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[dtxmania/dtxmania.git] / 110401(DTXMania089) / SlimDXc_Jun2010(VC++2008) / source / direct3d9 / DisplayModeEx.h
1 /*\r
2 * Copyright (c) 2007-2010 SlimDX Group\r
3\r
4 * Permission is hereby granted, free of charge, to any person obtaining a copy\r
5 * of this software and associated documentation files (the "Software"), to deal\r
6 * in the Software without restriction, including without limitation the rights\r
7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\r
8 * copies of the Software, and to permit persons to whom the Software is\r
9 * furnished to do so, subject to the following conditions:\r
10\r
11 * The above copyright notice and this permission notice shall be included in\r
12 * all copies or substantial portions of the Software.\r
13\r
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\r
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\r
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\r
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\r
19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\r
20 * THE SOFTWARE.\r
21 */\r
22 #pragma once\r
23 \r
24 #include "Enums.h"\r
25 #include "DisplayModeFilter.h"\r
26 \r
27 namespace SlimDX\r
28 {\r
29         namespace Direct3D9\r
30         {\r
31                 ref class Direct3D;\r
32 \r
33                 /// <summary>Describes an extended display mode.</summary>\r
34                 /// <unmanaged>D3DDISPLAYMODEEX</unmanaged>\r
35                 [System::Runtime::InteropServices::StructLayout( System::Runtime::InteropServices::LayoutKind::Sequential )]\r
36                 public value class DisplayModeEx : System::IEquatable<DisplayModeEx>\r
37                 {\r
38                 internal:\r
39                         static DisplayModeEx FromUnmanaged( const D3DDISPLAYMODEEX& mode );\r
40                         D3DDISPLAYMODEEX ToUnmanaged();\r
41 \r
42                 public:\r
43                         /// <summary>\r
44                         /// Screen width, in pixels.\r
45                         /// </summary>\r
46                         property int Width;\r
47 \r
48                         /// <summary>\r
49                         /// Screen height, in pixels.\r
50                         /// </summary>\r
51             property int Height;\r
52 \r
53                         /// <summary>\r
54                         /// Refresh rate of the monitor.\r
55                         /// </summary>\r
56             property int RefreshRate;\r
57 \r
58                         /// <summary>\r
59                         /// The surface format of the display mode.\r
60                         /// </summary>\r
61             property Format Format;\r
62 \r
63                         /// <summary>\r
64                         /// The scanline ordering used by the display mode.\r
65                         /// </summary>\r
66                         property ScanlineOrdering ScanlineOrdering;\r
67 \r
68                         property float AspectRatio\r
69                         {\r
70                                 float get() { return static_cast<float>(Width) / static_cast<float>(Height); }\r
71                         }\r
72 \r
73                         /// <summary>\r
74                         /// Tests for equality between two objects.\r
75                         /// </summary>\r
76                         /// <param name="left">The first value to compare.</param>\r
77                         /// <param name="right">The second value to compare.</param>\r
78                         /// <returns><c>true</c> if <paramref name="left"/> has the same value as <paramref name="right"/>; otherwise, <c>false</c>.</returns>\r
79                         static bool operator == ( DisplayModeEx left, DisplayModeEx right );\r
80 \r
81                         /// <summary>\r
82                         /// Tests for inequality between two objects.\r
83                         /// </summary>\r
84                         /// <param name="left">The first value to compare.</param>\r
85                         /// <param name="right">The second value to compare.</param>\r
86                         /// <returns><c>true</c> if <paramref name="left"/> has a different value than <paramref name="right"/>; otherwise, <c>false</c>.</returns>\r
87                         static bool operator != ( DisplayModeEx left, DisplayModeEx right );\r
88 \r
89                         /// <summary>\r
90                         /// Returns the hash code for this instance.\r
91                         /// </summary>\r
92                         /// <returns>A 32-bit signed integer hash code.</returns>\r
93                         virtual int GetHashCode() override;\r
94 \r
95                         /// <summary>\r
96                         /// Returns a value that indicates whether the current instance is equal to a specified object. \r
97                         /// </summary>\r
98                         /// <param name="obj">Object to make the comparison with.</param>\r
99                         /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>\r
100                         virtual bool Equals( System::Object^ obj ) override;\r
101 \r
102                         /// <summary>\r
103                         /// Returns a value that indicates whether the current instance is equal to the specified object. \r
104                         /// </summary>\r
105                         /// <param name="other">Object to make the comparison with.</param>\r
106                         /// <returns><c>true</c> if the current instance is equal to the specified object; <c>false</c> otherwise.</returns>\r
107                         virtual bool Equals( DisplayModeEx other );\r
108 \r
109                         /// <summary>\r
110                         /// Determines whether the specified object instances are considered equal. \r
111                         /// </summary>\r
112                         /// <param name="value1">The first value to compare.</param>\r
113                         /// <param name="value2">The second value to compare.</param>\r
114                         /// <returns><c>true</c> if <paramref name="value1"/> is the same instance as <paramref name="value2"/> or \r
115                         /// if both are <c>null</c> references or if <c>value1.Equals(value2)</c> returns <c>true</c>; otherwise, <c>false</c>.</returns>\r
116                         static bool Equals( DisplayModeEx% value1, DisplayModeEx% value2 );\r
117                 };\r
118 \r
119                 /// <summary>Implements a read-only collection of <see cref="DisplayMode"/> instances.</summary>\r
120                 public ref class DisplayModeExCollection : public System::Collections::ObjectModel::ReadOnlyCollection<DisplayModeEx>\r
121                 {\r
122                 internal:\r
123                         DisplayModeExCollection( IDirect3D9Ex *direct3D, unsigned int adapter, DisplayModeFilter filter );\r
124                 };\r
125         }\r
126 }