3 * Copyright (c) 2007-2010 SlimDX Group
\r
5 * Permission is hereby granted, free of charge, to any person obtaining a copy
\r
6 * of this software and associated documentation files (the "Software"), to deal
\r
7 * in the Software without restriction, including without limitation the rights
\r
8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
\r
9 * copies of the Software, and to permit persons to whom the Software is
\r
10 * furnished to do so, subject to the following conditions:
\r
12 * The above copyright notice and this permission notice shall be included in
\r
13 * all copies or substantial portions of the Software.
\r
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
\r
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
\r
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
\r
18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
\r
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
\r
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
\r
27 #include "../ComObject.h"
\r
28 #include "../Math/Vector3.h"
\r
29 #include "../DataStream.h"
\r
31 #include "CallbackKey.h"
\r
33 using namespace System;
\r
39 CallbackKey::CallbackKey( const D3DXKEY_CALLBACK &key )
\r
42 Data = IntPtr( key.pCallbackData );
\r
45 bool CallbackKey::operator == ( CallbackKey left, CallbackKey right )
\r
47 return CallbackKey::Equals( left, right );
\r
50 bool CallbackKey::operator != ( CallbackKey left, CallbackKey right )
\r
52 return !CallbackKey::Equals( left, right );
\r
55 int CallbackKey::GetHashCode()
\r
57 return Time.GetHashCode() + Data.GetHashCode();
\r
60 bool CallbackKey::Equals( Object^ value )
\r
62 if( value == nullptr )
\r
65 if( value->GetType() != GetType() )
\r
68 return Equals( safe_cast<CallbackKey>( value ) );
\r
71 bool CallbackKey::Equals( CallbackKey value )
\r
73 return ( Time == value.Time && Data == value.Data );
\r
76 bool CallbackKey::Equals( CallbackKey% value1, CallbackKey% value2 )
\r
78 return ( value1.Time == value2.Time && value1.Data == value2.Data );
\r
81 RotationKey::RotationKey( const D3DXKEY_QUATERNION &key )
\r
84 Value = Quaternion( key.Value.x, key.Value.y, key.Value.z, key.Value.w );
\r
87 bool RotationKey::operator == ( RotationKey left, RotationKey right )
\r
89 return RotationKey::Equals( left, right );
\r
92 bool RotationKey::operator != ( RotationKey left, RotationKey right )
\r
94 return !RotationKey::Equals( left, right );
\r
97 int RotationKey::GetHashCode()
\r
99 return Time.GetHashCode() + Value.GetHashCode();
\r
102 bool RotationKey::Equals( Object^ value )
\r
104 if( value == nullptr )
\r
107 if( value->GetType() != GetType() )
\r
110 return Equals( safe_cast<RotationKey>( value ) );
\r
113 bool RotationKey::Equals( RotationKey value )
\r
115 return ( Time == value.Time && Value == value.Value );
\r
118 bool RotationKey::Equals( RotationKey% value1, RotationKey% value2 )
\r
120 return ( value1.Time == value2.Time && value1.Value == value2.Value );
\r
123 ScaleKey::ScaleKey( const D3DXKEY_VECTOR3 &key )
\r
126 Value = Vector3( key.Value.x, key.Value.y, key.Value.z );
\r
129 bool ScaleKey::operator == ( ScaleKey left, ScaleKey right )
\r
131 return ScaleKey::Equals( left, right );
\r
134 bool ScaleKey::operator != ( ScaleKey left, ScaleKey right )
\r
136 return !ScaleKey::Equals( left, right );
\r
139 int ScaleKey::GetHashCode()
\r
141 return Time.GetHashCode() + Value.GetHashCode();
\r
144 bool ScaleKey::Equals( Object^ value )
\r
146 if( value == nullptr )
\r
149 if( value->GetType() != GetType() )
\r
152 return Equals( safe_cast<ScaleKey>( value ) );
\r
155 bool ScaleKey::Equals( ScaleKey value )
\r
157 return ( Time == value.Time && Value == value.Value );
\r
160 bool ScaleKey::Equals( ScaleKey% value1, ScaleKey% value2 )
\r
162 return ( value1.Time == value2.Time && value1.Value == value2.Value );
\r
165 TranslationKey::TranslationKey( const D3DXKEY_VECTOR3 &key )
\r
168 Value = Vector3( key.Value.x, key.Value.y, key.Value.z );
\r
171 bool TranslationKey::operator == ( TranslationKey left, TranslationKey right )
\r
173 return TranslationKey::Equals( left, right );
\r
176 bool TranslationKey::operator != ( TranslationKey left, TranslationKey right )
\r
178 return !TranslationKey::Equals( left, right );
\r
181 int TranslationKey::GetHashCode()
\r
183 return Time.GetHashCode() + Value.GetHashCode();
\r
186 bool TranslationKey::Equals( Object^ value )
\r
188 if( value == nullptr )
\r
191 if( value->GetType() != GetType() )
\r
194 return Equals( safe_cast<TranslationKey>( value ) );
\r
197 bool TranslationKey::Equals( TranslationKey value )
\r
199 return ( Time == value.Time && Value == value.Value );
\r
202 bool TranslationKey::Equals( TranslationKey% value1, TranslationKey% value2 )
\r
204 return ( value1.Time == value2.Time && value1.Value == value2.Value );
\r