeFlush = D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_DENORMFLUSH,\r
818 \r
819                         ///<summary>ClearDepthStencilViewInvalid message.</summary>\r
820                         ClearDepthStencilViewInvalid = D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID,\r
821 \r
822                         ///<summary>DeviceIAGetVertexBuffersBuffersEmpty message.</summary>\r
823                         DeviceIAGetVertexBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_IAGETVERTEXBUFFERS_BUFFERS_EMPTY,\r
824 \r
825                         ///<summary>DeviceVSGetShaderResourcesViewsEmpty message.</summary>\r
826                         DeviceVSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_VSGETSHADERRESOURCES_VIEWS_EMPTY,\r
827 \r
828                         ///<summary>DeviceVSGetConstantBuffersBuffersEmpty message.</summary>\r
829                         DeviceVSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_VSGETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
830 \r
831                         ///<summary>DeviceVSGetSamplersSamplersEmpty message.</summary>\r
832                         DeviceVSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_VSGETSAMPLERS_SAMPLERS_EMPTY,\r
833 \r
834                         ///<summary>DeviceGSGetShaderResourcesViewsEmpty message.</summary>\r
835                         DeviceGSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_GSGETSHADERRESOURCES_VIEWS_EMPTY,\r
836 \r
837                         ///<summary>DeviceGSGetConstantBuffersBuffersEmpty message.</summary>\r
838                         DeviceGSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_GSGETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
839 \r
840                         ///<summary>DeviceGSGetSamplersSamplersEmpty message.</summary>\r
841                         DeviceGSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_GSGETSAMPLERS_SAMPLERS_EMPTY,\r
842 \r
843                         ///<summary>DeviceSOGetTargetsBuffersEmpty message.</summary>\r
844                         DeviceSOGetTargetsBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_SOGETTARGETS_BUFFERS_EMPTY,\r
845 \r
846                         ///<summary>DevicePSGetShaderResourcesViewsEmpty message.</summary>\r
847                         DevicePSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_PSGETSHADERRESOURCES_VIEWS_EMPTY,\r
848 \r
849                         ///<summary>DevicePSGetConstantBuffersBuffersEmpty message.</summary>\r
850                         DevicePSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_PSGETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
851 \r
852                         ///<summary>DevicePSGetSamplersSamplersEmpty message.</summary>\r
853                         DevicePSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_PSGETSAMPLERS_SAMPLERS_EMPTY,\r
854 \r
855                         ///<summary>DeviceRSGetViewportsViewportsEmpty message.</summary>\r
856                         DeviceRSGetViewportsViewportsEmpty = D3D11_MESSAGE_ID_DEVICE_RSGETVIEWPORTS_VIEWPORTS_EMPTY,\r
857 \r
858                         ///<summary>DeviceRSGetScissorRectanglesRectsEmpty message.</summary>\r
859                         DeviceRSGetScissorRectanglesRectsEmpty = D3D11_MESSAGE_ID_DEVICE_RSGETSCISSORRECTS_RECTS_EMPTY,\r
860 \r
861                         ///<summary>DeviceGenerateMipsResourceInvalid message.</summary>\r
862                         DeviceGenerateMipsResourceInvalid = D3D11_MESSAGE_ID_DEVICE_GENERATEMIPS_RESOURCE_INVALID,\r
863 \r
864                         ///<summary>CopySubresourceRegionInvalidDestinationSubresource message.</summary>\r
865                         CopySubresourceRegionInvalidDestinationSubresource = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSUBRESOURCE,\r
866 \r
867                         ///<summary>CopySubresourceRegionInvalidSourceSubresource message.</summary>\r
868                         CopySubresourceRegionInvalidSourceSubresource = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESUBRESOURCE,\r
869 \r
870                         ///<summary>CopySubresourceRegionInvalidSourceBox message.</summary>\r
871                         CopySubresourceRegionInvalidSourceBox = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCEBOX,\r
872 \r
873                         ///<summary>CopySubresourceRegionInvalidSource message.</summary>\r
874                         CopySubresourceRegionInvalidSource = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCE,\r
875 \r
876                         ///<summary>CopySubresourceRegionInvalidDestinationState message.</summary>\r
877                         CopySubresourceRegionInvalidDestinationState = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDDESTINATIONSTATE,\r
878 \r
879                         ///<summary>CopySubresourceRegionInvalidSourceState message.</summary>\r
880                         CopySubresourceRegionInvalidSourceState = D3D11_MESSAGE_ID_COPYSUBRESOURCEREGION_INVALIDSOURCESTATE,\r
881 \r
882                         ///<summary>CopyResourceInvalidSource message.</summary>\r
883                         CopyResourceInvalidSource = D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCE,\r
884 \r
885                         ///<summary>CopyResourceInvalidDestinationState message.</summary>\r
886                         CopyResourceInvalidDestinationState = D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDDESTINATIONSTATE,\r
887 \r
888                         ///<summary>CopyResourceInvalidSourceState message.</summary>\r
889                         CopyResourceInvalidSourceState = D3D11_MESSAGE_ID_COPYRESOURCE_INVALIDSOURCESTATE,\r
890 \r
891                         ///<summary>UpdateSubresourceInvalidDestinationSubresource message.</summary>\r
892                         UpdateSubresourceInvalidDestinationSubresource = D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSUBRESOURCE,\r
893 \r
894                         ///<summary>UpdateSubresourceInvalidDestinationBox message.</summary>\r
895                         UpdateSubresourceInvalidDestinationBox = D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONBOX,\r
896 \r
897                         ///<summary>UpdateSubresourceInvalidDestinationState message.</summary>\r
898                         UpdateSubresourceInvalidDestinationState = D3D11_MESSAGE_ID_UPDATESUBRESOURCE_INVALIDDESTINATIONSTATE,\r
899 \r
900                         ///<summary>DeviceResolveSubresourceDestinationInvalid message.</summary>\r
901                         DeviceResolveSubresourceDestinationInvalid = D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_DESTINATION_INVALID,\r
902 \r
903                         ///<summary>DeviceResolveSubresourceDestinationSubresourceInvalid message.</summary>\r
904                         DeviceResolveSubresourceDestinationSubresourceInvalid = D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_DESTINATION_SUBRESOURCE_INVALID,\r
905 \r
906                         ///<summary>DeviceResolveSubresourceSourceInvalid message.</summary>\r
907                         DeviceResolveSubresourceSourceInvalid = D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_SOURCE_INVALID,\r
908 \r
909                         ///<summary>DeviceResolveSubresourceSourceSubresourceInvalid message.</summary>\r
910                         DeviceResolveSubresourceSourceSubresourceInvalid = D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_SOURCE_SUBRESOURCE_INVALID,\r
911 \r
912                         ///<summary>DeviceResolveSubresourceFormatInvalid message.</summary>\r
913                         DeviceResolveSubresourceFormatInvalid = D3D11_MESSAGE_ID_DEVICE_RESOLVESUBRESOURCE_FORMAT_INVALID,\r
914 \r
915                         ///<summary>BufferMapInvalidMapType message.</summary>\r
916                         BufferMapInvalidMapType = D3D11_MESSAGE_ID_BUFFER_MAP_INVALIDMAPTYPE,\r
917 \r
918                         ///<summary>BufferMapInvalidFlags message.</summary>\r
919                         BufferMapInvalidFlags = D3D11_MESSAGE_ID_BUFFER_MAP_INVALIDFLAGS,\r
920 \r
921                         ///<summary>BufferMapAlreadyMapped message.</summary>\r
922                         BufferMapAlreadyMapped = D3D11_MESSAGE_ID_BUFFER_MAP_ALREADYMAPPED,\r
923 \r
924                         ///<summary>BufferMapDeviceRemovedReturn message.</summary>\r
925                         BufferMapDeviceRemovedReturn = D3D11_MESSAGE_ID_BUFFER_MAP_DEVICEREMOVED_RETURN,\r
926 \r
927                         ///<summary>BufferUnmapNotMapped message.</summary>\r
928                         BufferUnmapNotMapped = D3D11_MESSAGE_ID_BUFFER_UNMAP_NOTMAPPED,\r
929 \r
930                         ///<summary>Texture1DMapInvalidMapType message.</summary>\r
931                         Texture1DMapInvalidMapType = D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDMAPTYPE,\r
932 \r
933                         ///<summary>Texture1DMapInvalidSubresource message.</summary>\r
934                         Texture1DMapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDSUBRESOURCE,\r
935 \r
936                         ///<summary>Texture1DMapInvalidFlags message.</summary>\r
937                         Texture1DMapInvalidFlags = D3D11_MESSAGE_ID_TEXTURE1D_MAP_INVALIDFLAGS,\r
938 \r
939                         ///<summary>Texture1DMapAlreadyMapped message.</summary>\r
940                         Texture1DMapAlreadyMapped = D3D11_MESSAGE_ID_TEXTURE1D_MAP_ALREADYMAPPED,\r
941 \r
942                         ///<summary>Texture1DMapDeviceRemovedReturn message.</summary>\r
943                         Texture1DMapDeviceRemovedReturn = D3D11_MESSAGE_ID_TEXTURE1D_MAP_DEVICEREMOVED_RETURN,\r
944 \r
945                         ///<summary>Texture1DUnmapInvalidSubresource message.</summary>\r
946                         Texture1DUnmapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE1D_UNMAP_INVALIDSUBRESOURCE,\r
947 \r
948                         ///<summary>Texture1DUnmapNotMapped message.</summary>\r
949                         Texture1DUnmapNotMapped = D3D11_MESSAGE_ID_TEXTURE1D_UNMAP_NOTMAPPED,\r
950 \r
951                         ///<summary>Texture2DMapInvalidMapType message.</summary>\r
952                         Texture2DMapInvalidMapType = D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDMAPTYPE,\r
953 \r
954                         ///<summary>Texture2DMapInvalidSubresource message.</summary>\r
955                         Texture2DMapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDSUBRESOURCE,\r
956 \r
957                         ///<summary>Texture2DMapInvalidFlags message.</summary>\r
958                         Texture2DMapInvalidFlags = D3D11_MESSAGE_ID_TEXTURE2D_MAP_INVALIDFLAGS,\r
959 \r
960                         ///<summary>Texture2DMapAlreadyMapped message.</summary>\r
961                         Texture2DMapAlreadyMapped = D3D11_MESSAGE_ID_TEXTURE2D_MAP_ALREADYMAPPED,\r
962 \r
963                         ///<summary>Texture2DMapDeviceRemovedReturn message.</summary>\r
964                         Texture2DMapDeviceRemovedReturn = D3D11_MESSAGE_ID_TEXTURE2D_MAP_DEVICEREMOVED_RETURN,\r
965 \r
966                         ///<summary>Texture2DUnmapInvalidSubresource message.</summary>\r
967                         Texture2DUnmapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE2D_UNMAP_INVALIDSUBRESOURCE,\r
968 \r
969                         ///<summary>Texture2DUnmapNotMapped message.</summary>\r
970                         Texture2DUnmapNotMapped = D3D11_MESSAGE_ID_TEXTURE2D_UNMAP_NOTMAPPED,\r
971 \r
972                         ///<summary>Texture3DMapInvalidMapType message.</summary>\r
973                         Texture3DMapInvalidMapType = D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDMAPTYPE,\r
974 \r
975                         ///<summary>Texture3DMapInvalidSubresource message.</summary>\r
976                         Texture3DMapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDSUBRESOURCE,\r
977 \r
978                         ///<summary>Texture3DMapInvalidFlags message.</summary>\r
979                         Texture3DMapInvalidFlags = D3D11_MESSAGE_ID_TEXTURE3D_MAP_INVALIDFLAGS,\r
980 \r
981                         ///<summary>Texture3DMapAlreadyMapped message.</summary>\r
982                         Texture3DMapAlreadyMapped = D3D11_MESSAGE_ID_TEXTURE3D_MAP_ALREADYMAPPED,\r
983 \r
984                         ///<summary>Texture3DMapDeviceRemovedReturn message.</summary>\r
985                         Texture3DMapDeviceRemovedReturn = D3D11_MESSAGE_ID_TEXTURE3D_MAP_DEVICEREMOVED_RETURN,\r
986 \r
987                         ///<summary>Texture3DUnmapInvalidSubresource message.</summary>\r
988                         Texture3DUnmapInvalidSubresource = D3D11_MESSAGE_ID_TEXTURE3D_UNMAP_INVALIDSUBRESOURCE,\r
989 \r
990                         ///<summary>Texture3DUnmapNotMapped message.</summary>\r
991                         Texture3DUnmapNotMapped = D3D11_MESSAGE_ID_TEXTURE3D_UNMAP_NOTMAPPED,\r
992 \r
993                         ///<summary>CheckFormatSupportFormatDeprecated message.</summary>\r
994                         CheckFormatSupportFormatDeprecated = D3D11_MESSAGE_ID_CHECKFORMATSUPPORT_FORMAT_DEPRECATED,\r
995 \r
996                         ///<summary>CheckMultisampleQualityLevelsFormatDeprecated message.</summary>\r
997                         CheckMultisampleQualityLevelsFormatDeprecated = D3D11_MESSAGE_ID_CHECKMULTISAMPLEQUALITYLEVELS_FORMAT_DEPRECATED,\r
998 \r
999                         ///<summary>SetExceptionModeUnrecognizedFlags message.</summary>\r
1000                         SetExceptionModeUnrecognizedFlags = D3D11_MESSAGE_ID_SETEXCEPTIONMODE_UNRECOGNIZEDFLAGS,\r
1001 \r
1002                         ///<summary>SetExceptionModeInvalidArgumentReturn message.</summary>\r
1003                         SetExceptionModeInvalidArgumentReturn = D3D11_MESSAGE_ID_SETEXCEPTIONMODE_INVALIDARG_RETURN,\r
1004 \r
1005                         ///<summary>SetExceptionModeDeviceRemovedReturn message.</summary>\r
1006                         SetExceptionModeDeviceRemovedReturn = D3D11_MESSAGE_ID_SETEXCEPTIONMODE_DEVICEREMOVED_RETURN,\r
1007 \r
1008                         ///<summary>RefSimulatingInfinitelyFastHardware message.</summary>\r
1009                         RefSimulatingInfinitelyFastHardware = D3D11_MESSAGE_ID_REF_SIMULATING_INFINITELY_FAST_HARDWARE,\r
1010 \r
1011                         ///<summary>RefThreadingMode message.</summary>\r
1012                         RefThreadingMode = D3D11_MESSAGE_ID_REF_THREADING_MODE,\r
1013 \r
1014                         ///<summary>RefUmDriverException message.</summary>\r
1015                         RefUmDriverException = D3D11_MESSAGE_ID_REF_UMDRIVER_EXCEPTION,\r
1016 \r
1017                         ///<summary>RefKmDriverException message.</summary>\r
1018                         RefKmDriverException = D3D11_MESSAGE_ID_REF_KMDRIVER_EXCEPTION,\r
1019 \r
1020                         ///<summary>RefHardwareException message.</summary>\r
1021                         RefHardwareException = D3D11_MESSAGE_ID_REF_HARDWARE_EXCEPTION,\r
1022 \r
1023                         ///<summary>RefAccessingIndexableTempOutOfRange message.</summary>\r
1024                         RefAccessingIndexableTempOutOfRange = D3D11_MESSAGE_ID_REF_ACCESSING_INDEXABLE_TEMP_OUT_OF_RANGE,\r
1025 \r
1026                         ///<summary>RefProblemParsingShader message.</summary>\r
1027                         RefProblemParsingShader = D3D11_MESSAGE_ID_REF_PROBLEM_PARSING_SHADER,\r
1028 \r
1029                         ///<summary>RefOutOfMemory message.</summary>\r
1030                         RefOutOfMemory = D3D11_MESSAGE_ID_REF_OUT_OF_MEMORY,\r
1031 \r
1032                         ///<summary>RefInfo message.</summary>\r
1033                         RefInfo = D3D11_MESSAGE_ID_REF_INFO,\r
1034 \r
1035                         ///<summary>DeviceDrawVertexPositionOverflow message.</summary>\r
1036                         DeviceDrawVertexPositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEXPOS_OVERFLOW,\r
1037 \r
1038                         ///<summary>DeviceDrawIndexedIndexPositionOverflow message.</summary>\r
1039                         DeviceDrawIndexedIndexPositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINDEXED_INDEXPOS_OVERFLOW,\r
1040 \r
1041                         ///<summary>DeviceDrawInstancedVertexPositionOverflow message.</summary>\r
1042                         DeviceDrawInstancedVertexPositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINSTANCED_VERTEXPOS_OVERFLOW,\r
1043 \r
1044                         ///<summary>DeviceDrawInstancedInstancePositionOverflow message.</summary>\r
1045                         DeviceDrawInstancedInstancePositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINSTANCED_INSTANCEPOS_OVERFLOW,\r
1046 \r
1047                         ///<summary>DeviceDrawIndexedInstancedInstancePositionOverflow message.</summary>\r
1048                         DeviceDrawIndexedInstancedInstancePositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INSTANCEPOS_OVERFLOW,\r
1049 \r
1050                         ///<summary>DeviceDrawIndexedInstancedIndexPositionOverflow message.</summary>\r
1051                         DeviceDrawIndexedInstancedIndexPositionOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINDEXEDINSTANCED_INDEXPOS_OVERFLOW,\r
1052 \r
1053                         ///<summary>DeviceDrawVertexShaderNotSet message.</summary>\r
1054                         DeviceDrawVertexShaderNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_SHADER_NOT_SET,\r
1055 \r
1056                         ///<summary>DeviceShaderLinkageSemanticNameNotFound message.</summary>\r
1057                         DeviceShaderLinkageSemanticNameNotFound = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND,\r
1058 \r
1059                         ///<summary>DeviceShaderLinkageRegisterIndex message.</summary>\r
1060                         DeviceShaderLinkageRegisterIndex = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERINDEX,\r
1061 \r
1062                         ///<summary>DeviceShaderLinkageComponentType message.</summary>\r
1063                         DeviceShaderLinkageComponentType = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_COMPONENTTYPE,\r
1064 \r
1065                         ///<summary>DeviceShaderLinkageRegisterMask message.</summary>\r
1066                         DeviceShaderLinkageRegisterMask = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERMASK,\r
1067 \r
1068                         ///<summary>DeviceShaderLinkageSystemValue message.</summary>\r
1069                         DeviceShaderLinkageSystemValue = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_SYSTEMVALUE,\r
1070 \r
1071                         ///<summary>DeviceShaderLinkageNeverWrittenAlwaysReads message.</summary>\r
1072                         DeviceShaderLinkageNeverWrittenAlwaysReads = D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS,\r
1073 \r
1074                         ///<summary>DeviceDrawVertexBufferNotSet message.</summary>\r
1075                         DeviceDrawVertexBufferNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_NOT_SET,\r
1076 \r
1077                         ///<summary>DeviceDrawInputLayoutNotSet message.</summary>\r
1078                         DeviceDrawInputLayoutNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_INPUTLAYOUT_NOT_SET,\r
1079 \r
1080                         ///<summary>DeviceDrawConstantBufferNotSet message.</summary>\r
1081                         DeviceDrawConstantBufferNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_NOT_SET,\r
1082 \r
1083                         ///<summary>DeviceDrawConstantBufferTooSmall message.</summary>\r
1084                         DeviceDrawConstantBufferTooSmall = D3D11_MESSAGE_ID_DEVICE_DRAW_CONSTANT_BUFFER_TOO_SMALL,\r
1085 \r
1086                         ///<summary>DeviceDrawSamplerNotSet message.</summary>\r
1087                         DeviceDrawSamplerNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_NOT_SET,\r
1088 \r
1089                         ///<summary>DeviceDrawShaderResourceViewNotSet message.</summary>\r
1090                         DeviceDrawShaderResourceViewNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_SHADERRESOURCEVIEW_NOT_SET,\r
1091 \r
1092                         ///<summary>DeviceDrawViewDimensionMismatch message.</summary>\r
1093                         DeviceDrawViewDimensionMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_VIEW_DIMENSION_MISMATCH,\r
1094 \r
1095                         ///<summary>DeviceDrawVertexBufferStrideTooSmall message.</summary>\r
1096                         DeviceDrawVertexBufferStrideTooSmall = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL,\r
1097 \r
1098                         ///<summary>DeviceDrawVertexBufferTooSmall message.</summary>\r
1099                         DeviceDrawVertexBufferTooSmall = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_BUFFER_TOO_SMALL,\r
1100 \r
1101                         ///<summary>DeviceDrawIndexBufferNotSet message.</summary>\r
1102                         DeviceDrawIndexBufferNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_NOT_SET,\r
1103 \r
1104                         ///<summary>DeviceDrawIndexBufferFormatInvalid message.</summary>\r
1105                         DeviceDrawIndexBufferFormatInvalid = D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_FORMAT_INVALID,\r
1106 \r
1107                         ///<summary>DeviceDrawIndexBufferTooSmall message.</summary>\r
1108                         DeviceDrawIndexBufferTooSmall = D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_BUFFER_TOO_SMALL,\r
1109 \r
1110                         ///<summary>DeviceDrawGSInputPrimitiveMismatch message.</summary>\r
1111                         DeviceDrawGSInputPrimitiveMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_GS_INPUT_PRIMITIVE_MISMATCH,\r
1112 \r
1113                         ///<summary>DeviceDrawResourceReturnTypeMismatch message.</summary>\r
1114                         DeviceDrawResourceReturnTypeMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_RETURN_TYPE_MISMATCH,\r
1115 \r
1116                         ///<summary>DeviceDrawPositionNotPresent message.</summary>\r
1117                         DeviceDrawPositionNotPresent = D3D11_MESSAGE_ID_DEVICE_DRAW_POSITION_NOT_PRESENT,\r
1118 \r
1119                         ///<summary>DeviceDrawOutputStreamNotSet message.</summary>\r
1120                         DeviceDrawOutputStreamNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_NOT_SET,\r
1121 \r
1122                         ///<summary>DeviceDrawBoundResourceMapped message.</summary>\r
1123                         DeviceDrawBoundResourceMapped = D3D11_MESSAGE_ID_DEVICE_DRAW_BOUND_RESOURCE_MAPPED,\r
1124 \r
1125                         ///<summary>DeviceDrawInvalidPrimitiveTopology message.</summary>\r
1126                         DeviceDrawInvalidPrimitiveTopology = D3D11_MESSAGE_ID_DEVICE_DRAW_INVALID_PRIMITIVETOPOLOGY,\r
1127 \r
1128                         ///<summary>DeviceDrawVertexOffsetUnaligned message.</summary>\r
1129                         DeviceDrawVertexOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_OFFSET_UNALIGNED,\r
1130 \r
1131                         ///<summary>DeviceDrawVertexStrideUnaligned message.</summary>\r
1132                         DeviceDrawVertexStrideUnaligned = D3D11_MESSAGE_ID_DEVICE_DRAW_VERTEX_STRIDE_UNALIGNED,\r
1133 \r
1134                         ///<summary>DeviceDrawIndexOffsetUnaligned message.</summary>\r
1135                         DeviceDrawIndexOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_DRAW_INDEX_OFFSET_UNALIGNED,\r
1136 \r
1137                         ///<summary>DeviceDrawOutputStreamOffsetUnaligned message.</summary>\r
1138                         DeviceDrawOutputStreamOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_DRAW_OUTPUT_STREAM_OFFSET_UNALIGNED,\r
1139 \r
1140                         ///<summary>DeviceDrawResourceFormatLdUnsupported message.</summary>\r
1141                         DeviceDrawResourceFormatLdUnsupported = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_LD_UNSUPPORTED,\r
1142 \r
1143                         ///<summary>DeviceDrawResourceFormatSampleUnsupported message.</summary>\r
1144                         DeviceDrawResourceFormatSampleUnsupported = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_UNSUPPORTED,\r
1145 \r
1146                         ///<summary>DeviceDrawResourceFormatSampleCUnsupported message.</summary>\r
1147                         DeviceDrawResourceFormatSampleCUnsupported = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_SAMPLE_C_UNSUPPORTED,\r
1148 \r
1149                         ///<summary>DeviceDrawResourceMultisampleUnsupported message.</summary>\r
1150                         DeviceDrawResourceMultisampleUnsupported = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_MULTISAMPLE_UNSUPPORTED,\r
1151 \r
1152                         ///<summary>DeviceDrawSOTargetsBoundWithoutSource message.</summary>\r
1153                         DeviceDrawSOTargetsBoundWithoutSource = D3D11_MESSAGE_ID_DEVICE_DRAW_SO_TARGETS_BOUND_WITHOUT_SOURCE,\r
1154 \r
1155                         ///<summary>DeviceDrawSOStrideLargerThanBuffer message.</summary>\r
1156                         DeviceDrawSOStrideLargerThanBuffer = D3D11_MESSAGE_ID_DEVICE_DRAW_SO_STRIDE_LARGER_THAN_BUFFER,\r
1157 \r
1158                         ///<summary>DeviceDrawOMRenderTargetDoesNotSupportBlending message.</summary>\r
1159                         DeviceDrawOMRenderTargetDoesNotSupportBlending = D3D11_MESSAGE_ID_DEVICE_DRAW_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING,\r
1160 \r
1161                         ///<summary>DeviceDrawOMDualSourceBlendingCanOnlyHaveRenderTarget0 message.</summary>\r
1162                         DeviceDrawOMDualSourceBlendingCanOnlyHaveRenderTarget0 = D3D11_MESSAGE_ID_DEVICE_DRAW_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0,\r
1163 \r
1164                         ///<summary>DeviceRemovalProcessAtFault message.</summary>\r
1165                         DeviceRemovalProcessAtFault = D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_AT_FAULT,\r
1166 \r
1167                         ///<summary>DeviceRemovalProcessPossiblyAtFault message.</summary>\r
1168                         DeviceRemovalProcessPossiblyAtFault = D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT,\r
1169 \r
1170                         ///<summary>DeviceRemovalProcessNotAtFault message.</summary>\r
1171                         DeviceRemovalProcessNotAtFault = D3D11_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT,\r
1172 \r
1173                         ///<summary>DeviceOpenSharedResourceInvalidArgumentReturn message.</summary>\r
1174                         DeviceOpenSharedResourceInvalidArgumentReturn = D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_INVALIDARG_RETURN,\r
1175 \r
1176                         ///<summary>DeviceOpenSharedResourceOutOfMemoryReturn message.</summary>\r
1177                         DeviceOpenSharedResourceOutOfMemoryReturn = D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_OUTOFMEMORY_RETURN,\r
1178 \r
1179                         ///<summary>DeviceOpenSharedResourceBadInterfaceReturn message.</summary>\r
1180                         DeviceOpenSharedResourceBadInterfaceReturn = D3D11_MESSAGE_ID_DEVICE_OPEN_SHARED_RESOURCE_BADINTERFACE_RETURN,\r
1181 \r
1182                         ///<summary>DeviceDrawViewportNotSet message.</summary>\r
1183                         DeviceDrawViewportNotSet = D3D11_MESSAGE_ID_DEVICE_DRAW_VIEWPORT_NOT_SET,\r
1184 \r
1185                         ///<summary>CreateInputLayoutTrailingDigitInSemantic message.</summary>\r
1186                         CreateInputLayoutTrailingDigitInSemantic = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC,\r
1187 \r
1188                         ///<summary>CreateGeometryShaderWithStreamOutputTrailingDigitInSemantic message.</summary>\r
1189                         CreateGeometryShaderWithStreamOutputTrailingDigitInSemantic = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC,\r
1190 \r
1191                         ///<summary>DeviceRSSetViewportsDenormalizeFlush message.</summary>\r
1192                         DeviceRSSetViewportsDenormalizeFlush = D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_DENORMFLUSH,\r
1193 \r
1194                         ///<summary>OMSetRenderTargetsInvalidView message.</summary>\r
1195                         OMSetRenderTargetsInvalidView = D3D11_MESSAGE_ID_OMSETRENDERTARGETS_INVALIDVIEW,\r
1196 \r
1197                         ///<summary>DeviceSetTextFilterSizeInvalidDimensions message.</summary>\r
1198                         DeviceSetTextFilterSizeInvalidDimensions = D3D11_MESSAGE_ID_DEVICE_SETTEXTFILTERSIZE_INVALIDDIMENSIONS,\r
1199 \r
1200                         ///<summary>DeviceDrawSamplerMismatch message.</summary>\r
1201                         DeviceDrawSamplerMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_MISMATCH,\r
1202 \r
1203                         ///<summary>CreateInputLayoutTypeMismatch message.</summary>\r
1204                         CreateInputLayoutTypeMismatch = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH,\r
1205 \r
1206                         ///<summary>BlendStateGetDescriptionLegacy message.</summary>\r
1207                         BlendStateGetDescriptionLegacy = D3D11_MESSAGE_ID_BLENDSTATE_GETDESC_LEGACY,\r
1208 \r
1209                         ///<summary>ShaderResourceViewGetDescriptionLegacy message.</summary>\r
1210                         ShaderResourceViewGetDescriptionLegacy = D3D11_MESSAGE_ID_SHADERRESOURCEVIEW_GETDESC_LEGACY,\r
1211 \r
1212                         ///<summary>CreateQueryOutOfMemoryReturn message.</summary>\r
1213                         CreateQueryOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEQUERY_OUTOFMEMORY_RETURN,\r
1214 \r
1215                         ///<summary>CreatePredicateOutOfMemoryReturn message.</summary>\r
1216                         CreatePredicateOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEPREDICATE_OUTOFMEMORY_RETURN,\r
1217 \r
1218                         ///<summary>CreateCounterOutOfRangeCounter message.</summary>\r
1219                         CreateCounterOutOfRangeCounter = D3D11_MESSAGE_ID_CREATECOUNTER_OUTOFRANGE_COUNTER,\r
1220 \r
1221                         ///<summary>CreateCounterSimultaneousActiveCountersExhausted message.</summary>\r
1222                         CreateCounterSimultaneousActiveCountersExhausted = D3D11_MESSAGE_ID_CREATECOUNTER_SIMULTANEOUS_ACTIVE_COUNTERS_EXHAUSTED,\r
1223 \r
1224                         ///<summary>CreateCounterUnsupportedWellKnownCounter message.</summary>\r
1225                         CreateCounterUnsupportedWellKnownCounter = D3D11_MESSAGE_ID_CREATECOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER,\r
1226 \r
1227                         ///<summary>CreateCounterOutOfMemoryReturn message.</summary>\r
1228                         CreateCounterOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATECOUNTER_OUTOFMEMORY_RETURN,\r
1229 \r
1230                         ///<summary>CreateCounterNonexclusiveReturn message.</summary>\r
1231                         CreateCounterNonexclusiveReturn = D3D11_MESSAGE_ID_CREATECOUNTER_NONEXCLUSIVE_RETURN,\r
1232 \r
1233                         ///<summary>CreateCounterNullDescription message.</summary>\r
1234                         CreateCounterNullDescription = D3D11_MESSAGE_ID_CREATECOUNTER_NULLDESC,\r
1235 \r
1236                         ///<summary>CheckCounterOutOfRangeCounter message.</summary>\r
1237                         CheckCounterOutOfRangeCounter = D3D11_MESSAGE_ID_CHECKCOUNTER_OUTOFRANGE_COUNTER,\r
1238 \r
1239                         ///<summary>CheckCounterUnsupportedWellKnownCounter message.</summary>\r
1240                         CheckCounterUnsupportedWellKnownCounter = D3D11_MESSAGE_ID_CHECKCOUNTER_UNSUPPORTED_WELLKNOWN_COUNTER,\r
1241 \r
1242                         ///<summary>SetPredicationInvalidPredicateState message.</summary>\r
1243                         SetPredicationInvalidPredicateState = D3D11_MESSAGE_ID_SETPREDICATION_INVALID_PREDICATE_STATE,\r
1244 \r
1245                         ///<summary>QueryBeginUnsupported message.</summary>\r
1246                         QueryBeginUnsupported = D3D11_MESSAGE_ID_QUERY_BEGIN_UNSUPPORTED,\r
1247 \r
1248                         ///<summary>PredicateBeginDuringPredication message.</summary>\r
1249                         PredicateBeginDuringPredication = D3D11_MESSAGE_ID_PREDICATE_BEGIN_DURING_PREDICATION,\r
1250 \r
1251                         ///<summary>QueryBeginDuplicate message.</summary>\r
1252                         QueryBeginDuplicate = D3D11_MESSAGE_ID_QUERY_BEGIN_DUPLICATE,\r
1253 \r
1254                         ///<summary>QueryBeginAbandoningPreviousResults message.</summary>\r
1255                         QueryBeginAbandoningPreviousResults = D3D11_MESSAGE_ID_QUERY_BEGIN_ABANDONING_PREVIOUS_RESULTS,\r
1256 \r
1257                         ///<summary>PredicateEndDuringPredication message.</summary>\r
1258                         PredicateEndDuringPredication = D3D11_MESSAGE_ID_PREDICATE_END_DURING_PREDICATION,\r
1259 \r
1260                         ///<summary>QueryEndAbandoningPreviousResults message.</summary>\r
1261                         QueryEndAbandoningPreviousResults = D3D11_MESSAGE_ID_QUERY_END_ABANDONING_PREVIOUS_RESULTS,\r
1262 \r
1263                         ///<summary>QueryEndWithoutBegin message.</summary>\r
1264                         QueryEndWithoutBegin = D3D11_MESSAGE_ID_QUERY_END_WITHOUT_BEGIN,\r
1265 \r
1266                         ///<summary>QueryGetDataInvalidDataSize message.</summary>\r
1267                         QueryGetDataInvalidDataSize = D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_DATASIZE,\r
1268 \r
1269                         ///<summary>QueryGetDataInvalidFlags message.</summary>\r
1270                         QueryGetDataInvalidFlags = D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_FLAGS,\r
1271 \r
1272                         ///<summary>QueryGetDataInvalidCall message.</summary>\r
1273                         QueryGetDataInvalidCall = D3D11_MESSAGE_ID_QUERY_GETDATA_INVALID_CALL,\r
1274 \r
1275                         ///<summary>DeviceDrawPSOutputTypeMismatch message.</summary>\r
1276                         DeviceDrawPSOutputTypeMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_PS_OUTPUT_TYPE_MISMATCH,\r
1277 \r
1278                         ///<summary>DeviceDrawResourceFormatGatherUnsupported message.</summary>\r
1279                         DeviceDrawResourceFormatGatherUnsupported = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_FORMAT_GATHER_UNSUPPORTED,\r
1280 \r
1281                         ///<summary>DeviceDrawInvalidUseOfCenterMultisamplePattern message.</summary>\r
1282                         DeviceDrawInvalidUseOfCenterMultisamplePattern = D3D11_MESSAGE_ID_DEVICE_DRAW_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN,\r
1283 \r
1284                         ///<summary>DeviceIASetVertexBuffersStrideTooLarge message.</summary>\r
1285                         DeviceIASetVertexBuffersStrideTooLarge = D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_STRIDE_TOO_LARGE,\r
1286 \r
1287                         ///<summary>DeviceIASetVertexBuffersInvalidRange message.</summary>\r
1288                         DeviceIASetVertexBuffersInvalidRange = D3D11_MESSAGE_ID_DEVICE_IASETVERTEXBUFFERS_INVALIDRANGE,\r
1289 \r
1290                         ///<summary>CreateInputLayoutEmptyLayout message.</summary>\r
1291                         CreateInputLayoutEmptyLayout = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT,\r
1292 \r
1293                         ///<summary>DeviceDrawResourceSampleCountMismatch message.</summary>\r
1294                         DeviceDrawResourceSampleCountMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_RESOURCE_SAMPLE_COUNT_MISMATCH,\r
1295 \r
1296                         ///<summary>CreateDepthStencilStateStencilNoTwoSided message.</summary>\r
1297                         CreateDepthStencilStateStencilNoTwoSided = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_STENCIL_NO_TWO_SIDED,\r
1298 \r
1299                         ///<summary>CreateRasterizerStateDepthBiasClampNotSupported message.</summary>\r
1300                         CreateRasterizerStateDepthBiasClampNotSupported = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_DepthBiasClamp_NOT_SUPPORTED,\r
1301 \r
1302                         ///<summary>CreateSamplerStateNoComparisonSupport message.</summary>\r
1303                         CreateSamplerStateNoComparisonSupport = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NO_COMPARISON_SUPPORT,\r
1304 \r
1305                         ///<summary>CreateSamplerStateExcessiveAnisotropy message.</summary>\r
1306                         CreateSamplerStateExcessiveAnisotropy = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_EXCESSIVE_ANISOTROPY,\r
1307 \r
1308                         ///<summary>CreateSamplerStateBorderOutOfRange message.</summary>\r
1309                         CreateSamplerStateBorderOutOfRange = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_BORDER_OUT_OF_RANGE,\r
1310 \r
1311                         ///<summary>VSSetSamplersNotSupported message.</summary>\r
1312                         VSSetSamplersNotSupported = D3D11_MESSAGE_ID_VSSETSAMPLERS_NOT_SUPPORTED,\r
1313 \r
1314                         ///<summary>VSSetSamplersTooManySamplers message.</summary>\r
1315                         VSSetSamplersTooManySamplers = D3D11_MESSAGE_ID_VSSETSAMPLERS_TOO_MANY_SAMPLERS,\r
1316 \r
1317                         ///<summary>PSSetSamplersTooManySamplers message.</summary>\r
1318                         PSSetSamplersTooManySamplers = D3D11_MESSAGE_ID_PSSETSAMPLERS_TOO_MANY_SAMPLERS,\r
1319 \r
1320                         ///<summary>CreateResourceNoArrays message.</summary>\r
1321                         CreateResourceNoArrays = D3D11_MESSAGE_ID_CREATERESOURCE_NO_ARRAYS,\r
1322 \r
1323                         ///<summary>CreateResourceNoVBAndIBBind message.</summary>\r
1324                         CreateResourceNoVBAndIBBind = D3D11_MESSAGE_ID_CREATERESOURCE_NO_VB_AND_IB_BIND,\r
1325 \r
1326                         ///<summary>CreateResourceNoTexture1D message.</summary>\r
1327                         CreateResourceNoTexture1D = D3D11_MESSAGE_ID_CREATERESOURCE_NO_TEXTURE_1D,\r
1328 \r
1329                         ///<summary>CreateResourceDimensionOutOfRange message.</summary>\r
1330                         CreateResourceDimensionOutOfRange = D3D11_MESSAGE_ID_CREATERESOURCE_DIMENSION_OUT_OF_RANGE,\r
1331 \r
1332                         ///<summary>CreateResourceNotBindableAsShaderResource message.</summary>\r
1333                         CreateResourceNotBindableAsShaderResource = D3D11_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_SHADER_RESOURCE,\r
1334 \r
1335                         ///<summary>OMSetRenderTargetsTooManyRenderTargets message.</summary>\r
1336                         OMSetRenderTargetsTooManyRenderTargets = D3D11_MESSAGE_ID_OMSETRENDERTARGETS_TOO_MANY_RENDER_TARGETS,\r
1337 \r
1338                         ///<summary>OMSetRenderTargetsNoDifferingBitDepths message.</summary>\r
1339                         OMSetRenderTargetsNoDifferingBitDepths = D3D11_MESSAGE_ID_OMSETRENDERTARGETS_NO_DIFFERING_BIT_DEPTHS,\r
1340 \r
1341                         ///<summary>IASetVertexBuffersBadBufferIndex message.</summary>\r
1342                         IASetVertexBuffersBadBufferIndex = D3D11_MESSAGE_ID_IASETVERTEXBUFFERS_BAD_BUFFER_INDEX,\r
1343 \r
1344                         ///<summary>DeviceRSSetViewportsTooManyViewports message.</summary>\r
1345                         DeviceRSSetViewportsTooManyViewports = D3D11_MESSAGE_ID_DEVICE_RSSETVIEWPORTS_TOO_MANY_VIEWPORTS,\r
1346 \r
1347                         ///<summary>DeviceIASetPrimitiveTopologyAdjacencyUnsupported message.</summary>\r
1348                         DeviceIASetPrimitiveTopologyAdjacencyUnsupported = D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_ADJACENCY_UNSUPPORTED,\r
1349 \r
1350                         ///<summary>DeviceRSSetScissorRectanglesTooManyScissors message.</summary>\r
1351                         DeviceRSSetScissorRectanglesTooManyScissors = D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_TOO_MANY_SCISSORS,\r
1352 \r
1353                         ///<summary>CopyResourceOnlyTexture2DWithinGpuMemory message.</summary>\r
1354                         CopyResourceOnlyTexture2DWithinGpuMemory = D3D11_MESSAGE_ID_COPYRESOURCE_ONLY_TEXTURE_2D_WITHIN_GPU_MEMORY,\r
1355 \r
1356                         ///<summary>CopyResourceNoTexture3DReadBack message.</summary>\r
1357                         CopyResourceNoTexture3DReadBack = D3D11_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_3D_READBACK,\r
1358 \r
1359                         ///<summary>CopyResourceNoTextureOnlyReadBack message.</summary>\r
1360                         CopyResourceNoTextureOnlyReadBack = D3D11_MESSAGE_ID_COPYRESOURCE_NO_TEXTURE_ONLY_READBACK,\r
1361 \r
1362                         ///<summary>CreateInputLayoutUnsupportedFormat message.</summary>\r
1363                         CreateInputLayoutUnsupportedFormat = D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_UNSUPPORTED_FORMAT,\r
1364 \r
1365                         ///<summary>CreateBlendStateNoAlphaToCoverage message.</summary>\r
1366                         CreateBlendStateNoAlphaToCoverage = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_ALPHA_TO_COVERAGE,\r
1367 \r
1368                         ///<summary>CreateRasterizerStateDepthClipEnableMustBeTrue message.</summary>\r
1369                         CreateRasterizerStateDepthClipEnableMustBeTrue = D3D11_MESSAGE_ID_CREATERASTERIZERSTATE_DepthClipEnable_MUST_BE_TRUE,\r
1370 \r
1371                         ///<summary>DrawIndexedStartIndexLocationMustBePositive message.</summary>\r
1372                         DrawIndexedStartIndexLocationMustBePositive = D3D11_MESSAGE_ID_DRAWINDEXED_STARTINDEXLOCATION_MUST_BE_POSITIVE,\r
1373 \r
1374                         ///<summary>CreateShaderResourceViewMustUseLowestLod message.</summary>\r
1375                         CreateShaderResourceViewMustUseLowestLod = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_MUST_USE_LOWEST_LOD,\r
1376 \r
1377                         ///<summary>CreateSamplerStateMinLodMustNotBeFractional message.</summary>\r
1378                         CreateSamplerStateMinLodMustNotBeFractional = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_MINLOD_MUST_NOT_BE_FRACTIONAL,\r
1379 \r
1380                         ///<summary>CreateSamplerStateMaxLodMustBeFltMax message.</summary>\r
1381                         CreateSamplerStateMaxLodMustBeFltMax = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_MAXLOD_MUST_BE_FLT_MAX,\r
1382 \r
1383                         ///<summary>CreateShaderResourceViewFirstArraySliceMustBeZero message.</summary>\r
1384                         CreateShaderResourceViewFirstArraySliceMustBeZero = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_FIRSTARRAYSLICE_MUST_BE_ZERO,\r
1385 \r
1386                         ///<summary>CreateShaderResourceViewCubesMustHave6Sides message.</summary>\r
1387                         CreateShaderResourceViewCubesMustHave6Sides = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_CUBES_MUST_HAVE_6_SIDES,\r
1388 \r
1389                         ///<summary>CreateResourceNotBindableAsRenderTarget message.</summary>\r
1390                         CreateResourceNotBindableAsRenderTarget = D3D11_MESSAGE_ID_CREATERESOURCE_NOT_BINDABLE_AS_RENDER_TARGET,\r
1391 \r
1392                         ///<summary>CreateResourceNoDwordIndexBuffer message.</summary>\r
1393                         CreateResourceNoDwordIndexBuffer = D3D11_MESSAGE_ID_CREATERESOURCE_NO_DWORD_INDEX_BUFFER,\r
1394 \r
1395                         ///<summary>CreateResourceMsaaPrecludesShaderResource message.</summary>\r
1396                         CreateResourceMsaaPrecludesShaderResource = D3D11_MESSAGE_ID_CREATERESOURCE_MSAA_PRECLUDES_SHADER_RESOURCE,\r
1397 \r
1398                         ///<summary>CreateResourcePresentationPrecludesShaderResource message.</summary>\r
1399                         CreateResourcePresentationPrecludesShaderResource = D3D11_MESSAGE_ID_CREATERESOURCE_PRESENTATION_PRECLUDES_SHADER_RESOURCE,\r
1400 \r
1401                         ///<summary>CreateBlendStateNoIndependentBlendEnable message.</summary>\r
1402                         CreateBlendStateNoIndependentBlendEnable = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_INDEPENDENT_BLEND_ENABLE,\r
1403 \r
1404                         ///<summary>CreateBlendStateNoIndependentWriteMasks message.</summary>\r
1405                         CreateBlendStateNoIndependentWriteMasks = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_INDEPENDENT_WRITE_MASKS,\r
1406 \r
1407                         ///<summary>CreateResourceNoStreamOut message.</summary>\r
1408                         CreateResourceNoStreamOut = D3D11_MESSAGE_ID_CREATERESOURCE_NO_STREAM_OUT,\r
1409 \r
1410                         ///<summary>CreateResourceOnlyVbIbForBuffers message.</summary>\r
1411                         CreateResourceOnlyVbIbForBuffers = D3D11_MESSAGE_ID_CREATERESOURCE_ONLY_VB_IB_FOR_BUFFERS,\r
1412 \r
1413                         ///<summary>CreateResourceNoAutogenForVolumes message.</summary>\r
1414                         CreateResourceNoAutogenForVolumes = D3D11_MESSAGE_ID_CREATERESOURCE_NO_AUTOGEN_FOR_VOLUMES,\r
1415 \r
1416                         ///<summary>CreateResourceDxgiFormatR8G8B8A8CannotBeShared message.</summary>\r
1417                         CreateResourceDxgiFormatR8G8B8A8CannotBeShared = D3D11_MESSAGE_ID_CREATERESOURCE_DXGI_FORMAT_R8G8B8A8_CANNOT_BE_SHARED,\r
1418 \r
1419                         ///<summary>VSShaderResourcesNotSupported message.</summary>\r
1420                         VSShaderResourcesNotSupported = D3D11_MESSAGE_ID_VSSHADERRESOURCES_NOT_SUPPORTED,\r
1421 \r
1422                         ///<summary>GeometryShaderNotSupported message.</summary>\r
1423                         GeometryShaderNotSupported = D3D11_MESSAGE_ID_GEOMETRY_SHADER_NOT_SUPPORTED,\r
1424 \r
1425                         ///<summary>StreamOutNotSupported message.</summary>\r
1426                         StreamOutNotSupported = D3D11_MESSAGE_ID_STREAM_OUT_NOT_SUPPORTED,\r
1427 \r
1428                         ///<summary>TextFilterNotSupported message.</summary>\r
1429                         TextFilterNotSupported = D3D11_MESSAGE_ID_TEXT_FILTER_NOT_SUPPORTED,\r
1430 \r
1431                         ///<summary>CreateBlendStateNoSeparateAlphaBlend message.</summary>\r
1432                         CreateBlendStateNoSeparateAlphaBlend = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_SEPARATE_ALPHA_BLEND,\r
1433 \r
1434                         ///<summary>CreateBlendStateNoMrtBlend message.</summary>\r
1435                         CreateBlendStateNoMrtBlend = D3D11_MESSAGE_ID_CREATEBLENDSTATE_NO_MRT_BLEND,\r
1436 \r
1437                         ///<summary>CreateBlendStateOperationNotSupported message.</summary>\r
1438                         CreateBlendStateOperationNotSupported = D3D11_MESSAGE_ID_CREATEBLENDSTATE_OPERATION_NOT_SUPPORTED,\r
1439 \r
1440                         ///<summary>CreateSamplerStateNoMirrorOnce message.</summary>\r
1441                         CreateSamplerStateNoMirrorOnce = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_NO_MIRRORONCE,\r
1442 \r
1443                         ///<summary>DrawInstancedNotSupported message.</summary>\r
1444                         DrawInstancedNotSupported = D3D11_MESSAGE_ID_DRAWINSTANCED_NOT_SUPPORTED,\r
1445 \r
1446                         ///<summary>DrawIndexedInstancedNotSupportedBelow93 message.</summary>\r
1447                         DrawIndexedInstancedNotSupportedBelow93 = D3D11_MESSAGE_ID_DRAWINDEXEDINSTANCED_NOT_SUPPORTED_BELOW_9_3,\r
1448 \r
1449                         ///<summary>DrawIndexedPointListUnsupported message.</summary>\r
1450                         DrawIndexedPointListUnsupported = D3D11_MESSAGE_ID_DRAWINDEXED_POINTLIST_UNSUPPORTED,\r
1451 \r
1452                         ///<summary>SetBlendStateSampleMaskCannotBeZero message.</summary>\r
1453                         SetBlendStateSampleMaskCannotBeZero = D3D11_MESSAGE_ID_SETBLENDSTATE_SAMPLE_MASK_CANNOT_BE_ZERO,\r
1454 \r
1455                         ///<summary>CreateResourceDimensionExceedsFeatureLevelDefinition message.</summary>\r
1456                         CreateResourceDimensionExceedsFeatureLevelDefinition = D3D11_MESSAGE_ID_CREATERESOURCE_DIMENSION_EXCEEDS_FEATURE_LEVEL_DEFINITION,\r
1457 \r
1458                         ///<summary>CreateResourceOnlySingleMipLevelDepthStencilSupported message.</summary>\r
1459                         CreateResourceOnlySingleMipLevelDepthStencilSupported = D3D11_MESSAGE_ID_CREATERESOURCE_ONLY_SINGLE_MIP_LEVEL_DEPTH_STENCIL_SUPPORTED,\r
1460 \r
1461                         ///<summary>DeviceRSSetScissorRectanglesNegativeScissor message.</summary>\r
1462                         DeviceRSSetScissorRectanglesNegativeScissor = D3D11_MESSAGE_ID_DEVICE_RSSETSCISSORRECTS_NEGATIVESCISSOR,\r
1463 \r
1464                         ///<summary>SlotZeroMustBeD3D10InputPerVertexData message.</summary>\r
1465                         SlotZeroMustBeD3D10InputPerVertexData = D3D11_MESSAGE_ID_SLOT_ZERO_MUST_BE_D3D10_INPUT_PER_VERTEX_DATA,\r
1466 \r
1467                         ///<summary>CreateResourceNonPow2MipMap message.</summary>\r
1468                         CreateResourceNonPow2MipMap = D3D11_MESSAGE_ID_CREATERESOURCE_NON_POW_2_MIPMAP,\r
1469 \r
1470                         ///<summary>CreateSamplerStateBorderNotSupported message.</summary>\r
1471                         CreateSamplerStateBorderNotSupported = D3D11_MESSAGE_ID_CREATESAMPLERSTATE_BORDER_NOT_SUPPORTED,\r
1472 \r
1473                         ///<summary>OMSetRenderTargetsNoSrgbMrt message.</summary>\r
1474                         OMSetRenderTargetsNoSrgbMrt = D3D11_MESSAGE_ID_OMSETRENDERTARGETS_NO_SRGB_MRT,\r
1475 \r
1476                         ///<summary>CreateDepthStencilViewInvalidFlags message.</summary>\r
1477                         CreateDepthStencilViewInvalidFlags = D3D11_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFLAGS,\r
1478 \r
1479                         ///<summary>CreateVertexShaderInvalidClassLinkage message.</summary>\r
1480                         CreateVertexShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDCLASSLINKAGE,\r
1481 \r
1482                         ///<summary>CreateGeometryShaderInvalidClassLinkage message.</summary>\r
1483                         CreateGeometryShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE,\r
1484 \r
1485                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidStreamCount message.</summary>\r
1486                         CreateGeometryShaderWithStreamOutputInvalidStreamCount = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTREAMS,\r
1487 \r
1488                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidStreamToRasterizer message.</summary>\r
1489                         CreateGeometryShaderWithStreamOutputInvalidStreamToRasterizer = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER,\r
1490 \r
1491                         ///<summary>CreateGeometryShaderWithStreamOutputUnexpectedStreams message.</summary>\r
1492                         CreateGeometryShaderWithStreamOutputUnexpectedStreams = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTREAMS,\r
1493 \r
1494                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidClassLinkage message.</summary>\r
1495                         CreateGeometryShaderWithStreamOutputInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCLASSLINKAGE,\r
1496 \r
1497                         ///<summary>CreatePixelShaderInvalidClassLinkage message.</summary>\r
1498                         CreatePixelShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEPIXELSHADER_INVALIDCLASSLINKAGE,\r
1499 \r
1500                         ///<summary>CreateDeferredContextInvalidCommandListFlags message.</summary>\r
1501                         CreateDeferredContextInvalidCommandListFlags = D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALID_COMMANDLISTFLAGS,\r
1502 \r
1503                         ///<summary>CreateDeferredContextSingleThreaded message.</summary>\r
1504                         CreateDeferredContextSingleThreaded = D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_SINGLETHREADED,\r
1505 \r
1506                         ///<summary>CreateDeferredContextInvalidArgumentReturn message.</summary>\r
1507                         CreateDeferredContextInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALIDARG_RETURN,\r
1508 \r
1509                         ///<summary>CreateDeferredContextInvalidCallReturn message.</summary>\r
1510                         CreateDeferredContextInvalidCallReturn = D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_INVALID_CALL_RETURN,\r
1511 \r
1512                         ///<summary>CreateDeferredContextOutOfMemoryReturn message.</summary>\r
1513                         CreateDeferredContextOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEDEFERREDCONTEXT_OUTOFMEMORY_RETURN,\r
1514 \r
1515                         ///<summary>FinishDisplayListOnImmediateContext message.</summary>\r
1516                         FinishDisplayListOnImmediateContext = D3D11_MESSAGE_ID_FINISHDISPLAYLIST_ONIMMEDIATECONTEXT,\r
1517 \r
1518                         ///<summary>FinishDisplayListOutOfMemoryReturn message.</summary>\r
1519                         FinishDisplayListOutOfMemoryReturn = D3D11_MESSAGE_ID_FINISHDISPLAYLIST_OUTOFMEMORY_RETURN,\r
1520 \r
1521                         ///<summary>FinishDisplayListInvalidCallReturn message.</summary>\r
1522                         FinishDisplayListInvalidCallReturn = D3D11_MESSAGE_ID_FINISHDISPLAYLIST_INVALID_CALL_RETURN,\r
1523 \r
1524                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidStream message.</summary>\r
1525                         CreateGeometryShaderWithStreamOutputInvalidStream = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM,\r
1526 \r
1527                         ///<summary>CreateGeometryShaderWithStreamOutputUnexpectedEntries message.</summary>\r
1528                         CreateGeometryShaderWithStreamOutputUnexpectedEntries = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES,\r
1529 \r
1530                         ///<summary>CreateGeometryShaderWithStreamOutputUnexpectedStrides message.</summary>\r
1531                         CreateGeometryShaderWithStreamOutputUnexpectedStrides = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES,\r
1532 \r
1533                         ///<summary>CreateGeometryShaderWithStreamOutputInvalidStrideCount message.</summary>\r
1534                         CreateGeometryShaderWithStreamOutputInvalidStrideCount = D3D11_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES,\r
1535 \r
1536                         ///<summary>DeviceHSSetShaderResourcesHazard message.</summary>\r
1537                         DeviceHSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_HSSETSHADERRESOURCES_HAZARD,\r
1538 \r
1539                         ///<summary>DeviceHSSetConstantBuffersHazard message.</summary>\r
1540                         DeviceHSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_HSSETCONSTANTBUFFERS_HAZARD,\r
1541 \r
1542                         ///<summary>HSSetShaderResourcesUnbindDeletingObject message.</summary>\r
1543                         HSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_HSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,\r
1544 \r
1545                         ///<summary>HSSetConstantBuffersUnbindDeletingObject message.</summary>\r
1546                         HSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_HSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,\r
1547 \r
1548                         ///<summary>CreateHullShaderInvalidCall message.</summary>\r
1549                         CreateHullShaderInvalidCall = D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDCALL,\r
1550 \r
1551                         ///<summary>CreateHullShaderOutOfMemory message.</summary>\r
1552                         CreateHullShaderOutOfMemory = D3D11_MESSAGE_ID_CREATEHULLSHADER_OUTOFMEMORY,\r
1553 \r
1554                         ///<summary>CreateHullShaderInvalidShaderBytecode message.</summary>\r
1555                         CreateHullShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERBYTECODE,\r
1556 \r
1557                         ///<summary>CreateHullShaderInvalidShaderType message.</summary>\r
1558                         CreateHullShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERTYPE,\r
1559 \r
1560                         ///<summary>CreateHullShaderInvalidClassLinkage message.</summary>\r
1561                         CreateHullShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEHULLSHADER_INVALIDCLASSLINKAGE,\r
1562 \r
1563                         ///<summary>DeviceHSSetShaderResourcesViewsEmpty message.</summary>\r
1564                         DeviceHSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_HSSETSHADERRESOURCES_VIEWS_EMPTY,\r
1565 \r
1566                         ///<summary>HSSetConstantBuffersInvalidBuffer message.</summary>\r
1567                         HSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_HSSETCONSTANTBUFFERS_INVALIDBUFFER,\r
1568 \r
1569                         ///<summary>DeviceHSSetConstantBuffersBuffersEmpty message.</summary>\r
1570                         DeviceHSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_HSSETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
1571 \r
1572                         ///<summary>DeviceHSSetSamplersSamplersEmpty message.</summary>\r
1573                         DeviceHSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_HSSETSAMPLERS_SAMPLERS_EMPTY,\r
1574 \r
1575                         ///<summary>DeviceHSGetShaderResourcesViewsEmpty message.</summary>\r
1576                         DeviceHSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_HSGETSHADERRESOURCES_VIEWS_EMPTY,\r
1577 \r
1578                         ///<summary>DeviceHSGetConstantBuffersBuffersEmpty message.</summary>\r
1579                         DeviceHSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_HSGETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
1580 \r
1581                         ///<summary>DeviceHSGetSamplersSamplersEmpty message.</summary>\r
1582                         DeviceHSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_HSGETSAMPLERS_SAMPLERS_EMPTY,\r
1583 \r
1584                         ///<summary>DeviceDSSetShaderResourcesHazard message.</summary>\r
1585                         DeviceDSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_DSSETSHADERRESOURCES_HAZARD,\r
1586 \r
1587                         ///<summary>DeviceDSSetConstantBuffersHazard message.</summary>\r
1588                         DeviceDSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_DSSETCONSTANTBUFFERS_HAZARD,\r
1589 \r
1590                         ///<summary>DSSetShaderResourcesUnbindDeletingObject message.</summary>\r
1591                         DSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_DSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,\r
1592 \r
1593                         ///<summary>DSSetConstantBuffersUnbindDeletingObject message.</summary>\r
1594                         DSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_DSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,\r
1595 \r
1596                         ///<summary>CreateDomainShaderInvalidCall message.</summary>\r
1597                         CreateDomainShaderInvalidCall = D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCALL,\r
1598 \r
1599                         ///<summary>CreateDomainShaderOutOfMemory message.</summary>\r
1600                         CreateDomainShaderOutOfMemory = D3D11_MESSAGE_ID_CREATEDOMAINSHADER_OUTOFMEMORY,\r
1601 \r
1602                         ///<summary>CreateDomainShaderInvalidShaderBytecode message.</summary>\r
1603                         CreateDomainShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERBYTECODE,\r
1604 \r
1605                         ///<summary>CreateDomainShaderInvalidShaderType message.</summary>\r
1606                         CreateDomainShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE,\r
1607 \r
1608                         ///<summary>CreateDomainShaderInvalidClassLinkage message.</summary>\r
1609                         CreateDomainShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCLASSLINKAGE,\r
1610 \r
1611                         ///<summary>DeviceDSSetShaderResourcesViewsEmpty message.</summary>\r
1612                         DeviceDSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_DSSETSHADERRESOURCES_VIEWS_EMPTY,\r
1613 \r
1614                         ///<summary>DSSetConstantBuffersInvalidBuffer message.</summary>\r
1615                         DSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_DSSETCONSTANTBUFFERS_INVALIDBUFFER,\r
1616 \r
1617                         ///<summary>DeviceDSSetConstantBuffersBuffersEmpty message.</summary>\r
1618                         DeviceDSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_DSSETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
1619 \r
1620                         ///<summary>DeviceDSSetSamplersSamplersEmpty message.</summary>\r
1621                         DeviceDSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_DSSETSAMPLERS_SAMPLERS_EMPTY,\r
1622 \r
1623                         ///<summary>DeviceDSGetShaderResourcesViewsEmpty message.</summary>\r
1624                         DeviceDSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_DSGETSHADERRESOURCES_VIEWS_EMPTY,\r
1625 \r
1626                         ///<summary>DeviceDSGetConstantBuffersBuffersEmpty message.</summary>\r
1627                         DeviceDSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_DSGETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
1628 \r
1629                         ///<summary>DeviceDSGetSamplersSamplersEmpty message.</summary>\r
1630                         DeviceDSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_DSGETSAMPLERS_SAMPLERS_EMPTY,\r
1631 \r
1632                         ///<summary>DeviceDrawHsXorDsMismatch message.</summary>\r
1633                         DeviceDrawHsXorDsMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_HS_XOR_DS_MISMATCH,\r
1634 \r
1635                         ///<summary>DeferredContextRemovalProcessAtFault message.</summary>\r
1636                         DeferredContextRemovalProcessAtFault = D3D11_MESSAGE_ID_DEFERRED_CONTEXT_REMOVAL_PROCESS_AT_FAULT,\r
1637 \r
1638                         ///<summary>DeviceDrawIndirectInvalidArgBuffer message.</summary>\r
1639                         DeviceDrawIndirectInvalidArgBuffer = D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_INVALID_ARG_BUFFER,\r
1640 \r
1641                         ///<summary>DeviceDrawIndirectOffsetUnaligned message.</summary>\r
1642                         DeviceDrawIndirectOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_OFFSET_UNALIGNED,\r
1643 \r
1644                         ///<summary>DeviceDrawIndirectOffsetOverflow message.</summary>\r
1645                         DeviceDrawIndirectOffsetOverflow = D3D11_MESSAGE_ID_DEVICE_DRAWINDIRECT_OFFSET_OVERFLOW,\r
1646 \r
1647                         ///<summary>ResourceMapInvalidMapType message.</summary>\r
1648                         ResourceMapInvalidMapType = D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDMAPTYPE,\r
1649 \r
1650                         ///<summary>ResourceMapInvalidSubresource message.</summary>\r
1651                         ResourceMapInvalidSubresource = D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDSUBRESOURCE,\r
1652 \r
1653                         ///<summary>ResourceMapInvalidFlags message.</summary>\r
1654                         ResourceMapInvalidFlags = D3D11_MESSAGE_ID_RESOURCE_MAP_INVALIDFLAGS,\r
1655 \r
1656                         ///<summary>ResourceMapAlreadyMapped message.</summary>\r
1657                         ResourceMapAlreadyMapped = D3D11_MESSAGE_ID_RESOURCE_MAP_ALREADYMAPPED,\r
1658 \r
1659                         ///<summary>ResourceMapDeviceRemovedReturn message.</summary>\r
1660                         ResourceMapDeviceRemovedReturn = D3D11_MESSAGE_ID_RESOURCE_MAP_DEVICEREMOVED_RETURN,\r
1661 \r
1662                         ///<summary>ResourceMapOutOfMemoryReturn message.</summary>\r
1663                         ResourceMapOutOfMemoryReturn = D3D11_MESSAGE_ID_RESOURCE_MAP_OUTOFMEMORY_RETURN,\r
1664 \r
1665                         ///<summary>ResourceMapWithoutInitialDiscard message.</summary>\r
1666                         ResourceMapWithoutInitialDiscard = D3D11_MESSAGE_ID_RESOURCE_MAP_WITHOUT_INITIAL_DISCARD,\r
1667 \r
1668                         ///<summary>ResourceUnmapInvalidSubresource message.</summary>\r
1669                         ResourceUnmapInvalidSubresource = D3D11_MESSAGE_ID_RESOURCE_UNMAP_INVALIDSUBRESOURCE,\r
1670 \r
1671                         ///<summary>ResourceUnmapNotMapped message.</summary>\r
1672                         ResourceUnmapNotMapped = D3D11_MESSAGE_ID_RESOURCE_UNMAP_NOTMAPPED,\r
1673 \r
1674                         ///<summary>DeviceDrawRasterizingControlPoints message.</summary>\r
1675                         DeviceDrawRasterizingControlPoints = D3D11_MESSAGE_ID_DEVICE_DRAW_RASTERIZING_CONTROL_POINTS,\r
1676 \r
1677                         ///<summary>DeviceIASetPrimitiveTopologyUnsupported message.</summary>\r
1678                         DeviceIASetPrimitiveTopologyUnsupported = D3D11_MESSAGE_ID_DEVICE_IASETPRIMITIVETOPOLOGY_TOPOLOGY_UNSUPPORTED,\r
1679 \r
1680                         ///<summary>DeviceDrawHsDsSignatureMismatch message.</summary>\r
1681                         DeviceDrawHsDsSignatureMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_SIGNATURE_MISMATCH,\r
1682 \r
1683                         ///<summary>DeviceDrawHullShaderInputTopologyMismatch message.</summary>\r
1684                         DeviceDrawHullShaderInputTopologyMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH,\r
1685 \r
1686                         ///<summary>DeviceDrawHsDsControlPointCountMismatch message.</summary>\r
1687                         DeviceDrawHsDsControlPointCountMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_CONTROL_POINT_COUNT_MISMATCH,\r
1688 \r
1689                         ///<summary>DeviceDrawHsDsTessellatorDomainMismatch message.</summary>\r
1690                         DeviceDrawHsDsTessellatorDomainMismatch = D3D11_MESSAGE_ID_DEVICE_DRAW_HS_DS_TESSELLATOR_DOMAIN_MISMATCH,\r
1691 \r
1692                         ///<summary>CreateContext message.</summary>\r
1693                         CreateContext = D3D11_MESSAGE_ID_CREATE_CONTEXT,\r
1694 \r
1695                         ///<summary>LiveContext message.</summary>\r
1696                         LiveContext = D3D11_MESSAGE_ID_LIVE_CONTEXT,\r
1697 \r
1698                         ///<summary>DestroyContext message.</summary>\r
1699                         DestroyContext = D3D11_MESSAGE_ID_DESTROY_CONTEXT,\r
1700 \r
1701                         ///<summary>CreateBuffer message.</summary>\r
1702                         CreateBuffer = D3D11_MESSAGE_ID_CREATE_BUFFER,\r
1703 \r
1704                         ///<summary>LiveBuffer message.</summary>\r
1705                         LiveBuffer = D3D11_MESSAGE_ID_LIVE_BUFFER,\r
1706 \r
1707                         ///<summary>DestroyBuffer message.</summary>\r
1708                         DestroyBuffer = D3D11_MESSAGE_ID_DESTROY_BUFFER,\r
1709 \r
1710                         ///<summary>CreateTexture1D message.</summary>\r
1711                         CreateTexture1D = D3D11_MESSAGE_ID_CREATE_TEXTURE1D,\r
1712 \r
1713                         ///<summary>LiveTexture1D message.</summary>\r
1714                         LiveTexture1D = D3D11_MESSAGE_ID_LIVE_TEXTURE1D,\r
1715 \r
1716                         ///<summary>DestroyTexture1D message.</summary>\r
1717                         DestroyTexture1D = D3D11_MESSAGE_ID_DESTROY_TEXTURE1D,\r
1718 \r
1719                         ///<summary>CreateTexture2D message.</summary>\r
1720                         CreateTexture2D = D3D11_MESSAGE_ID_CREATE_TEXTURE2D,\r
1721 \r
1722                         ///<summary>LiveTexture2D message.</summary>\r
1723                         LiveTexture2D = D3D11_MESSAGE_ID_LIVE_TEXTURE2D,\r
1724 \r
1725                         ///<summary>DestroyTexture2D message.</summary>\r
1726                         DestroyTexture2D = D3D11_MESSAGE_ID_DESTROY_TEXTURE2D,\r
1727 \r
1728                         ///<summary>CreateTexture3D message.</summary>\r
1729                         CreateTexture3D = D3D11_MESSAGE_ID_CREATE_TEXTURE3D,\r
1730 \r
1731                         ///<summary>LiveTexture3D message.</summary>\r
1732                         LiveTexture3D = D3D11_MESSAGE_ID_LIVE_TEXTURE3D,\r
1733 \r
1734                         ///<summary>DestroyTexture3D message.</summary>\r
1735                         DestroyTexture3D = D3D11_MESSAGE_ID_DESTROY_TEXTURE3D,\r
1736 \r
1737                         ///<summary>CreateShaderResourceView message.</summary>\r
1738                         CreateShaderResourceView = D3D11_MESSAGE_ID_CREATE_SHADERRESOURCEVIEW,\r
1739 \r
1740                         ///<summary>LiveShaderResourceView message.</summary>\r
1741                         LiveShaderResourceView = D3D11_MESSAGE_ID_LIVE_SHADERRESOURCEVIEW,\r
1742 \r
1743                         ///<summary>DestroyShaderResourceView message.</summary>\r
1744                         DestroyShaderResourceView = D3D11_MESSAGE_ID_DESTROY_SHADERRESOURCEVIEW,\r
1745 \r
1746                         ///<summary>CreateRenderTargetView message.</summary>\r
1747                         CreateRenderTargetView = D3D11_MESSAGE_ID_CREATE_RENDERTARGETVIEW,\r
1748 \r
1749                         ///<summary>LiveRenderTargetView message.</summary>\r
1750                         LiveRenderTargetView = D3D11_MESSAGE_ID_LIVE_RENDERTARGETVIEW,\r
1751 \r
1752                         ///<summary>DestroyRenderTargetView message.</summary>\r
1753                         DestroyRenderTargetView = D3D11_MESSAGE_ID_DESTROY_RENDERTARGETVIEW,\r
1754 \r
1755                         ///<summary>CreateDepthStencilView message.</summary>\r
1756                         CreateDepthStencilView = D3D11_MESSAGE_ID_CREATE_DEPTHSTENCILVIEW,\r
1757 \r
1758                         ///<summary>LiveDepthStencilView message.</summary>\r
1759                         LiveDepthStencilView = D3D11_MESSAGE_ID_LIVE_DEPTHSTENCILVIEW,\r
1760 \r
1761                         ///<summary>DestroyDepthStencilView message.</summary>\r
1762                         DestroyDepthStencilView = D3D11_MESSAGE_ID_DESTROY_DEPTHSTENCILVIEW,\r
1763 \r
1764                         ///<summary>CreateVertexShader message.</summary>\r
1765                         CreateVertexShader = D3D11_MESSAGE_ID_CREATE_VERTEXSHADER,\r
1766 \r
1767                         ///<summary>LiveVertexShader message.</summary>\r
1768                         LiveVertexShader = D3D11_MESSAGE_ID_LIVE_VERTEXSHADER,\r
1769 \r
1770                         ///<summary>DestroyVertexShader message.</summary>\r
1771                         DestroyVertexShader = D3D11_MESSAGE_ID_DESTROY_VERTEXSHADER,\r
1772 \r
1773                         ///<summary>CreateHullShader message.</summary>\r
1774                         CreateHullShader = D3D11_MESSAGE_ID_CREATE_HULLSHADER,\r
1775 \r
1776                         ///<summary>LiveHullShader message.</summary>\r
1777                         LiveHullShader = D3D11_MESSAGE_ID_LIVE_HULLSHADER,\r
1778 \r
1779                         ///<summary>DestroyHullShader message.</summary>\r
1780                         DestroyHullShader = D3D11_MESSAGE_ID_DESTROY_HULLSHADER,\r
1781 \r
1782                         ///<summary>CreateDomainShader message.</summary>\r
1783                         CreateDomainShader = D3D11_MESSAGE_ID_CREATE_DOMAINSHADER,\r
1784 \r
1785                         ///<summary>LiveDomainShader message.</summary>\r
1786                         LiveDomainShader = D3D11_MESSAGE_ID_LIVE_DOMAINSHADER,\r
1787 \r
1788                         ///<summary>DestroyDomainShader message.</summary>\r
1789                         DestroyDomainShader = D3D11_MESSAGE_ID_DESTROY_DOMAINSHADER,\r
1790 \r
1791                         ///<summary>CreateGeometryShader message.</summary>\r
1792                         CreateGeometryShader = D3D11_MESSAGE_ID_CREATE_GEOMETRYSHADER,\r
1793 \r
1794                         ///<summary>LiveGeometryShader message.</summary>\r
1795                         LiveGeometryShader = D3D11_MESSAGE_ID_LIVE_GEOMETRYSHADER,\r
1796 \r
1797                         ///<summary>DestroyGeometryShader message.</summary>\r
1798                         DestroyGeometryShader = D3D11_MESSAGE_ID_DESTROY_GEOMETRYSHADER,\r
1799 \r
1800                         ///<summary>CreatePixelShader message.</summary>\r
1801                         CreatePixelShader = D3D11_MESSAGE_ID_CREATE_PIXELSHADER,\r
1802 \r
1803                         ///<summary>LivePixelShader message.</summary>\r
1804                         LivePixelShader = D3D11_MESSAGE_ID_LIVE_PIXELSHADER,\r
1805 \r
1806                         ///<summary>DestroyPixelShader message.</summary>\r
1807                         DestroyPixelShader = D3D11_MESSAGE_ID_DESTROY_PIXELSHADER,\r
1808 \r
1809                         ///<summary>CreateInputLayout message.</summary>\r
1810                         CreateInputLayout = D3D11_MESSAGE_ID_CREATE_INPUTLAYOUT,\r
1811 \r
1812                         ///<summary>LiveInputLayout message.</summary>\r
1813                         LiveInputLayout = D3D11_MESSAGE_ID_LIVE_INPUTLAYOUT,\r
1814 \r
1815                         ///<summary>DestroyInputLayout message.</summary>\r
1816                         DestroyInputLayout = D3D11_MESSAGE_ID_DESTROY_INPUTLAYOUT,\r
1817 \r
1818                         ///<summary>CreateSampler message.</summary>\r
1819                         CreateSampler = D3D11_MESSAGE_ID_CREATE_SAMPLER,\r
1820 \r
1821                         ///<summary>LiveSampler message.</summary>\r
1822                         LiveSampler = D3D11_MESSAGE_ID_LIVE_SAMPLER,\r
1823 \r
1824                         ///<summary>DestroySampler message.</summary>\r
1825                         DestroySampler = D3D11_MESSAGE_ID_DESTROY_SAMPLER,\r
1826 \r
1827                         ///<summary>CreateBlendState message.</summary>\r
1828                         CreateBlendState = D3D11_MESSAGE_ID_CREATE_BLENDSTATE,\r
1829 \r
1830                         ///<summary>LiveBlendState message.</summary>\r
1831                         LiveBlendState = D3D11_MESSAGE_ID_LIVE_BLENDSTATE,\r
1832 \r
1833                         ///<summary>DestroyBlendState message.</summary>\r
1834                         DestroyBlendState = D3D11_MESSAGE_ID_DESTROY_BLENDSTATE,\r
1835 \r
1836                         ///<summary>CreateDepthStencilState message.</summary>\r
1837                         CreateDepthStencilState = D3D11_MESSAGE_ID_CREATE_DEPTHSTENCILSTATE,\r
1838 \r
1839                         ///<summary>LiveDepthStencilState message.</summary>\r
1840                         LiveDepthStencilState = D3D11_MESSAGE_ID_LIVE_DEPTHSTENCILSTATE,\r
1841 \r
1842                         ///<summary>DestroyDepthStencilState message.</summary>\r
1843                         DestroyDepthStencilState = D3D11_MESSAGE_ID_DESTROY_DEPTHSTENCILSTATE,\r
1844 \r
1845                         ///<summary>CreateRasterizerState message.</summary>\r
1846                         CreateRasterizerState = D3D11_MESSAGE_ID_CREATE_RASTERIZERSTATE,\r
1847 \r
1848                         ///<summary>LiveRasterizerState message.</summary>\r
1849                         LiveRasterizerState = D3D11_MESSAGE_ID_LIVE_RASTERIZERSTATE,\r
1850 \r
1851                         ///<summary>DestroyRasterizerState message.</summary>\r
1852                         DestroyRasterizerState = D3D11_MESSAGE_ID_DESTROY_RASTERIZERSTATE,\r
1853 \r
1854                         ///<summary>CreateQuery message.</summary>\r
1855                         CreateQuery = D3D11_MESSAGE_ID_CREATE_QUERY,\r
1856 \r
1857                         ///<summary>LiveQuery message.</summary>\r
1858                         LiveQuery = D3D11_MESSAGE_ID_LIVE_QUERY,\r
1859 \r
1860                         ///<summary>DestroyQuery message.</summary>\r
1861                         DestroyQuery = D3D11_MESSAGE_ID_DESTROY_QUERY,\r
1862 \r
1863                         ///<summary>CreatePredicate message.</summary>\r
1864                         CreatePredicate = D3D11_MESSAGE_ID_CREATE_PREDICATE,\r
1865 \r
1866                         ///<summary>LivePredicate message.</summary>\r
1867                         LivePredicate = D3D11_MESSAGE_ID_LIVE_PREDICATE,\r
1868 \r
1869                         ///<summary>DestroyPredicate message.</summary>\r
1870                         DestroyPredicate = D3D11_MESSAGE_ID_DESTROY_PREDICATE,\r
1871 \r
1872                         ///<summary>CreateCounter message.</summary>\r
1873                         CreateCounter = D3D11_MESSAGE_ID_CREATE_COUNTER,\r
1874 \r
1875                         ///<summary>LiveCounter message.</summary>\r
1876                         LiveCounter = D3D11_MESSAGE_ID_LIVE_COUNTER,\r
1877 \r
1878                         ///<summary>DestroyCounter message.</summary>\r
1879                         DestroyCounter = D3D11_MESSAGE_ID_DESTROY_COUNTER,\r
1880 \r
1881                         ///<summary>CreateCommandList message.</summary>\r
1882                         CreateCommandList = D3D11_MESSAGE_ID_CREATE_COMMANDLIST,\r
1883 \r
1884                         ///<summary>LiveCommandList message.</summary>\r
1885                         LiveCommandList = D3D11_MESSAGE_ID_LIVE_COMMANDLIST,\r
1886 \r
1887                         ///<summary>DestroyCommandList message.</summary>\r
1888                         DestroyCommandList = D3D11_MESSAGE_ID_DESTROY_COMMANDLIST,\r
1889 \r
1890                         ///<summary>CreateClassInstance message.</summary>\r
1891                         CreateClassInstance = D3D11_MESSAGE_ID_CREATE_CLASSINSTANCE,\r
1892 \r
1893                         ///<summary>LiveClassInstance message.</summary>\r
1894                         LiveClassInstance = D3D11_MESSAGE_ID_LIVE_CLASSINSTANCE,\r
1895 \r
1896                         ///<summary>DestroyClassInstance message.</summary>\r
1897                         DestroyClassInstance = D3D11_MESSAGE_ID_DESTROY_CLASSINSTANCE,\r
1898 \r
1899                         ///<summary>CreateClassLinkage message.</summary>\r
1900                         CreateClassLinkage = D3D11_MESSAGE_ID_CREATE_CLASSLINKAGE,\r
1901 \r
1902                         ///<summary>LiveClassLinkage message.</summary>\r
1903                         LiveClassLinkage = D3D11_MESSAGE_ID_LIVE_CLASSLINKAGE,\r
1904 \r
1905                         ///<summary>DestroyClassLinkage message.</summary>\r
1906                         DestroyClassLinkage = D3D11_MESSAGE_ID_DESTROY_CLASSLINKAGE,\r
1907 \r
1908                         ///<summary>LiveDevice message.</summary>\r
1909                         LiveDevice = D3D11_MESSAGE_ID_LIVE_DEVICE,\r
1910 \r
1911                         ///<summary>LiveObjectSummary message.</summary>\r
1912                         LiveObjectSummary = D3D11_MESSAGE_ID_LIVE_OBJECT_SUMMARY,\r
1913 \r
1914                         ///<summary>CreateComputeShader message.</summary>\r
1915                         CreateComputeShader = D3D11_MESSAGE_ID_CREATE_COMPUTESHADER,\r
1916 \r
1917                         ///<summary>LiveComputeShader message.</summary>\r
1918                         LiveComputeShader = D3D11_MESSAGE_ID_LIVE_COMPUTESHADER,\r
1919 \r
1920                         ///<summary>DestroyComputeShader message.</summary>\r
1921                         DestroyComputeShader = D3D11_MESSAGE_ID_DESTROY_COMPUTESHADER,\r
1922 \r
1923                         ///<summary>CreateUnorderedAccessView message.</summary>\r
1924                         CreateUnorderedAccessView = D3D11_MESSAGE_ID_CREATE_UNORDEREDACCESSVIEW,\r
1925 \r
1926                         ///<summary>LiveUnorderedAccessView message.</summary>\r
1927                         LiveUnorderedAccessView = D3D11_MESSAGE_ID_LIVE_UNORDEREDACCESSVIEW,\r
1928 \r
1929                         ///<summary>DestroyUnorderedAccessView message.</summary>\r
1930                         DestroyUnorderedAccessView = D3D11_MESSAGE_ID_DESTROY_UNORDEREDACCESSVIEW,\r
1931 \r
1932                         ///<summary>DeviceSetShaderInterfacesFeatureLevel message.</summary>\r
1933                         DeviceSetShaderInterfacesFeatureLevel = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INTERFACES_FEATURELEVEL,\r
1934 \r
1935                         ///<summary>DeviceSetShaderInterfaceCountMismatch message.</summary>\r
1936                         DeviceSetShaderInterfaceCountMismatch = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INTERFACE_COUNT_MISMATCH,\r
1937 \r
1938                         ///<summary>DeviceSetShaderInvalidInstance message.</summary>\r
1939                         DeviceSetShaderInvalidInstance = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE,\r
1940 \r
1941                         ///<summary>DeviceSetShaderInvalidInstanceIndex message.</summary>\r
1942                         DeviceSetShaderInvalidInstanceIndex = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_INDEX,\r
1943 \r
1944                         ///<summary>DeviceSetShaderInvalidInstanceType message.</summary>\r
1945                         DeviceSetShaderInvalidInstanceType = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_TYPE,\r
1946 \r
1947                         ///<summary>DeviceSetShaderInvalidInstanceData message.</summary>\r
1948                         DeviceSetShaderInvalidInstanceData = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INVALID_INSTANCE_DATA,\r
1949 \r
1950                         ///<summary>DeviceSetShaderUnboundInstanceData message.</summary>\r
1951                         DeviceSetShaderUnboundInstanceData = D3D11_MESSAGE_ID_DEVICE_SETSHADER_UNBOUND_INSTANCE_DATA,\r
1952 \r
1953                         ///<summary>DeviceSetShaderInstanceDataBindings message.</summary>\r
1954                         DeviceSetShaderInstanceDataBindings = D3D11_MESSAGE_ID_DEVICE_SETSHADER_INSTANCE_DATA_BINDINGS,\r
1955 \r
1956                         ///<summary>DeviceCreateShaderClassLinkageFull message.</summary>\r
1957                         DeviceCreateShaderClassLinkageFull = D3D11_MESSAGE_ID_DEVICE_CREATESHADER_CLASSLINKAGE_FULL,\r
1958 \r
1959                         ///<summary>DeviceCheckFeatureSupportUnrecognizedFeature message.</summary>\r
1960                         DeviceCheckFeatureSupportUnrecognizedFeature = D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_UNRECOGNIZED_FEATURE,\r
1961 \r
1962                         ///<summary>DeviceCheckFeatureSupportMismatchedDataSize message.</summary>\r
1963                         DeviceCheckFeatureSupportMismatchedDataSize = D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE,\r
1964 \r
1965                         ///<summary>DeviceCheckFeatureSupportInvalidArgumentReturn message.</summary>\r
1966                         DeviceCheckFeatureSupportInvalidArgumentReturn = D3D11_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_INVALIDARG_RETURN,\r
1967 \r
1968                         ///<summary>DeviceCSSetShaderResourcesHazard message.</summary>\r
1969                         DeviceCSSetShaderResourcesHazard = D3D11_MESSAGE_ID_DEVICE_CSSETSHADERRESOURCES_HAZARD,\r
1970 \r
1971                         ///<summary>DeviceCSSetConstantBuffersHazard message.</summary>\r
1972                         DeviceCSSetConstantBuffersHazard = D3D11_MESSAGE_ID_DEVICE_CSSETCONSTANTBUFFERS_HAZARD,\r
1973 \r
1974                         ///<summary>CSSetShaderResourcesUnbindDeletingObject message.</summary>\r
1975                         CSSetShaderResourcesUnbindDeletingObject = D3D11_MESSAGE_ID_CSSETSHADERRESOURCES_UNBINDDELETINGOBJECT,\r
1976 \r
1977                         ///<summary>CSSetConstantBuffersUnbindDeletingObject message.</summary>\r
1978                         CSSetConstantBuffersUnbindDeletingObject = D3D11_MESSAGE_ID_CSSETCONSTANTBUFFERS_UNBINDDELETINGOBJECT,\r
1979 \r
1980                         ///<summary>CreateComputeShaderInvalidCall message.</summary>\r
1981                         CreateComputeShaderInvalidCall = D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCALL,\r
1982 \r
1983                         ///<summary>CreateComputeShaderOutOfMemory message.</summary>\r
1984                         CreateComputeShaderOutOfMemory = D3D11_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY,\r
1985 \r
1986                         ///<summary>CreateComputeShaderInvalidShaderBytecode message.</summary>\r
1987                         CreateComputeShaderInvalidShaderBytecode = D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERBYTECODE,\r
1988 \r
1989                         ///<summary>CreateComputeShaderInvalidShaderType message.</summary>\r
1990                         CreateComputeShaderInvalidShaderType = D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERTYPE,\r
1991 \r
1992                         ///<summary>CreateComputeShaderInvalidClassLinkage message.</summary>\r
1993                         CreateComputeShaderInvalidClassLinkage = D3D11_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCLASSLINKAGE,\r
1994 \r
1995                         ///<summary>DeviceCSSetShaderResourcesViewsEmpty message.</summary>\r
1996                         DeviceCSSetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_CSSETSHADERRESOURCES_VIEWS_EMPTY,\r
1997 \r
1998                         ///<summary>CSSetConstantBuffersInvalidBuffer message.</summary>\r
1999                         CSSetConstantBuffersInvalidBuffer = D3D11_MESSAGE_ID_CSSETCONSTANTBUFFERS_INVALIDBUFFER,\r
2000 \r
2001                         ///<summary>DeviceCSSetConstantBuffersBuffersEmpty message.</summary>\r
2002                         DeviceCSSetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_CSSETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
2003 \r
2004                         ///<summary>DeviceCSSetSamplersSamplersEmpty message.</summary>\r
2005                         DeviceCSSetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_CSSETSAMPLERS_SAMPLERS_EMPTY,\r
2006 \r
2007                         ///<summary>DeviceCSGetShaderResourcesViewsEmpty message.</summary>\r
2008                         DeviceCSGetShaderResourcesViewsEmpty = D3D11_MESSAGE_ID_DEVICE_CSGETSHADERRESOURCES_VIEWS_EMPTY,\r
2009 \r
2010                         ///<summary>DeviceCSGetConstantBuffersBuffersEmpty message.</summary>\r
2011                         DeviceCSGetConstantBuffersBuffersEmpty = D3D11_MESSAGE_ID_DEVICE_CSGETCONSTANTBUFFERS_BUFFERS_EMPTY,\r
2012 \r
2013                         ///<summary>DeviceCSGetSamplersSamplersEmpty message.</summary>\r
2014                         DeviceCSGetSamplersSamplersEmpty = D3D11_MESSAGE_ID_DEVICE_CSGETSAMPLERS_SAMPLERS_EMPTY,\r
2015 \r
2016                         ///<summary>DeviceCreateVertexShaderDoubleFloatOpsNotSupported message.</summary>\r
2017                         DeviceCreateVertexShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED,\r
2018 \r
2019                         ///<summary>DeviceCreateHullShaderDoubleFloatOpsNotSupported message.</summary>\r
2020                         DeviceCreateHullShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED,\r
2021 \r
2022                         ///<summary>DeviceCreateDomainShaderDoubleFloatOpsNotSupported message.</summary>\r
2023                         DeviceCreateDomainShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED,\r
2024 \r
2025                         ///<summary>DeviceCreateGeometryShaderDoubleFloatOpsNotSupported message.</summary>\r
2026                         DeviceCreateGeometryShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED,\r
2027 \r
2028                         ///<summary>DeviceCreateGeometryShaderWithStreamOutputDoubleFloatOpsNotSupported message.</summary>\r
2029                         DeviceCreateGeometryShaderWithStreamOutputDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED,\r
2030 \r
2031                         ///<summary>DeviceCreatePixelShaderDoubleFloatOpsNotSupported message.</summary>\r
2032                         DeviceCreatePixelShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED,\r
2033 \r
2034                         ///<summary>DeviceCreateComputeShaderDoubleFloatOpsNotSupported message.</summary>\r
2035                         DeviceCreateComputeShaderDoubleFloatOpsNotSupported = D3D11_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED,\r
2036 \r
2037                         ///<summary>CreateBufferInvalidStructureStride message.</summary>\r
2038                         CreateBufferInvalidStructureStride = D3D11_MESSAGE_ID_CREATEBUFFER_INVALIDSTRUCTURESTRIDE,\r
2039 \r
2040                         ///<summary>CreateShaderResourceViewInvalidFlags message.</summary>\r
2041                         CreateShaderResourceViewInvalidFlags = D3D11_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFLAGS,\r
2042 \r
2043                         ///<summary>CreateUnorderedAccessViewInvalidResource message.</summary>\r
2044                         CreateUnorderedAccessViewInvalidResource = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE,\r
2045 \r
2046                         ///<summary>CreateUnorderedAccessViewInvalidDescription message.</summary>\r
2047                         CreateUnorderedAccessViewInvalidDescription = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDESC,\r
2048 \r
2049                         ///<summary>CreateUnorderedAccessViewInvalidFormat message.</summary>\r
2050                         CreateUnorderedAccessViewInvalidFormat = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT,\r
2051 \r
2052                         ///<summary>CreateUnorderedAccessViewInvalidDimensions message.</summary>\r
2053                         CreateUnorderedAccessViewInvalidDimensions = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS,\r
2054 \r
2055                         ///<summary>CreateUnorderedAccessViewUnrecognizedFormat message.</summary>\r
2056                         CreateUnorderedAccessViewUnrecognizedFormat = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT,\r
2057 \r
2058                         ///<summary>DeviceOMSetRenderTargetsAndUnorderedAccessViewsHazard message.</summary>\r
2059                         DeviceOMSetRenderTargetsAndUnorderedAccessViewsHazard = D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_HAZARD,\r
2060 \r
2061                         ///<summary>DeviceOMSetRenderTargetsAndUnorderedAccessViewsOverlappingOldSlots message.</summary>\r
2062                         DeviceOMSetRenderTargetsAndUnorderedAccessViewsOverlappingOldSlots = D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_OVERLAPPING_OLD_SLOTS,\r
2063 \r
2064                         ///<summary>DeviceOMSetRenderTargetsAndUnorderedAccessViewsNoOp message.</summary>\r
2065                         DeviceOMSetRenderTargetsAndUnorderedAccessViewsNoOp = D3D11_MESSAGE_ID_DEVICE_OMSETRENDERTARGETSANDUNORDEREDACCESSVIEWS_NO_OP,\r
2066 \r
2067                         ///<summary>CSSetUnorderedAccessViewsUnbindDeletingObject message.</summary>\r
2068                         CSSetUnorderedAccessViewsUnbindDeletingObject = D3D11_MESSAGE_ID_CSSETUNORDEREDACCESSVIEWS_UNBINDDELETINGOBJECT,\r
2069 \r
2070                         ///<summary>PSSetUnorderedAccessViewsUnbindDeletingObject message.</summary>\r
2071                         PSSetUnorderedAccessViewsUnbindDeletingObject = D3D11_MESSAGE_ID_PSSETUNORDEREDACCESSVIEWS_UNBINDDELETINGOBJECT,\r
2072 \r
2073                         ///<summary>CreateUnorderedAccessViewInvalidArgumentReturn message.</summary>\r
2074                         CreateUnorderedAccessViewInvalidArgumentReturn = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDARG_RETURN,\r
2075 \r
2076                         ///<summary>CreateUnorderedAccessViewOutOfMemoryReturn message.</summary>\r
2077                         CreateUnorderedAccessViewOutOfMemoryReturn = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_OUTOFMEMORY_RETURN,\r
2078 \r
2079                         ///<summary>CreateUnorderedAccessViewTooManyObjects message.</summary>\r
2080                         CreateUnorderedAccessViewTooManyObjects = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_TOOMANYOBJECTS,\r
2081 \r
2082                         ///<summary>DeviceCSSetUnorderedAccessViewsHazard message.</summary>\r
2083                         DeviceCSSetUnorderedAccessViewsHazard = D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_HAZARD,\r
2084 \r
2085                         ///<summary>ClearUnorderedAccessViewDenormalizeFlush message.</summary>\r
2086                         ClearUnorderedAccessViewDenormalizeFlush = D3D11_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_DENORMFLUSH,\r
2087 \r
2088                         ///<summary>DeviceCSSetUnorderedAccessViewsEmpty message.</summary>\r
2089                         DeviceCSSetUnorderedAccessViewsEmpty = D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSS_VIEWS_EMPTY,\r
2090 \r
2091                         ///<summary>DeviceCSGetUnorderedAccessViewsEmpty message.</summary>\r
2092                         DeviceCSGetUnorderedAccessViewsEmpty = D3D11_MESSAGE_ID_DEVICE_CSGETUNORDEREDACCESSS_VIEWS_EMPTY,\r
2093 \r
2094                         ///<summary>CreateUnorderedAccessViewInvalidFlags message.</summary>\r
2095                         CreateUnorderedAccessViewInvalidFlags = D3D11_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS,\r
2096 \r
2097                         ///<summary>DeviceDispatchIndirectInvalidArgBuffer message.</summary>\r
2098                         DeviceDispatchIndirectInvalidArgBuffer = D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_INVALID_ARG_BUFFER,\r
2099 \r
2100                         ///<summary>DeviceDispatchIndirectOffsetUnaligned message.</summary>\r
2101                         DeviceDispatchIndirectOffsetUnaligned = D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_OFFSET_UNALIGNED,\r
2102 \r
2103                         ///<summary>DeviceDispatchIndirectOffsetOverflow message.</summary>\r
2104                         DeviceDispatchIndirectOffsetOverflow = D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_OFFSET_OVERFLOW,\r
2105 \r
2106                         ///<summary>DeviceSetResourceMinLodInvalidContext message.</summary>\r
2107                         DeviceSetResourceMinLodInvalidContext = D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDCONTEXT,\r
2108 \r
2109                         ///<summary>DeviceSetResourceMinLodInvalidResource message.</summary>\r
2110                         DeviceSetResourceMinLodInvalidResource = D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDRESOURCE,\r
2111 \r
2112                         ///<summary>DeviceSetResourceMinLodInvalidMinLod message.</summary>\r
2113                         DeviceSetResourceMinLodInvalidMinLod = D3D11_MESSAGE_ID_DEVICE_SETRESOURCEMINLOD_INVALIDMINLOD,\r
2114 \r
2115                         ///<summary>DeviceGetResourceMinLodInvalidContext message.</summary>\r
2116                         DeviceGetResourceMinLodInvalidContext = D3D11_MESSAGE_ID_DEVICE_GETRESOURCEMINLOD_INVALIDCONTEXT,\r
2117 \r
2118                         ///<summary>DeviceGetResourceMinLodInvalidResource message.</summary>\r
2119                         DeviceGetResourceMinLodInvalidResource = D3D11_MESSAGE_ID_DEVICE_GETRESOURCEMINLOD_INVALIDRESOURCE,\r
2120 \r
2121                         ///<summary>OMSetDepthStencilUnbindDeletingObject message.</summary>\r
2122                         OMSetDepthStencilUnbindDeletingObject = D3D11_MESSAGE_ID_OMSETDEPTHSTENCIL_UNBINDDELETINGOBJECT,\r
2123 \r
2124                         ///<summary>ClearDepthStencilViewDepthReadOnly message.</summary>\r
2125                         ClearDepthStencilViewDepthReadOnly = D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_DEPTH_READONLY,\r
2126 \r
2127                         ///<summary>ClearDepthStencilViewStencilReadOnly message.</summary>\r
2128                         ClearDepthStencilViewStencilReadOnly = D3D11_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_STENCIL_READONLY,\r
2129 \r
2130                         ///<summary>CheckFeatureSupportFormatDeprecated message.</summary>\r
2131                         CheckFeatureSupportFormatDeprecated = D3D11_MESSAGE_ID_CHECKFEATURESUPPORT_FORMAT_DEPRECATED,\r
2132 \r
2133                         ///<summary>DeviceUnorderedAccessViewReturnTypeMismatch message.</summary>\r
2134                         DeviceUnorderedAccessViewReturnTypeMismatch = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_RETURN_TYPE_MISMATCH,\r
2135 \r
2136                         ///<summary>DeviceUnorderedAccessViewNotSet message.</summary>\r
2137                         DeviceUnorderedAccessViewNotSet = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_NOT_SET,\r
2138 \r
2139                         ///<summary>DeviceDrawUnorderedAccessViewRenderTargetViewOverlap message.</summary>\r
2140                         DeviceDrawUnorderedAccessViewRenderTargetViewOverlap = D3D11_MESSAGE_ID_DEVICE_DRAW_UNORDEREDACCESSVIEW_RENDERTARGETVIEW_OVERLAP,\r
2141 \r
2142                         ///<summary>DeviceUnorderedAccessViewDimensionMismatch message.</summary>\r
2143                         DeviceUnorderedAccessViewDimensionMismatch = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_DIMENSION_MISMATCH,\r
2144 \r
2145                         ///<summary>DeviceUnorderedAccessViewAppendUnsupported message.</summary>\r
2146                         DeviceUnorderedAccessViewAppendUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_APPEND_UNSUPPORTED,\r
2147 \r
2148                         ///<summary>DeviceUnorderedAccessViewAtomicsUnsupported message.</summary>\r
2149                         DeviceUnorderedAccessViewAtomicsUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMICS_UNSUPPORTED,\r
2150 \r
2151                         ///<summary>DeviceUnorderedAccessViewStructureStrideMismatch message.</summary>\r
2152                         DeviceUnorderedAccessViewStructureStrideMismatch = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_STRUCTURE_STRIDE_MISMATCH,\r
2153 \r
2154                         ///<summary>DeviceUnorderedAccessViewBufferTypeMismatch message.</summary>\r
2155                         DeviceUnorderedAccessViewBufferTypeMismatch = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_BUFFER_TYPE_MISMATCH,\r
2156 \r
2157                         ///<summary>DeviceUnorderedAccessViewRawUnsupported message.</summary>\r
2158                         DeviceUnorderedAccessViewRawUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_RAW_UNSUPPORTED,\r
2159 \r
2160                         ///<summary>DeviceUnorderedAccessViewFormatLdUnsupported message.</summary>\r
2161                         DeviceUnorderedAccessViewFormatLdUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_FORMAT_LD_UNSUPPORTED,\r
2162 \r
2163                         ///<summary>DeviceUnorderedAccessViewFormatStoreUnsupported message.</summary>\r
2164                         DeviceUnorderedAccessViewFormatStoreUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_FORMAT_STORE_UNSUPPORTED,\r
2165 \r
2166                         ///<summary>DeviceUnorderedAccessViewAtomicAddUnsupported message.</summary>\r
2167                         DeviceUnorderedAccessViewAtomicAddUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_ADD_UNSUPPORTED,\r
2168 \r
2169                         ///<summary>DeviceUnorderedAccessViewAtomicBitwiseOpsUnsupported message.</summary>\r
2170                         DeviceUnorderedAccessViewAtomicBitwiseOpsUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_BITWISE_OPS_UNSUPPORTED,\r
2171 \r
2172                         ///<summary>DeviceUnorderedAccessViewAtomicCmpStoreCmpExchangeUnsupported message.</summary>\r
2173                         DeviceUnorderedAccessViewAtomicCmpStoreCmpExchangeUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_CMPSTORE_CMPEXCHANGE_UNSUPPORTED,\r
2174 \r
2175                         ///<summary>DeviceUnorderedAccessViewAtomicExchangeUnsupported message.</summary>\r
2176                         DeviceUnorderedAccessViewAtomicExchangeUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_EXCHANGE_UNSUPPORTED,\r
2177 \r
2178                         ///<summary>DeviceUnorderedAccessViewAtomicSignedMinmaxUnsupported message.</summary>\r
2179                         DeviceUnorderedAccessViewAtomicSignedMinmaxUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_SIGNED_MINMAX_UNSUPPORTED,\r
2180 \r
2181                         ///<summary>DeviceUnorderedAccessViewAtomicUnsignedMinmaxUnsupported message.</summary>\r
2182                         DeviceUnorderedAccessViewAtomicUnsignedMinmaxUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_ATOMIC_UNSIGNED_MINMAX_UNSUPPORTED,\r
2183 \r
2184                         ///<summary>DeviceDispatchBoundResourceMapped message.</summary>\r
2185                         DeviceDispatchBoundResourceMapped = D3D11_MESSAGE_ID_DEVICE_DISPATCH_BOUND_RESOURCE_MAPPED,\r
2186 \r
2187                         ///<summary>DeviceDispatchThreadGroupCountOverflow message.</summary>\r
2188                         DeviceDispatchThreadGroupCountOverflow = D3D11_MESSAGE_ID_DEVICE_DISPATCH_THREADGROUPCOUNT_OVERFLOW,\r
2189 \r
2190                         ///<summary>DeviceDispatchThreadGroupCountZero message.</summary>\r
2191                         DeviceDispatchThreadGroupCountZero = D3D11_MESSAGE_ID_DEVICE_DISPATCH_THREADGROUPCOUNT_ZERO,\r
2192 \r
2193                         ///<summary>DeviceShaderResourceViewStructureStrideMismatch message.</summary>\r
2194                         DeviceShaderResourceViewStructureStrideMismatch = D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_STRUCTURE_STRIDE_MISMATCH,\r
2195 \r
2196                         ///<summary>DeviceShaderResourceViewBufferTypeMismatch message.</summary>\r
2197                         DeviceShaderResourceViewBufferTypeMismatch = D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_BUFFER_TYPE_MISMATCH,\r
2198 \r
2199                         ///<summary>DeviceShaderResourceViewRawUnsupported message.</summary>\r
2200                         DeviceShaderResourceViewRawUnsupported = D3D11_MESSAGE_ID_DEVICE_SHADERRESOURCEVIEW_RAW_UNSUPPORTED,\r
2201 \r
2202                         ///<summary>DeviceDispatchUnsupported message.</summary>\r
2203                         DeviceDispatchUnsupported = D3D11_MESSAGE_ID_DEVICE_DISPATCH_UNSUPPORTED,\r
2204 \r
2205                         ///<summary>DeviceDispatchIndirectUnsupported message.</summary>\r
2206                         DeviceDispatchIndirectUnsupported = D3D11_MESSAGE_ID_DEVICE_DISPATCHINDIRECT_UNSUPPORTED,\r
2207 \r
2208                         ///<summary>CopyStructureCountInvalidOffset message.</summary>\r
2209                         CopyStructureCountInvalidOffset = D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDOFFSET,\r
2210 \r
2211                         ///<summary>CopyStructureCountLargeOffset message.</summary>\r
2212                         CopyStructureCountLargeOffset = D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_LARGEOFFSET,\r
2213 \r
2214                         ///<summary>CopyStructureCountInvalidDestinationState message.</summary>\r
2215                         CopyStructureCountInvalidDestinationState = D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDDESTINATIONSTATE,\r
2216 \r
2217                         ///<summary>CopyStructureCountInvalidSourceState message.</summary>\r
2218                         CopyStructureCountInvalidSourceState = D3D11_MESSAGE_ID_COPYSTRUCTURECOUNT_INVALIDSOURCESTATE,\r
2219 \r
2220                         ///<summary>CheckFormatSupportFormatNotSupported message.</summary>\r
2221                         CheckFormatSupportFormatNotSupported = D3D11_MESSAGE_ID_CHECKFORMATSUPPORT_FORMAT_NOT_SUPPORTED,\r
2222 \r
2223                         ///<summary>DeviceCSSetUnorderedAccessViewsInvalidView message.</summary>\r
2224                         DeviceCSSetUnorderedAccessViewsInvalidView = D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_INVALIDVIEW,\r
2225 \r
2226                         ///<summary>DeviceCSSetUnorderedAccessViewsInvalidOffset message.</summary>\r
2227                         DeviceCSSetUnorderedAccessViewsInvalidOffset = D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_INVALIDOFFSET,\r
2228 \r
2229                         ///<summary>DeviceCSSetUnorderedAccessViewsTooManyViews message.</summary>\r
2230                         DeviceCSSetUnorderedAccessViewsTooManyViews = D3D11_MESSAGE_ID_DEVICE_CSSETUNORDEREDACCESSVIEWS_TOOMANYVIEWS,\r
2231 \r
2232                         ///<summary>ClearUnorderedAccessViewFloatInvalidFormat message.</summary>\r
2233                         ClearUnorderedAccessViewFloatInvalidFormat = D3D11_MESSAGE_ID_CLEARUNORDEREDACCESSVIEWFLOAT_INVALIDFORMAT,\r
2234 \r
2235                         ///<summary>DeviceUnorderedAccessViewCounterUnsupported message.</summary>\r
2236                         DeviceUnorderedAccessViewCounterUnsupported = D3D11_MESSAGE_ID_DEVICE_UNORDEREDACCESSVIEW_COUNTER_UNSUPPORTED,\r
2237 \r
2238                         ///<summary>RefWarning message.</summary>\r
2239                         RefWarning = D3D11_MESSAGE_ID_REF_WARNING\r
2240                 };\r
2241         }\r
2242 }